FreeCAD/src/Mod/Mesh/Gui/ViewProviderMeshFaceSet.cpp

227 lines
7.8 KiB
C++

/***************************************************************************
* Copyright (c) 2006 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <algorithm>
# include <Inventor/SoPickedPoint.h>
# include <Inventor/details/SoFaceDetail.h>
# include <Inventor/nodes/SoBaseColor.h>
# include <Inventor/nodes/SoCoordinate3.h>
# include <Inventor/nodes/SoDrawStyle.h>
# include <Inventor/nodes/SoIndexedLineSet.h>
# include <Inventor/nodes/SoMaterial.h>
# include <Inventor/nodes/SoMaterialBinding.h>
# include <Inventor/nodes/SoPolygonOffset.h>
# include <Inventor/nodes/SoShapeHints.h>
# include <Inventor/nodes/SoOrthographicCamera.h>
# include <Inventor/nodes/SoTransform.h>
# include <Inventor/nodes/SoSeparator.h>
# include <Inventor/events/SoMouseButtonEvent.h>
# include <QAction>
# include <QMenu>
#endif
/// Here the FreeCAD includes sorted by Base,App,Gui......
#include <Base/Console.h>
#include <Base/Exception.h>
#include <Base/Sequencer.h>
#include <Base/Tools2D.h>
#include <Base/ViewProj.h>
#include <App/Document.h>
#include <App/PropertyLinks.h>
#include <Gui/Application.h>
#include <Gui/Command.h>
#include <Gui/Document.h>
#include <Gui/SoFCSelection.h>
#include <Gui/MainWindow.h>
#include <Gui/Selection.h>
#include <Gui/WaitCursor.h>
#include <Gui/Window.h>
#include <Gui/Flag.h>
#include <Gui/View3DInventor.h>
#include <Gui/View3DInventorViewer.h>
#include <Mod/Mesh/App/Core/Algorithm.h>
#include <Mod/Mesh/App/Core/Evaluation.h>
#include <Mod/Mesh/App/Core/Grid.h>
#include <Mod/Mesh/App/Core/Iterator.h>
#include <Mod/Mesh/App/Core/MeshIO.h>
#include <Mod/Mesh/App/Core/MeshKernel.h>
#include <Mod/Mesh/App/Core/Triangulation.h>
#include <Mod/Mesh/App/Core/Visitor.h>
#include <Mod/Mesh/App/Mesh.h>
#include <Mod/Mesh/App/MeshFeature.h>
#include <Mod/Mesh/App/MeshProperties.h>
#include "ViewProviderMeshFaceSet.h"
#include "SoFCMeshObject.h"
#include "SoFCIndexedFaceSet.h"
using namespace MeshGui;
PROPERTY_SOURCE(MeshGui::ViewProviderMeshFaceSet, MeshGui::ViewProviderMesh)
ViewProviderMeshFaceSet::ViewProviderMeshFaceSet()
{
directRendering = false;
triangleCount = 2500000;
pcMeshNode = new SoFCMeshObjectNode;
pcMeshNode->ref();
pcMeshShape = new SoFCMeshObjectShape;
pcMeshShape->ref();
pcMeshCoord = new SoCoordinate3;
pcMeshCoord->ref();
pcMeshFaces = new SoFCIndexedFaceSet;
pcMeshFaces->ref();
}
ViewProviderMeshFaceSet::~ViewProviderMeshFaceSet()
{
pcMeshNode->unref();
pcMeshShape->unref();
pcMeshCoord->unref();
pcMeshFaces->unref();
}
void ViewProviderMeshFaceSet::attach(App::DocumentObject *pcFeat)
{
ViewProviderMesh::attach(pcFeat);
pcShapeGroup->addChild(pcMeshCoord);
pcShapeGroup->addChild(pcMeshFaces);
// read the threshold from the preferences
Base::Reference<ParameterGrp> hGrp = Gui::WindowParameter::getDefaultParameter()->GetGroup("Mod/Mesh");
int size = hGrp->GetInt("RenderTriangleLimit", -1);
if (size > 0) {
pcMeshShape->renderTriangleLimit = (unsigned int)(pow(10.0f,size));
static_cast<SoFCIndexedFaceSet*>(pcMeshFaces)->renderTriangleLimit = (unsigned int)(pow(10.0f,size));
}
}
void ViewProviderMeshFaceSet::updateData(const App::Property* prop)
{
ViewProviderMesh::updateData(prop);
if (prop->getTypeId() == Mesh::PropertyMeshKernel::getClassTypeId()) {
const Mesh::MeshObject* mesh = static_cast<const Mesh::PropertyMeshKernel*>(prop)->getValuePtr();
bool direct = (mesh->countFacets() > this->triangleCount);
if (direct) {
this->pcMeshNode->mesh.setValue(mesh);
// Needs to update internal bounding box caches
this->pcMeshShape->touch();
pcMeshCoord->point.setNum(0);
pcMeshFaces->coordIndex.setNum(0);
}
else {
ViewProviderMeshBuilder builder;
builder.createMesh(prop, pcMeshCoord, pcMeshFaces);
}
if (direct != directRendering) {
directRendering = direct;
pcShapeGroup->removeAllChildren();
if (directRendering) {
pcShapeGroup->addChild(pcMeshNode);
pcShapeGroup->addChild(pcMeshShape);
}
else {
pcShapeGroup->addChild(pcMeshCoord);
pcShapeGroup->addChild(pcMeshFaces);
}
}
showOpenEdges(OpenEdges.getValue());
std::vector<unsigned long> selection;
mesh->getFacetsFromSelection(selection);
if (selection.empty())
unhighlightSelection();
else
highlightSelection();
}
}
void ViewProviderMeshFaceSet::showOpenEdges(bool show)
{
if (pcOpenEdge) {
// remove the node and destroy the data
pcRoot->removeChild(pcOpenEdge);
pcOpenEdge = 0;
}
if (show) {
pcOpenEdge = new SoSeparator();
pcOpenEdge->addChild(pcLineStyle);
pcOpenEdge->addChild(pOpenColor);
if (directRendering) {
pcOpenEdge->addChild(pcMeshNode);
pcOpenEdge->addChild(new SoFCMeshObjectBoundary);
}
else {
pcOpenEdge->addChild(pcMeshCoord);
SoIndexedLineSet* lines = new SoIndexedLineSet;
pcOpenEdge->addChild(lines);
// Build up the lines with indices to the list of vertices 'pcMeshCoord'
int index=0;
const MeshCore::MeshKernel& rMesh = static_cast<Mesh::Feature*>(pcObject)->Mesh.getValue().getKernel();
const MeshCore::MeshFacetArray& rFaces = rMesh.GetFacets();
for (MeshCore::MeshFacetArray::_TConstIterator it = rFaces.begin(); it != rFaces.end(); ++it) {
for (int i=0; i<3; i++) {
if (it->_aulNeighbours[i] == ULONG_MAX) {
lines->coordIndex.set1Value(index++,it->_aulPoints[i]);
lines->coordIndex.set1Value(index++,it->_aulPoints[(i+1)%3]);
lines->coordIndex.set1Value(index++,SO_END_LINE_INDEX);
}
}
}
}
// add to the highlight node
pcRoot->addChild(pcOpenEdge);
}
}
SoShape* ViewProviderMeshFaceSet::getShapeNode() const
{
if (directRendering)
return this->pcMeshShape;
return this->pcMeshFaces;
}
SoNode* ViewProviderMeshFaceSet::getCoordNode() const
{
if (directRendering)
return this->pcMeshNode;
return this->pcMeshCoord;
}