FreeCAD/src/Mod/Path/PathScripts/PathUtils.py
Lorenz Hüdepohl 803c136968 Path: Fix spurious full circles in PathProfile
There was an issue in the conversion from a toolpath to GCode, some very
small circles were mistaken for full circles when their coordinates were
output in some finite precision.
2016-07-15 10:57:12 +02:00

805 lines
29 KiB
Python

# -*- coding: utf-8 -*-
# ***************************************************************************
# * *
# * Copyright (c) 2014 Dan Falck <ddfalck@gmail.com> *
# * *
# * This program is free software; you can redistribute it and/or modify *
# * it under the terms of the GNU Lesser General Public License (LGPL) *
# * as published by the Free Software Foundation; either version 2 of *
# * the License, or (at your option) any later version. *
# * for detail see the LICENCE text file. *
# * *
# * This program is distributed in the hope that it will be useful, *
# * but WITHOUT ANY WARRANTY; without even the implied warranty of *
# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
# * GNU Library General Public License for more details. *
# * *
# * You should have received a copy of the GNU Library General Public *
# * License along with this program; if not, write to the Free Software *
# * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
# * USA *
# * *
# ***************************************************************************
'''PathUtils -common functions used in PathScripts for filterig, sorting, and generating gcode toolpath data '''
import FreeCAD
import Part
import math
import Path
from DraftGeomUtils import geomType
from DraftGeomUtils import findWires
import DraftVecUtils
import PathScripts
from PathScripts import PathProject
import itertools
def cleanedges(splines, precision):
'''cleanedges([splines],precision). Convert BSpline curves, Beziers, to arcs that can be used for cnc paths.
Returns Lines as is. Filters Circle and Arcs for over 180 degrees. Discretizes Ellipses. Ignores other geometry. '''
edges = []
for spline in splines:
if geomType(spline) == "BSplineCurve":
arcs = spline.Curve.toBiArcs(precision)
for i in arcs:
edges.append(Part.Edge(i))
elif geomType(spline) == "BezierCurve":
newspline = spline.Curve.toBSpline()
arcs = newspline.toBiArcs(precision)
for i in arcs:
edges.append(Part.Edge(i))
elif geomType(spline) == "Ellipse":
edges = curvetowire(spline, 1.0) # fixme hardcoded value
elif geomType(spline) == "Circle":
arcs = filterArcs(spline)
for i in arcs:
edges.append(Part.Edge(i))
elif geomType(spline) == "Line":
edges.append(spline)
else:
pass
return edges
def curvetowire(obj, steps):
'''adapted from DraftGeomUtils, because the discretize function changed a bit '''
points = obj.copy().discretize(Distance=eval('steps'))
p0 = points[0]
edgelist = []
for p in points[1:]:
edge = Part.makeLine((p0.x, p0.y, p0.z), (p.x, p.y, p.z))
edgelist.append(edge)
p0 = p
return edgelist
# fixme set at 4 decimal places for testing
def fmt(val): return format(val, '.4f')
def isSameEdge(e1, e2):
"""isSameEdge(e1,e2): return True if the 2 edges are both lines or arcs/circles and have the same
points - inspired by Yorik's function isSameLine"""
if not (isinstance(e1.Curve, Part.Line) or isinstance(e1.Curve, Part.Circle)):
return False
if not (isinstance(e2.Curve, Part.Line) or isinstance(e2.Curve, Part.Circle)):
return False
if type(e1.Curve) != type(e2.Curve):
return False
if isinstance(e1.Curve, Part.Line):
if (DraftVecUtils.equals(e1.Vertexes[0].Point, e2.Vertexes[0].Point)) and \
(DraftVecUtils.equals(e1.Vertexes[-1].Point, e2.Vertexes[-1].Point)):
return True
elif (DraftVecUtils.equals(e1.Vertexes[-1].Point, e2.Vertexes[0].Point)) and \
(DraftVecUtils.equals(e1.Vertexes[0].Point, e2.Vertexes[-1].Point)):
return True
if isinstance(e1.Curve, Part.Circle):
center = False
radius = False
endpts = False
if e1.Curve.Center == e2.Curve.Center:
center = True
if e1.Curve.Radius == e2.Curve.Radius:
radius = True
if (DraftVecUtils.equals(e1.Vertexes[0].Point, e2.Vertexes[0].Point)) and \
(DraftVecUtils.equals(e1.Vertexes[-1].Point, e2.Vertexes[-1].Point)):
endpts = True
elif (DraftVecUtils.equals(e1.Vertexes[-1].Point, e2.Vertexes[0].Point)) and \
(DraftVecUtils.equals(e1.Vertexes[0].Point, e2.Vertexes[-1].Point)):
endpts = True
if (center and radius and endpts):
return True
return False
def segments(poly):
''' A sequence of (x,y) numeric coordinates pairs '''
return zip(poly, poly[1:] + [poly[0]])
def is_clockwise(obj):
'''tests if a wire or Path is clockwise'''
sum = 0
if isinstance(obj, Part.Wire):
for first, second in itertools.izip(obj.Edges, obj.Edges[1:]):
sum = (second.Vertexes[0].X - first.Vertexes[0].X) * (second.Vertexes[0].Y + first.Vertexes[0].Y)
sum += (obj.Edges[0].Vertexes[0].X - obj.Edges[-1].Vertexes[0].X) * (obj.Edges[0].Vertexes[0].Y + obj.Edges[-1].Vertexes[0].Y)
elif isinstance(obj, Path.Path):
movecommands = ['G1', 'G01', 'G2', 'G02', 'G3', 'G03']
lastLocation = {'Y': 0, 'X': 0, 'Z': 0.0}
currLocation = {'Y': 0, 'X': 0, 'Z': 0.0}
sum = 0
for curCommand in obj.Commands:
if curCommand.Name in movecommands:
lastLocation.update(currLocation)
currLocation.update(curCommand.Parameters)
sum += (currLocation["X"] - lastLocation["X"]) * (currLocation["Y"] + lastLocation["Y"])
sum += (0 - lastLocation["X"]) * (0 + lastLocation["Y"])
return sum >= 0
def check_clockwise(poly):
'''
check_clockwise(poly) a function for returning a boolean if the selected wire is clockwise or counter clockwise
based on point order. poly = [(x1,y1),(x2,y2),(x3,y3)]
'''
clockwise = False
if (sum(x0 * y1 - x1 * y0 for ((x0, y0), (x1, y1)) in segments(poly))) < 0:
clockwise = not clockwise
return clockwise
def filterArcs(arcEdge):
'''filterArcs(Edge) -used to split arcs that over 180 degrees. Returns list '''
s = arcEdge
if isinstance(s.Curve, Part.Circle):
splitlist = []
angle = abs(s.LastParameter - s.FirstParameter)
# overhalfcircle = False
goodarc = False
if (angle > math.pi):
pass
# overhalfcircle = True
else:
goodarc = True
if not goodarc:
arcstpt = s.valueAt(s.FirstParameter)
arcmid = s.valueAt(
(s.LastParameter - s.FirstParameter) * 0.5 + s.FirstParameter)
arcquad1 = s.valueAt((s.LastParameter - s.FirstParameter)
* 0.25 + s.FirstParameter) # future midpt for arc1
arcquad2 = s.valueAt((s.LastParameter - s.FirstParameter)
* 0.75 + s.FirstParameter) # future midpt for arc2
arcendpt = s.valueAt(s.LastParameter)
# reconstruct with 2 arcs
arcseg1 = Part.ArcOfCircle(arcstpt, arcquad1, arcmid)
arcseg2 = Part.ArcOfCircle(arcmid, arcquad2, arcendpt)
eseg1 = arcseg1.toShape()
eseg2 = arcseg2.toShape()
splitlist.append(eseg1)
splitlist.append(eseg2)
else:
splitlist.append(s)
elif isinstance(s.Curve, Part.Line):
pass
return splitlist
def reverseEdge(e):
if geomType(e) == "Circle":
arcstpt = e.valueAt(e.FirstParameter)
arcmid = e.valueAt((e.LastParameter - e.FirstParameter) * 0.5 + e.FirstParameter)
arcendpt = e.valueAt(e.LastParameter)
arcofCirc = Part.ArcOfCircle(arcendpt, arcmid, arcstpt)
newedge = arcofCirc.toShape()
elif geomType(e) == "Line":
stpt = e.valueAt(e.FirstParameter)
endpt = e.valueAt(e.LastParameter)
newedge = Part.makeLine(endpt, stpt)
return newedge
def convert(toolpath, Z=0.0, PlungeAngle=90.0, Zprevious=None, StopLength=None, vf=1.0, hf=2.0) :
'''convert(toolpath,Z=0.0,vf=1.0,hf=2.0,PlungeAngle=90.0,Zprevious=None,StopLength=None) Converts lines and arcs to G1,G2,G3 moves. Returns a string.'''
if PlungeAngle != 90.0:
if Zprevious is None:
raise Exception("Cannot use PlungeAngle != 90.0 degrees without parameter Zprevious")
tanA = math.tan(math.pi * PlungeAngle / 180.0)
minA = (Zprevious - Z) / sum(edge.Length for edge in toolpath)
if tanA < minA:
tanA = minA
#FreeCAD.Console.PrintMessage('Increasing ramp angle to {0} degrees, to be able to make a full round\n'.format(math.atan(tanA) * 180.0 / math.pi))
else:
Zprevious = Z
def edge_to_path(lastpt, edge, Z):
if isinstance(edge.Curve, Part.Circle):
# FreeCAD.Console.PrintMessage("arc\n")
arcstartpt = edge.valueAt(edge.FirstParameter)
midpt = edge.valueAt(
(edge.FirstParameter + edge.LastParameter) * 0.5)
arcendpt = edge.valueAt(edge.LastParameter)
# arcchkpt = edge.valueAt(edge.LastParameter * .99)
if DraftVecUtils.equals(lastpt, arcstartpt):
startpt = arcstartpt
endpt = arcendpt
else:
startpt = arcendpt
endpt = arcstartpt
center = edge.Curve.Center
relcenter = center.sub(lastpt)
# start point and end point fall together in the given output precision?
if fmt(startpt.x) == fmt(endpt.x) and fmt(startpt.y) == fmt(endpt.y):
if edge.Length < 0.5 * 2 * math.pi * edge.Curve.Radius:
# because it is a very small circle -> omit, as that gcode would produce a full circle
return endpt, ""
else:
# it is an actual full circle, emit a line for this
pass
# FreeCAD.Console.PrintMessage("arc startpt= " + str(startpt)+ "\n")
# FreeCAD.Console.PrintMessage("arc midpt= " + str(midpt)+ "\n")
# FreeCAD.Console.PrintMessage("arc endpt= " + str(endpt)+ "\n")
arc_cw = check_clockwise(
[(startpt.x, startpt.y), (midpt.x, midpt.y), (endpt.x, endpt.y)])
# FreeCAD.Console.PrintMessage("arc_cw="+ str(arc_cw)+"\n")
if arc_cw:
output = "G2"
else:
output = "G3"
output += " X" + str(fmt(endpt.x)) + " Y" + \
str(fmt(endpt.y)) + " Z" + str(fmt(Z)) + " F" + str(hf)
output += " I" + str(fmt(relcenter.x)) + " J" + \
str(fmt(relcenter.y)) + " K" + str(fmt(relcenter.z))
output += "\n"
lastpt = endpt
# FreeCAD.Console.PrintMessage("last pt arc= " + str(lastpt)+ "\n")
else:
point = edge.Vertexes[-1].Point
if DraftVecUtils.equals(point, lastpt): # edges can come flipped
point = edge.Vertexes[0].Point
output = "G1 X" + str(fmt(point.x)) + " Y" + str(fmt(point.y)) + \
" Z" + str(fmt(Z)) + " F" + str(hf) + "\n"
lastpt = point
# FreeCAD.Console.PrintMessage("line\n")
# FreeCAD.Console.PrintMessage("last pt line= " + str(lastpt)+ "\n")
return lastpt, output
lastpt = None
output = ""
path_length = 0.0
Z_cur = Zprevious
# create the path from the offset shape
for edge in toolpath:
if not lastpt:
# set the first point
lastpt = edge.Vertexes[0].Point
# FreeCAD.Console.PrintMessage("last pt= " + str(lastpt)+ "\n")
output += "G1 X" + str(fmt(lastpt.x)) + " Y" + str(fmt(lastpt.y)) + \
" Z" + str(fmt(Z_cur)) + " F" + str(vf) + "\n"
if StopLength:
if path_length + edge.Length > StopLength:
# have to split current edge in two
t0 = edge.FirstParameter
t1 = edge.LastParameter
dL = StopLength - path_length
t = t0 + (t1 - t0) * dL / edge.Length
assert(t0 < t < t1)
edge = edge.split(t).Edges[0]
path_length = StopLength
else:
path_length += edge.Length
else:
path_length += edge.Length
if Z_cur > Z:
Z_next = Zprevious - path_length * tanA
if Z_next < Z:
# have to split current edge in two
t0 = edge.FirstParameter
t1 = edge.LastParameter
dZ = Z_cur - Z
t = t0 + (t1 - t0) * (dZ / tanA) / edge.Length
assert(t0 < t < t1)
subwire = edge.split(t)
assert(len(subwire.Edges) == 2)
Z_cur = Z
lastpt, codes = edge_to_path(lastpt, subwire.Edges[0], Z_cur)
output += codes
edge = subwire.Edges[1]
else:
Z_cur = Z_next
lastpt, codes = edge_to_path(lastpt, edge, Z_cur)
output += codes
if StopLength:
if path_length >= StopLength:
break
return output
def SortPath(wire, Side, radius, clockwise, firstedge=None, SegLen=0.5):
'''SortPath(wire,Side,radius,clockwise,firstedge=None,SegLen =0.5) Sorts the wire and reverses it, if needed. Splits arcs over 180 degrees in two. Returns the reordered offset of the wire. '''
if firstedge:
edgelist = wire.Edges[:]
if wire.isClosed():
elindex = None
n = 0
for e in edgelist:
if isSameEdge(e, firstedge):
# FreeCAD.Console.PrintMessage('found first edge\n')
elindex = n
n = n + 1
l1 = edgelist[:elindex]
l2 = edgelist[elindex:]
newedgelist = l2 + l1
if clockwise:
newedgelist.reverse()
last = newedgelist.pop(-1)
newedgelist.insert(0, last)
preoffset = []
for e in newedgelist:
if clockwise:
r = reverseEdge(e)
preoffset.append(r)
else:
preoffset.append(e)
sortedpreoff = Part.__sortEdges__(preoffset)
wire = Part.Wire(sortedpreoff)
#wire = findWires(sortedpreoff)[0]
else:
sortedpreoff = Part.__sortEdges__(edgelist)
wire = Part.Wire(sortedpreoff)
#wire = findWires(sortedpreoff)[0]
edgelist = []
for e in wire.Edges:
if geomType(e) == "Circle":
arclist = filterArcs(e)
for a in arclist:
edgelist.append(a)
elif geomType(e) == "Line":
edgelist.append(e)
elif geomType(e) == "BSplineCurve" or \
geomType(e) == "BezierCurve" or \
geomType(e) == "Ellipse":
edgelist.append(Part.Wire(curvetowire(e, (SegLen))))
#newwire = Part.Wire(edgelist)
sortededges = Part.__sortEdges__(edgelist)
newwire = findWires(sortededges)[0]
print "newwire is clockwise: " + str(is_clockwise(newwire))
if is_clockwise(newwire) is not clockwise:
newwire.reverse()
print "newwire is clockwise: " + str(is_clockwise(newwire))
if Side == 'Left':
# we use the OCC offset feature
offset = newwire.makeOffset(radius) # tool is outside line
elif Side == 'Right':
offset = newwire.makeOffset(-radius) # tool is inside line
else:
if wire.isClosed():
offset = newwire.makeOffset(0.0)
else:
offset = newwire
print "offset wire is clockwise: " + str(is_clockwise(offset))
offset.reverse()
print "offset wire is clockwise: " + str(is_clockwise(offset))
return offset
def MakePath(wire, Side, radius, clockwise, ZClearance, StepDown, ZStart, ZFinalDepth, firstedge=None, PathClosed=True, SegLen=0.5, VertFeed=1.0, HorizFeed=2.0, PlungeAngle=90.0):
''' makes the path - just a simple profile for now '''
offset = SortPath(wire, Side, radius, clockwise, firstedge, SegLen=SegLen)
if len(offset.Edges) == 0:
return ""
toolpath = offset.Edges[:]
paths = ""
paths += "G0 Z" + str(ZClearance) + "\n"
first = toolpath[0].Vertexes[0].Point
paths += "G0 X" + str(fmt(first.x)) + "Y" + str(fmt(first.y)) + "\n"
Zprevious = ZStart
ZCurrent = ZStart - StepDown
while ZCurrent > ZFinalDepth:
paths += convert(toolpath, Z=ZCurrent, Zprevious=Zprevious, PlungeAngle=PlungeAngle,
vf=VertFeed, hf=HorizFeed)
if not PathClosed:
paths += "G0 Z" + str(ZClearance)
paths += "G0 X" + str(fmt(first.x)) + "Y" + \
str(fmt(first.y)) + "\n"
Zprevious = ZCurrent
ZCurrent = ZCurrent - abs(StepDown)
# do the final Z value
paths += convert(toolpath, Z=ZFinalDepth, Zprevious=Zprevious, PlungeAngle=PlungeAngle,
vf=VertFeed, hf=HorizFeed)
# when plunging with != 90 degree we have to do one last pass to clear the remaining ramp
if PlungeAngle != 90.0:
tanA = math.tan(math.pi * PlungeAngle / 180.0)
if tanA <= 0.0:
StopLength=None
else:
StopLength=abs(StepDown/tanA)
paths += convert(toolpath, Z=ZFinalDepth, Zprevious=Zprevious, StopLength=StopLength,
vf=VertFeed, hf=HorizFeed)
paths += "G0 Z" + str(ZClearance)
return paths
# the next two functions are for automatically populating tool
# numbers/height offset numbers based on previously active toolnumbers
def changeTool(obj, proj):
tlnum = 0
for p in proj.Group:
if not hasattr(p, "Group"):
if isinstance(p.Proxy, PathScripts.PathLoadTool.LoadTool) and p.ToolNumber > 0:
tlnum = p.ToolNumber
if p == obj:
return tlnum
elif hasattr(p, "Group"):
for g in p.Group:
if isinstance(g.Proxy, PathScripts.PathLoadTool.LoadTool):
tlnum = g.ToolNumber
if g == obj:
return tlnum
def getLastTool(obj):
toolNum = obj.ToolNumber
if obj.ToolNumber == 0:
# find tool from previous toolchange
proj = findProj()
toolNum = changeTool(obj, proj)
return getTool(obj, toolNum)
def getLastToolLoad(obj):
# This walks up the hierarchy and tries to find the closest preceding
# toolchange.
import PathScripts
tc = None
lastfound = None
try:
child = obj
parent = obj.InList[0]
except:
parent = None
while parent is not None:
sibs = parent.Group
for g in sibs:
if isinstance(g.Proxy, PathScripts.PathLoadTool.LoadTool):
lastfound = g
if g == child:
tc = lastfound
if tc is None:
try:
child = parent
parent = parent.InList[0]
except:
parent = None
else:
return tc
if tc is None:
for g in FreeCAD.ActiveDocument.Objects: # top level object
try:
if isinstance(g.Proxy, PathScripts.PathLoadTool.LoadTool):
lastfound = g
if g == obj:
tc = lastfound
except:
continue
return tc
def getTool(obj, number=0):
"retrieves a tool from a hosting object with a tooltable, if any"
for o in obj.InList:
if o.TypeId == "Path::FeatureCompoundPython":
for m in o.Group:
if hasattr(m, "Tooltable"):
return m.Tooltable.getTool(number)
# not found? search one level up
for o in obj.InList:
return getTool(o, number)
return None
def findProj():
for o in FreeCAD.ActiveDocument.Objects:
if "Proxy" in o.PropertiesList:
if isinstance(o.Proxy, PathProject.ObjectPathProject):
return o
def findMachine():
'''find machine object for the tooltable editor '''
for o in FreeCAD.ActiveDocument.Objects:
if "Proxy" in o.PropertiesList:
if isinstance(o.Proxy, PathScripts.PathMachine.Machine):
return o
def addToProject(obj):
"""Adds a path obj to this document, if no PathParoject exists it's created on the fly"""
p = FreeCAD.ParamGet("User parameter:BaseApp/Preferences/Mod/Path")
if p.GetBool("pathAutoProject", True):
project = findProj()
if not project:
project = PathProject.CommandProject.Create()
g = project.Group
g.append(obj)
project.Group = g
return project
return None
def getLastZ(obj):
''' find the last z value in the project '''
lastZ = ""
for g in obj.Group:
for c in g.Path.Commands:
for n in c.Parameters:
if n == 'Z':
lastZ = c.Parameters['Z']
return lastZ
def frange(start, stop, step, finish):
x = []
curdepth = start
if step == 0:
return x
# do the base cuts until finishing round
while curdepth >= stop + step + finish:
curdepth = curdepth - step
if curdepth <= stop + finish:
curdepth = stop + finish
x.append(curdepth)
# we might have to do a last pass or else finish round might be too far
# away
if curdepth - stop > finish:
x.append(stop + finish)
# do the the finishing round
if curdepth >= stop:
curdepth = stop
x.append(curdepth)
return x
def rapid(x=None, y=None, z=None):
""" Returns gcode string to perform a rapid move."""
retstr = "G00"
if (x is not None) or (y is not None) or (z is not None):
if (x is not None):
retstr += " X" + str("%.4f" % x)
if (y is not None):
retstr += " Y" + str("%.4f" % y)
if (z is not None):
retstr += " Z" + str("%.4f" % z)
else:
return ""
return retstr + "\n"
def feed(x=None, y=None, z=None, horizFeed=0, vertFeed=0):
""" Return gcode string to perform a linear feed."""
global feedxy
retstr = "G01 F"
if(x is None) and (y is None):
retstr += str("%.4f" % horizFeed)
else:
retstr += str("%.4f" % vertFeed)
if (x is not None) or (y is not None) or (z is not None):
if (x is not None):
retstr += " X" + str("%.4f" % x)
if (y is not None):
retstr += " Y" + str("%.4f" % y)
if (z is not None):
retstr += " Z" + str("%.4f" % z)
else:
return ""
return retstr + "\n"
def arc(cx, cy, sx, sy, ex, ey, horizFeed=0, ez=None, ccw=False):
"""
Return gcode string to perform an arc.
Assumes XY plane or helix around Z
Don't worry about starting Z- assume that's dealt with elsewhere
If start/end radii aren't within eps, abort.
cx, cy -- arc center coordinates
sx, sy -- arc start coordinates
ex, ey -- arc end coordinates
ez -- ending Z coordinate. None unless helix.
horizFeed -- horiz feed speed
ccw -- arc direction
"""
eps = 0.01
if (math.sqrt((cx - sx)**2 + (cy - sy)**2) - math.sqrt((cx - ex)**2 + (cy - ey)**2)) >= eps:
print "ERROR: Illegal arc: Start and end radii not equal"
return ""
retstr = ""
if ccw:
retstr += "G03 F" + str(horizFeed)
else:
retstr += "G02 F" + str(horizFeed)
retstr += " X" + str("%.4f" % ex) + " Y" + str("%.4f" % ey)
if ez is not None:
retstr += " Z" + str("%.4f" % ez)
retstr += " I" + str("%.4f" % (cx - sx)) + " J" + str("%.4f" % (cy - sy))
return retstr + "\n"
def helicalPlunge(plungePos, rampangle, destZ, startZ, toold, plungeR, horizFeed):
"""
Return gcode string to perform helical entry move.
plungePos -- vector of the helical entry location
destZ -- the lowest Z position or milling level
startZ -- Starting Z position for helical move
rampangle -- entry angle
toold -- tool diameter
plungeR -- the radius of the entry helix
"""
# toold = self.radius * 2
helixCmds = "(START HELICAL PLUNGE)\n"
if(plungePos is None):
raise Exception("Helical plunging requires a position!")
return None
helixX = plungePos.x + toold/2 * plungeR
helixY = plungePos.y
helixCirc = math.pi * toold * plungeR
dzPerRev = math.sin(rampangle/180. * math.pi) * helixCirc
# Go to the start of the helix position
helixCmds += rapid(helixX, helixY)
helixCmds += rapid(z=startZ)
# Helix as required to get to the requested depth
lastZ = startZ
curZ = max(startZ-dzPerRev, destZ)
done = False
while not done:
done = (curZ == destZ)
# NOTE: FreeCAD doesn't render this, but at least LinuxCNC considers it valid
# helixCmds += arc(plungePos.x, plungePos.y, helixX, helixY, helixX, helixY, ez = curZ, ccw=True)
# Use two half-helixes; FreeCAD renders that correctly,
# and it fits with the other code breaking up 360-degree arcs
helixCmds += arc(plungePos.x, plungePos.y, helixX, helixY, helixX - toold * plungeR, helixY, horizFeed, ez=(curZ + lastZ)/2., ccw=True)
helixCmds += arc(plungePos.x, plungePos.y, helixX - toold * plungeR, helixY, helixX, helixY, horizFeed, ez=curZ, ccw=True)
lastZ = curZ
curZ = max(curZ - dzPerRev, destZ)
return helixCmds
def rampPlunge(edge, rampangle, destZ, startZ):
"""
Return gcode string to linearly ramp down to milling level.
edge -- edge to follow
rampangle -- entry angle
destZ -- Final Z depth
startZ -- Starting Z depth
FIXME: This ramps along the first edge, assuming it's long
enough, NOT just wiggling back and forth by ~0.75 * toolD.
Not sure if that's any worse, but it's simpler
I think this should be changed to be limited to a maximum ramp size. Otherwise machine time will get longer than it needs to be.
"""
rampCmds = "(START RAMP PLUNGE)\n"
if(edge is None):
raise Exception("Ramp plunging requires an edge!")
return None
sPoint = edge.Vertexes[0].Point
ePoint = edge.Vertexes[1].Point
# Evidently edges can get flipped- pick the right one in this case
# FIXME: This is iffy code, based on what already existed in the "for vpos ..." loop below
if ePoint == sPoint:
# print "FLIP"
ePoint = edge.Vertexes[-1].Point
rampDist = edge.Length
rampDZ = math.sin(rampangle/180. * math.pi) * rampDist
rampCmds += rapid(sPoint.x, sPoint.y)
rampCmds += rapid(z=startZ)
# Ramp down to the requested depth
# FIXME: This might be an arc, so handle that as well
curZ = max(startZ-rampDZ, destZ)
done = False
while not done:
done = (curZ == destZ)
# If it's an arc, handle it!
if isinstance(edge.Curve, Part.Circle):
raise Exception("rampPlunge: Screw it, not handling an arc.")
# Straight feed! Easy!
else:
rampCmds += feed(ePoint.x, ePoint.y, curZ)
rampCmds += feed(sPoint.x, sPoint.y)
curZ = max(curZ - rampDZ, destZ)
return rampCmds
class depth_params:
def __init__(self, clearance_height, rapid_safety_space, start_depth, step_down, z_finish_depth, final_depth, user_depths=None):
self.clearance_height = clearance_height
self.rapid_safety_space = math.fabs(rapid_safety_space)
self.start_depth = start_depth
self.step_down = math.fabs(step_down)
self.z_finish_depth = math.fabs(z_finish_depth)
self.final_depth = final_depth
self.user_depths = user_depths
def get_depths(self):
depths = []
if self.user_depths is not None:
depths = self.user_depths
else:
depth = self.final_depth
depths = [depth]
depth += self.z_finish_depth
if depth + 0.0000001 < self.start_depth:
if self.z_finish_depth > 0.0000001:
depths.insert(0, depth)
layer_count = int((self.start_depth - depth) /
self.step_down - 0.0000001) + 1
if layer_count > 0:
layer_depth = (self.start_depth - depth) / layer_count
for i in range(1, layer_count):
depth += layer_depth
depths.append(depth)
depths.reverse()
return depths