// AreaClipper.cpp // implements CArea methods using Angus Johnson's "Clipper" #include "Area.h" #include "clipper.hpp" using namespace ClipperLib; #define TPolygon Path #define TPolyPolygon Paths bool CArea::HolesLinked(){ return false; } //static const double PI = 3.1415926535897932; static double Clipper4Factor = 10000.0; class DoubleAreaPoint { public: double X, Y; DoubleAreaPoint(double x, double y){X = x; Y = y;} DoubleAreaPoint(const IntPoint& p){X = (double)(p.X) / Clipper4Factor; Y = (double)(p.Y) / Clipper4Factor;} IntPoint int_point(){return IntPoint((long64)(X * Clipper4Factor), (long64)(Y * Clipper4Factor));} }; static std::list pts_for_AddVertex; static void AddPoint(const DoubleAreaPoint& p) { pts_for_AddVertex.push_back(p); } static void AddVertex(const CVertex& vertex, const CVertex* prev_vertex) { if(vertex.m_type == 0 || prev_vertex == NULL) { AddPoint(DoubleAreaPoint(vertex.m_p.x * CArea::m_units, vertex.m_p.y * CArea::m_units)); } else { if(vertex.m_p != prev_vertex->m_p) { double phi,dphi,dx,dy; int Segments; int i; double ang1,ang2,phit; dx = (prev_vertex->m_p.x - vertex.m_c.x) * CArea::m_units; dy = (prev_vertex->m_p.y - vertex.m_c.y) * CArea::m_units; ang1=atan2(dy,dx); if (ang1<0) ang1+=2.0*PI; dx = (vertex.m_p.x - vertex.m_c.x) * CArea::m_units; dy = (vertex.m_p.y - vertex.m_c.y) * CArea::m_units; ang2=atan2(dy,dx); if (ang2<0) ang2+=2.0*PI; if (vertex.m_type == -1) { //clockwise if (ang2 > ang1) phit=2.0*PI-ang2+ ang1; else phit=ang1-ang2; } else { //counter_clockwise if (ang1 > ang2) phit=-(2.0*PI-ang1+ ang2); else phit=-(ang2-ang1); } //what is the delta phi to get an accurancy of aber double radius = sqrt(dx*dx + dy*dy); dphi=2*acos((radius-CArea::m_accuracy)/radius); //set the number of segments if (phit > 0) Segments=(int)ceil(phit/dphi); else Segments=(int)ceil(-phit/dphi); if (Segments < 1) Segments=1; if (Segments > 100) Segments=100; dphi=phit/(Segments); double px = prev_vertex->m_p.x * CArea::m_units; double py = prev_vertex->m_p.y * CArea::m_units; for (i=1; i<=Segments; i++) { dx = px - vertex.m_c.x * CArea::m_units; dy = py - vertex.m_c.y * CArea::m_units; phi=atan2(dy,dx); double nx = vertex.m_c.x * CArea::m_units + radius * cos(phi-dphi); double ny = vertex.m_c.y * CArea::m_units + radius * sin(phi-dphi); AddPoint(DoubleAreaPoint(nx, ny)); px = nx; py = ny; } } } } static void MakeLoop(const DoubleAreaPoint &pt0, const DoubleAreaPoint &pt1, const DoubleAreaPoint &pt2, double radius) { Point p0(pt0.X, pt0.Y); Point p1(pt1.X, pt1.Y); Point p2(pt2.X, pt2.Y); Point forward0 = p1 - p0; Point right0(forward0.y, -forward0.x); right0.normalize(); Point forward1 = p2 - p1; Point right1(forward1.y, -forward1.x); right1.normalize(); int arc_dir = (radius > 0) ? 1 : -1; CVertex v0(0, p1 + right0 * radius, Point(0, 0)); CVertex v1(arc_dir, p1 + right1 * radius, p1); CVertex v2(0, p2 + right1 * radius, Point(0, 0)); double save_units = CArea::m_units; CArea::m_units = 1.0; AddVertex(v1, &v0); AddVertex(v2, &v1); CArea::m_units = save_units; } static void OffsetWithLoops(const TPolyPolygon &pp, TPolyPolygon &pp_new, double inwards_value) { Clipper c; bool inwards = (inwards_value > 0); bool reverse = false; double radius = -fabs(inwards_value); if(inwards) { // add a large square on the outside, to be removed later TPolygon p; p.push_back(DoubleAreaPoint(-10000.0, -10000.0).int_point()); p.push_back(DoubleAreaPoint(-10000.0, 10000.0).int_point()); p.push_back(DoubleAreaPoint(10000.0, 10000.0).int_point()); p.push_back(DoubleAreaPoint(10000.0, -10000.0).int_point()); c.AddPath(p, ptSubject, true); } else { reverse = true; } for(unsigned int i = 0; i < pp.size(); i++) { const TPolygon& p = pp[i]; pts_for_AddVertex.clear(); if(p.size() > 2) { if(reverse) { for(std::size_t j = p.size()-1; j > 1; j--)MakeLoop(p[j], p[j-1], p[j-2], radius); MakeLoop(p[1], p[0], p[p.size()-1], radius); MakeLoop(p[0], p[p.size()-1], p[p.size()-2], radius); } else { MakeLoop(p[p.size()-2], p[p.size()-1], p[0], radius); MakeLoop(p[p.size()-1], p[0], p[1], radius); for(std::size_t j = 2; j < p.size(); j++)MakeLoop(p[j-2], p[j-1], p[j], radius); } TPolygon loopy_polygon; loopy_polygon.reserve(pts_for_AddVertex.size()); for(std::list::iterator It = pts_for_AddVertex.begin(); It != pts_for_AddVertex.end(); It++) { loopy_polygon.push_back(It->int_point()); } c.AddPath(loopy_polygon, ptSubject, true); pts_for_AddVertex.clear(); } } //c.ForceOrientation(false); c.Execute(ctUnion, pp_new, pftNonZero, pftNonZero); if(inwards) { // remove the large square if(pp_new.size() > 0) { pp_new.erase(pp_new.begin()); } } else { // reverse all the resulting polygons TPolyPolygon copy = pp_new; pp_new.clear(); pp_new.resize(copy.size()); for(unsigned int i = 0; i < copy.size(); i++) { const TPolygon& p = copy[i]; TPolygon p_new; p_new.resize(p.size()); std::size_t size_minus_one = p.size() - 1; for(std::size_t j = 0; j < p.size(); j++)p_new[j] = p[size_minus_one - j]; pp_new[i] = p_new; } } } static void MakeObround(const Point &pt0, const CVertex &vt1, double radius) { Span span(pt0, vt1); Point forward0 = span.GetVector(0.0); Point forward1 = span.GetVector(1.0); Point right0(forward0.y, -forward0.x); Point right1(forward1.y, -forward1.x); right0.normalize(); right1.normalize(); CVertex v0(pt0 + right0 * radius); CVertex v1(vt1.m_type, vt1.m_p + right1 * radius, vt1.m_c); CVertex v2(1, vt1.m_p + right1 * -radius, vt1.m_p); CVertex v3(-vt1.m_type, pt0 + right0 * -radius, vt1.m_c); CVertex v4(1, pt0 + right0 * radius, pt0); double save_units = CArea::m_units; CArea::m_units = 1.0; AddVertex(v0, NULL); AddVertex(v1, &v0); AddVertex(v2, &v1); AddVertex(v3, &v2); AddVertex(v4, &v3); CArea::m_units = save_units; } static void OffsetSpansWithObrounds(const CArea& area, TPolyPolygon &pp_new, double radius) { Clipper c; for(std::list::const_iterator It = area.m_curves.begin(); It != area.m_curves.end(); It++) { pts_for_AddVertex.clear(); const CCurve& curve = *It; const CVertex* prev_vertex = NULL; for(std::list::const_iterator It2 = curve.m_vertices.begin(); It2 != curve.m_vertices.end(); It2++) { const CVertex& vertex = *It2; if(prev_vertex) { MakeObround(prev_vertex->m_p, vertex, radius); TPolygon loopy_polygon; loopy_polygon.reserve(pts_for_AddVertex.size()); for(std::list::iterator It = pts_for_AddVertex.begin(); It != pts_for_AddVertex.end(); It++) { loopy_polygon.push_back(It->int_point()); } c.AddPath(loopy_polygon, ptSubject, true); pts_for_AddVertex.clear(); } prev_vertex = &vertex; } } pp_new.clear(); c.Execute(ctUnion, pp_new, pftNonZero, pftNonZero); // reverse all the resulting polygons TPolyPolygon copy = pp_new; pp_new.clear(); pp_new.resize(copy.size()); for(unsigned int i = 0; i < copy.size(); i++) { const TPolygon& p = copy[i]; TPolygon p_new; p_new.resize(p.size()); std::size_t size_minus_one = p.size() - 1; for(std::size_t j = 0; j < p.size(); j++)p_new[j] = p[size_minus_one - j]; pp_new[i] = p_new; } } static void MakePolyPoly( const CArea& area, TPolyPolygon &pp, bool reverse = true ){ pp.clear(); for(std::list::const_iterator It = area.m_curves.begin(); It != area.m_curves.end(); It++) { pts_for_AddVertex.clear(); const CCurve& curve = *It; const CVertex* prev_vertex = NULL; for(std::list::const_iterator It2 = curve.m_vertices.begin(); It2 != curve.m_vertices.end(); It2++) { const CVertex& vertex = *It2; if(prev_vertex)AddVertex(vertex, prev_vertex); prev_vertex = &vertex; } TPolygon p; p.resize(pts_for_AddVertex.size()); if(reverse) { std::size_t i = pts_for_AddVertex.size() - 1;// clipper wants them the opposite way to CArea for(std::list::iterator It = pts_for_AddVertex.begin(); It != pts_for_AddVertex.end(); It++, i--) { p[i] = It->int_point(); } } else { unsigned int i = 0; for(std::list::iterator It = pts_for_AddVertex.begin(); It != pts_for_AddVertex.end(); It++, i++) { p[i] = It->int_point(); } } pp.push_back(p); } } static void MakePoly(const CCurve& curve, TPolygon &p) { pts_for_AddVertex.clear(); const CVertex* prev_vertex = NULL; for (std::list::const_iterator It2 = curve.m_vertices.begin(); It2 != curve.m_vertices.end(); It2++) { const CVertex& vertex = *It2; if (prev_vertex)AddVertex(vertex, prev_vertex); prev_vertex = &vertex; } p.resize(pts_for_AddVertex.size()); { unsigned int i = 0; for (std::list::iterator It = pts_for_AddVertex.begin(); It != pts_for_AddVertex.end(); It++, i++) { p[i] = It->int_point(); } } } static void SetFromResult( CCurve& curve, const TPolygon& p, bool reverse = true ) { for(unsigned int j = 0; j < p.size(); j++) { const IntPoint &pt = p[j]; DoubleAreaPoint dp(pt); CVertex vertex(0, Point(dp.X / CArea::m_units, dp.Y / CArea::m_units), Point(0.0, 0.0)); if(reverse)curve.m_vertices.push_front(vertex); else curve.m_vertices.push_back(vertex); } // make a copy of the first point at the end if(reverse)curve.m_vertices.push_front(curve.m_vertices.back()); else curve.m_vertices.push_back(curve.m_vertices.front()); if(CArea::m_fit_arcs)curve.FitArcs(); } static void SetFromResult( CArea& area, const TPolyPolygon& pp, bool reverse = true ) { // delete existing geometry area.m_curves.clear(); for(unsigned int i = 0; i < pp.size(); i++) { const TPolygon& p = pp[i]; area.m_curves.push_back(CCurve()); CCurve &curve = area.m_curves.back(); SetFromResult(curve, p, reverse); } } void CArea::Subtract(const CArea& a2) { Clipper c; TPolyPolygon pp1, pp2; MakePolyPoly(*this, pp1); MakePolyPoly(a2, pp2); c.AddPaths(pp1, ptSubject, true); c.AddPaths(pp2, ptClip, true); TPolyPolygon solution; c.Execute(ctDifference, solution); SetFromResult(*this, solution); } void CArea::Intersect(const CArea& a2) { Clipper c; TPolyPolygon pp1, pp2; MakePolyPoly(*this, pp1); MakePolyPoly(a2, pp2); c.AddPaths(pp1, ptSubject, true); c.AddPaths(pp2, ptClip, true); TPolyPolygon solution; c.Execute(ctIntersection, solution); SetFromResult(*this, solution); } void CArea::Union(const CArea& a2) { Clipper c; TPolyPolygon pp1, pp2; MakePolyPoly(*this, pp1); MakePolyPoly(a2, pp2); c.AddPaths(pp1, ptSubject, true); c.AddPaths(pp2, ptClip, true); TPolyPolygon solution; c.Execute(ctUnion, solution); SetFromResult(*this, solution); } // static CArea CArea::UniteCurves(std::list &curves) { Clipper c; TPolyPolygon pp; for (std::list::iterator It = curves.begin(); It != curves.end(); It++) { CCurve &curve = *It; TPolygon p; MakePoly(curve, p); pp.push_back(p); } c.AddPaths(pp, ptSubject, true); TPolyPolygon solution; c.Execute(ctUnion, solution, pftNonZero, pftNonZero); CArea area; SetFromResult(area, solution); return area; } void CArea::Xor(const CArea& a2) { Clipper c; TPolyPolygon pp1, pp2; MakePolyPoly(*this, pp1); MakePolyPoly(a2, pp2); c.AddPaths(pp1, ptSubject, true); c.AddPaths(pp2, ptClip, true); TPolyPolygon solution; c.Execute(ctXor, solution); SetFromResult(*this, solution); } void CArea::Offset(double inwards_value) { TPolyPolygon pp, pp2; MakePolyPoly(*this, pp, false); OffsetWithLoops(pp, pp2, inwards_value * m_units); SetFromResult(*this, pp2, false); this->Reorder(); } void CArea::Thicken(double value) { TPolyPolygon pp; OffsetSpansWithObrounds(*this, pp, value * m_units); SetFromResult(*this, pp, false); this->Reorder(); } void UnFitArcs(CCurve &curve) { pts_for_AddVertex.clear(); const CVertex* prev_vertex = NULL; for(std::list::const_iterator It2 = curve.m_vertices.begin(); It2 != curve.m_vertices.end(); It2++) { const CVertex& vertex = *It2; AddVertex(vertex, prev_vertex); prev_vertex = &vertex; } curve.m_vertices.clear(); for(std::list::iterator It = pts_for_AddVertex.begin(); It != pts_for_AddVertex.end(); It++) { DoubleAreaPoint &pt = *It; CVertex vertex(0, Point(pt.X / CArea::m_units, pt.Y / CArea::m_units), Point(0.0, 0.0)); curve.m_vertices.push_back(vertex); } }