214 lines
8.5 KiB
C++
214 lines
8.5 KiB
C++
/***************************************************************************
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* Copyright (c) Jürgen Riegel (juergen.riegel@web.de) 2002 *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef PART_TOPOSHAPE_H
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#define PART_TOPOSHAPE_H
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#include <iostream>
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#include <TopoDS_Compound.hxx>
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#include <TopoDS_Wire.hxx>
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#include <TopTools_ListOfShape.hxx>
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#include <App/ComplexGeoData.h>
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class gp_Ax1;
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class gp_Ax2;
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class gp_Vec;
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namespace Part
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{
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class PartExport ShapeSegment : public Data::Segment
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{
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TYPESYSTEM_HEADER();
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public:
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ShapeSegment(const TopoDS_Shape &ShapeIn):Shape(ShapeIn){}
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ShapeSegment(){}
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virtual std::string getName() const;
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TopoDS_Shape Shape;
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};
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/** The representation for a CAD Shape
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*/
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class PartExport TopoShape : public Data::ComplexGeoData
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{
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TYPESYSTEM_HEADER();
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public:
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TopoShape();
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TopoShape(const TopoDS_Shape&);
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TopoShape(const TopoShape&);
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~TopoShape();
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void operator = (const TopoShape&);
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/** @name Placement control */
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//@{
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/// set the transformation of the CasCade Shape
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void setTransform(const Base::Matrix4D& rclTrf);
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/// get the transformation of the CasCade Shape
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Base::Matrix4D getTransform(void) const;
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/// Bound box from the CasCade shape
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Base::BoundBox3d getBoundBox(void)const;
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static void convertTogpTrsf(const Base::Matrix4D& mtrx, gp_Trsf& trsf);
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static void convertToMatrix(const gp_Trsf& trsf, Base::Matrix4D& mtrx);
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//@}
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/** @name Subelement management */
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//@{
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/** Sub type list
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* List of different subelement types
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* it is NOT a list of the subelements itself
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*/
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virtual std::vector<const char*> getElementTypes(void) const;
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virtual unsigned long countSubElements(const char* Type) const;
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/// get the subelement by type and number
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virtual Data::Segment* getSubElement(const char* Type, unsigned long) const;
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/** Get lines from segment */
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virtual void getLinesFromSubelement(
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const Data::Segment*,
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std::vector<Base::Vector3d> &Points,
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std::vector<Line> &lines) const;
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/** Get faces from segment */
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virtual void getFacesFromSubelement(
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const Data::Segment*,
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std::vector<Base::Vector3d> &Points,
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std::vector<Base::Vector3d> &PointNormals,
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std::vector<Facet> &faces) const;
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//@}
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/// get the Topo"sub"Shape with the given name
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TopoDS_Shape getSubShape(const char* Type) const;
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unsigned long countSubShapes(const char* Type) const;
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/// get the Topo"sub"Shape with the given name
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PyObject * getPySubShape(const char* Type) const;
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/** @name Save/restore */
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//@{
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void Save (Base::Writer &writer) const;
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void Restore(Base::XMLReader &reader);
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void SaveDocFile (Base::Writer &writer) const;
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void RestoreDocFile(Base::Reader &reader);
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unsigned int getMemSize (void) const;
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//@}
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/** @name Input/Output */
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//@{
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void read(const char *FileName);
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void write(const char *FileName) const;
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void dump(std::ostream& out) const;
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void importIges(const char *FileName);
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void importStep(const char *FileName);
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void importBrep(const char *FileName);
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void importBrep(std::istream&);
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void exportIges(const char *FileName) const;
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void exportStep(const char *FileName) const;
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void exportBrep(const char *FileName) const;
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void exportBrep(std::ostream&) const;
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void exportStl (const char *FileName, double deflection) const;
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void exportFaceSet(double, double, std::ostream&) const;
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void exportLineSet(std::ostream&) const;
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//@}
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/** @name Query*/
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//@{
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bool isNull() const;
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bool isValid() const;
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bool analyze(std::ostream&) const;
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bool isClosed() const;
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//@}
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/** @name Boolean operation*/
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//@{
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TopoDS_Shape cut(TopoDS_Shape) const;
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TopoDS_Shape common(TopoDS_Shape) const;
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TopoDS_Shape fuse(TopoDS_Shape) const;
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TopoDS_Shape multiFuse(const std::vector<TopoDS_Shape>&, Standard_Real tolerance = 0.0) const;
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TopoDS_Shape oldFuse(TopoDS_Shape) const;
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TopoDS_Shape section(TopoDS_Shape) const;
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std::list<TopoDS_Wire> slice(const Base::Vector3d&, double) const;
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TopoDS_Compound slices(const Base::Vector3d&, const std::vector<double>&) const;
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//@}
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/** Sweeping */
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//@{
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TopoDS_Shape makePipe(const TopoDS_Shape& profile) const;
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TopoDS_Shape makePipeShell(const TopTools_ListOfShape& profiles, const Standard_Boolean make_solid,
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const Standard_Boolean isFrenet = Standard_False, int transition=0) const;
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TopoDS_Shape makePrism(const gp_Vec&) const;
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TopoDS_Shape revolve(const gp_Ax1&, double d, Standard_Boolean isSolid=Standard_False) const;
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TopoDS_Shape makeSweep(const TopoDS_Shape& profile, double, int) const;
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TopoDS_Shape makeTube(double radius, double tol, int cont, int maxdeg, int maxsegm) const;
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TopoDS_Shape makeHelix(Standard_Real pitch, Standard_Real height,
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Standard_Real radius, Standard_Real angle=0,
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Standard_Boolean left=Standard_False, Standard_Boolean style=Standard_False) const;
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TopoDS_Shape makeLongHelix(Standard_Real pitch, Standard_Real height,
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Standard_Real radius, Standard_Real angle=0,
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Standard_Boolean left=Standard_False) const;
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TopoDS_Shape makeThread(Standard_Real pitch, Standard_Real depth,
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Standard_Real height, Standard_Real radius) const;
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TopoDS_Shape makeLoft(const TopTools_ListOfShape& profiles, Standard_Boolean isSolid,
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Standard_Boolean isRuled, Standard_Boolean isClosed = Standard_False) const;
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TopoDS_Shape makeOffsetShape(double offset, double tol,
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bool intersection = false, bool selfInter = false,
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short offsetMode = 0, short join = 0, bool fill = false) const;
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TopoDS_Shape makeThickSolid(const TopTools_ListOfShape& remFace,
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double offset, double tol,
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bool intersection = false, bool selfInter = false,
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short offsetMode = 0, short join = 0) const;
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//@}
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/** @name Manipulation*/
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//@{
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void transformGeometry(const Base::Matrix4D &rclMat);
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TopoDS_Shape transformGShape(const Base::Matrix4D&) const;
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void transformShape(const Base::Matrix4D&, bool copy);
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TopoDS_Shape mirror(const gp_Ax2&) const;
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TopoDS_Shape toNurbs() const;
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TopoDS_Shape replaceShape(const std::vector< std::pair<TopoDS_Shape,TopoDS_Shape> >& s) const;
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TopoDS_Shape removeShape(const std::vector<TopoDS_Shape>& s) const;
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void sewShape();
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bool fix(double, double, double);
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bool removeInternalWires(double);
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TopoDS_Shape removeSplitter() const;
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//@}
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/** @name Getting basic geometric entities */
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//@{
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void getFaces(std::vector<Base::Vector3d> &Points,std::vector<Facet> &faces,
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float Accuracy, uint16_t flags=0) const;
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void setFaces(const std::vector<Base::Vector3d> &Points,
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const std::vector<Facet> &faces, float Accuracy=1.0e-06);
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//@}
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TopoDS_Shape _Shape;
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};
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} //namespace Part
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#endif // PART_TOPOSHAPE_H
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