/*************************************************************************** * Copyright (c) 2010 Juergen Riegel * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #include "PreCompiled.h" #ifndef _PreComp_ #endif #include "FeatureDressUp.h" #include using namespace PartDesign; namespace PartDesign { PROPERTY_SOURCE(PartDesign::DressUp, PartDesign::Feature) DressUp::DressUp() { ADD_PROPERTY(Base,(0)); Placement.StatusBits.set(2, true); } short DressUp::mustExecute() const { if (Base.getValue() && Base.getValue()->isTouched()) return 1; return PartDesign::Feature::mustExecute(); } void DressUp::positionByBaseFeature(void) { Part::Feature *base = static_cast(BaseFeature.getValue()); if (base && base->getTypeId().isDerivedFrom(Part::Feature::getClassTypeId())) this->Placement.setValue(base->Placement.getValue()); } Part::TopoShape DressUp::getBaseShape() { App::DocumentObject* link = BaseFeature.getValue(); if (!link) link = this->Base.getValue(); // For legacy features if (!link) throw Base::Exception("No object linked"); if (!link->getTypeId().isDerivedFrom(Part::Feature::getClassTypeId())) throw Base::Exception("Linked object is not a Part object"); Part::Feature* base = static_cast(link); const Part::TopoShape& shape = base->Shape.getShape(); if (shape._Shape.IsNull()) throw Base::Exception("Cannot draft invalid shape"); return shape; } void DressUp::onChanged(const App::Property* prop) { if (prop == &BaseFeature) { // if attached to a sketch then mark it as read-only this->Placement.setStatus(App::Property::ReadOnly, BaseFeature.getValue() != 0); } Feature::onChanged(prop); } }