FreeCAD/src/Mod/Robot/Gui/TaskRobotControl.cpp
2011-10-10 13:44:52 +00:00

74 lines
2.7 KiB
C++

/***************************************************************************
* Copyright (c) 2009 Jürgen Riegel <juergen.riegel@web.de> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#endif
#include <QString>
#include <QSlider>
#include "ui_TaskRobotControl.h"
#include "TaskRobotControl.h"
#include <Gui/Application.h>
#include <Gui/Document.h>
#include <Gui/BitmapFactory.h>
#include <Gui/ViewProvider.h>
#include <Gui/WaitCursor.h>
#include <Base/Console.h>
#include <Gui/Selection.h>
using namespace RobotGui;
using namespace Gui;
TaskRobotControl::TaskRobotControl(Robot::RobotObject *pcRobotObject,QWidget *parent)
: TaskBox(Gui::BitmapFactory().pixmap("Robot_CreateRobot"),tr("TaskRobotControl"),true, parent),
pcRobot(pcRobotObject)
{
// we need a separate container widget to add all controls to
proxy = new QWidget(this);
ui = new Ui_TaskRobotControl();
ui->setupUi(proxy);
QMetaObject::connectSlotsByName(this);
this->groupLayout()->addWidget(proxy);
if(pcRobotObject)
setRobot(pcRobotObject);
}
void TaskRobotControl::setRobot(Robot::RobotObject *pcRobotObject)
{
pcRobot = pcRobotObject;
}
TaskRobotControl::~TaskRobotControl()
{
delete ui;
}
#include "moc_TaskRobotControl.cpp"