69 lines
1.8 KiB
CMake
69 lines
1.8 KiB
CMake
IF (BUILD_GUI)
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PYSIDE_WRAP_RC(Material_QRC_SRCS Resources/Material.qrc)
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ENDIF (BUILD_GUI)
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SET(Material_SRCS
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Init.py
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InitGui.py
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Material.py
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importFCMat.py
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MaterialEditor.py
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materials-editor.ui
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)
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SOURCE_GROUP("Module" FILES ${Material_SRCS})
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# collect all the material cards:
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#FILE( GLOB MaterialLib_Files ./StandardMaterial/*.FCMat ./StandardMaterial/*.txt )
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SET (MaterialLib_Files
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StandardMaterial/None.FCMat
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StandardMaterial/ABS.FCMat
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StandardMaterial/CalculiX-Steel.FCMat
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StandardMaterial/Concrete-Generic.FCMat
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StandardMaterial/PLA.FCMat
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StandardMaterial/Steel-Generic.FCMat
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StandardMaterial/Wood-Generic.FCMat
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StandardMaterial/Readme.txt
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)
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SOURCE_GROUP("MatLib" FILES ${MaterialLib_Files})
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ADD_CUSTOM_TARGET(Material ALL
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SOURCES ${Material_SRCS} ${Material_QRC_SRCS}
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)
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fc_target_copy_resource(Material
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${CMAKE_SOURCE_DIR}/src/Mod/Material
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${CMAKE_BINARY_DIR}/Mod/Material
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${Material_SRCS})
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IF (BUILD_GUI)
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fc_target_copy_resource(Material
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${CMAKE_CURRENT_BINARY_DIR}
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${CMAKE_BINARY_DIR}/Mod/Material
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Material_rc.py)
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ENDIF (BUILD_GUI)
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ADD_CUSTOM_TARGET(MaterialLib ALL
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SOURCES ${MaterialLib_Files}
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)
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# When a target copies files to different output directories then apparently it always builds the project
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# which is very annoying. So, the trick is to split this into two targets to avoid this behaviour.
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fc_target_copy_resource(MaterialLib
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${CMAKE_SOURCE_DIR}/src/Mod/Material
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${CMAKE_BINARY_DIR}/${CMAKE_INSTALL_DATADIR}/Mod/Material
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${MaterialLib_Files})
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INSTALL(
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FILES ${Material_SRCS} ${Material_QRC_SRCS}
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DESTINATION Mod/Material
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)
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INSTALL(
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DIRECTORY
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StandardMaterial
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DESTINATION
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${CMAKE_INSTALL_DATADIR}/Mod/Material
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FILES_MATCHING PATTERN "*.FCMat*"
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)
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