/*************************************************************************** * Copyright (c) 2009 Werner Mayer * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef GUI_TRANSFORM_H #define GUI_TRANSFORM_H #include #include #include #include #include #include namespace Gui { namespace Dialog { class GuiExport TransformStrategy { public: TransformStrategy(); virtual ~TransformStrategy(); Base::Vector3d getRotationCenter() const; void acceptDataTransform(const Base::Matrix4D& mat, App::DocumentObject* obj); void commitTransform(const Base::Matrix4D& plm); void applyTransform(const Base::Placement& plm); void resetTransform(); void applyViewTransform(const Base::Placement& plm, App::DocumentObject* obj); void resetViewTransform(App::DocumentObject* obj); virtual std::set transformObjects() const = 0; }; class GuiExport DefaultTransformStrategy : public TransformStrategy, public Gui::SelectionObserver { public: DefaultTransformStrategy(QWidget* widget); virtual ~DefaultTransformStrategy(); std::set transformObjects() const; private: void onSelectionChanged(const Gui::SelectionChanges& msg); private: std::set selection; QWidget* widget; }; class Ui_Placement; class GuiExport Transform : public Gui::LocationDialog { Q_OBJECT public: Transform(QWidget* parent = 0, Qt::WindowFlags fl = 0); ~Transform(); void accept(); void reject(); void showStandardButtons(bool); void setTransformStrategy(TransformStrategy* ts); protected: Base::Vector3d getDirection() const; void changeEvent(QEvent *e); public Q_SLOTS: void on_applyButton_clicked(); private Q_SLOTS: void onTransformChanged(int); private: Base::Placement getPlacementData() const; void directionActivated(int); Q_SIGNALS: void directionChanged(); private: typedef Gui::LocationInterfaceComp Ui_TransformComp; Ui_TransformComp* ui; Base::Placement pm; std::set selection; TransformStrategy* strategy; }; class GuiExport TaskTransform : public Gui::TaskView::TaskDialog { Q_OBJECT public: TaskTransform(); ~TaskTransform(); public: bool accept(); bool reject(); void clicked(int); void setTransformStrategy(TransformStrategy* ts); virtual QDialogButtonBox::StandardButtons getStandardButtons() const { return QDialogButtonBox::Ok | QDialogButtonBox::Apply | QDialogButtonBox::Cancel; } private: Transform* dialog; Gui::TaskView::TaskBox* taskbox; }; } // namespace Dialog } // namespace Gui #endif // GUI_TRANSFORM_H