/*************************************************************************** * Copyright (c) Jürgen Riegel (juergen.riegel@web.de) 2002 * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef PART_FEATURE_H #define PART_FEATURE_H #include "TopoShape.h" #include "PropertyTopoShape.h" #include #include #include // includes for findAllFacesCutBy() #include class gp_Dir; class BRepBuilderAPI_MakeShape; namespace Part { class PartFeaturePy; /** Base class of all shape feature classes in FreeCAD */ class PartExport Feature : public App::GeoFeature { PROPERTY_HEADER(Part::Feature); public: /// Constructor Feature(void); virtual ~Feature(); PropertyPartShape Shape; /** @name methods override feature */ //@{ /// recalculate the feature /// recompute only this object virtual App::DocumentObjectExecReturn *recompute(void); virtual App::DocumentObjectExecReturn *execute(void); virtual short mustExecute(void) const; //@} /// returns the type name of the ViewProvider virtual const char* getViewProviderName(void) const; virtual PyObject* getPyObject(void); virtual std::vector getPySubObjects(const std::vector&) const; TopLoc_Location getLocation() const; protected: void onChanged(const App::Property* prop); /** * Build a history of changes * MakeShape: The operation that created the changes, e.g. BRepAlgoAPI_Common * type: The type of object we are interested in, e.g. TopAbs_FACE * newS: The new shape that was created by the operation * oldS: The original shape prior to the operation */ ShapeHistory buildHistory(BRepBuilderAPI_MakeShape&, TopAbs_ShapeEnum type, const TopoDS_Shape& newS, const TopoDS_Shape& oldS); ShapeHistory joinHistory(const ShapeHistory&, const ShapeHistory&); }; class FilletBase : public Part::Feature { PROPERTY_HEADER(Part::FilletBase); public: FilletBase(); App::PropertyLink Base; PropertyFilletEdges Edges; short mustExecute() const; }; typedef App::FeaturePythonT FeaturePython; /** Base class of all shape feature classes in FreeCAD */ class PartExport FeatureExt : public Feature { PROPERTY_HEADER(Part::FeatureExt); public: const char* getViewProviderName(void) const { return "PartGui::ViewProviderPartExt"; } }; // Utility methods /** * Find all faces cut by a line through the centre of gravity of a given face * Useful for the "up to face" options to pocket or pad */ struct cutFaces { TopoDS_Face face; double distsq; }; PartExport std::vector findAllFacesCutBy(const TopoDS_Shape& shape, const TopoDS_Shape& face, const gp_Dir& dir); /** * Check for intersection between the two shapes. Only solids are guaranteed to work properly * There are two modes: * 1. Bounding box check only - quick but inaccurate * 2. Bounding box check plus (if necessary) boolean operation - costly but accurate * Return true if the shapes intersect, false if they don't * The flag touch_is_intersection decides whether shapes touching at distance zero are regarded * as intersecting or not * 1. If set to true, a true check result means that a boolean fuse operation between the two shapes * will return a single solid * 2. If set to false, a true check result means that a boolean common operation will return a * valid solid * If there is any error in the boolean operations, the check always returns false */ PartExport const bool checkIntersection(const TopoDS_Shape& first, const TopoDS_Shape& second, const bool quick, const bool touch_is_intersection); } //namespace Part #endif // PART_FEATURE_H