FreeCAD/src/Mod/PartDesign/Gui/ViewProviderBody.h

81 lines
3.2 KiB
C++

/***************************************************************************
* Copyright (c) 2011 Juergen Riegel <FreeCAD@juergen-riegel.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef PARTGUI_ViewProviderBody_H
#define PARTGUI_ViewProviderBody_H
#include <Mod/Part/Gui/ViewProvider.h>
namespace PartDesignGui {
/** ViewProvider of the Body feature
* This class manage the visual apperance of the features in the
* Body feature. That mean while editing only the tip feature is
* visible. If the Body is not active it shows only the result shape (tip).
* \author jriegel
*/
class PartDesignGuiExport ViewProviderBody : public PartGui::ViewProviderPart
{
PROPERTY_HEADER(PartDesignGui::ViewProviderBody);
public:
/// constructor
ViewProviderBody();
/// destructor
virtual ~ViewProviderBody();
virtual void attach(App::DocumentObject *);
virtual void setDisplayMode(const char* ModeName);
/// returns a list of all possible modes
virtual std::vector<std::string> getDisplayModes(void) const;
virtual bool doubleClicked(void);
std::vector<App::DocumentObject*> claimChildren(void)const;
// returns the root node where the children gets collected(3D)
virtual SoGroup* getChildRoot(void) const {return pcBodyChildren;}
std::vector<App::DocumentObject*> claimChildren3D(void)const;
/// Update the children's highlighting when triggered
void updateData(const App::Property* prop);
private:
/// group used to store children collected by claimChildren3D()
SoGroup *pcBodyChildren;
/// group used to show the tip element in "edit" mode
SoGroup *pcBodyTip;
/// Update the children's highlighting
//void updateTree();
};
} // namespace PartDesignGui
#endif // PARTGUI_ViewProviderHole_H