FreeCAD/src/Mod/PartDesign/Gui/ViewProviderBody.h
2016-04-12 18:12:23 +02:00

104 lines
4.2 KiB
C++

/***************************************************************************
* Copyright (c) 2011 Juergen Riegel <FreeCAD@juergen-riegel.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef PARTGUI_ViewProviderBody_H
#define PARTGUI_ViewProviderBody_H
#include <Mod/Part/Gui/ViewProvider.h>
class SoGroup;
class SoSeparator;
class SbBox3f;
class SoGetBoundingBoxAction;
namespace PartDesignGui {
/** ViewProvider of the Body feature
* This class manage the visual apperance of the features in the
* Body feature. That mean while editing all visible features are shown.
* If the Body is not active it shows only the result shape (tip).
* \author jriegel
*/
class PartDesignGuiExport ViewProviderBody : public PartGui::ViewProviderPart
{
PROPERTY_HEADER(PartDesignGui::ViewProviderBody);
public:
/// constructor
ViewProviderBody();
/// destructor
virtual ~ViewProviderBody();
App::PropertyEnumeration DisplayModeBody;
virtual void attach(App::DocumentObject *);
virtual bool doubleClicked(void);
virtual std::vector<App::DocumentObject*> claimChildren(void)const;
// returns the root node where the children gets collected(3D)
virtual SoGroup* getChildRoot(void) const {return pcBodyChildren;}
virtual std::vector<App::DocumentObject*> claimChildren3D(void)const;
virtual void setDisplayMode(const char* ModeName);
virtual void setOverrideMode(const std::string& mode);
virtual bool onDelete(const std::vector<std::string> &);
/// Update the children's highlighting when triggered
virtual void updateData(const App::Property* prop);
///unify children visuals
virtual void onChanged(const App::Property* prop);
/// Update the sizes of origin and datums
void updateOriginDatumSize ();
/**
* Return the bounding box of visible features
* @note datums are counted as their base point only
*/
SbBox3f getBoundBox ();
protected:
void slotChangedObjectApp ( const App::DocumentObject& obj, const App::Property& prop );
void slotChangedObjectGui ( const Gui::ViewProviderDocumentObject& obj, const App::Property& prop );
/// Copy over all visual properties to the child features
void unifyVisualProperty(const App::Property* prop);
/// Set Feature viewprovider into visual body mode
void setVisualBodyMode(bool bodymode);
private:
/// group used to store children collected by claimChildren3D() in the through (edit) mode.
SoGroup *pcBodyChildren;
static const char* BodyModeEnum[];
boost::signals::connection connectChangedObjectApp;
boost::signals::connection connectChangedObjectGui;
};
} // namespace PartDesignGui
#endif // PARTGUI_ViewProviderHole_H