FreeCAD/src/Gui/TouchpadNavigationStyle.cpp

339 lines
13 KiB
C++

/***************************************************************************
* Copyright (c) 2012 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <cfloat>
# include "InventorAll.h"
# include <QAction>
# include <QActionGroup>
# include <QApplication>
# include <QByteArray>
# include <QCursor>
# include <QList>
# include <QMenu>
# include <QMetaObject>
# include <QRegExp>
#endif
#include <Inventor/sensors/SoTimerSensor.h>
#include <App/Application.h>
#include "NavigationStyle.h"
#include "View3DInventorViewer.h"
#include "Application.h"
#include "MenuManager.h"
#include "MouseSelection.h"
using namespace Gui;
// ----------------------------------------------------------------------------------
/* TRANSLATOR Gui::TouchpadNavigationStyle */
TYPESYSTEM_SOURCE(Gui::TouchpadNavigationStyle, Gui::UserNavigationStyle);
TouchpadNavigationStyle::TouchpadNavigationStyle()
{
}
TouchpadNavigationStyle::~TouchpadNavigationStyle()
{
}
const char* TouchpadNavigationStyle::mouseButtons(ViewerMode mode)
{
switch (mode) {
case NavigationStyle::SELECTION:
return QT_TR_NOOP("Press left mouse button");
case NavigationStyle::PANNING:
return QT_TR_NOOP("Press SHIFT button");
case NavigationStyle::DRAGGING:
return QT_TR_NOOP("Press ALT button");
case NavigationStyle::ZOOMING:
return QT_TR_NOOP("Press PgUp/PgDown button");
default:
return "No description";
}
}
SbBool TouchpadNavigationStyle::processSoEvent(const SoEvent * const ev)
{
// Events when in "ready-to-seek" mode are ignored, except those
// which influence the seek mode itself -- these are handled further
// up the inheritance hierarchy.
if (this->isSeekMode()) { return inherited::processSoEvent(ev); }
// Switch off viewing mode (Bug #0000911)
if (!this->isSeekMode() && this->isViewing())
this->setViewing(false); // by default disable viewing mode to render the scene
const SoType type(ev->getTypeId());
const SbViewportRegion & vp = viewer->getViewportRegion();
const SbVec2s size(vp.getViewportSizePixels());
const SbVec2f prevnormalized = this->lastmouseposition;
const SbVec2s pos(ev->getPosition());
const SbVec2f posn((float) pos[0] / (float) SoQtMax((int)(size[0] - 1), 1),
(float) pos[1] / (float) SoQtMax((int)(size[1] - 1), 1));
this->lastmouseposition = posn;
// Set to TRUE if any event processing happened. Note that it is not
// necessary to restrict ourselves to only do one "action" for an
// event, we only need this flag to see if any processing happened
// at all.
SbBool processed = FALSE;
const ViewerMode curmode = this->currentmode;
ViewerMode newmode = curmode;
// Mismatches in state of the modifier keys happens if the user
// presses or releases them outside the viewer window.
if (this->ctrldown != ev->wasCtrlDown()) {
this->ctrldown = ev->wasCtrlDown();
}
if (this->shiftdown != ev->wasShiftDown()) {
this->shiftdown = ev->wasShiftDown();
}
if (this->altdown != ev->wasAltDown()) {
this->altdown = ev->wasAltDown();
}
// give the nodes in the foreground root the chance to handle events (e.g color bar)
if (!processed && !viewer->isEditing()) {
processed = handleEventInForeground(ev);
if (processed)
return TRUE;
}
// Keyboard handling
if (type.isDerivedFrom(SoKeyboardEvent::getClassTypeId())) {
const SoKeyboardEvent * const event = (const SoKeyboardEvent *) ev;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
switch (event->getKey()) {
case SoKeyboardEvent::LEFT_CONTROL:
case SoKeyboardEvent::RIGHT_CONTROL:
this->ctrldown = press;
break;
case SoKeyboardEvent::LEFT_SHIFT:
case SoKeyboardEvent::RIGHT_SHIFT:
this->shiftdown = press;
break;
case SoKeyboardEvent::LEFT_ALT:
case SoKeyboardEvent::RIGHT_ALT:
this->altdown = press;
break;
case SoKeyboardEvent::H:
processed = TRUE;
viewer->saveHomePosition();
break;
case SoKeyboardEvent::S:
case SoKeyboardEvent::HOME:
case SoKeyboardEvent::LEFT_ARROW:
case SoKeyboardEvent::UP_ARROW:
case SoKeyboardEvent::RIGHT_ARROW:
case SoKeyboardEvent::DOWN_ARROW:
if (!this->isViewing())
this->setViewing(true);
break;
case SoKeyboardEvent::PAGE_UP:
doZoom(viewer->getCamera(), TRUE, posn);
processed = TRUE;
break;
case SoKeyboardEvent::PAGE_DOWN:
doZoom(viewer->getCamera(), FALSE, posn);
processed = TRUE;
break;
default:
break;
}
}
// Mouse Button / Spaceball Button handling
if (type.isDerivedFrom(SoMouseButtonEvent::getClassTypeId())) {
const SoMouseButtonEvent * const event = (const SoMouseButtonEvent *) ev;
const int button = event->getButton();
const SbBool press = event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
// SoDebugError::postInfo("processSoEvent", "button = %d", button);
switch (button) {
case SoMouseButtonEvent::BUTTON1:
this->lockrecenter = TRUE;
this->button1down = press;
if (press && (this->currentmode == NavigationStyle::SEEK_WAIT_MODE)) {
newmode = NavigationStyle::SEEK_MODE;
this->seekToPoint(pos); // implicitly calls interactiveCountInc()
processed = TRUE;
}
else if (press && (this->currentmode == NavigationStyle::PANNING ||
this->currentmode == NavigationStyle::ZOOMING)) {
newmode = NavigationStyle::DRAGGING;
saveCursorPosition(ev);
this->centerTime = ev->getTime();
processed = TRUE;
}
else if (!press && (this->currentmode == NavigationStyle::DRAGGING)) {
SbTime tmp = (ev->getTime() - this->centerTime);
float dci = (float)QApplication::doubleClickInterval()/1000.0f;
if (tmp.getValue() < dci) {
newmode = NavigationStyle::ZOOMING;
}
processed = TRUE;
}
else if (!press && (this->currentmode == NavigationStyle::DRAGGING)) {
this->setViewing(false);
processed = TRUE;
}
else if (viewer->isEditing() && (this->currentmode == NavigationStyle::SPINNING)) {
processed = TRUE;
}
break;
case SoMouseButtonEvent::BUTTON2:
// If we are in edit mode then simply ignore the RMB events
// to pass the event to the base class.
this->lockrecenter = TRUE;
if (!viewer->isEditing()) {
// If we are in zoom or pan mode ignore RMB events otherwise
// the canvas doesn't get any release events
if (this->currentmode != NavigationStyle::ZOOMING &&
this->currentmode != NavigationStyle::PANNING &&
this->currentmode != NavigationStyle::DRAGGING) {
if (this->isPopupMenuEnabled()) {
if (!press) { // release right mouse button
this->openPopupMenu(event->getPosition());
}
}
}
}
// Alternative way of rotating & zooming
if (press && (this->currentmode == NavigationStyle::PANNING ||
this->currentmode == NavigationStyle::ZOOMING)) {
newmode = NavigationStyle::DRAGGING;
saveCursorPosition(ev);
this->centerTime = ev->getTime();
processed = TRUE;
}
else if (!press && (this->currentmode == NavigationStyle::DRAGGING)) {
SbTime tmp = (ev->getTime() - this->centerTime);
float dci = (float)QApplication::doubleClickInterval()/1000.0f;
if (tmp.getValue() < dci) {
newmode = NavigationStyle::ZOOMING;
}
processed = TRUE;
}
this->button2down = press;
break;
default:
break;
}
}
// Mouse Movement handling
if (type.isDerivedFrom(SoLocation2Event::getClassTypeId())) {
this->lockrecenter = TRUE;
const SoLocation2Event * const event = (const SoLocation2Event *) ev;
if (this->currentmode == NavigationStyle::ZOOMING) {
this->zoomByCursor(posn, prevnormalized);
processed = TRUE;
}
else if (this->currentmode == NavigationStyle::PANNING) {
float ratio = vp.getViewportAspectRatio();
panCamera(viewer->getCamera(), ratio, this->panningplane, posn, prevnormalized);
processed = TRUE;
}
else if (this->currentmode == NavigationStyle::DRAGGING) {
this->addToLog(event->getPosition(), event->getTime());
this->spin(posn);
moveCursorPosition();
processed = TRUE;
}
}
// Spaceball & Joystick handling
if (type.isDerivedFrom(SoMotion3Event::getClassTypeId())) {
const SoMotion3Event * const event = static_cast<const SoMotion3Event * const>(ev);
if (event)
this->processMotionEvent(event);
processed = TRUE;
}
enum {
BUTTON1DOWN = 1 << 0,
BUTTON2DOWN = 1 << 1,
CTRLDOWN = 1 << 2,
SHIFTDOWN = 1 << 3,
ALTDOWN = 1 << 4
};
unsigned int combo =
(this->button1down ? BUTTON1DOWN : 0) |
(this->button2down ? BUTTON2DOWN : 0) |
(this->ctrldown ? CTRLDOWN : 0) |
(this->shiftdown ? SHIFTDOWN : 0) |
(this->altdown ? ALTDOWN : 0);
switch (combo) {
case 0:
if (curmode == NavigationStyle::SPINNING) { break; }
newmode = NavigationStyle::IDLE;
break;
case BUTTON1DOWN:
// make sure not to change the selection when stopping spinning
if (curmode == NavigationStyle::SPINNING)
newmode = NavigationStyle::IDLE;
else
newmode = NavigationStyle::SELECTION;
break;
case CTRLDOWN:
newmode = NavigationStyle::IDLE;
break;
case SHIFTDOWN:
newmode = NavigationStyle::PANNING;
break;
case ALTDOWN:
case CTRLDOWN|SHIFTDOWN:
if (newmode != NavigationStyle::DRAGGING) {
saveCursorPosition(ev);
}
newmode = NavigationStyle::DRAGGING;
break;
case CTRLDOWN|SHIFTDOWN|BUTTON1DOWN:
newmode = NavigationStyle::ZOOMING;
break;
default:
break;
}
if (newmode != curmode) {
this->setViewingMode(newmode);
}
// If not handled in this class, pass on upwards in the inheritance
// hierarchy.
if (!processed)
processed = inherited::processSoEvent(ev);
else
return TRUE;
return processed;
}