FreeCAD/src/Gui/Inventor/SoAutoZoomTranslation.cpp
2014-01-05 11:25:40 +01:00

154 lines
5.3 KiB
C++

/***************************************************************************
* Copyright (c)2011 Luke Parry *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <Inventor/actions/SoGLRenderAction.h>
# include <Inventor/misc/SoState.h>
# include <cmath>
# include <cfloat>
#endif
#include <Inventor/actions/SoGetMatrixAction.h>
#include <Inventor/actions/SoGLRenderAction.h>
#include <Inventor/elements/SoModelMatrixElement.h>
#include <Inventor/elements/SoProjectionMatrixElement.h>
#include <Inventor/elements/SoViewingMatrixElement.h>
#include <Inventor/elements/SoViewVolumeElement.h>
#include <Inventor/elements/SoViewportRegionElement.h>
#include <Inventor/nodes/SoCamera.h>
#include <Base/Console.h>
#include <Gui/Application.h>
#include <Gui/Document.h>
#include <Gui/MainWindow.h>
#include <Gui/View3DInventor.h>
#include <Gui/View3DInventorViewer.h>
#include "SoAutoZoomTranslation.h"
// *************************************************************************
using namespace Gui;
// ------------------------------------------------------
SO_NODE_SOURCE(SoAutoZoomTranslation);
void SoAutoZoomTranslation::initClass()
{
SO_NODE_INIT_CLASS(SoAutoZoomTranslation, SoTransformation, "AutoZoom");
}
float SoAutoZoomTranslation::getScaleFactor()
{
// Dividing by 5 seems to work well
Gui::MDIView *mdi = Gui::Application::Instance->activeDocument()->getActiveView();
if (mdi && mdi->isDerivedFrom(Gui::View3DInventor::getClassTypeId())) {
Gui::View3DInventorViewer *viewer = static_cast<Gui::View3DInventor *>(mdi)->getViewer();
float fScale = viewer->getCamera()->getViewVolume(viewer->getCamera()->aspectRatio.getValue()).getWorldToScreenScale(SbVec3f(0.f, 0.f, 0.f), 0.1f) / 5;
if (fScale != this->scale) this->touch();
this->scale = fScale;
return this->scale;
} else {
return this->scale;
}
}
SoAutoZoomTranslation::SoAutoZoomTranslation()
{
SO_NODE_CONSTRUCTOR(SoAutoZoomTranslation);
//SO_NODE_ADD_FIELD(abPos, (SbVec3f(0.f,0.f,0.f)));
//this->scale = -1;
}
void SoAutoZoomTranslation::GLRender(SoGLRenderAction * action)
{
//Base::Console().Log("Draw\n");
SoAutoZoomTranslation::doAction((SoAction *)action);
inherited::GLRender(action);
}
// Doc in superclass.
void SoAutoZoomTranslation::doAction(SoAction * action)
{
float sf = this->getScaleFactor();
SoModelMatrixElement::scaleBy(action->getState(), this,
SbVec3f(sf,sf,sf));
//Base::Console().Log("Scale: %f\n",sf);
}
// set the auto scale factor.
//void SoAutoZoomTranslation::setAutoScale(void)
//{
// float sf = this->getScaleFactor();
// //this->enableNotify ( false );
// scaleFactor.setValue(SbVec3f(sf,sf,sf));
// //this->enableNotify ( true );
// //scaleFactor.setDirty (true);
//
//}
void SoAutoZoomTranslation::getMatrix(SoGetMatrixAction * action)
{
//Base::Console().Log("Matrix\n");
float sf = this->getScaleFactor();
SbVec3f scalevec = SbVec3f(sf,sf,sf);
SbMatrix m;
m.setScale(scalevec);
action->getMatrix().multLeft(m);
m.setScale(SbVec3f(1.0f / scalevec[0], 1.0f / scalevec[1], 1.0f / scalevec[2]));
action->getInverse().multRight(m);
}
void SoAutoZoomTranslation::callback(SoCallbackAction * action)
{
// Base::Console().Log("callback\n");
SoAutoZoomTranslation::doAction((SoAction*)action);
}
void SoAutoZoomTranslation::getBoundingBox(SoGetBoundingBoxAction * action)
{
//Base::Console().Log("getBoundingBox\n");
SoAutoZoomTranslation::doAction((SoAction*)action);
}
void SoAutoZoomTranslation::pick(SoPickAction * action)
{
//Base::Console().Log("pick\n");
SoAutoZoomTranslation::doAction((SoAction*)action);
}
// Doc in superclass.
void SoAutoZoomTranslation::getPrimitiveCount(SoGetPrimitiveCountAction * action)
{
//Base::Console().Log("getPrimitiveCount\n");
SoAutoZoomTranslation::doAction((SoAction*)action);
}