FreeCAD/src/Base/Tools2D.h

388 lines
9.6 KiB
C++

/***************************************************************************
* Copyright (c) 2005 Imetric 3D GmbH *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef BASE_TOOLS2D_H
#define BASE_TOOLS2D_H
#include <algorithm>
#include <cmath>
#include <stdio.h>
#include <list>
#include <vector>
#include "Vector3D.h"
namespace Base {
class Vector2D;
class BoundBox2D;
class Line2D;
class Polygon2D;
/**
* The vector class for 2D calculations.
*/
class BaseExport Vector2D
{
public:
double fX, fY;
inline Vector2D (void);
inline Vector2D (float x, float y);
inline Vector2D (double x, double y);
inline Vector2D (const Vector2D &rclVct);
// methods
inline double Length (void) const;
// operators
inline Vector2D& operator= (const Vector2D &rclVct);
inline double operator* (const Vector2D &rclVct) const;
inline bool operator== (const Vector2D &rclVct) const;
inline Vector2D operator+ (const Vector2D &rclVct) const;
inline Vector2D operator- (const Vector2D &rclVct) const;
inline Vector2D operator/ (double c) const;
inline void Set (double fPX, double fPY);
inline void Scale (double fS);
inline void Normalize (void);
double GetAngle (const Vector2D &rclVect) const;
void ProjToLine (const Vector2D &rclPt, const Vector2D &rclLine);
};
/** BoundBox2D ********************************************/
/**
* Two dimensional bounding box.
*/
class BaseExport BoundBox2D
{
public:
double fMinX, fMinY, fMaxX, fMaxY;
inline BoundBox2D (void);
inline BoundBox2D (const BoundBox2D &rclBB);
inline BoundBox2D (double fX1, double fY1, double fX2, double fY2);
inline bool IsValid (void);
// operators
inline BoundBox2D& operator= (const BoundBox2D& rclBB);
inline bool operator== (const BoundBox2D& rclBB) const;
bool Intersect(const Line2D &rclLine) const;
bool Intersect(const BoundBox2D &rclBB) const;
bool Intersect(const Polygon2D &rclPoly) const;
inline void Add(const Vector2D &rclVct);
void SetVoid (void) { fMinX = fMinY = DOUBLE_MAX; fMaxX = fMaxY = -DOUBLE_MAX; }
// misc
bool Contains (const Vector2D &rclV) const;
};
/** Line2D ********************************************/
/**
* 2D line class.
*/
class BaseExport Line2D
{
public:
Vector2D clV1, clV2;
Line2D (void) {}
inline Line2D (const Line2D &rclLine);
inline Line2D (const Vector2D &rclV1, const Vector2D &rclV2);
// methods
inline double Length (void) const;
BoundBox2D CalcBoundBox (void) const;
// operators
inline Line2D& operator= (const Line2D& rclLine);
inline bool operator== (const Line2D& rclLine) const;
// misc
inline bool Contains (const Vector2D &rclV) const;
bool Intersect (const Line2D& rclLine, Vector2D &rclV) const;
bool Intersect (const Vector2D &rclV, double eps) const;
bool IntersectAndContain (const Line2D& rclLine, Vector2D &rclV) const;
Vector2D FromPos (double fDistance) const;
};
/** Polygon2D ********************************************/
/**
* 2D polygon class.
*/
class BaseExport Polygon2D
{
public:
Polygon2D (void) {}
inline Polygon2D (const Polygon2D &rclPoly);
virtual ~Polygon2D () {}
inline Polygon2D& operator = (const Polygon2D &rclP);
// admin-interface
inline size_t GetCtVectors (void) const;
inline bool Add (const Vector2D &rclVct);
inline Vector2D& operator[] (size_t ulNdx) const;
inline Vector2D& At (size_t ulNdx) const;
inline bool Delete (size_t ulNdx);
inline void DeleteAll (void);
// misc
BoundBox2D CalcBoundBox (void) const;
bool Contains (const Vector2D &rclV) const;
void Intersect (const Polygon2D &rclPolygon, std::list<Polygon2D> &rclResultPolygonList) const;
bool Intersect (const Vector2D &rclV, double eps) const;
private:
std::vector<Vector2D> _aclVct;
};
/** INLINES ********************************************/
inline Vector2D::Vector2D (void)
: fX(0.0), fY(0.0)
{
}
inline Vector2D::Vector2D (float x, float y)
: fX (x), fY (y)
{
}
inline Vector2D::Vector2D (double x, double y)
: fX(x),
fY(y)
{
}
inline Vector2D::Vector2D (const Vector2D &rclVct)
: fX(rclVct.fX), fY(rclVct.fY)
{
}
inline double Vector2D::Length (void) const
{
return sqrt ((fX * fX) + (fY * fY));
}
inline Vector2D& Vector2D::operator= (const Vector2D &rclVct)
{
fX = rclVct.fX;
fY = rclVct.fY;
return *this;
}
inline bool Vector2D::operator== (const Vector2D &rclVct) const
{
return (fX == rclVct.fX) && (fY == rclVct.fY);
}
inline Vector2D Vector2D::operator+ (const Vector2D &rclVct) const
{
return Vector2D(fX + rclVct.fX, fY + rclVct.fY);
}
inline Vector2D Vector2D::operator- (const Vector2D &rclVct) const
{
return Vector2D(fX - rclVct.fX, fY - rclVct.fY);
}
inline double Vector2D::operator* (const Vector2D &rclVct) const
{
return (fX * rclVct.fX) + (fY * rclVct.fY);
}
inline Vector2D Vector2D::operator/ (double c) const
{
return Vector2D(fX / c, fY / c);
}
inline void Vector2D::Scale (double fS)
{
fX *= fS;
fY *= fS;
}
inline void Vector2D::Normalize (void)
{
double fLen = Length();
if (fLen != 0.0f)
{
fX /= fLen;
fY /= fLen;
}
}
inline void Vector2D::Set (double fPX, double fPY)
{
fX = fPX;
fY = fPY;
}
inline Polygon2D::Polygon2D (const Polygon2D &rclPoly)
{
*this = rclPoly;
}
inline Polygon2D& Polygon2D::operator = (const Polygon2D &rclP)
{
_aclVct = rclP._aclVct;
return *this;
}
inline void Polygon2D::DeleteAll (void)
{
_aclVct.clear();
}
inline size_t Polygon2D::GetCtVectors (void) const
{
return _aclVct.size ();
}
inline bool Polygon2D::Add (const Vector2D &rclVct)
{
_aclVct.push_back (rclVct);
return true;
}
inline bool Polygon2D::Delete (size_t ulNdx)
{
if ( ulNdx < _aclVct.size() )
{
std::vector<Vector2D>::iterator it = _aclVct.begin() + ulNdx;
_aclVct.erase ( it );
return true;
}
return false;
}
inline Vector2D& Polygon2D::operator[] (size_t ulNdx) const
{
return (Vector2D&) _aclVct[ulNdx];
}
inline Vector2D& Polygon2D::At (size_t ulNdx) const
{
return (Vector2D&) _aclVct[ulNdx];
}
inline Line2D::Line2D (const Line2D &rclLine)
: clV1 (rclLine.clV1),
clV2 (rclLine.clV2)
{
}
inline Line2D::Line2D (const Vector2D &rclV1, const Vector2D &rclV2)
: clV1 (rclV1), clV2 (rclV2)
{
}
inline double Line2D::Length (void) const
{
return (clV2 - clV1).Length ();
}
inline Line2D& Line2D::operator= (const Line2D& rclLine)
{
clV1 = rclLine.clV1;
clV2 = rclLine.clV2;
return *this;
}
inline bool Line2D::operator== (const Line2D& rclLine) const
{
return (clV1 == rclLine.clV1) && (clV2 == rclLine.clV2);
}
inline bool Line2D::Contains (const Vector2D &rclV) const
{
return CalcBoundBox ().Contains (rclV);
}
inline BoundBox2D::BoundBox2D (void)
{
fMinX = fMinY = DOUBLE_MAX;
fMaxX = fMaxY = - DOUBLE_MAX;
}
inline BoundBox2D::BoundBox2D (const BoundBox2D &rclBB)
: fMinX (rclBB.fMinX),
fMinY (rclBB.fMinY),
fMaxX (rclBB.fMaxX),
fMaxY (rclBB.fMaxY)
{
}
inline BoundBox2D::BoundBox2D (double fX1, double fY1, double fX2, double fY2)
{
fMinX = std::min<double>( fX1, fX2 );
fMaxX = std::max<double>( fX1, fX2 );
fMinY = std::min<double>( fY1, fY2 );
fMaxY = std::max<double>( fY1, fY2 );
}
inline bool BoundBox2D::IsValid (void)
{
return (fMaxX >= fMinX) && (fMaxY >= fMinY);
}
inline BoundBox2D& BoundBox2D::operator= (const BoundBox2D& rclBB)
{
fMinX = rclBB.fMinX;
fMinY = rclBB.fMinY;
fMaxX = rclBB.fMaxX;
fMaxY = rclBB.fMaxY;
return *this;
}
inline bool BoundBox2D::operator== (const BoundBox2D& rclBB) const
{
return
(fMinX == rclBB.fMinX) &&
(fMinY == rclBB.fMinY) &&
(fMaxX == rclBB.fMaxX) &&
(fMaxY == rclBB.fMaxY);
}
inline void BoundBox2D::Add(const Vector2D &rclVct)
{
fMinX = std::min<double>(fMinX, rclVct.fX);
fMinY = std::min<double>(fMinY, rclVct.fY);
fMaxX = std::max<double>(fMaxX, rclVct.fX);
fMaxY = std::max<double>(fMaxY, rclVct.fY);
}
} // namespace Base
#endif // BASE_TOOLS2D_H