FreeCAD/src/Mod/PartDesign/App/FeatureSketchBased.h
DeepSOIC 4b48362ec6 PartDesign: refactor positionBySketch
Rename it to positionByPrevious. Rewrite.
Rewrite SketchBased::transformPlacement.
2016-04-12 18:12:11 +02:00

140 lines
6.1 KiB
C++

/***************************************************************************
* Copyright (c) 2010 Juergen Riegel <FreeCAD@juergen-riegel.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef PARTDESIGN_SketchBased_H
#define PARTDESIGN_SketchBased_H
#include <App/PropertyStandard.h>
#include <Mod/Part/App/Part2DObject.h>
#include "FeatureAddSub.h"
class TopoDS_Shape;
class TopoDS_Face;
class TopoDS_Wire;
class gp_Dir;
class gp_Lin;
namespace PartDesign
{
class PartDesignExport SketchBased : public PartDesign::FeatureAddSub
{
PROPERTY_HEADER(PartDesign::SketchBased);
public:
SketchBased();
// Common properties for all sketch based features
/// Sketch used to create this feature
App::PropertyLink Sketch;
/// Reverse extrusion direction
App::PropertyBool Reversed;
/// Make extrusion symmetric to sketch plane
App::PropertyBool Midplane;
/// Face to extrude up to
App::PropertyLinkSub UpToFace;
short mustExecute() const;
/** calculates and updates the Placement property based on the features
* this one is made from: either from Base, if there is one, or from sketch,
* if there is no base.
*/
void positionByPrevious(void);
/** applies a transform on the Placement of the Sketch or its
* support if it has one
*/
virtual void transformPlacement(const Base::Placement &transform);
/// Verifies the linked Sketch object
Part::Part2DObject* getVerifiedSketch() const;
/// Returns the wires the sketch is composed of
std::vector<TopoDS_Wire> getSketchWires() const;
/// Returns the face of the sketch support (if any)
const TopoDS_Face getSupportFace() const;
/// retrieves the number of axes in the linked sketch (defined as construction lines)
int getSketchAxisCount(void) const;
virtual Part::Feature* getBaseObject() const;
protected:
void onChanged(const App::Property* prop);
TopoDS_Face validateFace(const TopoDS_Face&) const;
TopoDS_Shape makeFace(const std::vector<TopoDS_Wire>&) const;
TopoDS_Shape makeFace(std::list<TopoDS_Wire>&) const; // for internal use only
bool isInside(const TopoDS_Wire&, const TopoDS_Wire&) const;
bool isParallelPlane(const TopoDS_Shape&, const TopoDS_Shape&) const;
bool isEqualGeometry(const TopoDS_Shape&, const TopoDS_Shape&) const;
bool isQuasiEqual(const TopoDS_Shape&, const TopoDS_Shape&) const;
void remapSupportShape(const TopoDS_Shape&);
TopoDS_Shape refineShapeIfActive(const TopoDS_Shape&) const;
/// Extract a face from a given LinkSub
static void getUpToFaceFromLinkSub(TopoDS_Face& upToFace,
const App::PropertyLinkSub& refFace);
/// Find a valid face to extrude up to
static void getUpToFace(TopoDS_Face& upToFace,
const TopoDS_Shape& support,
const TopoDS_Face& supportface,
const TopoDS_Shape& sketchshape,
const std::string& method,
const gp_Dir& dir,
const double offset);
/**
* Generate a linear prism
* It will be a stand-alone solid created with BRepPrimAPI_MakePrism
*/
static void generatePrism(TopoDS_Shape& prism,
const TopoDS_Shape& sketchshape,
const std::string& method,
const gp_Dir& direction,
const double L,
const double L2,
const bool midplane,
const bool reversed);
/// Check whether the wire after projection on the face is inside the face
static const bool checkWireInsideFace(const TopoDS_Wire& wire,
const TopoDS_Face& face,
const gp_Dir& dir);
/// Check whether the line crosses the face (line and face must be on the same plane)
static const bool checkLineCrossesFace(const gp_Lin& line, const TopoDS_Face& face);
class Wire_Compare;
/// Used to suggest a value for Reversed flag so that material is always removed (Groove) or added (Revolution) from the support
const double getReversedAngle(const Base::Vector3d& b, const Base::Vector3d& v);
/// get Axis from ReferenceAxis
void getAxis(const App::DocumentObject* pcReferenceAxis, const std::vector<std::string>& subReferenceAxis,
Base::Vector3d& base, Base::Vector3d& dir);
};
} //namespace PartDesign
#endif // PARTDESIGN_SketchBased_H