FEM: Mesh ViewProvider, change node order and painting of hexa8
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@ -844,20 +844,19 @@ void ViewProviderFEMMeshBuilder::createMesh(const App::Property* prop,
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BndBox.Add(facesHelper[i++].set(4, aVol, aVol->GetID(), 5, aVol->GetNode(2), aVol->GetNode(5), aVol->GetNode(3), aVol->GetNode(0)));
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break;
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//hexa8 volume
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//the nodes of hexa8 are not according the node numbers on the FreeCAD wiki Fem_Mesh
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case 8:
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// face 1 = N1, N2, N3, N4
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// face 2 = N5, N6, N7, N8
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// face 3 = N1, N2, N5, N6
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// face 4 = N2, N3, N6, N7
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// face 5 = N3, N4, N7, N8
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// face 6 = N1, N4, N5, N8
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// face 2 = N5, N8, N7, N6
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// face 3 = N1, N5, N6, N2
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// face 4 = N2, N6, N7, N3
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// face 5 = N3, N7, N8, N4
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// face 6 = N4, N8, N5, N1
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BndBox.Add(facesHelper[i++].set(4, aVol, aVol->GetID(), 1, aVol->GetNode(0), aVol->GetNode(1), aVol->GetNode(2), aVol->GetNode(3)));
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BndBox.Add(facesHelper[i++].set(4, aVol, aVol->GetID(), 2, aVol->GetNode(4), aVol->GetNode(5), aVol->GetNode(6), aVol->GetNode(7)));
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BndBox.Add(facesHelper[i++].set(4, aVol, aVol->GetID(), 3, aVol->GetNode(0), aVol->GetNode(1), aVol->GetNode(4), aVol->GetNode(5)));
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BndBox.Add(facesHelper[i++].set(4, aVol, aVol->GetID(), 4, aVol->GetNode(1), aVol->GetNode(2), aVol->GetNode(5), aVol->GetNode(6)));
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BndBox.Add(facesHelper[i++].set(4, aVol, aVol->GetID(), 5, aVol->GetNode(2), aVol->GetNode(3), aVol->GetNode(6), aVol->GetNode(7)));
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BndBox.Add(facesHelper[i++].set(4, aVol, aVol->GetID(), 6, aVol->GetNode(0), aVol->GetNode(3), aVol->GetNode(4), aVol->GetNode(7)));
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BndBox.Add(facesHelper[i++].set(4, aVol, aVol->GetID(), 2, aVol->GetNode(4), aVol->GetNode(7), aVol->GetNode(6), aVol->GetNode(5)));
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BndBox.Add(facesHelper[i++].set(4, aVol, aVol->GetID(), 3, aVol->GetNode(0), aVol->GetNode(4), aVol->GetNode(5), aVol->GetNode(1)));
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BndBox.Add(facesHelper[i++].set(4, aVol, aVol->GetID(), 4, aVol->GetNode(1), aVol->GetNode(5), aVol->GetNode(6), aVol->GetNode(2)));
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BndBox.Add(facesHelper[i++].set(4, aVol, aVol->GetID(), 5, aVol->GetNode(2), aVol->GetNode(6), aVol->GetNode(7), aVol->GetNode(3)));
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BndBox.Add(facesHelper[i++].set(4, aVol, aVol->GetID(), 6, aVol->GetNode(3), aVol->GetNode(7), aVol->GetNode(4), aVol->GetNode(0)));
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break;
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//tetra10 volume
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case 10:
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@ -1280,8 +1279,11 @@ void ViewProviderFEMMeshBuilder::createMesh(const App::Property* prop,
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break;
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// 8 nodes
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case 8:
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// hexa8 volume, six 4-node quadrangles
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Base::Console().Log(" %f: Start build up triangle vector for 8 nodes object\n",Base::TimeInfo::diffTimeF(Start,Base::TimeInfo()));
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Base::Console().Log(" NumNodes:%i\n",facesHelper[l].Element->NbNodes());
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switch(facesHelper[l].FaceNo){
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case 1: { // hexa8 volume: face 1
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case 1: { // hexa8 volume: face 1, 4-node quadrangle
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Base::Console().Log(" %f: Start build up triangle vector for hexa8 --> face1\n",Base::TimeInfo::diffTimeF(Start,Base::TimeInfo()));
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Base::Console().Log(" NumNodes:%i\n",facesHelper[l].Element->NbNodes());
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int nIdx0 = mapNodeIndex[facesHelper[l].Element->GetNode(0)];
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@ -1290,117 +1292,117 @@ void ViewProviderFEMMeshBuilder::createMesh(const App::Property* prop,
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int nIdx3 = mapNodeIndex[facesHelper[l].Element->GetNode(3)];
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indices[index++] = nIdx0;
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indices[index++] = nIdx1;
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indices[index++] = nIdx3;
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indices[index++] = nIdx2;
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indices[index++] = SO_END_FACE_INDEX;
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insEdgeVec(EdgeMap,nIdx0,nIdx1);
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insEdgeVec(EdgeMap,nIdx0,nIdx3);
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insEdgeVec(EdgeMap,nIdx1,nIdx2);
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vFaceElementIdx[indexIdx++] = ElemFold(facesHelper[l].ElementNumber,0);
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indices[index++] = nIdx2;
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indices[index++] = nIdx3;
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indices[index++] = nIdx1;
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indices[index++] = nIdx0;
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indices[index++] = SO_END_FACE_INDEX;
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insEdgeVec(EdgeMap,nIdx2,nIdx1);
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insEdgeVec(EdgeMap,nIdx2,nIdx3);
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insEdgeVec(EdgeMap,nIdx3,nIdx0);
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vFaceElementIdx[indexIdx++] = ElemFold(facesHelper[l].ElementNumber,0);
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break; }
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case 2: { // hexa8 volume: face 2
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int nIdx4 = mapNodeIndex[facesHelper[l].Element->GetNode(4)];
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int nIdx5 = mapNodeIndex[facesHelper[l].Element->GetNode(5)];
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int nIdx6 = mapNodeIndex[facesHelper[l].Element->GetNode(6)];
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int nIdx7 = mapNodeIndex[facesHelper[l].Element->GetNode(7)];
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indices[index++] = nIdx5;
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indices[index++] = nIdx4;
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indices[index++] = nIdx7;
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indices[index++] = SO_END_FACE_INDEX;
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insEdgeVec(EdgeMap,nIdx4,nIdx5);
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insEdgeVec(EdgeMap,nIdx4,nIdx7);
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vFaceElementIdx[indexIdx++] = ElemFold(facesHelper[l].ElementNumber,1);
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indices[index++] = nIdx6;
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indices[index++] = nIdx5;
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indices[index++] = nIdx7;
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indices[index++] = SO_END_FACE_INDEX;
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insEdgeVec(EdgeMap,nIdx6,nIdx5);
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insEdgeVec(EdgeMap,nIdx6,nIdx7);
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vFaceElementIdx[indexIdx++] = ElemFold(facesHelper[l].ElementNumber,1);
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break; }
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case 3: { // hexa8 volume: face 3
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int nIdx0 = mapNodeIndex[facesHelper[l].Element->GetNode(0)];
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int nIdx1 = mapNodeIndex[facesHelper[l].Element->GetNode(1)];
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int nIdx4 = mapNodeIndex[facesHelper[l].Element->GetNode(4)];
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int nIdx5 = mapNodeIndex[facesHelper[l].Element->GetNode(5)];
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indices[index++] = nIdx1;
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case 2: { // hexa8 volume: face 2, 4-node quadrangle
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int nIdx0 = mapNodeIndex[facesHelper[l].Element->GetNode(4)];
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int nIdx1 = mapNodeIndex[facesHelper[l].Element->GetNode(7)];
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int nIdx2 = mapNodeIndex[facesHelper[l].Element->GetNode(6)];
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int nIdx3 = mapNodeIndex[facesHelper[l].Element->GetNode(5)];
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indices[index++] = nIdx0;
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indices[index++] = nIdx5;
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indices[index++] = SO_END_FACE_INDEX;
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insEdgeVec(EdgeMap,nIdx1,nIdx0);
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insEdgeVec(EdgeMap,nIdx1,nIdx5);
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vFaceElementIdx[indexIdx++] = ElemFold(facesHelper[l].ElementNumber,2);
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indices[index++] = nIdx5;
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indices[index++] = nIdx0;
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indices[index++] = nIdx4;
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indices[index++] = SO_END_FACE_INDEX;
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insEdgeVec(EdgeMap,nIdx4,nIdx0);
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insEdgeVec(EdgeMap,nIdx4,nIdx5);
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vFaceElementIdx[indexIdx++] = ElemFold(facesHelper[l].ElementNumber,2);
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break; }
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case 4: { // hexa8 volume: face 4
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int nIdx1 = mapNodeIndex[facesHelper[l].Element->GetNode(1)];
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int nIdx2 = mapNodeIndex[facesHelper[l].Element->GetNode(2)];
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int nIdx5 = mapNodeIndex[facesHelper[l].Element->GetNode(5)];
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int nIdx6 = mapNodeIndex[facesHelper[l].Element->GetNode(6)];
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indices[index++] = nIdx1;
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indices[index++] = nIdx5;
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indices[index++] = nIdx2;
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indices[index++] = SO_END_FACE_INDEX;
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insEdgeVec(EdgeMap,nIdx1,nIdx5);
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insEdgeVec(EdgeMap,nIdx0,nIdx1);
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insEdgeVec(EdgeMap,nIdx1,nIdx2);
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vFaceElementIdx[indexIdx++] = ElemFold(facesHelper[l].ElementNumber,1);
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indices[index++] = nIdx2;
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indices[index++] = nIdx3;
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indices[index++] = nIdx0;
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indices[index++] = SO_END_FACE_INDEX;
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insEdgeVec(EdgeMap,nIdx2,nIdx3);
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insEdgeVec(EdgeMap,nIdx3,nIdx0);
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vFaceElementIdx[indexIdx++] = ElemFold(facesHelper[l].ElementNumber,1);
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break; }
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case 3: { // hexa8 volume: face 3, 4-node quadrangle
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int nIdx0 = mapNodeIndex[facesHelper[l].Element->GetNode(0)];
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int nIdx1 = mapNodeIndex[facesHelper[l].Element->GetNode(4)];
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int nIdx2 = mapNodeIndex[facesHelper[l].Element->GetNode(5)];
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int nIdx3 = mapNodeIndex[facesHelper[l].Element->GetNode(1)];
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indices[index++] = nIdx0;
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indices[index++] = nIdx1;
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indices[index++] = nIdx2;
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indices[index++] = SO_END_FACE_INDEX;
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insEdgeVec(EdgeMap,nIdx0,nIdx1);
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insEdgeVec(EdgeMap,nIdx1,nIdx2);
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vFaceElementIdx[indexIdx++] = ElemFold(facesHelper[l].ElementNumber,2);
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indices[index++] = nIdx2;
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indices[index++] = nIdx3;
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indices[index++] = nIdx0;
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indices[index++] = SO_END_FACE_INDEX;
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insEdgeVec(EdgeMap,nIdx2,nIdx3);
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insEdgeVec(EdgeMap,nIdx3,nIdx0);
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vFaceElementIdx[indexIdx++] = ElemFold(facesHelper[l].ElementNumber,2);
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break; }
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case 4: { // hexa8 volume: face 4, 4-node quadrangle
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int nIdx0 = mapNodeIndex[facesHelper[l].Element->GetNode(1)];
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int nIdx1 = mapNodeIndex[facesHelper[l].Element->GetNode(5)];
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int nIdx2 = mapNodeIndex[facesHelper[l].Element->GetNode(6)];
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int nIdx3 = mapNodeIndex[facesHelper[l].Element->GetNode(2)];
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indices[index++] = nIdx0;
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indices[index++] = nIdx1;
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indices[index++] = nIdx2;
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indices[index++] = SO_END_FACE_INDEX;
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insEdgeVec(EdgeMap,nIdx0,nIdx1);
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insEdgeVec(EdgeMap,nIdx1,nIdx2);
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vFaceElementIdx[indexIdx++] = ElemFold(facesHelper[l].ElementNumber,3);
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indices[index++] = nIdx2;
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indices[index++] = nIdx5;
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indices[index++] = nIdx6;
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indices[index++] = nIdx3;
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indices[index++] = nIdx0;
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indices[index++] = SO_END_FACE_INDEX;
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insEdgeVec(EdgeMap,nIdx6,nIdx5);
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insEdgeVec(EdgeMap,nIdx6,nIdx2);
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insEdgeVec(EdgeMap,nIdx2,nIdx3);
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insEdgeVec(EdgeMap,nIdx3,nIdx0);
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vFaceElementIdx[indexIdx++] = ElemFold(facesHelper[l].ElementNumber,3);
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break; }
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case 5: { // hexa8 volume: face 5
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int nIdx2 = mapNodeIndex[facesHelper[l].Element->GetNode(2)];
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case 5: { // hexa8 volume: face 5, 4-node quadrangle
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int nIdx0 = mapNodeIndex[facesHelper[l].Element->GetNode(2)];
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int nIdx1 = mapNodeIndex[facesHelper[l].Element->GetNode(6)];
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int nIdx2 = mapNodeIndex[facesHelper[l].Element->GetNode(7)];
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int nIdx3 = mapNodeIndex[facesHelper[l].Element->GetNode(3)];
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int nIdx6 = mapNodeIndex[facesHelper[l].Element->GetNode(6)];
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int nIdx7 = mapNodeIndex[facesHelper[l].Element->GetNode(7)];
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indices[index++] = nIdx3;
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indices[index++] = nIdx0;
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indices[index++] = nIdx1;
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indices[index++] = nIdx2;
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indices[index++] = nIdx7;
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indices[index++] = SO_END_FACE_INDEX;
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insEdgeVec(EdgeMap,nIdx3,nIdx2);
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insEdgeVec(EdgeMap,nIdx3,nIdx7);
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insEdgeVec(EdgeMap,nIdx0,nIdx1);
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insEdgeVec(EdgeMap,nIdx1,nIdx2);
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vFaceElementIdx[indexIdx++] = ElemFold(facesHelper[l].ElementNumber,4);
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indices[index++] = nIdx7;
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indices[index++] = nIdx2;
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indices[index++] = nIdx6;
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indices[index++] = nIdx3;
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indices[index++] = nIdx0;
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indices[index++] = SO_END_FACE_INDEX;
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insEdgeVec(EdgeMap,nIdx6,nIdx2);
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insEdgeVec(EdgeMap,nIdx6,nIdx7);
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insEdgeVec(EdgeMap,nIdx2,nIdx3);
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insEdgeVec(EdgeMap,nIdx3,nIdx0);
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vFaceElementIdx[indexIdx++] = ElemFold(facesHelper[l].ElementNumber,4);
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break; }
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case 6: { // hexa8 volume: face 6
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int nIdx0 = mapNodeIndex[facesHelper[l].Element->GetNode(0)];
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int nIdx3 = mapNodeIndex[facesHelper[l].Element->GetNode(3)];
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int nIdx4 = mapNodeIndex[facesHelper[l].Element->GetNode(4)];
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int nIdx7 = mapNodeIndex[facesHelper[l].Element->GetNode(7)];
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case 6: { // hexa8 volume: face 6, 4-node quadrangle
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int nIdx0 = mapNodeIndex[facesHelper[l].Element->GetNode(3)];
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int nIdx1 = mapNodeIndex[facesHelper[l].Element->GetNode(7)];
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int nIdx2 = mapNodeIndex[facesHelper[l].Element->GetNode(4)];
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int nIdx3 = mapNodeIndex[facesHelper[l].Element->GetNode(0)];
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indices[index++] = nIdx0;
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indices[index++] = nIdx3;
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indices[index++] = nIdx4;
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indices[index++] = nIdx1;
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indices[index++] = nIdx2;
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indices[index++] = SO_END_FACE_INDEX;
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insEdgeVec(EdgeMap,nIdx0,nIdx4);
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insEdgeVec(EdgeMap,nIdx0,nIdx3);
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insEdgeVec(EdgeMap,nIdx0,nIdx1);
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insEdgeVec(EdgeMap,nIdx1,nIdx2);
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vFaceElementIdx[indexIdx++] = ElemFold(facesHelper[l].ElementNumber,5);
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indices[index++] = nIdx4;
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indices[index++] = nIdx2;
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indices[index++] = nIdx3;
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indices[index++] = nIdx7;
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indices[index++] = nIdx0;
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indices[index++] = SO_END_FACE_INDEX;
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insEdgeVec(EdgeMap,nIdx7,nIdx4);
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insEdgeVec(EdgeMap,nIdx7,nIdx3);
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insEdgeVec(EdgeMap,nIdx2,nIdx3);
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insEdgeVec(EdgeMap,nIdx3,nIdx0);
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vFaceElementIdx[indexIdx++] = ElemFold(facesHelper[l].ElementNumber,5);
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break; }
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}
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