FreeCAD/src/Mod/Sketcher/App/SketchObject.cpp
Abdullah Tahiri 0e92e6356f Sketcher: Major re-structuration: New Solving Model: General Sketch Solve call reduction
=======================================================================================

ActSketch in ViewProvider dissapears. The temporal sketch (sketch.cpp) for solving is now a data member of SketchObject.cpp (hereinafter solvedSketch). All the solving is concentrated in SketchObject.cpp.

SketchObject provides an interface to expose its solver, as it is still currently needed for some UI operations from ViewProviderSketch, like dragging points (solving rubber bands).

ViewProviderSketch still can select whether to draw the solvedSketch geometry (previously ActSketch) geometry (UI staff) or the SketchObject geometry. Performancewise, it makes sense to separate this two
geometries, as the SketchObject one involves modifying the Geometry and Constraint Properties (including all the undo related functionality), which would mess the undo functinality and incur in a big
peformance penalisation while dragging. One characteristic of solvedSketch is that its geometry is solved, whereas the geometry of SketchObject may not have been solved yet.

These geometries may differ at for the following reasons:
1. The geometry corresponds to an ongoing dragging operation, so solvedSketch has the last calculated dragging geometry, while SketchObject has the one corresponding to initial position.
2. Geometry/constraints were added to the sketch, but no solve/execute was triggered yet (envisioned situation is the future group creation functionality not in this commit).

What do I gain?

- Inserting a (simple) geometry element now costs 1 solver execution.
- Inserting a constraint now costs 1 solver executions.

For reference, in previous versions inserting a constraint involved 5 solver executions.

The following information provide a historical review of the coding of this commit (formed of 10 squashed commits):

This is a general sketch solve call reduction, not only during geometry creation (this commit does not include until here any specific measure to reduce calls on geometry creation, that is another branch)

After a lot of profiling, it seems that the "cause"(tm) that creates so many solver calls is that every update generates a solving in ViewProviderSketch, regardless of the need for that update,
many times with the only aim of providing the DoF for the message dialog and keeping ActSketch in sync with SketchObject in case it is needed (currently UI moving points, constraints,...).

Sketch solver is now a data member of SketchObject instead of a temporal object that gets initilized and destroyed.

This allows:
1. Potentially more synergy reducing calls to setUpSketch (still to be seen, still to be optimized)
2. Allowing SketchObject to access the latest geometry that has been solved => In future, allow objects that use SketchObject to obtain the latest
solved geometry instead the geometry of SketchObject that may still be unsolved. This is relevant for drawing the geometry

No more solving in ViewProviderSketch. Solving a Sketch is now an exclusive competence of SketchObject.

There is however a lot of cleaning to do in ViewProviderSketch

(I mean, not that these commits are making a mess in VPSketch,
but that as a consequence of the changes, it should be possible to
optimize VPSketch, specially moving and drawing methods)

Very useful comment for future developers that may wonder why a solve per constraint just upon addition is necessary.

Added a new function to get the size of the geometry of the instance of the solver object (Sketch.cpp).
The previous way was to extract the geometry, which is costly and error prone, as you have to delete it afterwards.

Inserted comment about the necessity of triggering a Part2D update during edit mode
2015-06-15 22:53:59 +02:00

2851 lines
117 KiB
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/***************************************************************************
* Copyright (c) Jürgen Riegel (juergen.riegel@web.de) 2008 *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <TopoDS_Shape.hxx>
# include <TopoDS_Face.hxx>
# include <TopoDS.hxx>
# include <TopExp_Explorer.hxx>
# include <gp_Pln.hxx>
# include <gp_Ax3.hxx>
# include <gp_Circ.hxx>
# include <gp_Elips.hxx>
# include <BRepAdaptor_Surface.hxx>
# include <BRepAdaptor_Curve.hxx>
# include <BRep_Tool.hxx>
# include <Geom_Plane.hxx>
# include <Geom_Circle.hxx>
# include <Geom_Ellipse.hxx>
# include <Geom_TrimmedCurve.hxx>
# include <GeomAPI_ProjectPointOnSurf.hxx>
# include <BRepOffsetAPI_NormalProjection.hxx>
# include <BRepBuilderAPI_MakeFace.hxx>
# include <Standard_Version.hxx>
# include <cmath>
# include <vector>
#endif // #ifndef _PreComp_
#include <Base/Writer.h>
#include <Base/Reader.h>
#include <Base/Tools.h>
#include <Base/Console.h>
#include <Mod/Part/App/Geometry.h>
#include "SketchObject.h"
#include "SketchObjectPy.h"
#include "Sketch.h"
using namespace Sketcher;
using namespace Base;
PROPERTY_SOURCE(Sketcher::SketchObject, Part::Part2DObject)
SketchObject::SketchObject()
{
ADD_PROPERTY_TYPE(Geometry, (0) ,"Sketch",(App::PropertyType)(App::Prop_None),"Sketch geometry");
ADD_PROPERTY_TYPE(Constraints, (0) ,"Sketch",(App::PropertyType)(App::Prop_None),"Sketch constraints");
ADD_PROPERTY_TYPE(ExternalGeometry,(0,0),"Sketch",(App::PropertyType)(App::Prop_None),"Sketch external geometry");
for (std::vector<Part::Geometry *>::iterator it=ExternalGeo.begin(); it != ExternalGeo.end(); ++it)
if (*it) delete *it;
ExternalGeo.clear();
Part::GeomLineSegment *HLine = new Part::GeomLineSegment();
Part::GeomLineSegment *VLine = new Part::GeomLineSegment();
HLine->setPoints(Base::Vector3d(0,0,0),Base::Vector3d(1,0,0));
VLine->setPoints(Base::Vector3d(0,0,0),Base::Vector3d(0,1,0));
HLine->Construction = true;
VLine->Construction = true;
ExternalGeo.push_back(HLine);
ExternalGeo.push_back(VLine);
rebuildVertexIndex();
lastDoF=0;
lastHasConflict=false;
lastHasRedundancies=false;
lastSolverStatus=0;
lastSolveTime=0;
}
SketchObject::~SketchObject()
{
for (std::vector<Part::Geometry *>::iterator it=ExternalGeo.begin(); it != ExternalGeo.end(); ++it)
if (*it) delete *it;
ExternalGeo.clear();
}
App::DocumentObjectExecReturn *SketchObject::execute(void)
{
try {
this->positionBySupport();
}
catch (const Base::Exception& e) {
return new App::DocumentObjectExecReturn(e.what());
}
// setup and diagnose the sketch
try {
rebuildExternalGeometry();
}
catch (const Base::Exception& e) {
Base::Console().Error("%s\nClear constraints to external geometry\n", e.what());
// we cannot trust the constraints of external geometries, so remove them
delConstraintsToExternal();
}
// We should have an updated Sketcher geometry or this execute should not have happened
// therefore we update our sketch object geometry with the SketchObject one.
//
// set up a sketch (including dofs counting and diagnosing of conflicts)
lastDoF = solvedSketch.setUpSketch(getCompleteGeometry(), Constraints.getValues(),
getExternalGeometryCount());
lastHasConflict = solvedSketch.hasConflicts();
lastHasRedundancies = solvedSketch.hasRedundancies();
lastConflicting=solvedSketch.getConflicting();
lastRedundant=solvedSketch.getRedundant();
if (lastDoF < 0) { // over-constrained sketch
std::string msg="Over-constrained sketch\n";
appendConflictMsg(lastConflicting, msg);
return new App::DocumentObjectExecReturn(msg.c_str(),this);
}
if (lastHasConflict) { // conflicting constraints
std::string msg="Sketch with conflicting constraints\n";
appendConflictMsg(lastConflicting, msg);
return new App::DocumentObjectExecReturn(msg.c_str(),this);
}
if (lastHasRedundancies) { // redundant constraints
std::string msg="Sketch with redundant constraints\n";
appendRedundantMsg(lastRedundant, msg);
return new App::DocumentObjectExecReturn(msg.c_str(),this);
}
// solve the sketch
lastSolverStatus=solvedSketch.solve();
lastSolveTime=solvedSketch.SolveTime;
if (lastSolverStatus != 0)
return new App::DocumentObjectExecReturn("Solving the sketch failed",this);
std::vector<Part::Geometry *> geomlist = solvedSketch.extractGeometry();
Geometry.setValues(geomlist);
for (std::vector<Part::Geometry *>::iterator it=geomlist.begin(); it != geomlist.end(); ++it)
if (*it) delete *it;
// this is not necessary for sketch representation in edit mode, unless we want to trigger an update of
// the objects that depend on this sketch (like pads)
Shape.setValue(solvedSketch.toShape());
return App::DocumentObject::StdReturn;
}
int SketchObject::hasConflicts(void)
{
// TODO: This must be reviewed to see if we are not setting an already set geometry again (and calculating again)
// it is unclear if we need to know if there are conflicts of an updated geometry that has not been already solved
// or not.
// set up a sketch (including dofs counting and diagnosing of conflicts)
/*lastDoF = solvedSketch.setUpSketch(getCompleteGeometry(), Constraints.getValues(),
getExternalGeometryCount());
lastHasConflict = solvedSketch.hasConflicts();
lastHasRedundancies = solvedSketch.hasRedundancies();
lastConflicting=solvedSketch.getConflicting();
lastRedundant=solvedSketch.getRedundant();*/
if (lastDoF < 0) // over-constrained sketch
return -2;
if (solvedSketch.hasConflicts()) // conflicting constraints
return -1;
return 0;
}
int SketchObject::solve()
{
// We should have an updated Sketcher geometry or this solver should not have happened
// therefore we update our sketch object geometry with the SketchObject one.
//
// set up a sketch (including dofs counting and diagnosing of conflicts)
lastDoF = solvedSketch.setUpSketch(getCompleteGeometry(), Constraints.getValues(),
getExternalGeometryCount());
lastHasConflict = solvedSketch.hasConflicts();
int err=0;
if (lastDoF < 0) // over-constrained sketch
err = -3;
else if (lastHasConflict) // conflicting constraints
err = -3;
else {
lastSolverStatus=solvedSketch.solve();
if (lastSolverStatus != 0) // solving
err = -2;
}
lastHasRedundancies = solvedSketch.hasRedundancies();
lastConflicting=solvedSketch.getConflicting();
lastRedundant=solvedSketch.getRedundant();
lastSolveTime=solvedSketch.SolveTime;
if (err == 0) {
// set the newly solved geometry
std::vector<Part::Geometry *> geomlist = solvedSketch.extractGeometry();
Geometry.setValues(geomlist);
for (std::vector<Part::Geometry *>::iterator it = geomlist.begin(); it != geomlist.end(); ++it)
if (*it) delete *it;
}
return err;
}
int SketchObject::setDatum(int ConstrId, double Datum)
{
// set the changed value for the constraint
const std::vector<Constraint *> &vals = this->Constraints.getValues();
if (ConstrId < 0 || ConstrId >= int(vals.size()))
return -1;
ConstraintType type = vals[ConstrId]->Type;
if (type != Distance &&
type != DistanceX &&
type != DistanceY &&
type != Radius &&
type != Angle &&
type != Tangent && //for tangent, value==0 is autodecide, value==Pi/2 is external and value==-Pi/2 is internal
type != Perpendicular &&
type != SnellsLaw)
return -1;
if ((type == Distance || type == Radius) && Datum <= 0)
return (Datum == 0) ? -5 : -4;
// copy the list
std::vector<Constraint *> newVals(vals);
// clone the changed Constraint
Constraint *constNew = vals[ConstrId]->clone();
constNew->Value = Datum;
newVals[ConstrId] = constNew;
this->Constraints.setValues(newVals);
delete constNew;
int err = solve();
if (err)
this->Constraints.setValues(vals);
return err;
}
int SketchObject::setDriving(int ConstrId, bool isdriving)
{
const std::vector<Constraint *> &vals = this->Constraints.getValues();
if (ConstrId < 0 || ConstrId >= int(vals.size()))
return -1;
ConstraintType type = vals[ConstrId]->Type;
if (type != Distance &&
type != DistanceX &&
type != DistanceY &&
type != Radius &&
type != Angle &&
type != SnellsLaw)
return -2;
if (!(vals[ConstrId]->First>=0 || vals[ConstrId]->Second>=0 || vals[ConstrId]->Third>=0) && isdriving==true)
return -3; // a constraint that does not have at least one element as not-external-geometry can never be driving.
// copy the list
std::vector<Constraint *> newVals(vals);
// clone the changed Constraint
Constraint *constNew = vals[ConstrId]->clone();
constNew->isDriving = isdriving;
newVals[ConstrId] = constNew;
this->Constraints.setValues(newVals);
delete constNew;
return 0;
}
int SketchObject::getDriving(int ConstrId, bool &isdriving)
{
const std::vector<Constraint *> &vals = this->Constraints.getValues();
if (ConstrId < 0 || ConstrId >= int(vals.size()))
return -1;
ConstraintType type = vals[ConstrId]->Type;
if (type != Distance &&
type != DistanceX &&
type != DistanceY &&
type != Radius &&
type != Angle &&
type != SnellsLaw)
return -1;
isdriving=vals[ConstrId]->isDriving;
return 0;
}
int SketchObject::toggleDriving(int ConstrId)
{
const std::vector<Constraint *> &vals = this->Constraints.getValues();
if (ConstrId < 0 || ConstrId >= int(vals.size()))
return -1;
ConstraintType type = vals[ConstrId]->Type;
if (type != Distance &&
type != DistanceX &&
type != DistanceY &&
type != Radius &&
type != Angle &&
type != SnellsLaw)
return -2;
if (!(vals[ConstrId]->First>=0 || vals[ConstrId]->Second>=0 || vals[ConstrId]->Third>=0) && vals[ConstrId]->isDriving==false)
return -3; // a constraint that does not have at least one element as not-external-geometry can never be driving.
// copy the list
std::vector<Constraint *> newVals(vals);
// clone the changed Constraint
Constraint *constNew = vals[ConstrId]->clone();
constNew->isDriving = !constNew->isDriving;
newVals[ConstrId] = constNew;
this->Constraints.setValues(newVals);
delete constNew;
return 0;
}
int SketchObject::movePoint(int GeoId, PointPos PosId, const Base::Vector3d& toPoint, bool relative)
{
// if we are moving a point, we need to start from a solved sketch
// if we have conflicts we can forget about moving
/*lastDoF = solvedSketch.setUpSketch(getCompleteGeometry(), Constraints.getValues(),
getExternalGeometryCount());
lastHasConflict = solvedSketch.hasConflicts();
lastHasRedundancies = solvedSketch.hasRedundancies();
lastConflicting=solvedSketch.getConflicting();
lastRedundant=solvedSketch.getRedundant();*/
if (lastDoF < 0) // over-constrained sketch
return -1;
if (lastHasConflict) // conflicting constraints
return -1;
// move the point and solve
lastSolverStatus = solvedSketch.movePoint(GeoId, PosId, toPoint, relative);
// moving the point can not result in a conflict that we did not have
// or a redundancy that we did not have before, or a change of DoF
if (lastSolverStatus == 0) {
std::vector<Part::Geometry *> geomlist = solvedSketch.extractGeometry();
Geometry.setValues(geomlist);
//Constraints.acceptGeometry(getCompleteGeometry());
for (std::vector<Part::Geometry *>::iterator it=geomlist.begin(); it != geomlist.end(); ++it) {
if (*it) delete *it;
}
}
return lastSolverStatus;
}
Base::Vector3d SketchObject::getPoint(int GeoId, PointPos PosId) const
{
if(!(GeoId == H_Axis || GeoId == V_Axis
|| (GeoId <= getHighestCurveIndex() && GeoId >= -getExternalGeometryCount()) ))
throw Base::Exception("SketchObject::getPoint. Invalid GeoId was supplied.");
const Part::Geometry *geo = getGeometry(GeoId);
if (geo->getTypeId() == Part::GeomPoint::getClassTypeId()) {
const Part::GeomPoint *p = dynamic_cast<const Part::GeomPoint*>(geo);
if (PosId == start || PosId == mid || PosId == end)
return p->getPoint();
} else if (geo->getTypeId() == Part::GeomLineSegment::getClassTypeId()) {
const Part::GeomLineSegment *lineSeg = dynamic_cast<const Part::GeomLineSegment*>(geo);
if (PosId == start)
return lineSeg->getStartPoint();
else if (PosId == end)
return lineSeg->getEndPoint();
} else if (geo->getTypeId() == Part::GeomCircle::getClassTypeId()) {
const Part::GeomCircle *circle = dynamic_cast<const Part::GeomCircle*>(geo);
if (PosId == mid)
return circle->getCenter();
} else if (geo->getTypeId() == Part::GeomEllipse::getClassTypeId()) {
const Part::GeomEllipse *ellipse = dynamic_cast<const Part::GeomEllipse*>(geo);
if (PosId == mid)
return ellipse->getCenter();
} else if (geo->getTypeId() == Part::GeomArcOfCircle::getClassTypeId()) {
const Part::GeomArcOfCircle *aoc = dynamic_cast<const Part::GeomArcOfCircle*>(geo);
if (PosId == start)
return aoc->getStartPoint(/*emulateCCW=*/true);
else if (PosId == end)
return aoc->getEndPoint(/*emulateCCW=*/true);
else if (PosId == mid)
return aoc->getCenter();
} else if (geo->getTypeId() == Part::GeomArcOfEllipse::getClassTypeId()) {
const Part::GeomArcOfEllipse *aoc = dynamic_cast<const Part::GeomArcOfEllipse*>(geo);
if (PosId == start)
return aoc->getStartPoint(/*emulateCCW=*/true);
else if (PosId == end)
return aoc->getEndPoint(/*emulateCCW=*/true);
else if (PosId == mid)
return aoc->getCenter();
}
return Base::Vector3d();
}
int SketchObject::getAxisCount(void) const
{
const std::vector< Part::Geometry * > &vals = getInternalGeometry();
int count=0;
for (std::vector<Part::Geometry *>::const_iterator geo=vals.begin();
geo != vals.end(); geo++)
if ((*geo) && (*geo)->Construction &&
(*geo)->getTypeId() == Part::GeomLineSegment::getClassTypeId())
count++;
return count;
}
Base::Axis SketchObject::getAxis(int axId) const
{
if (axId == H_Axis || axId == V_Axis || axId == N_Axis)
return Part::Part2DObject::getAxis(axId);
const std::vector< Part::Geometry * > &vals = getInternalGeometry();
int count=0;
for (std::vector<Part::Geometry *>::const_iterator geo=vals.begin();
geo != vals.end(); geo++)
if ((*geo) && (*geo)->Construction &&
(*geo)->getTypeId() == Part::GeomLineSegment::getClassTypeId()) {
if (count == axId) {
Part::GeomLineSegment *lineSeg = dynamic_cast<Part::GeomLineSegment*>(*geo);
Base::Vector3d start = lineSeg->getStartPoint();
Base::Vector3d end = lineSeg->getEndPoint();
return Base::Axis(start, end-start);
}
count++;
}
return Base::Axis();
}
void SketchObject::acceptGeometry()
{
Constraints.acceptGeometry(getCompleteGeometry());
rebuildVertexIndex();
}
int SketchObject::addGeometry(const std::vector<Part::Geometry *> &geoList)
{
const std::vector< Part::Geometry * > &vals = getInternalGeometry();
std::vector< Part::Geometry * > newVals(vals);
for (std::vector<Part::Geometry *>::const_iterator it = geoList.begin(); it != geoList.end(); ++it) {
newVals.push_back(*it);
}
Geometry.setValues(newVals);
Constraints.acceptGeometry(getCompleteGeometry());
rebuildVertexIndex();
return Geometry.getSize()-1;
}
int SketchObject::addGeometry(const Part::Geometry *geo)
{
const std::vector< Part::Geometry * > &vals = getInternalGeometry();
std::vector< Part::Geometry * > newVals(vals);
Part::Geometry *geoNew = geo->clone();
newVals.push_back(geoNew);
Geometry.setValues(newVals);
Constraints.acceptGeometry(getCompleteGeometry());
delete geoNew;
rebuildVertexIndex();
return Geometry.getSize()-1;
}
int SketchObject::delGeometry(int GeoId)
{
const std::vector< Part::Geometry * > &vals = getInternalGeometry();
if (GeoId < 0 || GeoId >= int(vals.size()))
return -1;
this->DeleteUnusedInternalGeometry(GeoId);
std::vector< Part::Geometry * > newVals(vals);
newVals.erase(newVals.begin()+GeoId);
// Find coincident points to replace the points of the deleted geometry
std::vector<int> GeoIdList;
std::vector<PointPos> PosIdList;
for (PointPos PosId = start; PosId != mid; ) {
getCoincidentPoints(GeoId, PosId, GeoIdList, PosIdList);
if (GeoIdList.size() > 1) {
delConstraintOnPoint(GeoId, PosId, true /* only coincidence */);
transferConstraints(GeoIdList[0], PosIdList[0], GeoIdList[1], PosIdList[1]);
}
PosId = (PosId == start) ? end : mid; // loop through [start, end, mid]
}
const std::vector< Constraint * > &constraints = this->Constraints.getValues();
std::vector< Constraint * > newConstraints(0);
for (std::vector<Constraint *>::const_iterator it = constraints.begin();
it != constraints.end(); ++it) {
if ((*it)->First != GeoId && (*it)->Second != GeoId && (*it)->Third != GeoId) {
Constraint *copiedConstr = (*it)->clone();
if (copiedConstr->First > GeoId)
copiedConstr->First -= 1;
if (copiedConstr->Second > GeoId)
copiedConstr->Second -= 1;
if (copiedConstr->Third > GeoId)
copiedConstr->Third -= 1;
newConstraints.push_back(copiedConstr);
}
}
this->Geometry.setValues(newVals);
this->Constraints.setValues(newConstraints);
this->Constraints.acceptGeometry(getCompleteGeometry());
rebuildVertexIndex();
return 0;
}
int SketchObject::toggleConstruction(int GeoId)
{
const std::vector< Part::Geometry * > &vals = getInternalGeometry();
if (GeoId < 0 || GeoId >= int(vals.size()))
return -1;
std::vector< Part::Geometry * > newVals(vals);
Part::Geometry *geoNew = newVals[GeoId]->clone();
geoNew->Construction = !geoNew->Construction;
newVals[GeoId]=geoNew;
this->Geometry.setValues(newVals);
//this->Constraints.acceptGeometry(getCompleteGeometry()); <= This is not necessary for a toggle. Reducing redundant solving. Abdullah
return 0;
}
int SketchObject::setConstruction(int GeoId, bool on)
{
const std::vector< Part::Geometry * > &vals = getInternalGeometry();
if (GeoId < 0 || GeoId >= int(vals.size()))
return -1;
std::vector< Part::Geometry * > newVals(vals);
Part::Geometry *geoNew = newVals[GeoId]->clone();
geoNew->Construction = on;
newVals[GeoId]=geoNew;
this->Geometry.setValues(newVals);
//this->Constraints.acceptGeometry(getCompleteGeometry()); <= This is not necessary for a toggle. Reducing redundant solving. Abdullah
return 0;
}
//ConstraintList is used only to make copies.
int SketchObject::addConstraints(const std::vector<Constraint *> &ConstraintList)
{
const std::vector< Constraint * > &vals = this->Constraints.getValues();
std::vector< Constraint * > newVals(vals);
newVals.insert(newVals.end(), ConstraintList.begin(), ConstraintList.end());
//test if tangent constraints have been added; AutoLockTangency.
std::vector< Constraint * > tbd;//list of temporary copies that need to be deleted
for(int i = newVals.size()-ConstraintList.size(); i<newVals.size(); i++){
if( newVals[i]->Type == Tangent || newVals[i]->Type == Perpendicular ){
Constraint *constNew = newVals[i]->clone();
AutoLockTangencyAndPerpty(constNew);
tbd.push_back(constNew);
newVals[i] = constNew;
}
}
this->Constraints.setValues(newVals);
//clean up - delete temporary copies of constraints that were made to affect the constraints
for(int i=0; i<tbd.size(); i++){
delete (tbd[i]);
}
return this->Constraints.getSize()-1;
}
int SketchObject::addConstraint(const Constraint *constraint)
{
const std::vector< Constraint * > &vals = this->Constraints.getValues();
std::vector< Constraint * > newVals(vals);
Constraint *constNew = constraint->clone();
if (constNew->Type == Tangent || constNew->Type == Perpendicular)
AutoLockTangencyAndPerpty(constNew);
newVals.push_back(constNew);
this->Constraints.setValues(newVals);
delete constNew;
return this->Constraints.getSize()-1;
}
int SketchObject::delConstraint(int ConstrId)
{
const std::vector< Constraint * > &vals = this->Constraints.getValues();
if (ConstrId < 0 || ConstrId >= int(vals.size()))
return -1;
std::vector< Constraint * > newVals(vals);
newVals.erase(newVals.begin()+ConstrId);
this->Constraints.setValues(newVals);
return 0;
}
int SketchObject::delConstraintOnPoint(int VertexId, bool onlyCoincident)
{
int GeoId;
PointPos PosId;
if (VertexId == -1) { // RootPoint
GeoId = -1;
PosId = start;
} else
getGeoVertexIndex(VertexId, GeoId, PosId);
return delConstraintOnPoint(GeoId, PosId, onlyCoincident);
}
int SketchObject::delConstraintOnPoint(int GeoId, PointPos PosId, bool onlyCoincident)
{
const std::vector<Constraint *> &vals = this->Constraints.getValues();
// check if constraints can be redirected to some other point
int replaceGeoId=Constraint::GeoUndef;
PointPos replacePosId=Sketcher::none;
if (!onlyCoincident) {
for (std::vector<Constraint *>::const_iterator it = vals.begin(); it != vals.end(); ++it) {
if ((*it)->Type == Sketcher::Coincident) {
if ((*it)->First == GeoId && (*it)->FirstPos == PosId) {
replaceGeoId = (*it)->Second;
replacePosId = (*it)->SecondPos;
break;
}
else if ((*it)->Second == GeoId && (*it)->SecondPos == PosId) {
replaceGeoId = (*it)->First;
replacePosId = (*it)->FirstPos;
break;
}
}
}
}
// remove or redirect any constraints associated with the given point
std::vector<Constraint *> newVals(0);
for (std::vector<Constraint *>::const_iterator it = vals.begin(); it != vals.end(); ++it) {
if ((*it)->Type == Sketcher::Coincident) {
if ((*it)->First == GeoId && (*it)->FirstPos == PosId) {
if (replaceGeoId != Constraint::GeoUndef &&
(replaceGeoId != (*it)->Second || replacePosId != (*it)->SecondPos)) { // redirect this constraint
(*it)->First = replaceGeoId;
(*it)->FirstPos = replacePosId;
}
else
continue; // skip this constraint
}
else if ((*it)->Second == GeoId && (*it)->SecondPos == PosId) {
if (replaceGeoId != Constraint::GeoUndef &&
(replaceGeoId != (*it)->First || replacePosId != (*it)->FirstPos)) { // redirect this constraint
(*it)->Second = replaceGeoId;
(*it)->SecondPos = replacePosId;
}
else
continue; // skip this constraint
}
}
else if (!onlyCoincident) {
if ((*it)->Type == Sketcher::Distance ||
(*it)->Type == Sketcher::DistanceX || (*it)->Type == Sketcher::DistanceY) {
if ((*it)->First == GeoId && (*it)->FirstPos == none &&
(PosId == start || PosId == end)) {
// remove the constraint even if it is not directly associated
// with the given point
continue; // skip this constraint
}
else if ((*it)->First == GeoId && (*it)->FirstPos == PosId) {
if (replaceGeoId != Constraint::GeoUndef) { // redirect this constraint
(*it)->First = replaceGeoId;
(*it)->FirstPos = replacePosId;
}
else
continue; // skip this constraint
}
else if ((*it)->Second == GeoId && (*it)->SecondPos == PosId) {
if (replaceGeoId != Constraint::GeoUndef) { // redirect this constraint
(*it)->Second = replaceGeoId;
(*it)->SecondPos = replacePosId;
}
else
continue; // skip this constraint
}
}
else if ((*it)->Type == Sketcher::PointOnObject) {
if ((*it)->First == GeoId && (*it)->FirstPos == PosId) {
if (replaceGeoId != Constraint::GeoUndef) { // redirect this constraint
(*it)->First = replaceGeoId;
(*it)->FirstPos = replacePosId;
}
else
continue; // skip this constraint
}
}
else if ((*it)->Type == Sketcher::Tangent) {
if (((*it)->First == GeoId && (*it)->FirstPos == PosId) ||
((*it)->Second == GeoId && (*it)->SecondPos == PosId)) {
// we could keep the tangency constraint by converting it
// to a simple one but it is not really worth
continue; // skip this constraint
}
}
else if ((*it)->Type == Sketcher::Symmetric) {
if (((*it)->First == GeoId && (*it)->FirstPos == PosId) ||
((*it)->Second == GeoId && (*it)->SecondPos == PosId)) {
continue; // skip this constraint
}
}
}
newVals.push_back(*it);
}
if (newVals.size() < vals.size()) {
this->Constraints.setValues(newVals);
return 0;
}
return -1; // no such constraint
}
int SketchObject::transferConstraints(int fromGeoId, PointPos fromPosId, int toGeoId, PointPos toPosId)
{
const std::vector<Constraint *> &vals = this->Constraints.getValues();
std::vector<Constraint *> newVals(vals);
for (int i=0; i < int(newVals.size()); i++) {
if (vals[i]->First == fromGeoId && vals[i]->FirstPos == fromPosId &&
!(vals[i]->Second == toGeoId && vals[i]->SecondPos == toPosId)) {
Constraint *constNew = newVals[i]->clone();
constNew->First = toGeoId;
constNew->FirstPos = toPosId;
newVals[i] = constNew;
} else if (vals[i]->Second == fromGeoId && vals[i]->SecondPos == fromPosId &&
!(vals[i]->First == toGeoId && vals[i]->FirstPos == toPosId)) {
Constraint *constNew = newVals[i]->clone();
constNew->Second = toGeoId;
constNew->SecondPos = toPosId;
newVals[i] = constNew;
}
}
this->Constraints.setValues(newVals);
return 0;
}
int SketchObject::fillet(int GeoId, PointPos PosId, double radius, bool trim)
{
if (GeoId < 0 || GeoId > getHighestCurveIndex())
return -1;
// Find the other geometry Id associated with the coincident point
std::vector<int> GeoIdList;
std::vector<PointPos> PosIdList;
getCoincidentPoints(GeoId, PosId, GeoIdList, PosIdList);
// only coincident points between two (non-external) edges can be filleted
if (GeoIdList.size() == 2 && GeoIdList[0] >= 0 && GeoIdList[1] >= 0) {
const Part::Geometry *geo1 = getGeometry(GeoIdList[0]);
const Part::Geometry *geo2 = getGeometry(GeoIdList[1]);
if (geo1->getTypeId() == Part::GeomLineSegment::getClassTypeId() &&
geo2->getTypeId() == Part::GeomLineSegment::getClassTypeId() ) {
const Part::GeomLineSegment *lineSeg1 = dynamic_cast<const Part::GeomLineSegment*>(geo1);
const Part::GeomLineSegment *lineSeg2 = dynamic_cast<const Part::GeomLineSegment*>(geo2);
Base::Vector3d midPnt1 = (lineSeg1->getStartPoint() + lineSeg1->getEndPoint()) / 2 ;
Base::Vector3d midPnt2 = (lineSeg2->getStartPoint() + lineSeg2->getEndPoint()) / 2 ;
return fillet(GeoIdList[0], GeoIdList[1], midPnt1, midPnt2, radius, trim);
}
}
return -1;
}
int SketchObject::fillet(int GeoId1, int GeoId2,
const Base::Vector3d& refPnt1, const Base::Vector3d& refPnt2,
double radius, bool trim)
{
if (GeoId1 < 0 || GeoId1 > getHighestCurveIndex() ||
GeoId2 < 0 || GeoId2 > getHighestCurveIndex())
return -1;
const Part::Geometry *geo1 = getGeometry(GeoId1);
const Part::Geometry *geo2 = getGeometry(GeoId2);
if (geo1->getTypeId() == Part::GeomLineSegment::getClassTypeId() &&
geo2->getTypeId() == Part::GeomLineSegment::getClassTypeId() ) {
const Part::GeomLineSegment *lineSeg1 = dynamic_cast<const Part::GeomLineSegment*>(geo1);
const Part::GeomLineSegment *lineSeg2 = dynamic_cast<const Part::GeomLineSegment*>(geo2);
Base::Vector3d filletCenter;
if (!Part::findFilletCenter(lineSeg1, lineSeg2, radius, refPnt1, refPnt2, filletCenter))
return -1;
Base::Vector3d dir1 = lineSeg1->getEndPoint() - lineSeg1->getStartPoint();
Base::Vector3d dir2 = lineSeg2->getEndPoint() - lineSeg2->getStartPoint();
// the intersection point will and two distances will be necessary later for trimming the lines
Base::Vector3d intersection, dist1, dist2;
// create arc from known parameters and lines
int filletId;
Part::GeomArcOfCircle *arc = Part::createFilletGeometry(lineSeg1, lineSeg2, filletCenter, radius);
if (arc) {
// calculate intersection and distances before we invalidate lineSeg1 and lineSeg2
if (!find2DLinesIntersection(lineSeg1, lineSeg2, intersection)) {
delete arc;
return -1;
}
dist1.ProjToLine(arc->getStartPoint(/*emulateCCW=*/true)-intersection, dir1);
dist2.ProjToLine(arc->getStartPoint(/*emulateCCW=*/true)-intersection, dir2);
Part::Geometry *newgeo = dynamic_cast<Part::Geometry* >(arc);
filletId = addGeometry(newgeo);
if (filletId < 0) {
delete arc;
return -1;
}
}
else
return -1;
if (trim) {
PointPos PosId1 = (filletCenter-intersection)*dir1 > 0 ? start : end;
PointPos PosId2 = (filletCenter-intersection)*dir2 > 0 ? start : end;
delConstraintOnPoint(GeoId1, PosId1, false);
delConstraintOnPoint(GeoId2, PosId2, false);
Sketcher::Constraint *tangent1 = new Sketcher::Constraint();
Sketcher::Constraint *tangent2 = new Sketcher::Constraint();
tangent1->Type = Sketcher::Tangent;
tangent1->First = GeoId1;
tangent1->FirstPos = PosId1;
tangent1->Second = filletId;
tangent2->Type = Sketcher::Tangent;
tangent2->First = GeoId2;
tangent2->FirstPos = PosId2;
tangent2->Second = filletId;
if (dist1.Length() < dist2.Length()) {
tangent1->SecondPos = start;
tangent2->SecondPos = end;
movePoint(GeoId1, PosId1, arc->getStartPoint(/*emulateCCW=*/true));
movePoint(GeoId2, PosId2, arc->getEndPoint(/*emulateCCW=*/true));
}
else {
tangent1->SecondPos = end;
tangent2->SecondPos = start;
movePoint(GeoId1, PosId1, arc->getEndPoint(/*emulateCCW=*/true));
movePoint(GeoId2, PosId2, arc->getStartPoint(/*emulateCCW=*/true));
}
addConstraint(tangent1);
addConstraint(tangent2);
delete tangent1;
delete tangent2;
}
delete arc;
return 0;
}
return -1;
}
int SketchObject::trim(int GeoId, const Base::Vector3d& point)
{
if (GeoId < 0 || GeoId > getHighestCurveIndex())
return -1;
const std::vector<Part::Geometry *> &geomlist = getInternalGeometry();
const std::vector<Constraint *> &constraints = this->Constraints.getValues();
int GeoId1=Constraint::GeoUndef, GeoId2=Constraint::GeoUndef;
Base::Vector3d point1, point2;
Part2DObject::seekTrimPoints(geomlist, GeoId, point, GeoId1, point1, GeoId2, point2);
if (GeoId1 < 0 && GeoId2 >= 0) {
std::swap(GeoId1,GeoId2);
std::swap(point1,point2);
}
Part::Geometry *geo = geomlist[GeoId];
if (geo->getTypeId() == Part::GeomLineSegment::getClassTypeId()) {
const Part::GeomLineSegment *lineSeg = dynamic_cast<const Part::GeomLineSegment*>(geo);
Base::Vector3d startPnt = lineSeg->getStartPoint();
Base::Vector3d endPnt = lineSeg->getEndPoint();
Base::Vector3d dir = (endPnt - startPnt).Normalize();
double length = (endPnt - startPnt)*dir;
double x0 = (point - startPnt)*dir;
if (GeoId1 >= 0 && GeoId2 >= 0) {
double x1 = (point1 - startPnt)*dir;
double x2 = (point2 - startPnt)*dir;
if (x1 > x2) {
std::swap(GeoId1,GeoId2);
std::swap(point1,point2);
std::swap(x1,x2);
}
if (x1 >= 0.001*length && x2 <= 0.999*length) {
if (x1 < x0 && x2 > x0) {
int newGeoId = addGeometry(geo);
// go through all constraints and replace the point (GeoId,end) with (newGeoId,end)
transferConstraints(GeoId, end, newGeoId, end);
movePoint(GeoId, end, point1);
movePoint(newGeoId, start, point2);
PointPos secondPos1 = Sketcher::none, secondPos2 = Sketcher::none;
ConstraintType constrType1 = Sketcher::PointOnObject, constrType2 = Sketcher::PointOnObject;
for (std::vector<Constraint *>::const_iterator it=constraints.begin();
it != constraints.end(); ++it) {
Constraint *constr = *(it);
if (secondPos1 == Sketcher::none && (constr->First == GeoId1 && constr->Second == GeoId)) {
constrType1= Sketcher::Coincident;
secondPos1 = constr->FirstPos;
} else if (secondPos2 == Sketcher::none && (constr->First == GeoId2 && constr->Second == GeoId)) {
constrType2 = Sketcher::Coincident;
secondPos2 = constr->FirstPos;
}
}
// constrain the trimming points on the corresponding geometries
Sketcher::Constraint *newConstr = new Sketcher::Constraint();
newConstr->Type = constrType1;
newConstr->First = GeoId;
newConstr->FirstPos = end;
newConstr->Second = GeoId1;
if (constrType1 == Sketcher::Coincident) {
newConstr->SecondPos = secondPos1;
delConstraintOnPoint(GeoId1, secondPos1, false);
}
addConstraint(newConstr);
// Reset the second pos
newConstr->SecondPos = Sketcher::none;
newConstr->Type = constrType2;
newConstr->First = newGeoId;
newConstr->FirstPos = start;
newConstr->Second = GeoId2;
if (constrType2 == Sketcher::Coincident) {
newConstr->SecondPos = secondPos2;
delConstraintOnPoint(GeoId2, secondPos2, false);
}
addConstraint(newConstr);
// Reset the second pos
newConstr->SecondPos = Sketcher::none;
// new line segments colinear
newConstr->Type = Sketcher::Tangent;
newConstr->First = GeoId;
newConstr->FirstPos = none;
newConstr->Second = newGeoId;
addConstraint(newConstr);
delete newConstr;
return 0;
}
} else if (x1 < 0.001*length) { // drop the first intersection point
std::swap(GeoId1,GeoId2);
std::swap(point1,point2);
} else if (x2 > 0.999*length) { // drop the second intersection point
}
else
return -1;
}
if (GeoId1 >= 0) {
double x1 = (point1 - startPnt)*dir;
if (x1 >= 0.001*length && x1 <= 0.999*length) {
ConstraintType constrType = Sketcher::PointOnObject;
PointPos secondPos = Sketcher::none;
for (std::vector<Constraint *>::const_iterator it=constraints.begin();
it != constraints.end(); ++it) {
Constraint *constr = *(it);
if ((constr->First == GeoId1 && constr->Second == GeoId)) {
constrType = Sketcher::Coincident;
secondPos = constr->FirstPos;
delConstraintOnPoint(GeoId1, constr->FirstPos, false);
break;
}
}
if (x1 > x0) { // trim line start
delConstraintOnPoint(GeoId, start, false);
movePoint(GeoId, start, point1);
// constrain the trimming point on the corresponding geometry
Sketcher::Constraint *newConstr = new Sketcher::Constraint();
newConstr->Type = constrType;
newConstr->First = GeoId;
newConstr->FirstPos = start;
newConstr->Second = GeoId1;
if (constrType == Sketcher::Coincident)
newConstr->SecondPos = secondPos;
addConstraint(newConstr);
delete newConstr;
return 0;
}
else if (x1 < x0) { // trim line end
delConstraintOnPoint(GeoId, end, false);
movePoint(GeoId, end, point1);
Sketcher::Constraint *newConstr = new Sketcher::Constraint();
newConstr->Type = constrType;
newConstr->First = GeoId;
newConstr->FirstPos = end;
newConstr->Second = GeoId1;
if (constrType == Sketcher::Coincident)
newConstr->SecondPos = secondPos;
addConstraint(newConstr);
delete newConstr;
return 0;
}
}
}
} else if (geo->getTypeId() == Part::GeomCircle::getClassTypeId()) {
const Part::GeomCircle *circle = dynamic_cast<const Part::GeomCircle*>(geo);
Base::Vector3d center = circle->getCenter();
double theta0 = Base::fmod(atan2(point.y - center.y,point.x - center.x), 2.f*M_PI);
if (GeoId1 >= 0 && GeoId2 >= 0) {
double theta1 = Base::fmod(atan2(point1.y - center.y, point1.x - center.x), 2.f*M_PI);
double theta2 = Base::fmod(atan2(point2.y - center.y, point2.x - center.x), 2.f*M_PI);
if (Base::fmod(theta1 - theta0, 2.f*M_PI) > Base::fmod(theta2 - theta0, 2.f*M_PI)) {
std::swap(GeoId1,GeoId2);
std::swap(point1,point2);
std::swap(theta1,theta2);
}
if (theta1 == theta0 || theta1 == theta2)
return -1;
else if (theta1 > theta2)
theta2 += 2.f*M_PI;
// Trim Point between intersection points
// Create a new arc to substitute Circle in geometry list and set parameters
Part::GeomArcOfCircle *geoNew = new Part::GeomArcOfCircle();
geoNew->setCenter(center);
geoNew->setRadius(circle->getRadius());
geoNew->setRange(theta1, theta2,/*emulateCCW=*/true);
std::vector< Part::Geometry * > newVals(geomlist);
newVals[GeoId] = geoNew;
Geometry.setValues(newVals);
Constraints.acceptGeometry(getCompleteGeometry());
delete geoNew;
rebuildVertexIndex();
PointPos secondPos1 = Sketcher::none, secondPos2 = Sketcher::none;
ConstraintType constrType1 = Sketcher::PointOnObject, constrType2 = Sketcher::PointOnObject;
for (std::vector<Constraint *>::const_iterator it=constraints.begin();
it != constraints.end(); ++it) {
Constraint *constr = *(it);
if (secondPos1 == Sketcher::none && (constr->First == GeoId1 && constr->Second == GeoId)) {
constrType1= Sketcher::Coincident;
secondPos1 = constr->FirstPos;
} else if(secondPos2 == Sketcher::none && (constr->First == GeoId2 && constr->Second == GeoId)) {
constrType2 = Sketcher::Coincident;
secondPos2 = constr->FirstPos;
}
}
// constrain the trimming points on the corresponding geometries
Sketcher::Constraint *newConstr = new Sketcher::Constraint();
newConstr->Type = constrType1;
newConstr->First = GeoId;
newConstr->FirstPos = start;
newConstr->Second = GeoId1;
if (constrType1 == Sketcher::Coincident) {
newConstr->SecondPos = secondPos1;
delConstraintOnPoint(GeoId1, secondPos1, false);
}
addConstraint(newConstr);
// Reset secondpos in case it was set previously
newConstr->SecondPos = Sketcher::none;
// Add Second Constraint
newConstr->First = GeoId;
newConstr->FirstPos = end;
newConstr->Second = GeoId2;
if (constrType2 == Sketcher::Coincident) {
newConstr->SecondPos = secondPos2;
delConstraintOnPoint(GeoId2, secondPos2, false);
}
addConstraint(newConstr);
delete newConstr;
return 0;
}
} else if (geo->getTypeId() == Part::GeomEllipse::getClassTypeId()) {
const Part::GeomEllipse *ellipse = dynamic_cast<const Part::GeomEllipse*>(geo);
Base::Vector3d center = ellipse->getCenter();
double theta0;
ellipse->closestParameter(point,theta0);
theta0 = Base::fmod(theta0, 2.f*M_PI);
if (GeoId1 >= 0 && GeoId2 >= 0) {
double theta1;
ellipse->closestParameter(point1,theta1);
theta1 = Base::fmod(theta1, 2.f*M_PI);
double theta2;
ellipse->closestParameter(point2,theta2);
theta2 = Base::fmod(theta2, 2.f*M_PI);
if (Base::fmod(theta1 - theta0, 2.f*M_PI) > Base::fmod(theta2 - theta0, 2.f*M_PI)) {
std::swap(GeoId1,GeoId2);
std::swap(point1,point2);
std::swap(theta1,theta2);
}
if (theta1 == theta0 || theta1 == theta2)
return -1;
else if (theta1 > theta2)
theta2 += 2.f*M_PI;
// Trim Point between intersection points
// Create a new arc to substitute Circle in geometry list and set parameters
Part::GeomArcOfEllipse *geoNew = new Part::GeomArcOfEllipse();
geoNew->setCenter(center);
geoNew->setMajorRadius(ellipse->getMajorRadius());
geoNew->setMinorRadius(ellipse->getMinorRadius());
geoNew->setMajorAxisDir(ellipse->getMajorAxisDir());
geoNew->setRange(theta1, theta2, /*emulateCCW=*/true);
std::vector< Part::Geometry * > newVals(geomlist);
newVals[GeoId] = geoNew;
Geometry.setValues(newVals);
Constraints.acceptGeometry(getCompleteGeometry());
delete geoNew;
rebuildVertexIndex();
PointPos secondPos1 = Sketcher::none, secondPos2 = Sketcher::none;
ConstraintType constrType1 = Sketcher::PointOnObject, constrType2 = Sketcher::PointOnObject;
for (std::vector<Constraint *>::const_iterator it=constraints.begin();
it != constraints.end(); ++it) {
Constraint *constr = *(it);
if (secondPos1 == Sketcher::none && (constr->First == GeoId1 && constr->Second == GeoId)) {
constrType1= Sketcher::Coincident;
secondPos1 = constr->FirstPos;
} else if(secondPos2 == Sketcher::none && (constr->First == GeoId2 && constr->Second == GeoId)) {
constrType2 = Sketcher::Coincident;
secondPos2 = constr->FirstPos;
}
}
// constrain the trimming points on the corresponding geometries
Sketcher::Constraint *newConstr = new Sketcher::Constraint();
newConstr->Type = constrType1;
newConstr->First = GeoId;
newConstr->FirstPos = start;
newConstr->Second = GeoId1;
if (constrType1 == Sketcher::Coincident) {
newConstr->SecondPos = secondPos1;
delConstraintOnPoint(GeoId1, secondPos1, false);
}
addConstraint(newConstr);
// Reset secondpos in case it was set previously
newConstr->SecondPos = Sketcher::none;
// Add Second Constraint
newConstr->First = GeoId;
newConstr->FirstPos = end;
newConstr->Second = GeoId2;
if (constrType2 == Sketcher::Coincident) {
newConstr->SecondPos = secondPos2;
delConstraintOnPoint(GeoId2, secondPos2, false);
}
addConstraint(newConstr);
delete newConstr;
return 0;
}
} else if (geo->getTypeId() == Part::GeomArcOfCircle::getClassTypeId()) {
const Part::GeomArcOfCircle *aoc = dynamic_cast<const Part::GeomArcOfCircle*>(geo);
Base::Vector3d center = aoc->getCenter();
double startAngle, endAngle;
aoc->getRange(startAngle, endAngle, /*emulateCCW=*/true);
double dir = (startAngle < endAngle) ? 1 : -1; // this is always == 1
double arcLength = (endAngle - startAngle)*dir;
double theta0 = Base::fmod(atan2(point.y - center.y, point.x - center.x) - startAngle, 2.f*M_PI); // x0
if (GeoId1 >= 0 && GeoId2 >= 0) {
double theta1 = Base::fmod(atan2(point1.y - center.y, point1.x - center.x) - startAngle, 2.f*M_PI) * dir; // x1
double theta2 = Base::fmod(atan2(point2.y - center.y, point2.x - center.x) - startAngle, 2.f*M_PI) * dir; // x2
if (theta1 > theta2) {
std::swap(GeoId1,GeoId2);
std::swap(point1,point2);
std::swap(theta1,theta2);
}
if (theta1 >= 0.001*arcLength && theta2 <= 0.999*arcLength) {
// Trim Point between intersection points
if (theta1 < theta0 && theta2 > theta0) {
int newGeoId = addGeometry(geo);
// go through all constraints and replace the point (GeoId,end) with (newGeoId,end)
transferConstraints(GeoId, end, newGeoId, end);
Part::GeomArcOfCircle *aoc1 = dynamic_cast<Part::GeomArcOfCircle*>(geomlist[GeoId]);
Part::GeomArcOfCircle *aoc2 = dynamic_cast<Part::GeomArcOfCircle*>(geomlist[newGeoId]);
aoc1->setRange(startAngle, startAngle + theta1, /*emulateCCW=*/true);
aoc2->setRange(startAngle + theta2, endAngle, /*emulateCCW=*/true);
// constrain the trimming points on the corresponding geometries
Sketcher::Constraint *newConstr = new Sketcher::Constraint();
// Build Constraints associated with new pair of arcs
newConstr->Type = Sketcher::Equal;
newConstr->First = GeoId;
newConstr->Second = newGeoId;
addConstraint(newConstr);
PointPos secondPos1 = Sketcher::none, secondPos2 = Sketcher::none;
ConstraintType constrType1 = Sketcher::PointOnObject, constrType2 = Sketcher::PointOnObject;
for (std::vector<Constraint *>::const_iterator it=constraints.begin();
it != constraints.end(); ++it) {
Constraint *constr = *(it);
if (secondPos1 == Sketcher::none &&
(constr->First == GeoId1 && constr->Second == GeoId)) {
constrType1= Sketcher::Coincident;
secondPos1 = constr->FirstPos;
} else if (secondPos2 == Sketcher::none &&
(constr->First == GeoId2 && constr->Second == GeoId)) {
constrType2 = Sketcher::Coincident;
secondPos2 = constr->FirstPos;
}
}
newConstr->Type = constrType1;
newConstr->First = GeoId;
newConstr->FirstPos = end;
newConstr->Second = GeoId1;
if (constrType1 == Sketcher::Coincident) {
newConstr->SecondPos = secondPos1;
delConstraintOnPoint(GeoId1, secondPos1, false);
}
addConstraint(newConstr);
// Reset secondpos in case it was set previously
newConstr->SecondPos = Sketcher::none;
newConstr->Type = constrType2;
newConstr->First = newGeoId;
newConstr->FirstPos = start;
newConstr->Second = GeoId2;
if (constrType2 == Sketcher::Coincident) {
newConstr->SecondPos = secondPos2;
delConstraintOnPoint(GeoId2, secondPos2, false);
}
addConstraint(newConstr);
newConstr->Type = Sketcher::Coincident;
newConstr->First = GeoId;
newConstr->FirstPos = Sketcher::mid;
newConstr->Second = newGeoId;
newConstr->SecondPos = Sketcher::mid;
addConstraint(newConstr);
delete newConstr;
return 0;
} else
return -1;
} else if (theta1 < 0.001*arcLength) { // drop the second intersection point
std::swap(GeoId1,GeoId2);
std::swap(point1,point2);
} else if (theta2 > 0.999*arcLength) {
}
else
return -1;
}
if (GeoId1 >= 0) {
ConstraintType constrType = Sketcher::PointOnObject;
PointPos secondPos = Sketcher::none;
for (std::vector<Constraint *>::const_iterator it=constraints.begin();
it != constraints.end(); ++it) {
Constraint *constr = *(it);
if ((constr->First == GeoId1 && constr->Second == GeoId)) {
constrType = Sketcher::Coincident;
secondPos = constr->FirstPos;
delConstraintOnPoint(GeoId1, constr->FirstPos, false);
break;
}
}
double theta1 = Base::fmod(atan2(point1.y - center.y, point1.x - center.x) - startAngle, 2.f*M_PI) * dir; // x1
if (theta1 >= 0.001*arcLength && theta1 <= 0.999*arcLength) {
if (theta1 > theta0) { // trim arc start
delConstraintOnPoint(GeoId, start, false);
Part::GeomArcOfCircle *aoc1 = dynamic_cast<Part::GeomArcOfCircle*>(geomlist[GeoId]);
aoc1->setRange(startAngle + theta1, endAngle, /*emulateCCW=*/true);
// constrain the trimming point on the corresponding geometry
Sketcher::Constraint *newConstr = new Sketcher::Constraint();
newConstr->Type = constrType;
newConstr->First = GeoId;
newConstr->FirstPos = start;
newConstr->Second = GeoId1;
if (constrType == Sketcher::Coincident)
newConstr->SecondPos = secondPos;
addConstraint(newConstr);
delete newConstr;
return 0;
}
else { // trim arc end
delConstraintOnPoint(GeoId, end, false);
Part::GeomArcOfCircle *aoc1 = dynamic_cast<Part::GeomArcOfCircle*>(geomlist[GeoId]);
aoc1->setRange(startAngle, startAngle + theta1, /*emulateCCW=*/true);
Sketcher::Constraint *newConstr = new Sketcher::Constraint();
newConstr->Type = constrType;
newConstr->First = GeoId;
newConstr->FirstPos = end;
newConstr->Second = GeoId1;
if (constrType == Sketcher::Coincident)
newConstr->SecondPos = secondPos;
addConstraint(newConstr);
delete newConstr;
return 0;
}
}
}
} else if (geo->getTypeId() == Part::GeomArcOfEllipse::getClassTypeId()) {
const Part::GeomArcOfEllipse *aoe = dynamic_cast<const Part::GeomArcOfEllipse*>(geo);
Base::Vector3d center = aoe->getCenter();
double startAngle, endAngle;
aoe->getRange(startAngle, endAngle,/*emulateCCW=*/true);
double dir = (startAngle < endAngle) ? 1 : -1; // this is always == 1
double arcLength = (endAngle - startAngle)*dir;
double theta0 = Base::fmod(
atan2(-aoe->getMajorRadius()*((point.x-center.x)*aoe->getMajorAxisDir().y-(point.y-center.y)*aoe->getMajorAxisDir().x),
aoe->getMinorRadius()*((point.x-center.x)*aoe->getMajorAxisDir().x+(point.y-center.y)*aoe->getMajorAxisDir().y)
)- startAngle, 2.f*M_PI); // x0
if (GeoId1 >= 0 && GeoId2 >= 0) {
double theta1 = Base::fmod(
atan2(-aoe->getMajorRadius()*((point1.x-center.x)*aoe->getMajorAxisDir().y-(point1.y-center.y)*aoe->getMajorAxisDir().x),
aoe->getMinorRadius()*((point1.x-center.x)*aoe->getMajorAxisDir().x+(point1.y-center.y)*aoe->getMajorAxisDir().y)
)- startAngle, 2.f*M_PI) * dir; // x1
double theta2 = Base::fmod(
atan2(-aoe->getMajorRadius()*((point2.x-center.x)*aoe->getMajorAxisDir().y-(point2.y-center.y)*aoe->getMajorAxisDir().x),
aoe->getMinorRadius()*((point2.x-center.x)*aoe->getMajorAxisDir().x+(point2.y-center.y)*aoe->getMajorAxisDir().y)
)- startAngle, 2.f*M_PI) * dir; // x2
if (theta1 > theta2) {
std::swap(GeoId1,GeoId2);
std::swap(point1,point2);
std::swap(theta1,theta2);
}
if (theta1 >= 0.001*arcLength && theta2 <= 0.999*arcLength) {
// Trim Point between intersection points
if (theta1 < theta0 && theta2 > theta0) {
int newGeoId = addGeometry(geo);
// go through all constraints and replace the point (GeoId,end) with (newGeoId,end)
transferConstraints(GeoId, end, newGeoId, end);
Part::GeomArcOfEllipse *aoe1 = dynamic_cast<Part::GeomArcOfEllipse*>(geomlist[GeoId]);
Part::GeomArcOfEllipse *aoe2 = dynamic_cast<Part::GeomArcOfEllipse*>(geomlist[newGeoId]);
aoe1->setRange(startAngle, startAngle + theta1, /*emulateCCW=*/true);
aoe2->setRange(startAngle + theta2, endAngle, /*emulateCCW=*/true);
// constrain the trimming points on the corresponding geometries
Sketcher::Constraint *newConstr = new Sketcher::Constraint();
// Build Constraints associated with new pair of arcs
newConstr->Type = Sketcher::Equal;
newConstr->First = GeoId;
newConstr->Second = newGeoId;
addConstraint(newConstr);
PointPos secondPos1 = Sketcher::none, secondPos2 = Sketcher::none;
ConstraintType constrType1 = Sketcher::PointOnObject, constrType2 = Sketcher::PointOnObject;
for (std::vector<Constraint *>::const_iterator it=constraints.begin();
it != constraints.end(); ++it) {
Constraint *constr = *(it);
if (secondPos1 == Sketcher::none &&
(constr->First == GeoId1 && constr->Second == GeoId)) {
constrType1= Sketcher::Coincident;
secondPos1 = constr->FirstPos;
} else if (secondPos2 == Sketcher::none &&
(constr->First == GeoId2 && constr->Second == GeoId)) {
constrType2 = Sketcher::Coincident;
secondPos2 = constr->FirstPos;
}
}
newConstr->Type = constrType1;
newConstr->First = GeoId;
newConstr->FirstPos = end;
newConstr->Second = GeoId1;
if (constrType1 == Sketcher::Coincident) {
newConstr->SecondPos = secondPos1;
delConstraintOnPoint(GeoId1, secondPos1, false);
}
addConstraint(newConstr);
// Reset secondpos in case it was set previously
newConstr->SecondPos = Sketcher::none;
newConstr->Type = constrType2;
newConstr->First = newGeoId;
newConstr->FirstPos = start;
newConstr->Second = GeoId2;
if (constrType2 == Sketcher::Coincident) {
newConstr->SecondPos = secondPos2;
delConstraintOnPoint(GeoId2, secondPos2, false);
}
addConstraint(newConstr);
newConstr->Type = Sketcher::Coincident;
newConstr->First = GeoId;
newConstr->FirstPos = Sketcher::mid;
newConstr->Second = newGeoId;
newConstr->SecondPos = Sketcher::mid;
addConstraint(newConstr);
delete newConstr;
return 0;
} else
return -1;
} else if (theta1 < 0.001*arcLength) { // drop the second intersection point
std::swap(GeoId1,GeoId2);
std::swap(point1,point2);
} else if (theta2 > 0.999*arcLength) {
} else
return -1;
}
if (GeoId1 >= 0) {
ConstraintType constrType = Sketcher::PointOnObject;
PointPos secondPos = Sketcher::none;
for (std::vector<Constraint *>::const_iterator it=constraints.begin();
it != constraints.end(); ++it) {
Constraint *constr = *(it);
if ((constr->First == GeoId1 && constr->Second == GeoId)) {
constrType = Sketcher::Coincident;
secondPos = constr->FirstPos;
delConstraintOnPoint(GeoId1, constr->FirstPos, false);
break;
}
}
double theta1 = Base::fmod(
atan2(-aoe->getMajorRadius()*((point1.x-center.x)*aoe->getMajorAxisDir().y-(point1.y-center.y)*aoe->getMajorAxisDir().x),
aoe->getMinorRadius()*((point1.x-center.x)*aoe->getMajorAxisDir().x+(point1.y-center.y)*aoe->getMajorAxisDir().y)
)- startAngle, 2.f*M_PI) * dir; // x1
if (theta1 >= 0.001*arcLength && theta1 <= 0.999*arcLength) {
if (theta1 > theta0) { // trim arc start
delConstraintOnPoint(GeoId, start, false);
Part::GeomArcOfEllipse *aoe1 = dynamic_cast<Part::GeomArcOfEllipse*>(geomlist[GeoId]);
aoe1->setRange(startAngle + theta1, endAngle, /*emulateCCW=*/true);
// constrain the trimming point on the corresponding geometry
Sketcher::Constraint *newConstr = new Sketcher::Constraint();
newConstr->Type = constrType;
newConstr->First = GeoId;
newConstr->FirstPos = start;
newConstr->Second = GeoId1;
if (constrType == Sketcher::Coincident)
newConstr->SecondPos = secondPos;
addConstraint(newConstr);
delete newConstr;
return 0;
}
else { // trim arc end
delConstraintOnPoint(GeoId, end, false);
Part::GeomArcOfEllipse *aoe1 = dynamic_cast<Part::GeomArcOfEllipse*>(geomlist[GeoId]);
aoe1->setRange(startAngle, startAngle + theta1, /*emulateCCW=*/true);
return 0;
}
}
}
}
return -1;
}
int SketchObject::ExposeInternalGeometry(int GeoId)
{
if (GeoId < 0 || GeoId > getHighestCurveIndex())
return -1;
const Part::Geometry *geo = getGeometry(GeoId);
// Only for supported types
if(geo->getTypeId() == Part::GeomEllipse::getClassTypeId() || geo->getTypeId() == Part::GeomArcOfEllipse::getClassTypeId()) {
// First we search what has to be restored
bool major=false;
bool minor=false;
bool focus1=false;
bool focus2=false;
int majorelementindex=-1;
int minorelementindex=-1;
int focus1elementindex=-1;
int focus2elementindex=-1;
const std::vector< Sketcher::Constraint * > &vals = Constraints.getValues();
for (std::vector< Sketcher::Constraint * >::const_iterator it= vals.begin();
it != vals.end(); ++it) {
if((*it)->Type == Sketcher::InternalAlignment && (*it)->Second == GeoId)
{
switch((*it)->AlignmentType){
case Sketcher::EllipseMajorDiameter:
major=true;
majorelementindex=(*it)->First;
break;
case Sketcher::EllipseMinorDiameter:
minor=true;
minorelementindex=(*it)->First;
break;
case Sketcher::EllipseFocus1:
focus1=true;
focus1elementindex=(*it)->First;
break;
case Sketcher::EllipseFocus2:
focus2=true;
focus2elementindex=(*it)->First;
break;
default:
return -1;
}
}
}
int currentgeoid= getHighestCurveIndex();
int incrgeo= 0;
Base::Vector3d center;
double majord;
double minord;
Base::Vector3d majdir;
if(geo->getTypeId() == Part::GeomEllipse::getClassTypeId()){
const Part::GeomEllipse *ellipse = static_cast<const Part::GeomEllipse *>(geo);
center=ellipse->getCenter();
majord=ellipse->getMajorRadius();
minord=ellipse->getMinorRadius();
majdir=ellipse->getMajorAxisDir();
}
else {
const Part::GeomArcOfEllipse *aoe = static_cast<const Part::GeomArcOfEllipse *>(geo);
center=aoe->getCenter();
majord=aoe->getMajorRadius();
minord=aoe->getMinorRadius();
majdir=aoe->getMajorAxisDir();
}
Base::Vector3d mindir = Vector3d(-majdir.y, majdir.x);
Base::Vector3d majorpositiveend = center + majord * majdir;
Base::Vector3d majornegativeend = center - majord * majdir;
Base::Vector3d minorpositiveend = center + minord * mindir;
Base::Vector3d minornegativeend = center - minord * mindir;
double df= sqrt(majord*majord-minord*minord);
Base::Vector3d focus1P = center + df * majdir;
Base::Vector3d focus2P = center - df * majdir;
if(!major)
{
Part::GeomLineSegment *lmajor = new Part::GeomLineSegment();
lmajor->setPoints(majorpositiveend,majornegativeend);
this->addGeometry(lmajor); // create line for major axis
this->setConstruction(currentgeoid+incrgeo+1,true);
delete lmajor;
Sketcher::Constraint *newConstr = new Sketcher::Constraint();
newConstr->Type = Sketcher::InternalAlignment;
newConstr->AlignmentType = EllipseMajorDiameter;
newConstr->First = currentgeoid+incrgeo+1;
newConstr->Second = GeoId;
addConstraint(newConstr);
delete newConstr;
incrgeo++;
}
if(!minor)
{
Part::GeomLineSegment *lminor = new Part::GeomLineSegment();
lminor->setPoints(minorpositiveend,minornegativeend);
this->addGeometry(lminor); // create line for major axis
this->setConstruction(currentgeoid+incrgeo+1,true);
delete lminor;
Sketcher::Constraint *newConstr = new Sketcher::Constraint();
newConstr->Type = Sketcher::InternalAlignment;
newConstr->AlignmentType = EllipseMinorDiameter;
newConstr->First = currentgeoid+incrgeo+1;
newConstr->Second = GeoId;
addConstraint(newConstr);
delete newConstr;
incrgeo++;
}
if(!focus1)
{
Part::GeomPoint *pf1 = new Part::GeomPoint();
pf1->setPoint(focus1P);
this->addGeometry(pf1);
delete pf1;
Sketcher::Constraint *newConstr = new Sketcher::Constraint();
newConstr->Type = Sketcher::InternalAlignment;
newConstr->AlignmentType = EllipseFocus1;
newConstr->First = currentgeoid+incrgeo+1;
newConstr->FirstPos = Sketcher::start;
newConstr->Second = GeoId;
addConstraint(newConstr);
delete newConstr;
incrgeo++;
}
if(!focus2)
{
Part::GeomPoint *pf2 = new Part::GeomPoint();
pf2->setPoint(focus2P);
this->addGeometry(pf2);
delete pf2;
Sketcher::Constraint *newConstr = new Sketcher::Constraint();
newConstr->Type = Sketcher::InternalAlignment;
newConstr->AlignmentType = EllipseFocus2;
newConstr->First = currentgeoid+incrgeo+1;
newConstr->FirstPos = Sketcher::start;
newConstr->Second = GeoId;
addConstraint(newConstr);
delete newConstr;
}
return incrgeo; //number of added elements
}
else
return -1; // not supported type
}
int SketchObject::DeleteUnusedInternalGeometry(int GeoId)
{
if (GeoId < 0 || GeoId > getHighestCurveIndex())
return -1;
const Part::Geometry *geo = getGeometry(GeoId);
// Only for supported types
if(geo->getTypeId() == Part::GeomEllipse::getClassTypeId() || geo->getTypeId() == Part::GeomArcOfEllipse::getClassTypeId()) {
// First we search what has to be deleted
bool major=false;
bool minor=false;
bool focus1=false;
bool focus2=false;
int majorelementindex=-1;
int minorelementindex=-1;
int focus1elementindex=-1;
int focus2elementindex=-1;
const std::vector< Sketcher::Constraint * > &vals = Constraints.getValues();
for (std::vector< Sketcher::Constraint * >::const_iterator it= vals.begin();
it != vals.end(); ++it) {
if((*it)->Type == Sketcher::InternalAlignment && (*it)->Second == GeoId)
{
switch((*it)->AlignmentType){
case Sketcher::EllipseMajorDiameter:
major=true;
majorelementindex=(*it)->First;
break;
case Sketcher::EllipseMinorDiameter:
minor=true;
minorelementindex=(*it)->First;
break;
case Sketcher::EllipseFocus1:
focus1=true;
focus1elementindex=(*it)->First;
break;
case Sketcher::EllipseFocus2:
focus2=true;
focus2elementindex=(*it)->First;
break;
default:
return -1;
}
}
}
// Hide unused geometry here
int majorconstraints=0; // number of constraints associated to the geoid of the major axis
int minorconstraints=0;
int focus1constraints=0;
int focus2constraints=0;
int decrgeo=0;
for (std::vector< Sketcher::Constraint * >::const_iterator it= vals.begin();
it != vals.end(); ++it) {
if((*it)->Second == majorelementindex || (*it)->First == majorelementindex || (*it)->Third == majorelementindex)
majorconstraints++;
else if((*it)->Second == minorelementindex || (*it)->First == minorelementindex || (*it)->Third == minorelementindex)
minorconstraints++;
else if((*it)->Second == focus1elementindex || (*it)->First == focus1elementindex || (*it)->Third == focus1elementindex)
focus1constraints++;
else if((*it)->Second == focus2elementindex || (*it)->First == focus2elementindex || (*it)->Third == focus2elementindex)
focus2constraints++;
}
std::vector<int> delgeometries;
// those with less than 2 constraints must be removed
if(focus2constraints<2)
delgeometries.push_back(focus2elementindex);
if(focus1constraints<2)
delgeometries.push_back(focus1elementindex);
if(minorconstraints<2)
delgeometries.push_back(minorelementindex);
if(majorconstraints<2)
delgeometries.push_back(majorelementindex);
std::sort(delgeometries.begin(), delgeometries.end()); // indices over an erased element get automatically updated!!
if(delgeometries.size()>0)
{
for (std::vector<int>::reverse_iterator it=delgeometries.rbegin(); it!=delgeometries.rend(); ++it) {
delGeometry(*it);
}
}
return delgeometries.size(); //number of deleted elements
}
else
return -1; // not supported type
}
int SketchObject::addExternal(App::DocumentObject *Obj, const char* SubName)
{
// so far only externals to the support of the sketch
if (Support.getValue() != Obj)
return -1;
// get the actual lists of the externals
std::vector<DocumentObject*> Objects = ExternalGeometry.getValues();
std::vector<std::string> SubElements = ExternalGeometry.getSubValues();
const std::vector<DocumentObject*> originalObjects = Objects;
const std::vector<std::string> originalSubElements = SubElements;
std::vector<std::string>::iterator it;
it = std::find(SubElements.begin(), SubElements.end(), SubName);
// avoid duplicates
if (it != SubElements.end())
return -1;
// add the new ones
Objects.push_back(Obj);
SubElements.push_back(std::string(SubName));
// set the Link list.
ExternalGeometry.setValues(Objects,SubElements);
try {
rebuildExternalGeometry();
}
catch (const Base::Exception& e) {
Base::Console().Error("%s\n", e.what());
// revert to original values
ExternalGeometry.setValues(originalObjects,originalSubElements);
return -1;
}
Constraints.acceptGeometry(getCompleteGeometry());
rebuildVertexIndex();
return ExternalGeometry.getValues().size()-1;
}
int SketchObject::delExternal(int ExtGeoId)
{
// get the actual lists of the externals
std::vector<DocumentObject*> Objects = ExternalGeometry.getValues();
std::vector<std::string> SubElements = ExternalGeometry.getSubValues();
if (ExtGeoId < 0 || ExtGeoId >= int(SubElements.size()))
return -1;
const std::vector<DocumentObject*> originalObjects = Objects;
const std::vector<std::string> originalSubElements = SubElements;
Objects.erase(Objects.begin()+ExtGeoId);
SubElements.erase(SubElements.begin()+ExtGeoId);
const std::vector< Constraint * > &constraints = Constraints.getValues();
std::vector< Constraint * > newConstraints(0);
int GeoId = -3 - ExtGeoId;
for (std::vector<Constraint *>::const_iterator it = constraints.begin();
it != constraints.end(); ++it) {
if ((*it)->First != GeoId && (*it)->Second != GeoId && (*it)->Third != GeoId) {
Constraint *copiedConstr = (*it)->clone();
if (copiedConstr->First < GeoId &&
copiedConstr->First != Constraint::GeoUndef)
copiedConstr->First += 1;
if (copiedConstr->Second < GeoId &&
copiedConstr->Second != Constraint::GeoUndef)
copiedConstr->Second += 1;
if (copiedConstr->Third < GeoId &&
copiedConstr->Third != Constraint::GeoUndef)
copiedConstr->Third += 1;
newConstraints.push_back(copiedConstr);
}
}
ExternalGeometry.setValues(Objects,SubElements);
try {
rebuildExternalGeometry();
}
catch (const Base::Exception& e) {
Base::Console().Error("%s\n", e.what());
// revert to original values
ExternalGeometry.setValues(originalObjects,originalSubElements);
return -1;
}
Constraints.setValues(newConstraints);
Constraints.acceptGeometry(getCompleteGeometry());
rebuildVertexIndex();
return 0;
}
int SketchObject::delConstraintsToExternal()
{
const std::vector< Constraint * > &constraints = Constraints.getValuesForce();
std::vector< Constraint * > newConstraints(0);
int GeoId = -3, NullId = -2000;
for (std::vector<Constraint *>::const_iterator it = constraints.begin();
it != constraints.end(); ++it) {
if ( (*it)->First > GeoId
&&
((*it)->Second > GeoId || (*it)->Second == NullId)
&&
((*it)->Third > GeoId || (*it)->Third == NullId)) {
newConstraints.push_back(*it);
}
}
Constraints.setValues(newConstraints);
Constraints.acceptGeometry(getCompleteGeometry());
return 0;
}
const Part::Geometry* SketchObject::getGeometry(int GeoId) const
{
if (GeoId >= 0) {
const std::vector<Part::Geometry *> &geomlist = getInternalGeometry();
if (GeoId < int(geomlist.size()))
return geomlist[GeoId];
}
else if (GeoId <= -1 && -GeoId <= int(ExternalGeo.size()))
return ExternalGeo[-GeoId-1];
return 0;
}
void SketchObject::rebuildExternalGeometry(void)
{
// get the actual lists of the externals
std::vector<DocumentObject*> Objects = ExternalGeometry.getValues();
std::vector<std::string> SubElements = ExternalGeometry.getSubValues();
Base::Placement Plm = Placement.getValue();
Base::Vector3d Pos = Plm.getPosition();
Base::Rotation Rot = Plm.getRotation();
Base::Vector3d dN(0,0,1);
Rot.multVec(dN,dN);
Base::Vector3d dX(1,0,0);
Rot.multVec(dX,dX);
Base::Placement invPlm = Plm.inverse();
Base::Matrix4D invMat = invPlm.toMatrix();
gp_Trsf mov;
mov.SetValues(invMat[0][0],invMat[0][1],invMat[0][2],invMat[0][3],
invMat[1][0],invMat[1][1],invMat[1][2],invMat[1][3],
invMat[2][0],invMat[2][1],invMat[2][2],invMat[2][3]
#if OCC_VERSION_HEX < 0x060800
, 0.00001, 0.00001
#endif
); //precision was removed in OCCT CR0025194
gp_Ax3 sketchAx3(gp_Pnt(Pos.x,Pos.y,Pos.z),
gp_Dir(dN.x,dN.y,dN.z),
gp_Dir(dX.x,dX.y,dX.z));
gp_Pln sketchPlane(sketchAx3);
Handle(Geom_Plane) gPlane = new Geom_Plane(sketchPlane);
BRepBuilderAPI_MakeFace mkFace(sketchPlane);
TopoDS_Shape aProjFace = mkFace.Shape();
for (std::vector<Part::Geometry *>::iterator it=ExternalGeo.begin(); it != ExternalGeo.end(); ++it)
if (*it) delete *it;
ExternalGeo.clear();
Part::GeomLineSegment *HLine = new Part::GeomLineSegment();
Part::GeomLineSegment *VLine = new Part::GeomLineSegment();
HLine->setPoints(Base::Vector3d(0,0,0),Base::Vector3d(1,0,0));
VLine->setPoints(Base::Vector3d(0,0,0),Base::Vector3d(0,1,0));
HLine->Construction = true;
VLine->Construction = true;
ExternalGeo.push_back(HLine);
ExternalGeo.push_back(VLine);
for (int i=0; i < int(Objects.size()); i++) {
const App::DocumentObject *Obj=Objects[i];
const std::string SubElement=SubElements[i];
const Part::Feature *refObj=static_cast<const Part::Feature*>(Obj);
const Part::TopoShape& refShape=refObj->Shape.getShape();
TopoDS_Shape refSubShape;
try {
refSubShape = refShape.getSubShape(SubElement.c_str());
}
catch (Standard_Failure) {
Handle_Standard_Failure e = Standard_Failure::Caught();
throw Base::Exception(e->GetMessageString());
}
switch (refSubShape.ShapeType())
{
case TopAbs_FACE:
{
const TopoDS_Face& face = TopoDS::Face(refSubShape);
BRepAdaptor_Surface surface(face);
if (surface.GetType() == GeomAbs_Plane) {
}
throw Base::Exception("Faces are not yet supported for external geometry of sketches");
}
break;
case TopAbs_EDGE:
{
const TopoDS_Edge& edge = TopoDS::Edge(refSubShape);
BRepAdaptor_Curve curve(edge);
if (curve.GetType() == GeomAbs_Line) {
gp_Pnt P1 = curve.Value(curve.FirstParameter());
gp_Pnt P2 = curve.Value(curve.LastParameter());
GeomAPI_ProjectPointOnSurf proj1(P1,gPlane);
P1 = proj1.NearestPoint();
GeomAPI_ProjectPointOnSurf proj2(P2,gPlane);
P2 = proj2.NearestPoint();
Base::Vector3d p1(P1.X(),P1.Y(),P1.Z());
Base::Vector3d p2(P2.X(),P2.Y(),P2.Z());
invPlm.multVec(p1,p1);
invPlm.multVec(p2,p2);
if (Base::Distance(p1,p2) < Precision::Confusion()) {
Base::Vector3d p = (p1 + p2) / 2;
Part::GeomPoint* point = new Part::GeomPoint(p);
point->Construction = true;
ExternalGeo.push_back(point);
}
else {
Part::GeomLineSegment* line = new Part::GeomLineSegment();
line->setPoints(p1,p2);
line->Construction = true;
ExternalGeo.push_back(line);
}
}
else if (curve.GetType() == GeomAbs_Circle) {
gp_Dir vec1 = sketchPlane.Axis().Direction();
gp_Dir vec2 = curve.Circle().Axis().Direction();
if (vec1.IsParallel(vec2, Precision::Confusion())) {
gp_Circ circle = curve.Circle();
gp_Pnt cnt = circle.Location();
gp_Pnt beg = curve.Value(curve.FirstParameter());
gp_Pnt end = curve.Value(curve.LastParameter());
GeomAPI_ProjectPointOnSurf proj(cnt,gPlane);
cnt = proj.NearestPoint();
circle.SetLocation(cnt);
cnt.Transform(mov);
circle.Transform(mov);
if (beg.SquareDistance(end) < Precision::Confusion()) {
Part::GeomCircle* gCircle = new Part::GeomCircle();
gCircle->setRadius(circle.Radius());
gCircle->setCenter(Base::Vector3d(cnt.X(),cnt.Y(),cnt.Z()));
gCircle->Construction = true;
ExternalGeo.push_back(gCircle);
}
else {
Part::GeomArcOfCircle* gArc = new Part::GeomArcOfCircle();
Handle_Geom_Curve hCircle = new Geom_Circle(circle);
Handle_Geom_TrimmedCurve tCurve = new Geom_TrimmedCurve(hCircle, curve.FirstParameter(),
curve.LastParameter());
gArc->setHandle(tCurve);
gArc->Construction = true;
ExternalGeo.push_back(gArc);
}
}
else {
// creates an ellipse
throw Base::Exception("Not yet supported geometry for external geometry");
}
}
else {
try {
BRepOffsetAPI_NormalProjection mkProj(aProjFace);
mkProj.Add(edge);
mkProj.Build();
const TopoDS_Shape& projShape = mkProj.Projection();
if (!projShape.IsNull()) {
TopExp_Explorer xp;
for (xp.Init(projShape, TopAbs_EDGE); xp.More(); xp.Next()) {
TopoDS_Edge projEdge = TopoDS::Edge(xp.Current());
TopLoc_Location loc(mov);
projEdge.Location(loc);
BRepAdaptor_Curve projCurve(projEdge);
if (projCurve.GetType() == GeomAbs_Line) {
gp_Pnt P1 = projCurve.Value(projCurve.FirstParameter());
gp_Pnt P2 = projCurve.Value(projCurve.LastParameter());
Base::Vector3d p1(P1.X(),P1.Y(),P1.Z());
Base::Vector3d p2(P2.X(),P2.Y(),P2.Z());
if (Base::Distance(p1,p2) < Precision::Confusion()) {
Base::Vector3d p = (p1 + p2) / 2;
Part::GeomPoint* point = new Part::GeomPoint(p);
point->Construction = true;
ExternalGeo.push_back(point);
}
else {
Part::GeomLineSegment* line = new Part::GeomLineSegment();
line->setPoints(p1,p2);
line->Construction = true;
ExternalGeo.push_back(line);
}
}
else if (projCurve.GetType() == GeomAbs_Circle) {
gp_Circ c = projCurve.Circle();
gp_Pnt p = c.Location();
gp_Pnt P1 = projCurve.Value(projCurve.FirstParameter());
gp_Pnt P2 = projCurve.Value(projCurve.LastParameter());
if (P1.SquareDistance(P2) < Precision::Confusion()) {
Part::GeomCircle* circle = new Part::GeomCircle();
circle->setRadius(c.Radius());
circle->setCenter(Base::Vector3d(p.X(),p.Y(),p.Z()));
circle->Construction = true;
ExternalGeo.push_back(circle);
}
else {
Part::GeomArcOfCircle* arc = new Part::GeomArcOfCircle();
Handle_Geom_Curve curve = new Geom_Circle(c);
Handle_Geom_TrimmedCurve tCurve = new Geom_TrimmedCurve(curve, projCurve.FirstParameter(),
projCurve.LastParameter());
arc->setHandle(tCurve);
arc->Construction = true;
ExternalGeo.push_back(arc);
}
}
else if (projCurve.GetType() == GeomAbs_Ellipse) {
gp_Elips e = projCurve.Ellipse();
gp_Pnt p = e.Location();
gp_Pnt P1 = projCurve.Value(projCurve.FirstParameter());
gp_Pnt P2 = projCurve.Value(projCurve.LastParameter());
//gp_Dir normal = e.Axis().Direction();
gp_Dir normal = gp_Dir(0,0,1);
gp_Dir xdir = e.XAxis().Direction();
gp_Ax2 xdirref(p, normal);
if (P1.SquareDistance(P2) < Precision::Confusion()) {
Part::GeomEllipse* ellipse = new Part::GeomEllipse();
Handle_Geom_Ellipse curve = new Geom_Ellipse(e);
ellipse->setHandle(curve);
ellipse->Construction = true;
ExternalGeo.push_back(ellipse);
}
else {
Part::GeomArcOfEllipse* aoe = new Part::GeomArcOfEllipse();
Handle_Geom_Curve curve = new Geom_Ellipse(e);
Handle_Geom_TrimmedCurve tCurve = new Geom_TrimmedCurve(curve, projCurve.FirstParameter(),
projCurve.LastParameter());
aoe->setHandle(tCurve);
aoe->Construction = true;
ExternalGeo.push_back(aoe);
}
}
else {
throw Base::Exception("Not yet supported geometry for external geometry");
}
}
}
}
catch (Standard_Failure) {
Handle_Standard_Failure e = Standard_Failure::Caught();
throw Base::Exception(e->GetMessageString());
}
}
}
break;
case TopAbs_VERTEX:
{
gp_Pnt P = BRep_Tool::Pnt(TopoDS::Vertex(refSubShape));
GeomAPI_ProjectPointOnSurf proj(P,gPlane);
P = proj.NearestPoint();
Base::Vector3d p(P.X(),P.Y(),P.Z());
invPlm.multVec(p,p);
Part::GeomPoint* point = new Part::GeomPoint(p);
point->Construction = true;
ExternalGeo.push_back(point);
}
break;
default:
throw Base::Exception("Unknown type of geometry");
break;
}
}
rebuildVertexIndex();
}
std::vector<Part::Geometry*> SketchObject::getCompleteGeometry(void) const
{
std::vector<Part::Geometry*> vals=getInternalGeometry();
vals.insert(vals.end(), ExternalGeo.rbegin(), ExternalGeo.rend()); // in reverse order
return vals;
}
void SketchObject::rebuildVertexIndex(void)
{
VertexId2GeoId.resize(0);
VertexId2PosId.resize(0);
int imax=getHighestCurveIndex();
int i=0;
const std::vector< Part::Geometry * > geometry = getCompleteGeometry();
if (geometry.size() <= 2)
return;
for (std::vector< Part::Geometry * >::const_iterator it = geometry.begin();
it != geometry.end()-2; ++it, i++) {
if (i > imax)
i = -getExternalGeometryCount();
if ((*it)->getTypeId() == Part::GeomPoint::getClassTypeId()) {
VertexId2GeoId.push_back(i);
VertexId2PosId.push_back(start);
} else if ((*it)->getTypeId() == Part::GeomLineSegment::getClassTypeId()) {
VertexId2GeoId.push_back(i);
VertexId2PosId.push_back(start);
VertexId2GeoId.push_back(i);
VertexId2PosId.push_back(end);
} else if ((*it)->getTypeId() == Part::GeomCircle::getClassTypeId()) {
VertexId2GeoId.push_back(i);
VertexId2PosId.push_back(mid);
} else if ((*it)->getTypeId() == Part::GeomEllipse::getClassTypeId()) {
VertexId2GeoId.push_back(i);
VertexId2PosId.push_back(mid);
} else if ((*it)->getTypeId() == Part::GeomArcOfCircle::getClassTypeId()) {
VertexId2GeoId.push_back(i);
VertexId2PosId.push_back(start);
VertexId2GeoId.push_back(i);
VertexId2PosId.push_back(end);
VertexId2GeoId.push_back(i);
VertexId2PosId.push_back(mid);
} else if ((*it)->getTypeId() == Part::GeomArcOfEllipse::getClassTypeId()) {
VertexId2GeoId.push_back(i);
VertexId2PosId.push_back(start);
VertexId2GeoId.push_back(i);
VertexId2PosId.push_back(end);
VertexId2GeoId.push_back(i);
VertexId2PosId.push_back(mid);
}
}
}
void SketchObject::getCoincidentPoints(int GeoId, PointPos PosId, std::vector<int> &GeoIdList,
std::vector<PointPos> &PosIdList)
{
const std::vector<Constraint *> &constraints = this->Constraints.getValues();
GeoIdList.clear();
PosIdList.clear();
GeoIdList.push_back(GeoId);
PosIdList.push_back(PosId);
for (std::vector<Constraint *>::const_iterator it=constraints.begin();
it != constraints.end(); ++it) {
if ((*it)->Type == Sketcher::Coincident) {
if ((*it)->First == GeoId && (*it)->FirstPos == PosId) {
GeoIdList.push_back((*it)->Second);
PosIdList.push_back((*it)->SecondPos);
}
else if ((*it)->Second == GeoId && (*it)->SecondPos == PosId) {
GeoIdList.push_back((*it)->First);
PosIdList.push_back((*it)->FirstPos);
}
}
}
if (GeoIdList.size() == 1) {
GeoIdList.clear();
PosIdList.clear();
}
}
void SketchObject::getCoincidentPoints(int VertexId, std::vector<int> &GeoIdList,
std::vector<PointPos> &PosIdList)
{
int GeoId;
PointPos PosId;
getGeoVertexIndex(VertexId, GeoId, PosId);
getCoincidentPoints(GeoId, PosId, GeoIdList, PosIdList);
}
bool SketchObject::arePointsCoincident(int GeoId1, PointPos PosId1,
int GeoId2, PointPos PosId2)
{
if (GeoId1 == GeoId2 && PosId1 == PosId2)
return true;
const std::vector<Constraint *> &constraints = this->Constraints.getValues();
for (std::vector<Constraint *>::const_iterator it=constraints.begin();
it != constraints.end(); ++it) {
if ((*it)->Type == Sketcher::Coincident)
if (((*it)->First == GeoId1 && (*it)->FirstPos == PosId1 &&
(*it)->Second == GeoId2 && (*it)->SecondPos == PosId2) ||
((*it)->First == GeoId2 && (*it)->FirstPos == PosId2 &&
(*it)->Second == GeoId1 && (*it)->SecondPos == PosId1))
return true;
}
return false;
}
void SketchObject::appendConflictMsg(const std::vector<int> &conflicting, std::string &msg)
{
std::stringstream ss;
if (msg.length() > 0)
ss << msg;
if (conflicting.size() > 0) {
if (conflicting.size() == 1)
ss << "Please remove the following constraint:\n";
else
ss << "Please remove at least one of the following constraints:\n";
ss << conflicting[0];
for (unsigned int i=1; i < conflicting.size(); i++)
ss << ", " << conflicting[i];
ss << "\n";
}
msg = ss.str();
}
void SketchObject::appendRedundantMsg(const std::vector<int> &redundant, std::string &msg)
{
std::stringstream ss;
if (msg.length() > 0)
ss << msg;
if (redundant.size() > 0) {
if (redundant.size() == 1)
ss << "Please remove the following redundant constraint:\n";
else
ss << "Please remove the following redundant constraints:\n";
ss << redundant[0];
for (unsigned int i=1; i < redundant.size(); i++)
ss << ", " << redundant[i];
ss << "\n";
}
msg = ss.str();
}
bool SketchObject::evaluateConstraint(const Constraint *constraint) const
{
//if requireXXX, GeoUndef is treated as an error. If not requireXXX,
//GeoUndef is accepted. Index range checking is done on everything regardless.
bool requireFirst = true;
bool requireSecond = false;
bool requireThird = false;
switch (constraint->Type) {
case Radius:
requireFirst = true;
break;
case Horizontal:
case Vertical:
requireFirst = true;
break;
case Distance:
case DistanceX:
case DistanceY:
requireFirst = true;
break;
case Coincident:
case Perpendicular:
case Parallel:
case Equal:
case PointOnObject:
case Tangent:
requireFirst = true;
requireSecond = true;
break;
case Symmetric:
requireFirst = true;
requireSecond = true;
requireThird = true;
break;
case Angle:
requireFirst = true;
break;
case SnellsLaw:
requireFirst = true;
requireSecond = true;
requireThird = true;
break;
default:
break;
}
int intGeoCount = getHighestCurveIndex() + 1;
int extGeoCount = getExternalGeometryCount();
//the actual checks
bool ret = true;
int geoId;
geoId = constraint->First;
ret = ret && ((geoId == Constraint::GeoUndef && !requireFirst)
||
(geoId >= -extGeoCount && geoId < intGeoCount) );
geoId = constraint->Second;
ret = ret && ((geoId == Constraint::GeoUndef && !requireSecond)
||
(geoId >= -extGeoCount && geoId < intGeoCount) );
geoId = constraint->Third;
ret = ret && ((geoId == Constraint::GeoUndef && !requireThird)
||
(geoId >= -extGeoCount && geoId < intGeoCount) );
return ret;
}
bool SketchObject::evaluateConstraints() const
{
int intGeoCount = getHighestCurveIndex() + 1;
int extGeoCount = getExternalGeometryCount();
std::vector<Part::Geometry *> geometry = getCompleteGeometry();
const std::vector<Sketcher::Constraint *>& constraints = Constraints.getValuesForce();
if (static_cast<int>(geometry.size()) != extGeoCount + intGeoCount)
return false;
if (geometry.size() < 2)
return false;
std::vector<Sketcher::Constraint *>::const_iterator it;
for (it = constraints.begin(); it != constraints.end(); ++it) {
if (!evaluateConstraint(*it))
return false;
}
if(constraints.size()>0){
if (!Constraints.scanGeometry(geometry)) return false;
}
return true;
}
void SketchObject::validateConstraints()
{
int intGeoCount = getHighestCurveIndex() + 1;
int extGeoCount = getExternalGeometryCount();
std::vector<Part::Geometry *> geometry = getCompleteGeometry();
const std::vector<Sketcher::Constraint *>& constraints = Constraints.getValues();
std::vector<Sketcher::Constraint *> newConstraints;
std::vector<Sketcher::Constraint *>::const_iterator it;
for (it = constraints.begin(); it != constraints.end(); ++it) {
bool valid = evaluateConstraint(*it);
if (valid)
newConstraints.push_back(*it);
}
if (newConstraints.size() != constraints.size()) {
Constraints.setValues(newConstraints);
acceptGeometry();
}
}
//This function is necessary for precalculation of an angle when adding
// an angle constraint. It is also used here, in SketchObject, to
// lock down the type of tangency/perpendicularity.
double SketchObject::calculateAngleViaPoint(int GeoId1, int GeoId2, double px, double py)
{
// Temporary sketch based calculation. Slow, but guaranteed consistency with constraints.
Sketcher::Sketch sk;
int i1 = sk.addGeometry(this->getGeometry(GeoId1));
int i2 = sk.addGeometry(this->getGeometry(GeoId2));
return sk.calculateAngleViaPoint(i1,i2,px,py);
/*
// OCC-based calculation. It is faster, but it was removed due to problems
// with reversed geometry (clockwise arcs). More info in "Sketch: how to
// handle reversed external arcs?" forum thread
// http://forum.freecadweb.org/viewtopic.php?f=10&t=9130&sid=1b994fa1236db5ac2371eeb9a53de23f
const Part::GeomCurve &g1 = *(dynamic_cast<const Part::GeomCurve*>(this->getGeometry(GeoId1)));
const Part::GeomCurve &g2 = *(dynamic_cast<const Part::GeomCurve*>(this->getGeometry(GeoId2)));
Base::Vector3d p(px, py, 0.0);
double u1 = 0.0;
double u2 = 0.0;
if (! g1.closestParameterToBasicCurve(p, u1) ) throw Base::Exception("SketchObject::calculateAngleViaPoint: closestParameter(curve1) failed!");
if (! g2.closestParameterToBasicCurve(p, u2) ) throw Base::Exception("SketchObject::calculateAngleViaPoint: closestParameter(curve2) failed!");
gp_Dir tan1, tan2;
if (! g1.tangent(u1,tan1) ) throw Base::Exception("SketchObject::calculateAngleViaPoint: tangent1 failed!");
if (! g2.tangent(u2,tan2) ) throw Base::Exception("SketchObject::calculateAngleViaPoint: tangent2 failed!");
assert(abs(tan1.Z())<0.0001);
assert(abs(tan2.Z())<0.0001);
double ang = atan2(-tan2.X()*tan1.Y()+tan2.Y()*tan1.X(), tan2.X()*tan1.X() + tan2.Y()*tan1.Y());
return ang;
*/
}
//Tests if the provided point lies exactly in a curve (satisfies
// point-on-object constraint). It is used to decide whether it is nesessary to
// constrain a point onto curves when 3-element selection tangent-via-point-like
// constraints are applied.
bool SketchObject::isPointOnCurve(int geoIdCurve, double px, double py)
{
//DeepSOIC: this may be slow, but I wanted to reuse the existing code
Sketcher::Sketch sk;
int icrv = sk.addGeometry(this->getGeometry(geoIdCurve));
Base::Vector3d pp;
pp.x = px; pp.y = py;
Part::GeomPoint p(pp);
int ipnt = sk.addPoint(p);
int icstr = sk.addPointOnObjectConstraint(ipnt, Sketcher::start, icrv);
double err = sk.calculateConstraintError(icstr);
return err*err < 10.0*sk.getSolverPrecision();
}
//This one was done just for fun to see to what precision the constraints are solved.
double SketchObject::calculateConstraintError(int ConstrId)
{
Sketcher::Sketch sk;
const std::vector<Constraint *> &clist = this->Constraints.getValues();
if (ConstrId < 0 || ConstrId >= int(clist.size()))
return std::numeric_limits<double>::quiet_NaN();
Constraint* cstr = clist[ConstrId]->clone();
double result=0.0;
try{
std::vector<int> GeoIdList;
int g;
GeoIdList.push_back(cstr->First);
GeoIdList.push_back(cstr->Second);
GeoIdList.push_back(cstr->Third);
//add only necessary geometry to the sketch
for(int i=0; i<GeoIdList.size(); i++){
g = GeoIdList[i];
if (g != Constraint::GeoUndef){
GeoIdList[i] = sk.addGeometry(this->getGeometry(g));
}
}
cstr->First = GeoIdList[0];
cstr->Second = GeoIdList[1];
cstr->Third = GeoIdList[2];
int icstr = sk.addConstraint(cstr);
result = sk.calculateConstraintError(icstr);
} catch(...) {//cleanup
delete cstr;
throw;
}
delete cstr;
return result;
}
PyObject *SketchObject::getPyObject(void)
{
if (PythonObject.is(Py::_None())) {
// ref counter is set to 1
PythonObject = Py::Object(new SketchObjectPy(this),true);
}
return Py::new_reference_to(PythonObject);
}
unsigned int SketchObject::getMemSize(void) const
{
return 0;
}
void SketchObject::Save(Writer &writer) const
{
// save the father classes
Part::Part2DObject::Save(writer);
}
void SketchObject::Restore(XMLReader &reader)
{
// read the father classes
Part::Part2DObject::Restore(reader);
}
void SketchObject::onChanged(const App::Property* prop)
{
if (prop == &Geometry || prop == &Constraints) {
Constraints.checkGeometry(getCompleteGeometry());
}
else if (prop == &ExternalGeometry) {
// make sure not to change anything while restoring this object
if (!isRestoring()) {
// external geometry was cleared
if (ExternalGeometry.getSize() == 0) {
delConstraintsToExternal();
}
}
}
#if 0
// For now do not delete anything (#0001791). When changing the support
// face it might be better to check which external geometries can be kept.
else if (prop == &Support) {
// make sure not to change anything while restoring this object
if (!isRestoring()) {
// if support face has changed then clear the external geometry
delConstraintsToExternal();
for (int i=0; i < getExternalGeometryCount(); i++) {
delExternal(0);
}
}
}
#endif
Part::Part2DObject::onChanged(prop);
}
void SketchObject::onDocumentRestored()
{
try {
rebuildExternalGeometry();
Constraints.acceptGeometry(getCompleteGeometry());
}
catch (...) {
}
}
void SketchObject::getGeoVertexIndex(int VertexId, int &GeoId, PointPos &PosId) const
{
if (VertexId < 0 || VertexId >= int(VertexId2GeoId.size())) {
GeoId = Constraint::GeoUndef;
PosId = none;
return;
}
GeoId = VertexId2GeoId[VertexId];
PosId = VertexId2PosId[VertexId];
}
int SketchObject::getVertexIndexGeoPos(int GeoId, PointPos PosId) const
{
for(int i=0;i<VertexId2GeoId.size();i++) {
if(VertexId2GeoId[i]==GeoId && VertexId2PosId[i]==PosId)
return i;
}
return -1;
}
///changeConstraintsLocking locks or unlocks all tangent and perpendicular
/// constraints. (Constraint locking prevents it from flipping to another valid
/// configuration, when e.g. external geometry is updated from outside.) The
/// sketch solve is not triggered by the function, but the SketchObject is
/// touched (a recompute will be necessary). The geometry should not be affected
/// by the function.
///The bLock argument specifies, what to do. If true, all constraints are
/// unlocked and locked again. If false, all tangent and perp. constraints are
/// unlocked.
int SketchObject::changeConstraintsLocking(bool bLock)
{
int cntSuccess = 0;
int cntToBeAffected = 0;//==cntSuccess+cntFail
const std::vector< Constraint * > &vals = this->Constraints.getValues();
std::vector< Constraint * > newVals(vals);//modifiable copy of pointers array
std::vector< Constraint * > tbd;//list of temporary Constraint copies that need to be deleted later
for(int i = 0; i<newVals.size(); i++){
if( newVals[i]->Type == Tangent || newVals[i]->Type == Perpendicular ){
//create a constraint copy, affect it, replace the pointer
cntToBeAffected++;
Constraint *constNew = newVals[i]->clone();
bool ret = AutoLockTangencyAndPerpty(constNew, /*bForce=*/true, bLock);
if (ret) cntSuccess++;
tbd.push_back(constNew);
newVals[i] = constNew;
Base::Console().Log("Constraint%i will be affected\n",
i+1);
}
}
this->Constraints.setValues(newVals);
//clean up - delete temporary copies of constraints that were made to affect the constraints
for(int i=0; i<tbd.size(); i++){
delete (tbd[i]);
}
Base::Console().Log("ChangeConstraintsLocking: affected %i of %i tangent/perp constraints\n",
cntSuccess, cntToBeAffected);
return cntSuccess;
}
/*!
* \brief SketchObject::port_reversedExternalArcs finds constraints that link to endpoints of external-geometry arcs, and swaps the endpoints in the constraints. This is needed after CCW emulation was introduced, to port old sketches.
* \param justAnalyze if true, nothing is actually done - only the number of constraints to be affected is returned.
* \return the number of constraints changed/to be changed.
*/
int SketchObject::port_reversedExternalArcs(bool justAnalyze)
{
int cntSuccess = 0;
int cntToBeAffected = 0;//==cntSuccess+cntFail
const std::vector< Constraint * > &vals = this->Constraints.getValues();
std::vector< Constraint * > newVals(vals);//modifiable copy of pointers array
std::vector< Constraint * > tbd;//list of temporary Constraint copies that need to be deleted later
for(int ic = 0; ic<newVals.size(); ic++){//ic = index of constraint
bool affected=false;
Constraint *constNew = 0;
for(int ig=1; ig<=3; ig++){//cycle through constraint.first, second, third
int geoId;
Sketcher::PointPos posId;
switch (ig){
case 1: geoId=newVals[ic]->First; posId = newVals[ic]->FirstPos; break;
case 2: geoId=newVals[ic]->Second; posId = newVals[ic]->SecondPos; break;
case 3: geoId=newVals[ic]->Third; posId = newVals[ic]->ThirdPos; break;
}
if ( geoId <= -3 &&
(posId==Sketcher::start || posId==Sketcher::end)){
//we are dealing with a link to an endpoint of external geom
Part::Geometry* g = this->ExternalGeo[-geoId-1];
if (g->getTypeId() == Part::GeomArcOfCircle::getClassTypeId()){
const Part::GeomArcOfCircle *segm = dynamic_cast<const Part::GeomArcOfCircle*>(g);
if(segm->isReversedInXY()){
//Gotcha! a link to an endpoint of external arc that is reversed.
//create a constraint copy, affect it, replace the pointer
if (!affected)
constNew = newVals[ic]->clone();
affected=true;
//Do the fix on temp vars
if(posId == Sketcher::start)
posId = Sketcher::end;
else if (posId == Sketcher::end)
posId = Sketcher::start;
}
}
}
if (!affected) continue;
//Propagate the fix made on temp vars to the constraint
switch (ig){
case 1: constNew->First = geoId; constNew->FirstPos = posId; break;
case 2: constNew->Second = geoId; constNew->SecondPos = posId; break;
case 3: constNew->Third = geoId; constNew->ThirdPos = posId; break;
}
}
if (affected){
cntToBeAffected++;
tbd.push_back(constNew);
newVals[ic] = constNew;
Base::Console().Log("Constraint%i will be affected\n",
ic+1);
};
}
if(!justAnalyze){
this->Constraints.setValues(newVals);
Base::Console().Log("Swapped start/end of reversed external arcs in %i constraints\n",
cntToBeAffected);
}
//clean up - delete temporary copies of constraints that were made to affect the constraints
for(int i=0; i<tbd.size(); i++){
delete (tbd[i]);
}
return cntToBeAffected;
}
///Locks tangency/perpendicularity type of such a constraint.
///The constraint passed must be writable (i.e. the one that is not
/// yet in the constraint list).
///Tangency type (internal/external) is derived from current geometry
/// the constraint refers to.
///Same for perpendicularity type.
///
///This function catches exceptions, because it's not a reason to
/// not create a constraint if tangency/perp-ty type cannot be determined.
///
///Arguments:
/// cstr - pointer to a constraint to be locked/unlocked
/// bForce - specifies whether to ignore tha already locked constraint or not.
/// bLock - specufies whether to lock the constraint or not (if bForce is
/// true, the constraint gets unlocked, otherwise nothing is done at all).
///
///Return values:
/// true - success.
/// false - fail (this indicates an error, or that a constraint locking isn't supported).
bool SketchObject::AutoLockTangencyAndPerpty(Constraint *cstr, bool bForce, bool bLock)
{
try{
//assert ( cstr->Type == Tangent || cstr->Type == Perpendicular);
if(cstr->Value != 0.0 && ! bForce) /*tangency type already set. If not bForce - don't touch.*/
return true;
if(!bLock){
cstr->Value=0.0;//reset
} else {
//decide on tangency type. Write the angle value into the datum field of the constraint.
int geoId1, geoId2, geoIdPt;
PointPos posPt;
geoId1 = cstr->First;
geoId2 = cstr->Second;
geoIdPt = cstr->Third;
posPt = cstr->ThirdPos;
if (geoIdPt == Constraint::GeoUndef){//not tangent-via-point, try endpoint-to-endpoint...
geoIdPt = cstr->First;
posPt = cstr->FirstPos;
}
if (posPt == none){//not endpoint-to-curve and not endpoint-to-endpoint tangent (is simple tangency)
//no tangency lockdown is implemented for simple tangency. Do nothing.
return false;
} else {
Base::Vector3d p = getPoint(geoIdPt, posPt);
//this piece of code is also present in Sketch.cpp, correct for offset
//and to do the autodecision for old sketches.
double angleOffset = 0.0;//the difference between the datum value and the actual angle to apply. (datum=angle+offset)
double angleDesire = 0.0;//the desired angle value (and we are to decide if 180* should be added to it)
if (cstr->Type == Tangent) {angleOffset = -M_PI/2; angleDesire = 0.0;}
if (cstr->Type == Perpendicular) {angleOffset = 0; angleDesire = M_PI/2;}
double angleErr = calculateAngleViaPoint(geoId1, geoId2, p.x, p.y) - angleDesire;
//bring angleErr to -pi..pi
if (angleErr > M_PI) angleErr -= M_PI*2;
if (angleErr < -M_PI) angleErr += M_PI*2;
//the autodetector
if(fabs(angleErr) > M_PI/2 )
angleDesire += M_PI;
cstr->Value = angleDesire + angleOffset; //external tangency. The angle stored is offset by Pi/2 so that a value of 0.0 is invalid and threated as "undecided".
}
}
} catch (Base::Exception& e){
//failure to determine tangency type is not a big deal, so a warning.
Base::Console().Warning("Error in AutoLockTangency. %s \n", e.what());
return false;
}
return true;
}
// Python Sketcher feature ---------------------------------------------------------
namespace App {
/// @cond DOXERR
PROPERTY_SOURCE_TEMPLATE(Sketcher::SketchObjectPython, Sketcher::SketchObject)
template<> const char* Sketcher::SketchObjectPython::getViewProviderName(void) const {
return "SketcherGui::ViewProviderPython";
}
/// @endcond
// explicit template instantiation
template class SketcherExport FeaturePythonT<Sketcher::SketchObject>;
}