
A hole feature is something needed, however, the current implementation does not use the attacher code which would made it intuitive and compatibel to other workbench tools. A reimplementation is needed.
144 lines
5.8 KiB
C++
144 lines
5.8 KiB
C++
/***************************************************************************
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* Copyright (c) 2008 Jürgen Riegel (juergen.riegel@web.de) *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <Python.h>
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#endif
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#include <Base/Console.h>
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#include <Base/Interpreter.h>
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#include "FeaturePad.h"
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#include "FeatureSolid.h"
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#include "FeaturePocket.h"
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#include "FeatureFillet.h"
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#include "FeatureSketchBased.h"
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#include "FeatureRevolution.h"
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#include "FeatureGroove.h"
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#include "Body.h"
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#include "FeatureDressUp.h"
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#include "FeatureChamfer.h"
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#include "FeatureDraft.h"
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#include "FeatureTransformed.h"
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#include "FeatureMirrored.h"
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#include "FeatureLinearPattern.h"
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#include "FeaturePolarPattern.h"
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#include "FeatureScaled.h"
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#include "FeatureMultiTransform.h"
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//#include "FeatureHole.h"
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#include "DatumPlane.h"
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#include "DatumLine.h"
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#include "DatumPoint.h"
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#include "FeatureBoolean.h"
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#include "FeaturePrimitive.h"
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#include "DatumCS.h"
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#include "FeatureThickness.h"
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#include "FeaturePipe.h"
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#include "FeatureLoft.h"
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namespace PartDesign {
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extern PyObject* initModule();
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}
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/* Python entry */
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PyMODINIT_FUNC init_PartDesign()
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{
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// load dependent module
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try {
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Base::Interpreter().runString("import Part");
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Base::Interpreter().runString("import Sketcher");
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}
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catch(const Base::Exception& e) {
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PyErr_SetString(PyExc_ImportError, e.what());
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return;
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}
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(void)PartDesign::initModule();
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Base::Console().Log("Loading PartDesign module... done\n");
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// NOTE: To finish the initialization of our own type objects we must
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// call PyType_Ready, otherwise we run into a segmentation fault, later on.
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// This function is responsible for adding inherited slots from a type's base class.
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PartDesign::Feature ::init();
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PartDesign::Solid ::init();
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PartDesign::DressUp ::init();
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PartDesign::FeatureAddSub ::init();
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PartDesign::SketchBased ::init();
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PartDesign::Transformed ::init();
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PartDesign::Mirrored ::init();
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PartDesign::LinearPattern ::init();
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PartDesign::PolarPattern ::init();
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PartDesign::Scaled ::init();
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PartDesign::MultiTransform ::init();
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//PartDesign::Hole ::init();
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PartDesign::Body ::init();
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PartDesign::Pad ::init();
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PartDesign::Pocket ::init();
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PartDesign::Fillet ::init();
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PartDesign::Revolution ::init();
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PartDesign::Groove ::init();
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PartDesign::Chamfer ::init();
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PartDesign::Draft ::init();
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PartDesign::Thickness ::init();
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PartDesign::Pipe ::init();
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PartDesign::AdditivePipe ::init();
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PartDesign::SubtractivePipe ::init();
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PartDesign::Loft ::init();
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PartDesign::AdditiveLoft ::init();
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PartDesign::SubtractiveLoft ::init();
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PartDesign::Plane ::init();
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PartDesign::Line ::init();
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PartDesign::Point ::init();
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PartDesign::CoordinateSystem ::init();
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PartDesign::Boolean ::init();
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PartDesign::FeaturePrimitive ::init();
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PartDesign::Box ::init();
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PartDesign::AdditiveBox ::init();
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PartDesign::SubtractiveBox ::init();
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PartDesign::Cylinder ::init();
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PartDesign::AdditiveCylinder ::init();
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PartDesign::SubtractiveCylinder::init();
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PartDesign::Sphere ::init();
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PartDesign::AdditiveSphere ::init();
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PartDesign::SubtractiveSphere ::init();
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PartDesign::Cone ::init();
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PartDesign::AdditiveCone ::init();
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PartDesign::SubtractiveCone ::init();
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PartDesign::Ellipsoid ::init();
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PartDesign::AdditiveEllipsoid ::init();
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PartDesign::SubtractiveEllipsoid ::init();
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PartDesign::Torus ::init();
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PartDesign::AdditiveTorus ::init();
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PartDesign::SubtractiveTorus ::init();
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PartDesign::Prism ::init();
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PartDesign::AdditivePrism ::init();
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PartDesign::SubtractivePrism ::init();
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PartDesign::Wedge ::init();
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PartDesign::AdditiveWedge ::init();
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PartDesign::SubtractiveWedge ::init();
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}
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