FreeCAD/src/Base/RotationPyImp.cpp

331 lines
10 KiB
C++

/***************************************************************************
* Copyright (c) 2008 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#include <Base/Rotation.h>
#include <Base/Tools.h>
#include <Base/GeometryPyCXX.h>
// inclusion of the generated files (generated out of RotationPy.xml)
#include "VectorPy.h"
#include "RotationPy.h"
#include "RotationPy.cpp"
using namespace Base;
// returns a string which represents the object e.g. when printed in python
std::string RotationPy::representation(void) const
{
RotationPy::PointerType ptr = reinterpret_cast<RotationPy::PointerType>(_pcTwinPointer);
Py::Float q0(ptr->getValue()[0]);
Py::Float q1(ptr->getValue()[1]);
Py::Float q2(ptr->getValue()[2]);
Py::Float q3(ptr->getValue()[3]);
std::stringstream str;
str << "Rotation (";
str << (std::string)q0.repr() << ", "
<< (std::string)q1.repr() << ", "
<< (std::string)q2.repr() << ", "
<< (std::string)q3.repr();
str << ")";
return str.str();
}
PyObject *RotationPy::PyMake(struct _typeobject *, PyObject *, PyObject *) // Python wrapper
{
// create a new instance of RotationPy and the Twin object
return new RotationPy(new Rotation);
}
// constructor method
int RotationPy::PyInit(PyObject* args, PyObject* /*kwd*/)
{
PyObject* o;
if (PyArg_ParseTuple(args, "")) {
return 0;
}
PyErr_Clear();
if (PyArg_ParseTuple(args, "O!", &(Base::RotationPy::Type), &o)) {
Base::Rotation *rot = static_cast<Base::RotationPy*>(o)->getRotationPtr();
getRotationPtr()->setValue(rot->getValue());
return 0;
}
PyErr_Clear();
double angle;
if (PyArg_ParseTuple(args, "O!d", &(Base::VectorPy::Type), &o, &angle)) {
// NOTE: The last parameter defines the rotation angle in degree.
getRotationPtr()->setValue(static_cast<Base::VectorPy*>(o)->value(), Base::toRadians<double>(angle));
return 0;
}
PyErr_Clear();
if (PyArg_ParseTuple(args, "O!d", &(Base::MatrixPy::Type), &o, &angle)) {
// NOTE: The last parameter defines the rotation angle in degree.
getRotationPtr()->setValue(static_cast<Base::MatrixPy*>(o)->value());
return 0;
}
PyErr_Clear();
double q0, q1, q2, q3;
if (PyArg_ParseTuple(args, "dddd", &q0, &q1, &q2, &q3)) {
getRotationPtr()->setValue(q0, q1, q2, q3);
return 0;
}
PyErr_Clear();
double y, p, r;
if (PyArg_ParseTuple(args, "ddd", &y, &p, &r)) {
getRotationPtr()->setYawPitchRoll(y, p, r);
return 0;
}
double a11 = 1.0, a12 = 0.0, a13 = 0.0, a14 = 0.0;
double a21 = 0.0, a22 = 1.0, a23 = 0.0, a24 = 0.0;
double a31 = 0.0, a32 = 0.0, a33 = 1.0, a34 = 0.0;
double a41 = 0.0, a42 = 0.0, a43 = 0.0, a44 = 1.0;
// try read a 4x4 matrix
PyErr_Clear();
if (PyArg_ParseTuple(args, "dddddddddddddddd",
&a11, &a12, &a13, &a14,
&a21, &a22, &a23, &a24,
&a31, &a32, &a33, &a34,
&a41, &a42, &a43, &a44))
{
Matrix4D mtx(a11, a12, a13, a14,
a21, a22, a23, a24,
a31, a32, a33, a34,
a41, a42, a43, a44);
getRotationPtr()->setValue(mtx);
return 0;
}
// try read a 3x3 matrix
PyErr_Clear();
if (PyArg_ParseTuple(args, "ddddddddd",
&a11, &a12, &a13,
&a21, &a22, &a23,
&a31, &a32, &a33))
{
Matrix4D mtx(a11, a12, a13, a14,
a21, a22, a23, a24,
a31, a32, a33, a34,
a41, a42, a43, a44);
getRotationPtr()->setValue(mtx);
return 0;
}
PyErr_Clear();
PyObject *v1, *v2;
if (PyArg_ParseTuple(args, "O!O!", &(Base::VectorPy::Type), &v1,
&(Base::VectorPy::Type), &v2)) {
Py::Vector from(v1, false);
Py::Vector to(v2, false);
getRotationPtr()->setValue(from.toVector(), to.toVector());
return 0;
}
PyErr_SetString(PyExc_TypeError, "Rotation constructor accepts:\n"
"-- empty parameter list\n"
"-- Rotation object"
"-- four floats (a quaternion)\n"
"-- three floats (yaw, pitch, roll)"
"-- Vector (rotation axis) and float (rotation angle)\n"
"-- two Vectors (two axes)\n"
"-- Matrix object\n"
"-- 16 floats (4x4 matrix)\n"
"-- 9 floats (3x3 matrix)\n"
);
return -1;
}
PyObject* RotationPy::richCompare(PyObject *v, PyObject *w, int op)
{
if (PyObject_TypeCheck(v, &(RotationPy::Type)) &&
PyObject_TypeCheck(w, &(RotationPy::Type))) {
Base::Rotation r1 = *static_cast<RotationPy*>(v)->getRotationPtr();
Base::Rotation r2 = *static_cast<RotationPy*>(w)->getRotationPtr();
PyObject *res=0;
if (op != Py_EQ && op != Py_NE) {
PyErr_SetString(PyExc_TypeError,
"no ordering relation is defined for Rotation");
return 0;
}
else if (op == Py_EQ) {
res = (r1 == r2) ? Py_True : Py_False;
Py_INCREF(res);
return res;
}
else {
res = (r1 != r2) ? Py_True : Py_False;
Py_INCREF(res);
return res;
}
}
else {
// This always returns False
Py_INCREF(Py_NotImplemented);
return Py_NotImplemented;
}
}
PyObject* RotationPy::invert(PyObject * args)
{
if (!PyArg_ParseTuple(args, ""))
return 0;
this->getRotationPtr()->invert();
Py_Return;
}
PyObject* RotationPy::inverted(PyObject * args)
{
if (!PyArg_ParseTuple(args, ""))
return 0;
Rotation mult = this->getRotationPtr()->inverse();
return new RotationPy(new Rotation(mult));
}
PyObject* RotationPy::multiply(PyObject * args)
{
PyObject *rot;
if (!PyArg_ParseTuple(args, "O!", &(RotationPy::Type), &rot))
return NULL;
Rotation mult = (*getRotationPtr()) * (*static_cast<RotationPy*>(rot)->getRotationPtr());
return new RotationPy(new Rotation(mult));
}
PyObject* RotationPy::multVec(PyObject * args)
{
PyObject *obj;
if (!PyArg_ParseTuple(args, "O!", &(VectorPy::Type), &obj))
return NULL;
Base::Vector3d vec(static_cast<VectorPy*>(obj)->value());
getRotationPtr()->multVec(vec, vec);
return new VectorPy(new Vector3d(vec));
}
PyObject* RotationPy::toEuler(PyObject * args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
double A,B,C;
this->getRotationPtr()->getYawPitchRoll(A,B,C);
Py::Tuple tuple(3);
tuple.setItem(0, Py::Float(A));
tuple.setItem(1, Py::Float(B));
tuple.setItem(2, Py::Float(C));
return Py::new_reference_to(tuple);
}
PyObject* RotationPy::isSame(PyObject *args)
{
PyObject *rot;
if (!PyArg_ParseTuple(args, "O!", &(RotationPy::Type), &rot))
return NULL;
Base::Rotation rot1 = * getRotationPtr();
Base::Rotation rot2 = * static_cast<RotationPy*>(rot)->getRotationPtr();
bool same = rot1.isSame(rot2);
return Py_BuildValue("O", (same ? Py_True : Py_False));
}
PyObject* RotationPy::isNull(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
Base::Rotation rot = * getRotationPtr();
Base::Rotation nullrot(0,0,0,1);
bool null = rot.isSame(nullrot);
return Py_BuildValue("O", (null ? Py_True : Py_False));
}
Py::Tuple RotationPy::getQ(void) const
{
double q0, q1, q2, q3;
this->getRotationPtr()->getValue(q0,q1,q2,q3);
Py::Tuple tuple(4);
tuple.setItem(0, Py::Float(q0));
tuple.setItem(1, Py::Float(q1));
tuple.setItem(2, Py::Float(q2));
tuple.setItem(3, Py::Float(q3));
return tuple;
}
void RotationPy::setQ(Py::Tuple arg)
{
double q0 = (double)Py::Float(arg.getItem(0));
double q1 = (double)Py::Float(arg.getItem(1));
double q2 = (double)Py::Float(arg.getItem(2));
double q3 = (double)Py::Float(arg.getItem(3));
this->getRotationPtr()->setValue(q0,q1,q2,q3);
}
Py::Object RotationPy::getAxis(void) const
{
Base::Vector3d axis; double angle;
this->getRotationPtr()->getValue(axis, angle);
return Py::Vector(axis);
}
void RotationPy::setAxis(Py::Object arg)
{
Base::Vector3d axis; double angle;
this->getRotationPtr()->getValue(axis, angle);
axis = Py::Vector(arg).toVector();
this->getRotationPtr()->setValue(axis, angle);
}
Py::Float RotationPy::getAngle(void) const
{
Base::Vector3d axis; double angle;
this->getRotationPtr()->getValue(axis, angle);
return Py::Float(angle);
}
void RotationPy::setAngle(Py::Float arg)
{
Base::Vector3d axis; double angle;
this->getRotationPtr()->getValue(axis, angle);
angle = static_cast<double>(arg);
this->getRotationPtr()->setValue(axis, angle);
}
PyObject *RotationPy::getCustomAttributes(const char* /*attr*/) const
{
return 0;
}
int RotationPy::setCustomAttributes(const char* /*attr*/, PyObject* /*obj*/)
{
return 0;
}