FreeCAD/src/Mod/Assembly/App/ConstraintOrientation.cpp
2016-04-12 18:11:54 +02:00

94 lines
3.2 KiB
C++

/***************************************************************************
* Copyright (c) 2012 Juergen Riegel <FreeCAD@juergen-riegel.net>
* 2013 Stefan Tröger <stefantroeger@gmx.net>
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#endif
#include <Base/Placement.h>
#include <Base/Console.h>
#include "ConstraintOrientation.h"
#include "ConstraintPy.h"
#include "ItemPart.h"
using namespace Assembly;
namespace Assembly {
PROPERTY_SOURCE(Assembly::ConstraintOrientation, Assembly::Constraint)
ConstraintOrientation::ConstraintOrientation() {
ADD_PROPERTY(Orientation, (long(0)));
std::vector<std::string> vec;
vec.push_back("Parallel");
vec.push_back("Perpendicular");
vec.push_back("Equal");
vec.push_back("Opposite");
Orientation.setEnumVector(vec);
}
short ConstraintOrientation::mustExecute() const {
//if (Sketch.isTouched() ||
// Length.isTouched())
// return 1;
return 0;
}
App::DocumentObjectExecReturn* ConstraintOrientation::execute(void) {
Base::Console().Message("Recalculate orientation constraint\n");
touch();
return App::DocumentObject::StdReturn;
}
void ConstraintOrientation::init(Assembly::ItemAssembly* ass) {
//init the parts and geometries
Constraint::init(ass);
//init the constraint
dcm::Direction dir;
switch(Orientation.getValue()) {
case 0:
dir = dcm::parallel;
break;
case 1:
dir = dcm::perpendicular;
break;
case 2:
dir = dcm::equal;
break;
default:
dir = dcm::opposite;
};
m_constraint = ass->m_solver->createConstraint3D(getNameInDocument(), m_first_geom, m_second_geom, dcm::orientation = dir);
}
}