/*************************************************************************** * Copyright (c) 2012 Jan Rheinländer * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #include "PreCompiled.h" #ifndef _PreComp_ # include # include # include # include # include # include # include # include # include # include # include //# include # include # include # include # include # include # include # include # include # include # include #endif #include #include "FeatureDraft.h" using namespace PartDesign; #include PROPERTY_SOURCE(PartDesign::Draft, PartDesign::DressUp) const App::PropertyFloatConstraint::Constraints floatAngle = {0.0f,89.99f,0.1f}; Draft::Draft() { ADD_PROPERTY(Angle,(1.5f)); Angle.setConstraints(&floatAngle); ADD_PROPERTY_TYPE(NeutralPlane,(0),"Draft",(App::PropertyType)(App::Prop_None),"NeutralPlane"); ADD_PROPERTY_TYPE(PullDirection,(0),"Draft",(App::PropertyType)(App::Prop_None),"PullDirection"); ADD_PROPERTY(Reversed,(0)); } short Draft::mustExecute() const { if (Placement.isTouched() || Angle.isTouched() || NeutralPlane.isTouched() || PullDirection.isTouched() || Reversed.isTouched()) return 1; return DressUp::mustExecute(); } App::DocumentObjectExecReturn *Draft::execute(void) { // Get parameters // Base shape App::DocumentObject* link = Base.getValue(); if (!link) return new App::DocumentObjectExecReturn("No object linked"); if (!link->getTypeId().isDerivedFrom(Part::Feature::getClassTypeId())) return new App::DocumentObjectExecReturn("Linked object is not a Part object"); Part::Feature *base = static_cast(Base.getValue()); const Part::TopoShape& TopShape = base->Shape.getShape(); if (TopShape._Shape.IsNull()) return new App::DocumentObjectExecReturn("Cannot draft invalid shape"); // Faces where draft should be applied const std::vector& SubVals = Base.getSubValuesStartsWith("Face"); if (SubVals.size() == 0) return new App::DocumentObjectExecReturn("No faces specified"); // Draft angle float angle = Angle.getValue() / 180.0 * M_PI; // Pull direction gp_Dir pullDirection; App::DocumentObject* refDirection = PullDirection.getValue(); if (refDirection != NULL) { if (!refDirection->getTypeId().isDerivedFrom(Part::Feature::getClassTypeId())) throw Base::Exception("Pull direction reference must be an edge of a feature"); std::vector subStrings = PullDirection.getSubValues(); if (subStrings.empty() || subStrings[0].empty()) throw Base::Exception("No pull direction reference specified"); Part::Feature* refFeature = static_cast(refDirection); Part::TopoShape refShape = refFeature->Shape.getShape(); TopoDS_Shape ref = refShape.getSubShape(subStrings[0].c_str()); if (ref.ShapeType() == TopAbs_EDGE) { TopoDS_Edge refEdge = TopoDS::Edge(ref); if (refEdge.IsNull()) throw Base::Exception("Failed to extract pull direction reference edge"); BRepAdaptor_Curve adapt(refEdge); if (adapt.GetType() != GeomAbs_Line) throw Base::Exception("Pull direction reference edge must be linear"); pullDirection = adapt.Line().Direction(); } else { throw Base::Exception("Pull direction reference must be an edge"); } TopLoc_Location invObjLoc = this->getLocation().Inverted(); pullDirection.Transform(invObjLoc.Transformation()); } // Neutral plane gp_Pln neutralPlane; App::DocumentObject* refPlane = NeutralPlane.getValue(); if (refPlane == NULL) { // Try to guess a neutral plane from the first selected face // Get edges of first selected face TopoDS_Shape face = TopShape.getSubShape(SubVals[0].c_str()); TopTools_IndexedMapOfShape mapOfEdges; TopExp::MapShapes(face, TopAbs_EDGE, mapOfEdges); bool found; for (int i = 1; i <= mapOfEdges.Extent(); i++) { // Note: What happens if mapOfEdges(i) is the degenerated edge of a cone? // But in that case the draft is not possible anyway! BRepAdaptor_Curve c(TopoDS::Edge(mapOfEdges(i))); gp_Pnt p1 = c.Value(c.FirstParameter()); gp_Pnt p2 = c.Value(c.LastParameter()); if (c.IsClosed()) { // Edge is a circle or a circular arc (other types are not allowed for drafting) neutralPlane = gp_Pln(p1, c.Circle().Axis().Direction()); found = true; break; } else { // Edge is linear // Find midpoint of edge and create auxiliary plane through midpoint normal to edge gp_Pnt pm = c.Value((c.FirstParameter() + c.LastParameter()) / 2.0); Handle_Geom_Plane aux = new Geom_Plane(pm, gp_Dir(p2.X() - p1.X(), p2.Y() - p1.Y(), p2.Z() - p1.Z())); // Intersect plane with face. Is there no easier way? BRepAdaptor_Surface adapt(TopoDS::Face(face), Standard_False); Handle_Geom_Surface sf = adapt.Surface().Surface(); GeomAPI_IntSS intersector(aux, sf, Precision::Confusion()); if (!intersector.IsDone()) continue; Handle_Geom_Curve icurve = intersector.Line(1); if (!icurve->IsKind(STANDARD_TYPE(Geom_Line))) continue; // TODO: How to extract the line from icurve without creating an edge first? TopoDS_Edge edge = BRepBuilderAPI_MakeEdge(icurve); BRepAdaptor_Curve c(edge); neutralPlane = gp_Pln(pm, c.Line().Direction()); found = true; break; } } if (!found) throw Base::Exception("No neutral plane specified and none can be guessed"); } else { if (!refPlane->getTypeId().isDerivedFrom(Part::Feature::getClassTypeId())) throw Base::Exception("Neutral plane reference must be face of a feature"); std::vector subStrings = NeutralPlane.getSubValues(); if (subStrings.empty() || subStrings[0].empty()) throw Base::Exception("No neutral plane reference specified"); Part::Feature* refFeature = static_cast(refPlane); Part::TopoShape refShape = refFeature->Shape.getShape(); TopoDS_Shape ref = refShape.getSubShape(subStrings[0].c_str()); if (ref.ShapeType() == TopAbs_FACE) { TopoDS_Face refFace = TopoDS::Face(ref); if (refFace.IsNull()) throw Base::Exception("Failed to extract neutral plane reference face"); BRepAdaptor_Surface adapt(refFace); if (adapt.GetType() != GeomAbs_Plane) throw Base::Exception("Neutral plane reference face must be planar"); neutralPlane = adapt.Plane(); } else if (ref.ShapeType() == TopAbs_EDGE) { if (refDirection != NULL) { // Create neutral plane through edge normal to pull direction TopoDS_Edge refEdge = TopoDS::Edge(ref); if (refEdge.IsNull()) throw Base::Exception("Failed to extract neutral plane reference edge"); BRepAdaptor_Curve c(refEdge); if (!c.GetType() == GeomAbs_Line) throw Base::Exception("Neutral plane reference edge must be linear"); double a = c.Line().Angle(gp_Lin(c.Value(c.FirstParameter()), pullDirection)); if (std::fabs(a - M_PI_2) > Precision::Confusion()) throw Base::Exception("Neutral plane reference edge must be normal to pull direction"); neutralPlane = gp_Pln(c.Value(c.FirstParameter()), pullDirection); } else { throw Base::Exception("Neutral plane reference can only be an edge if pull direction is defined"); } } else { throw Base::Exception("Neutral plane reference must be a face"); } TopLoc_Location invObjLoc = this->getLocation().Inverted(); neutralPlane.Transform(invObjLoc.Transformation()); } if (refDirection == NULL) { // Choose pull direction normal to neutral plane pullDirection = neutralPlane.Axis().Direction(); } // Reversed pull direction bool reversed = Reversed.getValue(); if (reversed) angle *= -1.0; this->positionByBase(); // create an untransformed copy of the base shape Part::TopoShape baseShape(TopShape); baseShape.setTransform(Base::Matrix4D()); try { BRepOffsetAPI_DraftAngle mkDraft(baseShape._Shape); // Note: // LocOpe_SplitDrafts can split a face with a wire and apply draft to both parts // Not clear though whether the face must have free boundaries // LocOpe_DPrism can create a stand-alone draft prism. The sketch can only have a single // wire, though. // BRepFeat_MakeDPrism requires a support for the operation but will probably support multiple // wires in the sketch for (std::vector::const_iterator it=SubVals.begin(); it != SubVals.end(); ++it) { TopoDS_Face face = TopoDS::Face(baseShape.getSubShape(it->c_str())); // TODO: What is the flag for? mkDraft.Add(face, pullDirection, angle, neutralPlane); if (!mkDraft.AddDone()) { // Note: the function ProblematicShape returns the face on which the error occurred, mkDraft.Remove(face); Base::Console().Error("Adding face failed: %u\n", mkDraft.Status()); } } mkDraft.Build(); if (!mkDraft.IsDone()) return new App::DocumentObjectExecReturn("Failed to create draft"); TopoDS_Shape shape = mkDraft.Shape(); if (shape.IsNull()) return new App::DocumentObjectExecReturn("Resulting shape is null"); this->Shape.setValue(shape); return App::DocumentObject::StdReturn; } catch (Standard_Failure) { Handle_Standard_Failure e = Standard_Failure::Caught(); return new App::DocumentObjectExecReturn(e->GetMessageString()); } }