
================================================================================== Geometry button: - if no object selected, the legacy toggle icon has a new functionality, switch to/from creating in construction mode - if object selected, it has the legacy functionality - the button can be clicked during "continuos creation mode" to switch from creating to/from creating in construction mode Constraint button: - The button is not selectable if nothing is selected (it would be impossible to determine the effect) - When constraints are selected, the button toggles the constraints to/from Driving. - When geometry is selected, the button switches from/to reference mode, the change is apparent from the color of the constraint icons. Continuous creation mode: - Default changed so that it is active unless you change it in settings Updated terminology
32 lines
1.7 KiB
C++
32 lines
1.7 KiB
C++
/***************************************************************************
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* Copyright (c) 2015 Abdullah Tahiri (abdullah.tahiri.yo@gmail.com) *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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/***** Creation Mode ************/
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namespace SketcherGui
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{
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enum GeometryCreationMode {
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Normal,
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Construction
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};
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}
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