352 lines
14 KiB
Python
352 lines
14 KiB
Python
#***************************************************************************
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#* *
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#* Copyright (c) 2011 *
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#* Yorik van Havre <yorik@uncreated.net> *
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#* *
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#* This program is free software; you can redistribute it and/or modify *
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#* it under the terms of the GNU Lesser General Public License (LGPL) *
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#* as published by the Free Software Foundation; either version 2 of *
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#* the License, or (at your option) any later version. *
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#* for detail see the LICENCE text file. *
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#* *
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#* This program is distributed in the hope that it will be useful, *
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#* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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#* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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#* GNU Library General Public License for more details. *
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#* *
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#* You should have received a copy of the GNU Library General Public *
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#* License along with this program; if not, write to the Free Software *
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#* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
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#* USA *
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#* *
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#***************************************************************************
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import FreeCAD,FreeCADGui,Draft,math,DraftVecUtils
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from FreeCAD import Vector
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from PyQt4 import QtCore, QtGui
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from pivy import coin
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from DraftTools import translate
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__title__="FreeCAD Axis System"
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__author__ = "Yorik van Havre"
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__url__ = "http://free-cad.sourceforge.net"
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def makeAxis(num=5,size=1,name=str(translate("Arch","Axes"))):
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'''makeAxis(num,size): makes an Axis System
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based on the given number of axes and interval distances'''
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obj = FreeCAD.ActiveDocument.addObject("Part::FeaturePython",name)
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_Axis(obj)
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_ViewProviderAxis(obj.ViewObject)
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if num:
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dist = []
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angles = []
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for i in range(num):
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dist.append(float(size))
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angles.append(float(0))
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obj.Distances = dist
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obj.Angles = angles
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FreeCAD.ActiveDocument.recompute()
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return obj
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class _CommandAxis:
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"the Arch Axis command definition"
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def GetResources(self):
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return {'Pixmap' : 'Arch_Axis',
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'MenuText': QtCore.QT_TRANSLATE_NOOP("Arch_Axis","Axis"),
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'Accel': "A, X",
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'ToolTip': QtCore.QT_TRANSLATE_NOOP("Arch_Axis","Creates an axis system.")}
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def Activated(self):
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FreeCAD.ActiveDocument.openTransaction(str(translate("Arch","Create Axis")))
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FreeCADGui.doCommand("import Arch")
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FreeCADGui.doCommand("Arch.makeAxis()")
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FreeCAD.ActiveDocument.commitTransaction()
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class _Axis:
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"The Axis object"
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def __init__(self,obj):
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obj.addProperty("App::PropertyFloatList","Distances","Base", str(translate("Arch","The intervals between axes")))
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obj.addProperty("App::PropertyFloatList","Angles","Base", str(translate("Arch","The angles of each axis")))
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obj.addProperty("App::PropertyFloat","Length","Base", str(translate("Arch","The length of the axes")))
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self.Type = "Axis"
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obj.Length=1.0
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obj.Proxy = self
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def execute(self,obj):
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self.createGeometry(obj)
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def onChanged(self,obj,prop):
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if not prop in ["Shape","Placement"]:
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self.createGeometry(obj)
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def createGeometry(self,obj):
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import Part
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pl = obj.Placement
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geoms = []
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dist = 0
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if obj.Distances:
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if len(obj.Distances) == len(obj.Angles):
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for i in range(len(obj.Distances)):
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dist += obj.Distances[i]
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ang = math.radians(obj.Angles[i])
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p1 = Vector(dist,0,0)
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p2 = Vector(dist+(obj.Length/math.cos(ang))*math.sin(ang),obj.Length,0)
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geoms.append(Part.Line(p1,p2).toShape())
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if geoms:
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obj.Shape = Part.Compound(geoms)
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obj.Placement = pl
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class _ViewProviderAxis:
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"A View Provider for the Axis object"
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def __init__(self,vobj):
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vobj.addProperty("App::PropertyLength","BubbleSize","Base", str(translate("Arch","The size of the axis bubbles")))
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vobj.addProperty("App::PropertyEnumeration","NumerationStyle","Base", str(translate("Arch","The numeration style")))
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vobj.NumerationStyle = ["1,2,3","01,02,03","001,002,003","A,B,C","a,b,c","I,II,III","L0,L1,L2"]
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vobj.Proxy = self
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vobj.BubbleSize = .1
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vobj.LineWidth = 1
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vobj.LineColor = (0.13,0.15,0.37)
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vobj.DrawStyle = "Dashdot"
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def getIcon(self):
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return ":/icons/Arch_Axis_Tree.svg"
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def claimChildren(self):
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return []
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def attach(self, vobj):
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self.ViewObject = vobj
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self.Object = vobj.Object
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self.bubbles = None
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def getNumber(self,num):
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chars = "abcdefghijklmnopqrstuvwxyz"
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roman=(('M',1000),('CM',900),('D',500),('CD',400),
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('C',100),('XC',90),('L',50),('XL',40),
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('X',10),('IX',9),('V',5),('IV',4),('I',1))
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if self.ViewObject.NumerationStyle == "1,2,3":
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return str(num+1)
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elif self.ViewObject.NumerationStyle == "01,02,03":
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return str(num+1).zfill(2)
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elif self.ViewObject.NumerationStyle == "001,002,003":
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return str(num+1).zfill(3)
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elif self.ViewObject.NumerationStyle == "A,B,C":
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result = ""
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base = num/26
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if base:
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result += chars[base].upper()
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remainder = num % 26
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result += chars[remainder].upper()
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return result
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elif self.ViewObject.NumerationStyle == "a,b,c":
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result = ""
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base = num/26
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if base:
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result += chars[base]
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remainder = num % 26
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result += chars[remainder]
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return result
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elif self.ViewObject.NumerationStyle == "I,II,III":
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result = ""
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num += 1
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for numeral, integer in roman:
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while num >= integer:
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result += numeral
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num -= integer
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return result
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elif self.ViewObject.NumerationStyle == "L0,L1,L2":
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return "L"+str(num)
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return ""
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def makeBubbles(self):
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import Part
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def getNode():
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# make sure we already have the complete node built
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r = self.ViewObject.RootNode
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if r.getChildren().getLength() > 2:
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if r.getChild(2).getChildren().getLength() > 0:
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if r.getChild(2).getChild(0).getChildren().getLength() > 0:
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return self.ViewObject.RootNode.getChild(2).getChild(0).getChild(0)
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return None
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rn = getNode()
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if rn:
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if self.bubbles:
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rn.removeChild(self.bubbles)
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self.bubbles = None
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self.bubbles = coin.SoSeparator()
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isep = coin.SoSeparator()
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self.bubblestyle = coin.SoDrawStyle()
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self.bubblestyle.linePattern = 0xffff
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self.bubbles.addChild(self.bubblestyle)
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for i in range(len(self.ViewObject.Object.Distances)):
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invpl = self.ViewObject.Object.Placement.inverse()
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verts = self.ViewObject.Object.Shape.Edges[i].Vertexes
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p1 = invpl.multVec(verts[0].Point)
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p2 = invpl.multVec(verts[1].Point)
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dv = p2.sub(p1)
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dv.normalize()
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rad = self.ViewObject.BubbleSize
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center = p2.add(dv.scale(rad,rad,rad))
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ts = Part.makeCircle(rad,center).writeInventor()
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cin = coin.SoInput()
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cin.setBuffer(ts)
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cob = coin.SoDB.readAll(cin)
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co = cob.getChild(1).getChild(0).getChild(2)
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li = cob.getChild(1).getChild(0).getChild(3)
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self.bubbles.addChild(co)
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self.bubbles.addChild(li)
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st = coin.SoSeparator()
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tr = coin.SoTransform()
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tr.translation.setValue((center.x,center.y-rad/4,center.z))
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fo = coin.SoFont()
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fo.name = "Arial,Sans"
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fo.size = rad*100
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tx = coin.SoText2()
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tx.justification = coin.SoText2.CENTER
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tx.string = self.getNumber(i)
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st.addChild(tr)
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st.addChild(fo)
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st.addChild(tx)
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isep.addChild(st)
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self.bubbles.addChild(isep)
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rn.addChild(self.bubbles)
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def updateData(self, obj, prop):
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if prop == "Shape":
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self.makeBubbles()
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return
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def onChanged(self, vobj, prop):
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if prop in ["NumerationStyle","BubbleSize"]:
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self.makeBubbles()
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elif prop == "LineWidth":
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if self.bubbles:
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self.bubblestyle.lineWidth = vobj.LineWidth
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return
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def setEdit(self,vobj,mode):
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taskd = _AxisTaskPanel()
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taskd.obj = vobj.Object
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taskd.update()
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FreeCADGui.Control.showDialog(taskd)
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return True
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def unsetEdit(self,vobj,mode):
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FreeCADGui.Control.closeDialog()
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return
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def __getstate__(self):
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return None
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def __setstate__(self,state):
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return None
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class _AxisTaskPanel:
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'''The editmode TaskPanel for Axis objects'''
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def __init__(self):
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# the panel has a tree widget that contains categories
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# for the subcomponents, such as additions, subtractions.
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# the categories are shown only if they are not empty.
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self.obj = None
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self.form = QtGui.QWidget()
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self.form.setObjectName("TaskPanel")
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self.grid = QtGui.QGridLayout(self.form)
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self.grid.setObjectName("grid")
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self.title = QtGui.QLabel(self.form)
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self.grid.addWidget(self.title, 0, 0, 1, 2)
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# tree
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self.tree = QtGui.QTreeWidget(self.form)
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self.grid.addWidget(self.tree, 1, 0, 1, 2)
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self.tree.setColumnCount(3)
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self.tree.header().resizeSection(0,50)
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self.tree.header().resizeSection(1,80)
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self.tree.header().resizeSection(2,60)
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# buttons
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self.addButton = QtGui.QPushButton(self.form)
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self.addButton.setObjectName("addButton")
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self.addButton.setIcon(QtGui.QIcon(":/icons/Arch_Add.svg"))
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self.grid.addWidget(self.addButton, 3, 0, 1, 1)
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self.addButton.setEnabled(True)
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self.delButton = QtGui.QPushButton(self.form)
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self.delButton.setObjectName("delButton")
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self.delButton.setIcon(QtGui.QIcon(":/icons/Arch_Remove.svg"))
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self.grid.addWidget(self.delButton, 3, 1, 1, 1)
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self.delButton.setEnabled(True)
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QtCore.QObject.connect(self.addButton, QtCore.SIGNAL("clicked()"), self.addElement)
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QtCore.QObject.connect(self.delButton, QtCore.SIGNAL("clicked()"), self.removeElement)
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self.update()
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def isAllowedAlterSelection(self):
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return False
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def isAllowedAlterView(self):
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return True
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def getStandardButtons(self):
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return int(QtGui.QDialogButtonBox.Ok)
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def update(self):
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'fills the treewidget'
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self.tree.clear()
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if self.obj:
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for i in range(len(self.obj.Distances)):
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item = QtGui.QTreeWidgetItem(self.tree)
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item.setText(0,str(i+1))
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item.setText(1,str(self.obj.Distances[i]))
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item.setText(2,str(self.obj.Angles[i]))
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item.setFlags(item.flags() | QtCore.Qt.ItemIsEditable)
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item.setTextAlignment(0,QtCore.Qt.AlignLeft)
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self.retranslateUi(self.form)
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def addElement(self):
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item = QtGui.QTreeWidgetItem(self.tree)
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item.setText(0,str(self.tree.topLevelItemCount()))
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item.setText(1,"1.0")
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item.setText(2,"0.0")
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item.setFlags(item.flags() | QtCore.Qt.ItemIsEditable)
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self.resetObject()
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def removeElement(self):
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it = self.tree.currentItem()
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if it:
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nr = int(it.text(0))-1
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self.resetObject(remove=nr)
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self.update()
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def resetObject(self,remove=None):
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d = []
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a = []
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for i in range(self.tree.topLevelItemCount()):
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it = self.tree.findItems(str(i+1),QtCore.Qt.MatchExactly,0)[0]
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if (remove == None) or (remove != i):
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d.append(float(it.text(1)))
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a.append(float(it.text(2)))
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self.obj.Distances = d
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self.obj.Angles = a
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FreeCAD.ActiveDocument.recompute()
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def accept(self):
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self.resetObject()
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FreeCADGui.ActiveDocument.resetEdit()
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def retranslateUi(self, TaskPanel):
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TaskPanel.setWindowTitle(QtGui.QApplication.translate("Arch", "Axes", None, QtGui.QApplication.UnicodeUTF8))
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self.delButton.setText(QtGui.QApplication.translate("Arch", "Remove", None, QtGui.QApplication.UnicodeUTF8))
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self.addButton.setText(QtGui.QApplication.translate("Arch", "Add", None, QtGui.QApplication.UnicodeUTF8))
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self.title.setText(QtGui.QApplication.translate("Arch", "Distances and angles between axes", None, QtGui.QApplication.UnicodeUTF8))
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self.tree.setHeaderLabels([QtGui.QApplication.translate("Arch", "Axis", None, QtGui.QApplication.UnicodeUTF8),
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QtGui.QApplication.translate("Arch", "Distance", None, QtGui.QApplication.UnicodeUTF8),
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QtGui.QApplication.translate("Arch", "Angle", None, QtGui.QApplication.UnicodeUTF8)])
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FreeCADGui.addCommand('Arch_Axis',_CommandAxis())
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