#*************************************************************************** #* * #* Copyright (c) 2011 * #* Yorik van Havre * #* * #* This program is free software; you can redistribute it and/or modify * #* it under the terms of the GNU Lesser General Public License (LGPL) * #* as published by the Free Software Foundation; either version 2 of * #* the License, or (at your option) any later version. * #* for detail see the LICENCE text file. * #* * #* This program is distributed in the hope that it will be useful, * #* but WITHOUT ANY WARRANTY; without even the implied warranty of * #* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * #* GNU Library General Public License for more details. * #* * #* You should have received a copy of the GNU Library General Public * #* License along with this program; if not, write to the Free Software * #* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * #* USA * #* * #*************************************************************************** import FreeCAD,Draft,math,DraftVecUtils,ArchCommands from FreeCAD import Vector if FreeCAD.GuiUp: import FreeCADGui from PySide import QtCore, QtGui from DraftTools import translate from pivy import coin else: def translate(ctxt,txt): return txt __title__="FreeCAD Axis System" __author__ = "Yorik van Havre" __url__ = "http://www.freecadweb.org" def makeAxis(num=5,size=1000,name="Axes"): '''makeAxis(num,size): makes an Axis System based on the given number of axes and interval distances''' obj = FreeCAD.ActiveDocument.addObject("App::FeaturePython",name) obj.Label = translate("Arch",name) _Axis(obj) if FreeCAD.GuiUp: _ViewProviderAxis(obj.ViewObject) if num: dist = [] angles = [] for i in range(num): dist.append(float(size)) angles.append(float(0)) obj.Distances = dist obj.Angles = angles FreeCAD.ActiveDocument.recompute() return obj class _CommandAxis: "the Arch Axis command definition" def GetResources(self): return {'Pixmap' : 'Arch_Axis', 'MenuText': QtCore.QT_TRANSLATE_NOOP("Arch_Axis","Axis"), 'Accel': "A, X", 'ToolTip': QtCore.QT_TRANSLATE_NOOP("Arch_Axis","Creates an axis system.")} def Activated(self): FreeCAD.ActiveDocument.openTransaction(translate("Arch","Create Axis")) FreeCADGui.addModule("Arch") sel = FreeCADGui.Selection.getSelection() st = Draft.getObjectsOfType(sel,"Structure") if st: FreeCADGui.doCommand("axe = Arch.makeAxis()") FreeCADGui.doCommand("Arch.makeStructuralSystem(" + ArchCommands.getStringList(st) + ",[axe])") else: FreeCADGui.doCommand("Arch.makeAxis()") FreeCAD.ActiveDocument.commitTransaction() def IsActive(self): return not FreeCAD.ActiveDocument is None class _Axis: "The Axis object" def __init__(self,obj): obj.addProperty("App::PropertyFloatList","Distances","Arch", translate("Arch","The intervals between axes")) obj.addProperty("App::PropertyFloatList","Angles","Arch", translate("Arch","The angles of each axis")) obj.addProperty("App::PropertyLength","Length","Arch", translate("Arch","The length of the axes")) obj.addProperty("App::PropertyPlacement","Placement","Base","") obj.addProperty("Part::PropertyPartShape","Shape","Base","") self.Type = "Axis" obj.Length=3000 obj.Proxy = self def execute(self,obj): import Part geoms = [] dist = 0 if obj.Distances: if len(obj.Distances) == len(obj.Angles): for i in range(len(obj.Distances)): if hasattr(obj.Length,"Value"): l = obj.Length.Value else: l = obj.Length dist += obj.Distances[i] ang = math.radians(obj.Angles[i]) p1 = Vector(dist,0,0) p2 = Vector(dist+(l/math.cos(ang))*math.sin(ang),l,0) geoms.append(Part.Line(p1,p2).toShape()) if geoms: sh = Part.Compound(geoms) sh.Placement = obj.Placement obj.Shape = sh def onChanged(self,obj,prop): if prop in ["Angles","Distances","Placement"]: self.execute(obj) def __getstate__(self): return self.Type def __setstate__(self,state): if state: self.Type = state class _ViewProviderAxis: "A View Provider for the Axis object" def __init__(self,vobj): vobj.addProperty("App::PropertyLength","BubbleSize","Arch", translate("Arch","The size of the axis bubbles")) vobj.addProperty("App::PropertyEnumeration","NumberingStyle","Arch", translate("Arch","The numbering style")) vobj.addProperty("App::PropertyEnumeration","DrawStyle","Base","") vobj.addProperty("App::PropertyFloat","LineWidth","Base","") vobj.addProperty("App::PropertyColor","LineColor","Base","") vobj.NumberingStyle = ["1,2,3","01,02,03","001,002,003","A,B,C","a,b,c","I,II,III","L0,L1,L2"] vobj.DrawStyle = ["Solid","Dashed","Dotted","Dashdot"] vobj.Proxy = self vobj.BubbleSize = 500 vobj.LineWidth = 1 vobj.LineColor = (0.13,0.15,0.37) vobj.DrawStyle = "Dashdot" vobj.NumberingStyle = "1,2,3" def getIcon(self): import Arch_rc return ":/icons/Arch_Axis_Tree.svg" def claimChildren(self): return [] def attach(self, vobj): self.bubbles = None self.bubbletexts = [] sep = coin.SoSeparator() self.mat = coin.SoMaterial() self.linestyle = coin.SoDrawStyle() self.linecoords = coin.SoCoordinate3() self.lineset = coin.SoType.fromName("SoBrepEdgeSet").createInstance() self.bubbleset = coin.SoSeparator() sep.addChild(self.mat) sep.addChild(self.linestyle) sep.addChild(self.linecoords) sep.addChild(self.lineset) sep.addChild(self.bubbleset) vobj.addDisplayMode(sep,"Default") self.onChanged(vobj,"BubbleSize") def getDisplayModes(self,vobj): return ["Default"] def getDefaultDisplayMode(self): return "Default" def setDisplayMode(self,mode): return mode def updateData(self,obj,prop): if prop == "Shape": if obj.Shape: if obj.Shape.Edges: verts = [] vset = [] i = 0 for e in obj.Shape.Edges: for v in e.Vertexes: verts.append([v.X,v.Y,v.Z]) vset.append(i) i += 1 vset.append(-1) self.linecoords.point.setValues(verts) self.lineset.coordIndex.setValues(0,len(vset),vset) self.lineset.coordIndex.setNum(len(vset)) self.onChanged(obj.ViewObject,"BubbleSize") def onChanged(self, vobj, prop): if prop == "LineColor": l = vobj.LineColor self.mat.diffuseColor.setValue([l[0],l[1],l[2]]) elif prop == "DrawStyle": if vobj.DrawStyle == "Solid": self.linestyle.linePattern = 0xffff elif vobj.DrawStyle == "Dashed": self.linestyle.linePattern = 0xf00f elif vobj.DrawStyle == "Dotted": self.linestyle.linePattern = 0x0f0f else: self.linestyle.linePattern = 0xff88 elif prop == "LineWidth": self.linestyle.lineWidth = vobj.LineWidth elif prop == "BubbleSize": if hasattr(self,"bubbleset"): if self.bubbles: self.bubbleset.removeChild(self.bubbles) self.bubbles = None if vobj.Object.Shape: if vobj.Object.Shape.Edges: self.bubbles = coin.SoSeparator() self.bubblestyle = coin.SoDrawStyle() self.bubblestyle.linePattern = 0xffff self.bubbles.addChild(self.bubblestyle) import Part,Draft self.bubbletexts = [] for i in range(len(vobj.Object.Shape.Edges)): verts = vobj.Object.Shape.Edges[i].Vertexes p1 = verts[0].Point p2 = verts[1].Point dv = p2.sub(p1) dv.normalize() if hasattr(vobj.BubbleSize,"Value"): rad = vobj.BubbleSize.Value/2 else: rad = vobj.BubbleSize/2 center = p2.add(dv.scale(rad,rad,rad)) buf = Part.makeCircle(rad,center).writeInventor() try: cin = coin.SoInput() cin.setBuffer(buf) cob = coin.SoDB.readAll(cin) except: import re # workaround for pivy SoInput.setBuffer() bug buf = buf.replace("\n","") pts = re.findall("point \[(.*?)\]",buf)[0] pts = pts.split(",") pc = [] for p in pts: v = p.strip().split() pc.append([float(v[0]),float(v[1]),float(v[2])]) coords = coin.SoCoordinate3() coords.point.setValues(0,len(pc),pc) line = coin.SoLineSet() line.numVertices.setValue(-1) else: coords = cob.getChild(1).getChild(0).getChild(2) line = cob.getChild(1).getChild(0).getChild(3) self.bubbles.addChild(coords) self.bubbles.addChild(line) st = coin.SoSeparator() tr = coin.SoTransform() tr.translation.setValue((center.x,center.y-rad/2,center.z)) fo = coin.SoFont() fo.name = Draft.getParam("textfont","Arial,Sans") fo.size = rad*1.5 tx = coin.SoAsciiText() tx.justification = coin.SoText2.CENTER self.bubbletexts.append(tx) st.addChild(tr) st.addChild(fo) st.addChild(tx) self.bubbles.addChild(st) self.bubbleset.addChild(self.bubbles) self.onChanged(vobj,"NumberingStyle") elif prop == "NumberingStyle": if hasattr(self,"bubbletexts"): chars = "abcdefghijklmnopqrstuvwxyz" roman=(('M',1000),('CM',900),('D',500),('CD',400), ('C',100),('XC',90),('L',50),('XL',40), ('X',10),('IX',9),('V',5),('IV',4),('I',1)) num = 0 for t in self.bubbletexts: if hasattr(vobj,"NumberingStyle"): if vobj.NumberingStyle == "1,2,3": t.string = str(num+1) elif vobj.NumberingStyle == "01,02,03": t.string = str(num+1).zfill(2) elif vobj.NumberingStyle == "001,002,003": t.string = str(num+1).zfill(3) elif vobj.NumberingStyle == "A,B,C": result = "" base = num/26 if base: result += chars[base].upper() remainder = num % 26 result += chars[remainder].upper() t.string = result elif vobj.NumberingStyle == "a,b,c": result = "" base = num/26 if base: result += chars[base] remainder = num % 26 result += chars[remainder] t.string = result elif vobj.NumberingStyle == "I,II,III": result = "" num += 1 for numeral, integer in roman: while num >= integer: result += numeral num -= integer t.string = result elif vobj.NumberingStyle == "L0,L1,L2": t.string = "L"+str(num) else: t.string = str(num+1) num += 1 def setEdit(self,vobj,mode=0): taskd = _AxisTaskPanel() taskd.obj = vobj.Object taskd.update() FreeCADGui.Control.showDialog(taskd) return True def unsetEdit(self,vobj,mode): FreeCADGui.Control.closeDialog() return def doubleClicked(self,vobj): self.setEdit(vobj) def __getstate__(self): return None def __setstate__(self,state): return None class _AxisTaskPanel: '''The editmode TaskPanel for Axis objects''' def __init__(self): # the panel has a tree widget that contains categories # for the subcomponents, such as additions, subtractions. # the categories are shown only if they are not empty. self.updating = False self.obj = None self.form = QtGui.QWidget() self.form.setObjectName("TaskPanel") self.grid = QtGui.QGridLayout(self.form) self.grid.setObjectName("grid") self.title = QtGui.QLabel(self.form) self.grid.addWidget(self.title, 0, 0, 1, 2) # tree self.tree = QtGui.QTreeWidget(self.form) self.grid.addWidget(self.tree, 1, 0, 1, 2) self.tree.setColumnCount(3) self.tree.header().resizeSection(0,50) self.tree.header().resizeSection(1,80) self.tree.header().resizeSection(2,60) # buttons self.addButton = QtGui.QPushButton(self.form) self.addButton.setObjectName("addButton") self.addButton.setIcon(QtGui.QIcon(":/icons/Arch_Add.svg")) self.grid.addWidget(self.addButton, 3, 0, 1, 1) self.addButton.setEnabled(True) self.delButton = QtGui.QPushButton(self.form) self.delButton.setObjectName("delButton") self.delButton.setIcon(QtGui.QIcon(":/icons/Arch_Remove.svg")) self.grid.addWidget(self.delButton, 3, 1, 1, 1) self.delButton.setEnabled(True) QtCore.QObject.connect(self.addButton, QtCore.SIGNAL("clicked()"), self.addElement) QtCore.QObject.connect(self.delButton, QtCore.SIGNAL("clicked()"), self.removeElement) QtCore.QObject.connect(self.tree, QtCore.SIGNAL("itemChanged(QTreeWidgetItem *, int)"), self.edit) self.update() def isAllowedAlterSelection(self): return False def isAllowedAlterView(self): return True def getStandardButtons(self): return int(QtGui.QDialogButtonBox.Close) def update(self): 'fills the treewidget' self.updating = True self.tree.clear() if self.obj: for i in range(len(self.obj.Distances)): item = QtGui.QTreeWidgetItem(self.tree) item.setText(0,str(i+1)) item.setText(1,str(self.obj.Distances[i])) item.setText(2,str(self.obj.Angles[i])) item.setFlags(item.flags() | QtCore.Qt.ItemIsEditable) item.setTextAlignment(0,QtCore.Qt.AlignLeft) self.retranslateUi(self.form) self.updating = False def addElement(self): item = QtGui.QTreeWidgetItem(self.tree) item.setText(0,str(self.tree.topLevelItemCount())) item.setText(1,"1.0") item.setText(2,"0.0") item.setFlags(item.flags() | QtCore.Qt.ItemIsEditable) self.resetObject() def removeElement(self): it = self.tree.currentItem() if it: nr = int(it.text(0))-1 self.resetObject(remove=nr) self.update() def edit(self,item,column): if not self.updating: self.resetObject() def resetObject(self,remove=None): "transfers the values from the widget to the object" d = [] a = [] for i in range(self.tree.topLevelItemCount()): it = self.tree.findItems(str(i+1),QtCore.Qt.MatchExactly,0)[0] if (remove == None) or (remove != i): d.append(float(it.text(1))) a.append(float(it.text(2))) self.obj.Distances = d self.obj.Angles = a self.obj.touch() FreeCAD.ActiveDocument.recompute() def reject(self): FreeCAD.ActiveDocument.recompute() FreeCADGui.ActiveDocument.resetEdit() return True def retranslateUi(self, TaskPanel): TaskPanel.setWindowTitle(QtGui.QApplication.translate("Arch", "Axes", None, QtGui.QApplication.UnicodeUTF8)) self.delButton.setText(QtGui.QApplication.translate("Arch", "Remove", None, QtGui.QApplication.UnicodeUTF8)) self.addButton.setText(QtGui.QApplication.translate("Arch", "Add", None, QtGui.QApplication.UnicodeUTF8)) self.title.setText(QtGui.QApplication.translate("Arch", "Distances (mm) and angles (deg) between axes", None, QtGui.QApplication.UnicodeUTF8)) self.tree.setHeaderLabels([QtGui.QApplication.translate("Arch", "Axis", None, QtGui.QApplication.UnicodeUTF8), QtGui.QApplication.translate("Arch", "Distance", None, QtGui.QApplication.UnicodeUTF8), QtGui.QApplication.translate("Arch", "Angle", None, QtGui.QApplication.UnicodeUTF8)]) if FreeCAD.GuiUp: FreeCADGui.addCommand('Arch_Axis',_CommandAxis())