FreeCAD/src/Mod/Part/Gui/PreCompiled.h
2011-10-10 13:44:52 +00:00

131 lines
3.9 KiB
C++

/***************************************************************************
* Copyright (c) Jürgen Riegel (juergen.riegel@web.de) 2002 *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef PARTGUI_PRECOMPILED_H
#define PARTGUI_PRECOMPILED_H
#include <FCConfig.h>
// Importing of App classes
#ifdef FC_OS_WIN32
# define PartExport __declspec(dllimport)
# define PartGuiExport __declspec(dllexport)
#else // for Linux
# define PartExport
# define PartGuiExport
#endif
#ifdef _PreComp_
// here get the warnings of too long specifiers disabled (needed for VC6)
#ifdef _MSC_VER
# pragma warning( disable : 4251 )
# pragma warning( disable : 4503 )
# pragma warning( disable : 4786 ) // specifier longer then 255 chars
#endif
// standard
#include <iostream>
//#include <stdio.h>
#include <cassert>
#include <cfloat>
//#include <io.h>
//#include <fcntl.h>
//#include <ctype.h>
// STL
#include <vector>
#include <list>
#include <map>
#include <string>
#include <set>
#include <algorithm>
#include <stack>
#include <queue>
#include <bitset>
#ifdef FC_OS_WIN32
# include <windows.h>
#endif
// OpenCasCade Base
#include <Standard_Failure.hxx>
#include <BRepMesh.hxx>
#include <BRepMesh_IncrementalMesh.hxx>
#include <Poly_Polygon3D.hxx>
#include <Poly_PolygonOnTriangulation.hxx>
#include <Poly_Triangulation.hxx>
#include <gp_Pnt.hxx>
#include <gp_Sphere.hxx>
#include <gp_Trsf.hxx>
#include <Geom_BezierCurve.hxx>
#include <Geom_BSplineCurve.hxx>
#include <Geom_BezierSurface.hxx>
#include <Geom_BSplineSurface.hxx>
#include <Geom_SphericalSurface.hxx>
#include <GeomAPI_ProjectPointOnSurf.hxx>
#include <GeomLProp_SLProps.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Face.hxx>
#include <TopoDS_Iterator.hxx>
#include <TopExp.hxx>
#include <TopExp_Explorer.hxx>
#include <TopLoc_Location.hxx>
#include <BRep_Tool.hxx>
#include <BRepTools.hxx>
#include <BRepAdaptor_Surface.hxx>
#include <BRepAdaptor_Curve.hxx>
#include <BRepBndLib.hxx>
#include <BRepBuilderAPI_MakeFace.hxx>
#include <BRepPrimAPI_MakeSphere.hxx>
#include <Bnd_Box.hxx>
#include <GCPnts_UniformDeflection.hxx>
#include <TColStd_Array1OfInteger.hxx>
#include <Python.h>
// Qt Toolkit
#ifndef __Qt4All__
# include <Gui/Qt4All.h>
#endif
// Inventor
#ifndef __InventorAll__
# include <Gui/InventorAll.h>
#endif
#elif defined(FC_OS_WIN32)
#include <windows.h>
#endif //_PreComp_
#endif