
There was an issue in the conversion from a toolpath to GCode, some very small circles were mistaken for full circles when their coordinates were output in some finite precision.
805 lines
29 KiB
Python
805 lines
29 KiB
Python
# -*- coding: utf-8 -*-
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# ***************************************************************************
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# * *
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# * Copyright (c) 2014 Dan Falck <ddfalck@gmail.com> *
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# * *
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# * This program is free software; you can redistribute it and/or modify *
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# * it under the terms of the GNU Lesser General Public License (LGPL) *
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# * as published by the Free Software Foundation; either version 2 of *
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# * the License, or (at your option) any later version. *
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# * for detail see the LICENCE text file. *
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# * *
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# * This program is distributed in the hope that it will be useful, *
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# * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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# * GNU Library General Public License for more details. *
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# * *
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# * You should have received a copy of the GNU Library General Public *
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# * License along with this program; if not, write to the Free Software *
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# * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
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# * USA *
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# * *
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# ***************************************************************************
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'''PathUtils -common functions used in PathScripts for filterig, sorting, and generating gcode toolpath data '''
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import FreeCAD
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import Part
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import math
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import Path
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from DraftGeomUtils import geomType
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from DraftGeomUtils import findWires
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import DraftVecUtils
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import PathScripts
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from PathScripts import PathProject
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import itertools
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def cleanedges(splines, precision):
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'''cleanedges([splines],precision). Convert BSpline curves, Beziers, to arcs that can be used for cnc paths.
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Returns Lines as is. Filters Circle and Arcs for over 180 degrees. Discretizes Ellipses. Ignores other geometry. '''
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edges = []
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for spline in splines:
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if geomType(spline) == "BSplineCurve":
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arcs = spline.Curve.toBiArcs(precision)
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for i in arcs:
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edges.append(Part.Edge(i))
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elif geomType(spline) == "BezierCurve":
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newspline = spline.Curve.toBSpline()
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arcs = newspline.toBiArcs(precision)
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for i in arcs:
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edges.append(Part.Edge(i))
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elif geomType(spline) == "Ellipse":
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edges = curvetowire(spline, 1.0) # fixme hardcoded value
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elif geomType(spline) == "Circle":
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arcs = filterArcs(spline)
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for i in arcs:
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edges.append(Part.Edge(i))
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elif geomType(spline) == "Line":
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edges.append(spline)
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else:
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pass
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return edges
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def curvetowire(obj, steps):
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'''adapted from DraftGeomUtils, because the discretize function changed a bit '''
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points = obj.copy().discretize(Distance=eval('steps'))
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p0 = points[0]
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edgelist = []
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for p in points[1:]:
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edge = Part.makeLine((p0.x, p0.y, p0.z), (p.x, p.y, p.z))
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edgelist.append(edge)
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p0 = p
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return edgelist
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# fixme set at 4 decimal places for testing
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def fmt(val): return format(val, '.4f')
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def isSameEdge(e1, e2):
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"""isSameEdge(e1,e2): return True if the 2 edges are both lines or arcs/circles and have the same
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points - inspired by Yorik's function isSameLine"""
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if not (isinstance(e1.Curve, Part.Line) or isinstance(e1.Curve, Part.Circle)):
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return False
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if not (isinstance(e2.Curve, Part.Line) or isinstance(e2.Curve, Part.Circle)):
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return False
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if type(e1.Curve) != type(e2.Curve):
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return False
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if isinstance(e1.Curve, Part.Line):
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if (DraftVecUtils.equals(e1.Vertexes[0].Point, e2.Vertexes[0].Point)) and \
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(DraftVecUtils.equals(e1.Vertexes[-1].Point, e2.Vertexes[-1].Point)):
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return True
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elif (DraftVecUtils.equals(e1.Vertexes[-1].Point, e2.Vertexes[0].Point)) and \
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(DraftVecUtils.equals(e1.Vertexes[0].Point, e2.Vertexes[-1].Point)):
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return True
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if isinstance(e1.Curve, Part.Circle):
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center = False
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radius = False
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endpts = False
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if e1.Curve.Center == e2.Curve.Center:
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center = True
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if e1.Curve.Radius == e2.Curve.Radius:
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radius = True
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if (DraftVecUtils.equals(e1.Vertexes[0].Point, e2.Vertexes[0].Point)) and \
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(DraftVecUtils.equals(e1.Vertexes[-1].Point, e2.Vertexes[-1].Point)):
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endpts = True
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elif (DraftVecUtils.equals(e1.Vertexes[-1].Point, e2.Vertexes[0].Point)) and \
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(DraftVecUtils.equals(e1.Vertexes[0].Point, e2.Vertexes[-1].Point)):
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endpts = True
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if (center and radius and endpts):
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return True
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return False
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def segments(poly):
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''' A sequence of (x,y) numeric coordinates pairs '''
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return zip(poly, poly[1:] + [poly[0]])
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def is_clockwise(obj):
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'''tests if a wire or Path is clockwise'''
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sum = 0
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if isinstance(obj, Part.Wire):
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for first, second in itertools.izip(obj.Edges, obj.Edges[1:]):
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sum = (second.Vertexes[0].X - first.Vertexes[0].X) * (second.Vertexes[0].Y + first.Vertexes[0].Y)
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sum += (obj.Edges[0].Vertexes[0].X - obj.Edges[-1].Vertexes[0].X) * (obj.Edges[0].Vertexes[0].Y + obj.Edges[-1].Vertexes[0].Y)
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elif isinstance(obj, Path.Path):
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movecommands = ['G1', 'G01', 'G2', 'G02', 'G3', 'G03']
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lastLocation = {'Y': 0, 'X': 0, 'Z': 0.0}
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currLocation = {'Y': 0, 'X': 0, 'Z': 0.0}
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sum = 0
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for curCommand in obj.Commands:
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if curCommand.Name in movecommands:
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lastLocation.update(currLocation)
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currLocation.update(curCommand.Parameters)
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sum += (currLocation["X"] - lastLocation["X"]) * (currLocation["Y"] + lastLocation["Y"])
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sum += (0 - lastLocation["X"]) * (0 + lastLocation["Y"])
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return sum >= 0
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def check_clockwise(poly):
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'''
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check_clockwise(poly) a function for returning a boolean if the selected wire is clockwise or counter clockwise
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based on point order. poly = [(x1,y1),(x2,y2),(x3,y3)]
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'''
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clockwise = False
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if (sum(x0 * y1 - x1 * y0 for ((x0, y0), (x1, y1)) in segments(poly))) < 0:
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clockwise = not clockwise
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return clockwise
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def filterArcs(arcEdge):
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'''filterArcs(Edge) -used to split arcs that over 180 degrees. Returns list '''
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s = arcEdge
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if isinstance(s.Curve, Part.Circle):
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splitlist = []
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angle = abs(s.LastParameter - s.FirstParameter)
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# overhalfcircle = False
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goodarc = False
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if (angle > math.pi):
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pass
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# overhalfcircle = True
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else:
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goodarc = True
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if not goodarc:
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arcstpt = s.valueAt(s.FirstParameter)
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arcmid = s.valueAt(
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(s.LastParameter - s.FirstParameter) * 0.5 + s.FirstParameter)
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arcquad1 = s.valueAt((s.LastParameter - s.FirstParameter)
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* 0.25 + s.FirstParameter) # future midpt for arc1
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arcquad2 = s.valueAt((s.LastParameter - s.FirstParameter)
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* 0.75 + s.FirstParameter) # future midpt for arc2
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arcendpt = s.valueAt(s.LastParameter)
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# reconstruct with 2 arcs
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arcseg1 = Part.ArcOfCircle(arcstpt, arcquad1, arcmid)
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arcseg2 = Part.ArcOfCircle(arcmid, arcquad2, arcendpt)
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eseg1 = arcseg1.toShape()
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eseg2 = arcseg2.toShape()
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splitlist.append(eseg1)
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splitlist.append(eseg2)
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else:
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splitlist.append(s)
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elif isinstance(s.Curve, Part.Line):
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pass
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return splitlist
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def reverseEdge(e):
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if geomType(e) == "Circle":
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arcstpt = e.valueAt(e.FirstParameter)
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arcmid = e.valueAt((e.LastParameter - e.FirstParameter) * 0.5 + e.FirstParameter)
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arcendpt = e.valueAt(e.LastParameter)
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arcofCirc = Part.ArcOfCircle(arcendpt, arcmid, arcstpt)
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newedge = arcofCirc.toShape()
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elif geomType(e) == "Line":
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stpt = e.valueAt(e.FirstParameter)
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endpt = e.valueAt(e.LastParameter)
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newedge = Part.makeLine(endpt, stpt)
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return newedge
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def convert(toolpath, Z=0.0, PlungeAngle=90.0, Zprevious=None, StopLength=None, vf=1.0, hf=2.0) :
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'''convert(toolpath,Z=0.0,vf=1.0,hf=2.0,PlungeAngle=90.0,Zprevious=None,StopLength=None) Converts lines and arcs to G1,G2,G3 moves. Returns a string.'''
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if PlungeAngle != 90.0:
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if Zprevious is None:
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raise Exception("Cannot use PlungeAngle != 90.0 degrees without parameter Zprevious")
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tanA = math.tan(math.pi * PlungeAngle / 180.0)
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minA = (Zprevious - Z) / sum(edge.Length for edge in toolpath)
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if tanA < minA:
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tanA = minA
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#FreeCAD.Console.PrintMessage('Increasing ramp angle to {0} degrees, to be able to make a full round\n'.format(math.atan(tanA) * 180.0 / math.pi))
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else:
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Zprevious = Z
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def edge_to_path(lastpt, edge, Z):
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if isinstance(edge.Curve, Part.Circle):
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# FreeCAD.Console.PrintMessage("arc\n")
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arcstartpt = edge.valueAt(edge.FirstParameter)
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midpt = edge.valueAt(
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(edge.FirstParameter + edge.LastParameter) * 0.5)
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arcendpt = edge.valueAt(edge.LastParameter)
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# arcchkpt = edge.valueAt(edge.LastParameter * .99)
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if DraftVecUtils.equals(lastpt, arcstartpt):
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startpt = arcstartpt
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endpt = arcendpt
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else:
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startpt = arcendpt
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endpt = arcstartpt
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center = edge.Curve.Center
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relcenter = center.sub(lastpt)
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# start point and end point fall together in the given output precision?
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if fmt(startpt.x) == fmt(endpt.x) and fmt(startpt.y) == fmt(endpt.y):
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if edge.Length < 0.5 * 2 * math.pi * edge.Curve.Radius:
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# because it is a very small circle -> omit, as that gcode would produce a full circle
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return endpt, ""
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else:
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# it is an actual full circle, emit a line for this
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pass
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# FreeCAD.Console.PrintMessage("arc startpt= " + str(startpt)+ "\n")
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# FreeCAD.Console.PrintMessage("arc midpt= " + str(midpt)+ "\n")
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# FreeCAD.Console.PrintMessage("arc endpt= " + str(endpt)+ "\n")
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arc_cw = check_clockwise(
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[(startpt.x, startpt.y), (midpt.x, midpt.y), (endpt.x, endpt.y)])
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# FreeCAD.Console.PrintMessage("arc_cw="+ str(arc_cw)+"\n")
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if arc_cw:
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output = "G2"
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else:
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output = "G3"
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output += " X" + str(fmt(endpt.x)) + " Y" + \
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str(fmt(endpt.y)) + " Z" + str(fmt(Z)) + " F" + str(hf)
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output += " I" + str(fmt(relcenter.x)) + " J" + \
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str(fmt(relcenter.y)) + " K" + str(fmt(relcenter.z))
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output += "\n"
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lastpt = endpt
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# FreeCAD.Console.PrintMessage("last pt arc= " + str(lastpt)+ "\n")
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else:
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point = edge.Vertexes[-1].Point
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if DraftVecUtils.equals(point, lastpt): # edges can come flipped
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point = edge.Vertexes[0].Point
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output = "G1 X" + str(fmt(point.x)) + " Y" + str(fmt(point.y)) + \
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" Z" + str(fmt(Z)) + " F" + str(hf) + "\n"
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lastpt = point
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# FreeCAD.Console.PrintMessage("line\n")
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# FreeCAD.Console.PrintMessage("last pt line= " + str(lastpt)+ "\n")
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return lastpt, output
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lastpt = None
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output = ""
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path_length = 0.0
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Z_cur = Zprevious
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# create the path from the offset shape
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for edge in toolpath:
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if not lastpt:
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# set the first point
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lastpt = edge.Vertexes[0].Point
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# FreeCAD.Console.PrintMessage("last pt= " + str(lastpt)+ "\n")
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output += "G1 X" + str(fmt(lastpt.x)) + " Y" + str(fmt(lastpt.y)) + \
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" Z" + str(fmt(Z_cur)) + " F" + str(vf) + "\n"
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if StopLength:
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if path_length + edge.Length > StopLength:
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# have to split current edge in two
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t0 = edge.FirstParameter
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t1 = edge.LastParameter
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dL = StopLength - path_length
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t = t0 + (t1 - t0) * dL / edge.Length
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assert(t0 < t < t1)
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edge = edge.split(t).Edges[0]
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path_length = StopLength
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else:
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path_length += edge.Length
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else:
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path_length += edge.Length
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if Z_cur > Z:
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Z_next = Zprevious - path_length * tanA
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if Z_next < Z:
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# have to split current edge in two
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t0 = edge.FirstParameter
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t1 = edge.LastParameter
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dZ = Z_cur - Z
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t = t0 + (t1 - t0) * (dZ / tanA) / edge.Length
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assert(t0 < t < t1)
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subwire = edge.split(t)
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assert(len(subwire.Edges) == 2)
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Z_cur = Z
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lastpt, codes = edge_to_path(lastpt, subwire.Edges[0], Z_cur)
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output += codes
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edge = subwire.Edges[1]
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else:
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Z_cur = Z_next
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lastpt, codes = edge_to_path(lastpt, edge, Z_cur)
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output += codes
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if StopLength:
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if path_length >= StopLength:
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break
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return output
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def SortPath(wire, Side, radius, clockwise, firstedge=None, SegLen=0.5):
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'''SortPath(wire,Side,radius,clockwise,firstedge=None,SegLen =0.5) Sorts the wire and reverses it, if needed. Splits arcs over 180 degrees in two. Returns the reordered offset of the wire. '''
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if firstedge:
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edgelist = wire.Edges[:]
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if wire.isClosed():
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elindex = None
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n = 0
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for e in edgelist:
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if isSameEdge(e, firstedge):
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# FreeCAD.Console.PrintMessage('found first edge\n')
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elindex = n
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n = n + 1
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l1 = edgelist[:elindex]
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l2 = edgelist[elindex:]
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newedgelist = l2 + l1
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if clockwise:
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newedgelist.reverse()
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last = newedgelist.pop(-1)
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newedgelist.insert(0, last)
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preoffset = []
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for e in newedgelist:
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if clockwise:
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r = reverseEdge(e)
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preoffset.append(r)
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else:
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preoffset.append(e)
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sortedpreoff = Part.__sortEdges__(preoffset)
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wire = Part.Wire(sortedpreoff)
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#wire = findWires(sortedpreoff)[0]
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else:
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sortedpreoff = Part.__sortEdges__(edgelist)
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wire = Part.Wire(sortedpreoff)
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#wire = findWires(sortedpreoff)[0]
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edgelist = []
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for e in wire.Edges:
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if geomType(e) == "Circle":
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arclist = filterArcs(e)
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for a in arclist:
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edgelist.append(a)
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elif geomType(e) == "Line":
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edgelist.append(e)
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elif geomType(e) == "BSplineCurve" or \
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geomType(e) == "BezierCurve" or \
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geomType(e) == "Ellipse":
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edgelist.append(Part.Wire(curvetowire(e, (SegLen))))
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#newwire = Part.Wire(edgelist)
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sortededges = Part.__sortEdges__(edgelist)
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newwire = findWires(sortededges)[0]
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print "newwire is clockwise: " + str(is_clockwise(newwire))
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if is_clockwise(newwire) is not clockwise:
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newwire.reverse()
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print "newwire is clockwise: " + str(is_clockwise(newwire))
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if Side == 'Left':
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# we use the OCC offset feature
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offset = newwire.makeOffset(radius) # tool is outside line
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elif Side == 'Right':
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offset = newwire.makeOffset(-radius) # tool is inside line
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else:
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if wire.isClosed():
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offset = newwire.makeOffset(0.0)
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else:
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offset = newwire
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print "offset wire is clockwise: " + str(is_clockwise(offset))
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offset.reverse()
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print "offset wire is clockwise: " + str(is_clockwise(offset))
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return offset
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def MakePath(wire, Side, radius, clockwise, ZClearance, StepDown, ZStart, ZFinalDepth, firstedge=None, PathClosed=True, SegLen=0.5, VertFeed=1.0, HorizFeed=2.0, PlungeAngle=90.0):
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''' makes the path - just a simple profile for now '''
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offset = SortPath(wire, Side, radius, clockwise, firstedge, SegLen=SegLen)
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if len(offset.Edges) == 0:
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return ""
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toolpath = offset.Edges[:]
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paths = ""
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paths += "G0 Z" + str(ZClearance) + "\n"
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first = toolpath[0].Vertexes[0].Point
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paths += "G0 X" + str(fmt(first.x)) + "Y" + str(fmt(first.y)) + "\n"
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Zprevious = ZStart
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ZCurrent = ZStart - StepDown
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while ZCurrent > ZFinalDepth:
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paths += convert(toolpath, Z=ZCurrent, Zprevious=Zprevious, PlungeAngle=PlungeAngle,
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vf=VertFeed, hf=HorizFeed)
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if not PathClosed:
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paths += "G0 Z" + str(ZClearance)
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paths += "G0 X" + str(fmt(first.x)) + "Y" + \
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str(fmt(first.y)) + "\n"
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Zprevious = ZCurrent
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ZCurrent = ZCurrent - abs(StepDown)
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# do the final Z value
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paths += convert(toolpath, Z=ZFinalDepth, Zprevious=Zprevious, PlungeAngle=PlungeAngle,
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vf=VertFeed, hf=HorizFeed)
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# when plunging with != 90 degree we have to do one last pass to clear the remaining ramp
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if PlungeAngle != 90.0:
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tanA = math.tan(math.pi * PlungeAngle / 180.0)
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if tanA <= 0.0:
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StopLength=None
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else:
|
|
StopLength=abs(StepDown/tanA)
|
|
paths += convert(toolpath, Z=ZFinalDepth, Zprevious=Zprevious, StopLength=StopLength,
|
|
vf=VertFeed, hf=HorizFeed)
|
|
|
|
paths += "G0 Z" + str(ZClearance)
|
|
return paths
|
|
|
|
# the next two functions are for automatically populating tool
|
|
# numbers/height offset numbers based on previously active toolnumbers
|
|
|
|
|
|
def changeTool(obj, proj):
|
|
tlnum = 0
|
|
for p in proj.Group:
|
|
if not hasattr(p, "Group"):
|
|
if isinstance(p.Proxy, PathScripts.PathLoadTool.LoadTool) and p.ToolNumber > 0:
|
|
tlnum = p.ToolNumber
|
|
if p == obj:
|
|
return tlnum
|
|
elif hasattr(p, "Group"):
|
|
for g in p.Group:
|
|
if isinstance(g.Proxy, PathScripts.PathLoadTool.LoadTool):
|
|
tlnum = g.ToolNumber
|
|
if g == obj:
|
|
return tlnum
|
|
|
|
|
|
def getLastTool(obj):
|
|
toolNum = obj.ToolNumber
|
|
if obj.ToolNumber == 0:
|
|
# find tool from previous toolchange
|
|
proj = findProj()
|
|
toolNum = changeTool(obj, proj)
|
|
return getTool(obj, toolNum)
|
|
|
|
|
|
def getLastToolLoad(obj):
|
|
# This walks up the hierarchy and tries to find the closest preceding
|
|
# toolchange.
|
|
|
|
import PathScripts
|
|
tc = None
|
|
lastfound = None
|
|
|
|
try:
|
|
child = obj
|
|
parent = obj.InList[0]
|
|
except:
|
|
parent = None
|
|
|
|
while parent is not None:
|
|
|
|
sibs = parent.Group
|
|
for g in sibs:
|
|
if isinstance(g.Proxy, PathScripts.PathLoadTool.LoadTool):
|
|
lastfound = g
|
|
if g == child:
|
|
tc = lastfound
|
|
|
|
if tc is None:
|
|
try:
|
|
child = parent
|
|
parent = parent.InList[0]
|
|
except:
|
|
parent = None
|
|
else:
|
|
return tc
|
|
|
|
if tc is None:
|
|
for g in FreeCAD.ActiveDocument.Objects: # top level object
|
|
try:
|
|
if isinstance(g.Proxy, PathScripts.PathLoadTool.LoadTool):
|
|
lastfound = g
|
|
if g == obj:
|
|
tc = lastfound
|
|
except:
|
|
continue
|
|
return tc
|
|
|
|
|
|
def getTool(obj, number=0):
|
|
"retrieves a tool from a hosting object with a tooltable, if any"
|
|
for o in obj.InList:
|
|
if o.TypeId == "Path::FeatureCompoundPython":
|
|
for m in o.Group:
|
|
if hasattr(m, "Tooltable"):
|
|
return m.Tooltable.getTool(number)
|
|
# not found? search one level up
|
|
for o in obj.InList:
|
|
return getTool(o, number)
|
|
return None
|
|
|
|
|
|
def findProj():
|
|
for o in FreeCAD.ActiveDocument.Objects:
|
|
if "Proxy" in o.PropertiesList:
|
|
if isinstance(o.Proxy, PathProject.ObjectPathProject):
|
|
return o
|
|
|
|
|
|
def findMachine():
|
|
'''find machine object for the tooltable editor '''
|
|
for o in FreeCAD.ActiveDocument.Objects:
|
|
if "Proxy" in o.PropertiesList:
|
|
if isinstance(o.Proxy, PathScripts.PathMachine.Machine):
|
|
return o
|
|
|
|
|
|
def addToProject(obj):
|
|
"""Adds a path obj to this document, if no PathParoject exists it's created on the fly"""
|
|
p = FreeCAD.ParamGet("User parameter:BaseApp/Preferences/Mod/Path")
|
|
if p.GetBool("pathAutoProject", True):
|
|
project = findProj()
|
|
if not project:
|
|
project = PathProject.CommandProject.Create()
|
|
g = project.Group
|
|
g.append(obj)
|
|
project.Group = g
|
|
return project
|
|
return None
|
|
|
|
|
|
def getLastZ(obj):
|
|
''' find the last z value in the project '''
|
|
lastZ = ""
|
|
for g in obj.Group:
|
|
for c in g.Path.Commands:
|
|
for n in c.Parameters:
|
|
if n == 'Z':
|
|
lastZ = c.Parameters['Z']
|
|
return lastZ
|
|
|
|
|
|
def frange(start, stop, step, finish):
|
|
x = []
|
|
curdepth = start
|
|
if step == 0:
|
|
return x
|
|
# do the base cuts until finishing round
|
|
while curdepth >= stop + step + finish:
|
|
curdepth = curdepth - step
|
|
if curdepth <= stop + finish:
|
|
curdepth = stop + finish
|
|
x.append(curdepth)
|
|
|
|
# we might have to do a last pass or else finish round might be too far
|
|
# away
|
|
if curdepth - stop > finish:
|
|
x.append(stop + finish)
|
|
|
|
# do the the finishing round
|
|
if curdepth >= stop:
|
|
curdepth = stop
|
|
x.append(curdepth)
|
|
|
|
return x
|
|
def rapid(x=None, y=None, z=None):
|
|
""" Returns gcode string to perform a rapid move."""
|
|
retstr = "G00"
|
|
if (x is not None) or (y is not None) or (z is not None):
|
|
if (x is not None):
|
|
retstr += " X" + str("%.4f" % x)
|
|
if (y is not None):
|
|
retstr += " Y" + str("%.4f" % y)
|
|
if (z is not None):
|
|
retstr += " Z" + str("%.4f" % z)
|
|
else:
|
|
return ""
|
|
return retstr + "\n"
|
|
|
|
def feed(x=None, y=None, z=None, horizFeed=0, vertFeed=0):
|
|
""" Return gcode string to perform a linear feed."""
|
|
global feedxy
|
|
retstr = "G01 F"
|
|
if(x is None) and (y is None):
|
|
retstr += str("%.4f" % horizFeed)
|
|
else:
|
|
retstr += str("%.4f" % vertFeed)
|
|
|
|
if (x is not None) or (y is not None) or (z is not None):
|
|
if (x is not None):
|
|
retstr += " X" + str("%.4f" % x)
|
|
if (y is not None):
|
|
retstr += " Y" + str("%.4f" % y)
|
|
if (z is not None):
|
|
retstr += " Z" + str("%.4f" % z)
|
|
else:
|
|
return ""
|
|
return retstr + "\n"
|
|
|
|
def arc(cx, cy, sx, sy, ex, ey, horizFeed=0, ez=None, ccw=False):
|
|
"""
|
|
Return gcode string to perform an arc.
|
|
|
|
Assumes XY plane or helix around Z
|
|
Don't worry about starting Z- assume that's dealt with elsewhere
|
|
If start/end radii aren't within eps, abort.
|
|
|
|
cx, cy -- arc center coordinates
|
|
sx, sy -- arc start coordinates
|
|
ex, ey -- arc end coordinates
|
|
ez -- ending Z coordinate. None unless helix.
|
|
horizFeed -- horiz feed speed
|
|
ccw -- arc direction
|
|
"""
|
|
|
|
eps = 0.01
|
|
if (math.sqrt((cx - sx)**2 + (cy - sy)**2) - math.sqrt((cx - ex)**2 + (cy - ey)**2)) >= eps:
|
|
print "ERROR: Illegal arc: Start and end radii not equal"
|
|
return ""
|
|
|
|
retstr = ""
|
|
if ccw:
|
|
retstr += "G03 F" + str(horizFeed)
|
|
else:
|
|
retstr += "G02 F" + str(horizFeed)
|
|
|
|
retstr += " X" + str("%.4f" % ex) + " Y" + str("%.4f" % ey)
|
|
|
|
if ez is not None:
|
|
retstr += " Z" + str("%.4f" % ez)
|
|
|
|
retstr += " I" + str("%.4f" % (cx - sx)) + " J" + str("%.4f" % (cy - sy))
|
|
|
|
return retstr + "\n"
|
|
|
|
def helicalPlunge(plungePos, rampangle, destZ, startZ, toold, plungeR, horizFeed):
|
|
"""
|
|
Return gcode string to perform helical entry move.
|
|
|
|
plungePos -- vector of the helical entry location
|
|
destZ -- the lowest Z position or milling level
|
|
startZ -- Starting Z position for helical move
|
|
rampangle -- entry angle
|
|
toold -- tool diameter
|
|
plungeR -- the radius of the entry helix
|
|
"""
|
|
# toold = self.radius * 2
|
|
|
|
helixCmds = "(START HELICAL PLUNGE)\n"
|
|
if(plungePos is None):
|
|
raise Exception("Helical plunging requires a position!")
|
|
return None
|
|
|
|
helixX = plungePos.x + toold/2 * plungeR
|
|
helixY = plungePos.y
|
|
|
|
helixCirc = math.pi * toold * plungeR
|
|
dzPerRev = math.sin(rampangle/180. * math.pi) * helixCirc
|
|
|
|
# Go to the start of the helix position
|
|
helixCmds += rapid(helixX, helixY)
|
|
helixCmds += rapid(z=startZ)
|
|
|
|
# Helix as required to get to the requested depth
|
|
lastZ = startZ
|
|
curZ = max(startZ-dzPerRev, destZ)
|
|
done = False
|
|
while not done:
|
|
done = (curZ == destZ)
|
|
# NOTE: FreeCAD doesn't render this, but at least LinuxCNC considers it valid
|
|
# helixCmds += arc(plungePos.x, plungePos.y, helixX, helixY, helixX, helixY, ez = curZ, ccw=True)
|
|
|
|
# Use two half-helixes; FreeCAD renders that correctly,
|
|
# and it fits with the other code breaking up 360-degree arcs
|
|
helixCmds += arc(plungePos.x, plungePos.y, helixX, helixY, helixX - toold * plungeR, helixY, horizFeed, ez=(curZ + lastZ)/2., ccw=True)
|
|
helixCmds += arc(plungePos.x, plungePos.y, helixX - toold * plungeR, helixY, helixX, helixY, horizFeed, ez=curZ, ccw=True)
|
|
lastZ = curZ
|
|
curZ = max(curZ - dzPerRev, destZ)
|
|
|
|
return helixCmds
|
|
|
|
def rampPlunge(edge, rampangle, destZ, startZ):
|
|
"""
|
|
Return gcode string to linearly ramp down to milling level.
|
|
|
|
edge -- edge to follow
|
|
rampangle -- entry angle
|
|
destZ -- Final Z depth
|
|
startZ -- Starting Z depth
|
|
|
|
FIXME: This ramps along the first edge, assuming it's long
|
|
enough, NOT just wiggling back and forth by ~0.75 * toolD.
|
|
Not sure if that's any worse, but it's simpler
|
|
I think this should be changed to be limited to a maximum ramp size. Otherwise machine time will get longer than it needs to be.
|
|
"""
|
|
|
|
rampCmds = "(START RAMP PLUNGE)\n"
|
|
if(edge is None):
|
|
raise Exception("Ramp plunging requires an edge!")
|
|
return None
|
|
|
|
sPoint = edge.Vertexes[0].Point
|
|
ePoint = edge.Vertexes[1].Point
|
|
# Evidently edges can get flipped- pick the right one in this case
|
|
# FIXME: This is iffy code, based on what already existed in the "for vpos ..." loop below
|
|
if ePoint == sPoint:
|
|
# print "FLIP"
|
|
ePoint = edge.Vertexes[-1].Point
|
|
|
|
rampDist = edge.Length
|
|
rampDZ = math.sin(rampangle/180. * math.pi) * rampDist
|
|
|
|
rampCmds += rapid(sPoint.x, sPoint.y)
|
|
rampCmds += rapid(z=startZ)
|
|
|
|
# Ramp down to the requested depth
|
|
# FIXME: This might be an arc, so handle that as well
|
|
|
|
curZ = max(startZ-rampDZ, destZ)
|
|
done = False
|
|
while not done:
|
|
done = (curZ == destZ)
|
|
|
|
# If it's an arc, handle it!
|
|
if isinstance(edge.Curve, Part.Circle):
|
|
raise Exception("rampPlunge: Screw it, not handling an arc.")
|
|
# Straight feed! Easy!
|
|
else:
|
|
rampCmds += feed(ePoint.x, ePoint.y, curZ)
|
|
rampCmds += feed(sPoint.x, sPoint.y)
|
|
|
|
curZ = max(curZ - rampDZ, destZ)
|
|
|
|
return rampCmds
|
|
|
|
|
|
class depth_params:
|
|
|
|
def __init__(self, clearance_height, rapid_safety_space, start_depth, step_down, z_finish_depth, final_depth, user_depths=None):
|
|
self.clearance_height = clearance_height
|
|
self.rapid_safety_space = math.fabs(rapid_safety_space)
|
|
self.start_depth = start_depth
|
|
self.step_down = math.fabs(step_down)
|
|
self.z_finish_depth = math.fabs(z_finish_depth)
|
|
self.final_depth = final_depth
|
|
self.user_depths = user_depths
|
|
|
|
def get_depths(self):
|
|
depths = []
|
|
if self.user_depths is not None:
|
|
depths = self.user_depths
|
|
else:
|
|
depth = self.final_depth
|
|
depths = [depth]
|
|
depth += self.z_finish_depth
|
|
if depth + 0.0000001 < self.start_depth:
|
|
if self.z_finish_depth > 0.0000001:
|
|
depths.insert(0, depth)
|
|
layer_count = int((self.start_depth - depth) /
|
|
self.step_down - 0.0000001) + 1
|
|
if layer_count > 0:
|
|
layer_depth = (self.start_depth - depth) / layer_count
|
|
for i in range(1, layer_count):
|
|
depth += layer_depth
|
|
depths.append(depth)
|
|
depths.reverse()
|
|
return depths
|