
git-svn-id: https://free-cad.svn.sourceforge.net/svnroot/free-cad/trunk@5000 e8eeb9e2-ec13-0410-a4a9-efa5cf37419d
85 lines
2.9 KiB
C++
85 lines
2.9 KiB
C++
/***************************************************************************
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* Copyright (c) Jürgen Riegel (juergen.riegel@web.de) 2002 *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <gp_Trsf.hxx>
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# include <gp_Ax1.hxx>
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#endif
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//#include <strstream>
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//#include <Base/Console.h>
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//#include <Base/Writer.h>
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//#include <Base/Reader.h>
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//#include <Base/Exception.h>
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//#include <Base/FileInfo.h>
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//#include <Base/Stream.h>
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#include <Base/Placement.h>
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#include <Base/Rotation.h>
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#include "PartFeatureReference.h"
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using namespace Part;
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PROPERTY_SOURCE(Part::FeatureReference, App::GeoFeature)
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FeatureReference::FeatureReference(void)
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{
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ADD_PROPERTY(Reference, (0));
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}
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FeatureReference::~FeatureReference()
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{
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}
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short FeatureReference::mustExecute(void) const
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{
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return GeoFeature::mustExecute();
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}
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App::DocumentObjectExecReturn *FeatureReference::execute(void)
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{
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return App::DocumentObject::StdReturn;
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}
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TopLoc_Location FeatureReference::getLocation() const
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{
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Base::Placement pl = this->Placement.getValue();
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Base::Rotation rot(pl.getRotation());
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Base::Vector3d axis;
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double angle;
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rot.getValue(axis, angle);
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gp_Trsf trf;
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trf.SetRotation(gp_Ax1(gp_Pnt(), gp_Dir(axis.x, axis.y, axis.z)), angle);
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trf.SetTranslationPart(gp_Vec(pl.getPosition().x,pl.getPosition().y,pl.getPosition().z));
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return TopLoc_Location(trf);
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}
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// ---------------------------------------------------------
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