FreeCAD/src/Mod/Part/App/TopoShape.h

214 lines
8.5 KiB
C++

/***************************************************************************
* Copyright (c) Jürgen Riegel (juergen.riegel@web.de) 2002 *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef PART_TOPOSHAPE_H
#define PART_TOPOSHAPE_H
#include <iostream>
#include <TopoDS_Compound.hxx>
#include <TopoDS_Wire.hxx>
#include <TopTools_ListOfShape.hxx>
#include <App/ComplexGeoData.h>
class gp_Ax1;
class gp_Ax2;
class gp_Vec;
namespace Part
{
class PartExport ShapeSegment : public Data::Segment
{
TYPESYSTEM_HEADER();
public:
ShapeSegment(const TopoDS_Shape &ShapeIn):Shape(ShapeIn){}
ShapeSegment(){}
virtual std::string getName() const;
TopoDS_Shape Shape;
};
/** The representation for a CAD Shape
*/
class PartExport TopoShape : public Data::ComplexGeoData
{
TYPESYSTEM_HEADER();
public:
TopoShape();
TopoShape(const TopoDS_Shape&);
TopoShape(const TopoShape&);
~TopoShape();
void operator = (const TopoShape&);
/** @name Placement control */
//@{
/// set the transformation of the CasCade Shape
void setTransform(const Base::Matrix4D& rclTrf);
/// get the transformation of the CasCade Shape
Base::Matrix4D getTransform(void) const;
/// Bound box from the CasCade shape
Base::BoundBox3d getBoundBox(void)const;
static void convertTogpTrsf(const Base::Matrix4D& mtrx, gp_Trsf& trsf);
static void convertToMatrix(const gp_Trsf& trsf, Base::Matrix4D& mtrx);
//@}
/** @name Subelement management */
//@{
/** Sub type list
* List of different subelement types
* it is NOT a list of the subelements itself
*/
virtual std::vector<const char*> getElementTypes(void) const;
virtual unsigned long countSubElements(const char* Type) const;
/// get the subelement by type and number
virtual Data::Segment* getSubElement(const char* Type, unsigned long) const;
/** Get lines from segment */
virtual void getLinesFromSubelement(
const Data::Segment*,
std::vector<Base::Vector3d> &Points,
std::vector<Line> &lines) const;
/** Get faces from segment */
virtual void getFacesFromSubelement(
const Data::Segment*,
std::vector<Base::Vector3d> &Points,
std::vector<Base::Vector3d> &PointNormals,
std::vector<Facet> &faces) const;
//@}
/// get the Topo"sub"Shape with the given name
TopoDS_Shape getSubShape(const char* Type) const;
unsigned long countSubShapes(const char* Type) const;
/// get the Topo"sub"Shape with the given name
PyObject * getPySubShape(const char* Type) const;
/** @name Save/restore */
//@{
void Save (Base::Writer &writer) const;
void Restore(Base::XMLReader &reader);
void SaveDocFile (Base::Writer &writer) const;
void RestoreDocFile(Base::Reader &reader);
unsigned int getMemSize (void) const;
//@}
/** @name Input/Output */
//@{
void read(const char *FileName);
void write(const char *FileName) const;
void dump(std::ostream& out) const;
void importIges(const char *FileName);
void importStep(const char *FileName);
void importBrep(const char *FileName);
void importBrep(std::istream&);
void exportIges(const char *FileName) const;
void exportStep(const char *FileName) const;
void exportBrep(const char *FileName) const;
void exportBrep(std::ostream&) const;
void exportStl (const char *FileName, double deflection) const;
void exportFaceSet(double, double, std::ostream&) const;
void exportLineSet(std::ostream&) const;
//@}
/** @name Query*/
//@{
bool isNull() const;
bool isValid() const;
bool analyze(std::ostream&) const;
bool isClosed() const;
//@}
/** @name Boolean operation*/
//@{
TopoDS_Shape cut(TopoDS_Shape) const;
TopoDS_Shape common(TopoDS_Shape) const;
TopoDS_Shape fuse(TopoDS_Shape) const;
TopoDS_Shape multiFuse(const std::vector<TopoDS_Shape>&, Standard_Real tolerance = 0.0) const;
TopoDS_Shape oldFuse(TopoDS_Shape) const;
TopoDS_Shape section(TopoDS_Shape) const;
std::list<TopoDS_Wire> slice(const Base::Vector3d&, double) const;
TopoDS_Compound slices(const Base::Vector3d&, const std::vector<double>&) const;
//@}
/** Sweeping */
//@{
TopoDS_Shape makePipe(const TopoDS_Shape& profile) const;
TopoDS_Shape makePipeShell(const TopTools_ListOfShape& profiles, const Standard_Boolean make_solid,
const Standard_Boolean isFrenet = Standard_False, int transition=0) const;
TopoDS_Shape makePrism(const gp_Vec&) const;
TopoDS_Shape revolve(const gp_Ax1&, double d, Standard_Boolean isSolid=Standard_False) const;
TopoDS_Shape makeSweep(const TopoDS_Shape& profile, double, int) const;
TopoDS_Shape makeTube(double radius, double tol, int cont, int maxdeg, int maxsegm) const;
TopoDS_Shape makeHelix(Standard_Real pitch, Standard_Real height,
Standard_Real radius, Standard_Real angle=0,
Standard_Boolean left=Standard_False, Standard_Boolean style=Standard_False) const;
TopoDS_Shape makeLongHelix(Standard_Real pitch, Standard_Real height,
Standard_Real radius, Standard_Real angle=0,
Standard_Boolean left=Standard_False) const;
TopoDS_Shape makeThread(Standard_Real pitch, Standard_Real depth,
Standard_Real height, Standard_Real radius) const;
TopoDS_Shape makeLoft(const TopTools_ListOfShape& profiles, Standard_Boolean isSolid,
Standard_Boolean isRuled, Standard_Boolean isClosed = Standard_False) const;
TopoDS_Shape makeOffsetShape(double offset, double tol,
bool intersection = false, bool selfInter = false,
short offsetMode = 0, short join = 0, bool fill = false) const;
TopoDS_Shape makeThickSolid(const TopTools_ListOfShape& remFace,
double offset, double tol,
bool intersection = false, bool selfInter = false,
short offsetMode = 0, short join = 0) const;
//@}
/** @name Manipulation*/
//@{
void transformGeometry(const Base::Matrix4D &rclMat);
TopoDS_Shape transformGShape(const Base::Matrix4D&) const;
void transformShape(const Base::Matrix4D&, bool copy);
TopoDS_Shape mirror(const gp_Ax2&) const;
TopoDS_Shape toNurbs() const;
TopoDS_Shape replaceShape(const std::vector< std::pair<TopoDS_Shape,TopoDS_Shape> >& s) const;
TopoDS_Shape removeShape(const std::vector<TopoDS_Shape>& s) const;
void sewShape();
bool fix(double, double, double);
bool removeInternalWires(double);
TopoDS_Shape removeSplitter() const;
//@}
/** @name Getting basic geometric entities */
//@{
void getFaces(std::vector<Base::Vector3d> &Points,std::vector<Facet> &faces,
float Accuracy, uint16_t flags=0) const;
void setFaces(const std::vector<Base::Vector3d> &Points,
const std::vector<Facet> &faces, float Accuracy=1.0e-06);
//@}
TopoDS_Shape _Shape;
};
} //namespace Part
#endif // PART_TOPOSHAPE_H