/*************************************************************************** * Copyright (c) 2011 Juergen Riegel * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef BASE_AXIS_H #define BASE_AXIS_H #include "Vector3D.h" #include "Placement.h" namespace Base { /** * The Axis class. */ class BaseExport Axis { public: /// default constructor Axis(void); Axis(const Axis&); Axis(const Vector3d& Orig, const Vector3d& Dir); /// Destruction ~Axis () {} const Vector3d& getBase(void) const {return _base;} const Vector3d& getDirection(void) const {return _dir;} void setBase(const Vector3d& Orig) {_base=Orig;} void setDirection(const Vector3d& Dir) {_dir=Dir;} void reverse(); Axis reversed() const; void move(const Vector3d& MovVec); /** Operators. */ //@{ Axis& operator *=(const Placement &p); Axis operator *(const Placement &p) const; bool operator ==(const Axis&) const; bool operator !=(const Axis&) const; Axis& operator =(const Axis&); //@} protected: Vector3d _base; Vector3d _dir; }; } // namespace Base #endif // BASE_AXIS_H