FreeCAD/src/Mod/Part/App/PartFeatureReference.cpp
2011-10-10 13:44:52 +00:00

85 lines
2.9 KiB
C++

/***************************************************************************
* Copyright (c) Jürgen Riegel (juergen.riegel@web.de) 2002 *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <gp_Trsf.hxx>
# include <gp_Ax1.hxx>
#endif
//#include <strstream>
//#include <Base/Console.h>
//#include <Base/Writer.h>
//#include <Base/Reader.h>
//#include <Base/Exception.h>
//#include <Base/FileInfo.h>
//#include <Base/Stream.h>
#include <Base/Placement.h>
#include <Base/Rotation.h>
#include "PartFeatureReference.h"
using namespace Part;
PROPERTY_SOURCE(Part::FeatureReference, App::GeoFeature)
FeatureReference::FeatureReference(void)
{
ADD_PROPERTY(Reference, (0));
}
FeatureReference::~FeatureReference()
{
}
short FeatureReference::mustExecute(void) const
{
return GeoFeature::mustExecute();
}
App::DocumentObjectExecReturn *FeatureReference::execute(void)
{
return App::DocumentObject::StdReturn;
}
TopLoc_Location FeatureReference::getLocation() const
{
Base::Placement pl = this->Placement.getValue();
Base::Rotation rot(pl.getRotation());
Base::Vector3d axis;
double angle;
rot.getValue(axis, angle);
gp_Trsf trf;
trf.SetRotation(gp_Ax1(gp_Pnt(), gp_Dir(axis.x, axis.y, axis.z)), angle);
trf.SetTranslationPart(gp_Vec(pl.getPosition().x,pl.getPosition().y,pl.getPosition().z));
return TopLoc_Location(trf);
}
// ---------------------------------------------------------