609 lines
25 KiB
C++
609 lines
25 KiB
C++
/***************************************************************************
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* Copyright (c) 2008 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <qobject.h>
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# include <boost/bind.hpp>
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# include <Precision.hxx>
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# include <QMessageBox>
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#endif
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#include "Workbench.h"
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#include <App/Plane.h>
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#include <App/Placement.h>
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#include <App/Application.h>
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#include <Gui/Application.h>
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#include <Gui/Command.h>
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#include <Gui/Document.h>
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#include <Gui/MainWindow.h>
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#include <Gui/MenuManager.h>
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#include <Gui/ToolBarManager.h>
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#include <Gui/Control.h>
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#include <Mod/Sketcher/Gui/Workbench.h>
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#include <Mod/Part/App/Part2DObject.h>
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#include <Mod/PartDesign/App/Body.h>
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#include <Mod/PartDesign/App/Feature.h>
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#include <Mod/PartDesign/App/FeatureSketchBased.h>
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#include <Mod/Part/App/DatumFeature.h>
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#include <Mod/Sketcher/App/SketchObject.h>
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using namespace PartDesignGui;
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#if 0 // needed for Qt's lupdate utility
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qApp->translate("Workbench", "Part Design");
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qApp->translate("Gui::TaskView::TaskWatcherCommands", "Face tools");
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qApp->translate("Gui::TaskView::TaskWatcherCommands", "Sketch tools");
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qApp->translate("Gui::TaskView::TaskWatcherCommands", "Create Geometry");
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#endif
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namespace PartDesignGui {
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//===========================================================================
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// Helper for Body
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//===========================================================================
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PartDesign::Body *getBody(void)
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{
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if(!PartDesignGui::ActivePartObject){
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QMessageBox::warning(Gui::getMainWindow(), QObject::tr("No active Body"),
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QObject::tr("In order to use PartDesign you need an active Body object in the document. "
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"Please make one active or create one. If you have a legacy document "
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"with PartDesign objects without Body, use the transfer function in "
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"PartDesign to put them into a Body."
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));
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}
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return PartDesignGui::ActivePartObject;
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}
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}
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/// @namespace PartDesignGui @class Workbench
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TYPESYSTEM_SOURCE(PartDesignGui::Workbench, Gui::StdWorkbench)
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Workbench::Workbench()
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{
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}
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Workbench::~Workbench()
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{
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}
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void switchToDocument(const App::Document* doc)
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{
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if (doc == NULL) return;
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PartDesign::Body* activeBody = NULL;
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std::vector<App::DocumentObject*> bodies = doc->getObjectsOfType(PartDesign::Body::getClassTypeId());
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// Is there a body feature in this document?
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if (bodies.empty()) {
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// Get the objects now, before adding the Body and the base planes
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std::vector<App::DocumentObject*> features = doc->getObjects();
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// This adds both the base planes and the body
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// Note: In the following code we rely on the first body always having the name "Body"!
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Gui::Command::runCommand(Gui::Command::Doc, "FreeCADGui.runCommand('PartDesign_Body')");
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// Assign all document features to the new body
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std::string modelString = "";
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for (std::vector<App::DocumentObject*>::const_iterator f = features.begin(); f != features.end(); f++) {
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if ((*f)->getTypeId().isDerivedFrom(PartDesign::Feature::getClassTypeId()) ||
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(*f)->getTypeId().isDerivedFrom(Part::Part2DObject::getClassTypeId())) {
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modelString += std::string(modelString.empty() ? "" : ",") + "App.ActiveDocument." + (*f)->getNameInDocument();
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}
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}
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if (!modelString.empty()) {
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modelString = std::string("[") + modelString + "]";
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Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().Body.Model = %s", modelString.c_str());
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Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().Body.Tip = App.activeDocument().%s", features.back()->getNameInDocument());
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}
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// Initialize the BaseFeature property of all PartDesign solid features
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App::DocumentObject* baseFeature = NULL;
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for (std::vector<App::DocumentObject*>::const_iterator f = features.begin(); f != features.end(); f++) {
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if (PartDesign::Body::isSolidFeature(*f)) {
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Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().%s.BaseFeature = %s",
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(*f)->getNameInDocument(),
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baseFeature == NULL ?
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"None" :
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(std::string("App.activeDocument().") + baseFeature->getNameInDocument()).c_str());
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baseFeature = *f;
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}
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}
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// Re-route all sketches without support to the base planes
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for (std::vector<App::DocumentObject*>::const_iterator f = features.begin(); f != features.end(); f++) {
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if ((*f)->getTypeId().isDerivedFrom(Sketcher::SketchObject::getClassTypeId())) {
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Sketcher::SketchObject* sketch = static_cast<Sketcher::SketchObject*>(*f);
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App::DocumentObject* support = sketch->Support.getValue();
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if (support != NULL)
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continue; // Sketch is on a face of a solid
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Base::Placement plm = sketch->Placement.getValue();
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Base::Vector3d pnt = plm.getPosition();
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// Currently we only handle positions that correspond to the base planes
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if (pnt.Length() > Precision::Confusion()) {
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QMessageBox::critical(Gui::getMainWindow(), QObject::tr("Sketch plane cannot be migrated"),
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QObject::tr("Please edit ") + QString::fromAscii(sketch->getNameInDocument()) +
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QObject::tr("and redefine it to use a Base or Datum plane as the sketch plane."));
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break; // avoid repeating this message for every sketch
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}
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Base::Rotation rot = plm.getRotation();
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Base::Vector3d SketchVector(0,0,1);
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rot.multVec(SketchVector, SketchVector);
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std::string side = (SketchVector.x + SketchVector.y + SketchVector.z) < 0.0 ? "back" : "front";
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if (side == "back") SketchVector *= -1.0;
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if (SketchVector == Base::Vector3d(0,0,1)) {
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Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().%s.Support = (App.activeDocument().%s,['%s'])",
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sketch->getNameInDocument(), BaseplaneNames[0], side.c_str());
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} else if (SketchVector == Base::Vector3d(0,1,0)) {
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Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().%s.Support = (App.activeDocument().%s,['%s'])",
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sketch->getNameInDocument(), BaseplaneNames[1], side.c_str());
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} else if (SketchVector == Base::Vector3d(1,0,0)) {
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Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().%s.Support = (App.activeDocument().%s,['%s'])",
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sketch->getNameInDocument(), BaseplaneNames[2], side.c_str());
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} else {
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QMessageBox::critical(Gui::getMainWindow(), QObject::tr("Sketch plane cannot be migrated"),
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QObject::tr("Please edit") + QString::fromAscii(sketch->getNameInDocument()) +
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QObject::tr("and redefine it to use a Base or Datum plane as the sketch plane."));
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break; // avoid repeating this message for every sketch
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}
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}
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}
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activeBody = static_cast<PartDesign::Body*>(doc->getObject("Body"));
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} else {
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// Find active body
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for (std::vector<App::DocumentObject*>::const_iterator b = bodies.begin(); b != bodies.end(); b++) {
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PartDesign::Body* body = static_cast<PartDesign::Body*>(*b);
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if (body->IsActive.getValue()) {
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activeBody = body;
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break;
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}
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}
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// Do the base planes exist in this document?
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bool found = false;
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std::vector<App::DocumentObject*> planes = doc->getObjectsOfType(App::Plane::getClassTypeId());
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for (std::vector<App::DocumentObject*>::const_iterator p = planes.begin(); p != planes.end(); p++) {
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for (unsigned i = 0; i < 3; i++) {
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if (strcmp(PartDesignGui::BaseplaneNames[i], (*p)->getNameInDocument()) == 0) {
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found = true;
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break;
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}
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}
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if (found) break;
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}
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if (!found) {
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// Add the planes ...
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Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().addObject('App::Plane','%s')", PartDesignGui::BaseplaneNames[0]);
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Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().ActiveObject.Label = '%s'", QObject::tr("XY-Plane").toStdString().c_str());
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Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().addObject('App::Plane','%s')", PartDesignGui::BaseplaneNames[1]);
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Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().ActiveObject.Placement = App.Placement(App.Vector(),App.Rotation(App.Vector(1,0,0),90))");
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Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().ActiveObject.Label = '%s'", QObject::tr("XZ-Plane").toStdString().c_str());
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Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().addObject('App::Plane','%s')", PartDesignGui::BaseplaneNames[2]);
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Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().ActiveObject.Placement = App.Placement(App.Vector(),App.Rotation(App.Vector(0,1,0),90))");
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Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().ActiveObject.Label = '%s'", QObject::tr("YZ-Plane").toStdString().c_str());
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// ... and put them in the 'Origin' group
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Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().addObject('App::DocumentObjectGroup','%s')", QObject::tr("Origin").toStdString().c_str());
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for (unsigned i = 0; i < 3; i++)
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Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().Origin.addObject(App.activeDocument().getObject('%s'))", PartDesignGui::BaseplaneNames[i]);
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// TODO: Fold the group (is that possible through the Python interface?)
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}
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}
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// If there is only one body, make it active
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if ((activeBody == NULL) && (bodies.size() == 1))
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activeBody = static_cast<PartDesign::Body*>(bodies.front());
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if (activeBody != NULL) {
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Gui::Command::doCommand(Gui::Command::Doc,"import PartDesignGui");
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Gui::Command::doCommand(Gui::Command::Gui,"PartDesignGui.setActivePart(App.activeDocument().%s)", activeBody->getNameInDocument());
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} else {
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QMessageBox::critical(Gui::getMainWindow(), QObject::tr("Could not create body"),
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QObject::tr("No body was found in this document, and none could be created. Please report this bug."
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"We recommend you do not use this document with the PartDesign workbench until the bug has been fixed."
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));
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}
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}
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void Workbench::slotActiveDocument(const Gui::Document& Doc)
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{
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switchToDocument(Doc.getDocument());
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}
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void Workbench::slotNewDocument(const App::Document& Doc)
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{
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switchToDocument(&Doc);
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}
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void Workbench::slotFinishRestoreDocument(const App::Document& Doc)
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{
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switchToDocument(&Doc);
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}
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void Workbench::slotDeleteDocument(const App::Document&)
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{
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ActivePartObject = 0;
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ActiveGuiDoc = 0;
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ActiveAppDoc = 0;
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ActiveVp = 0;
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}
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/*
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This does not work for Std_DuplicateSelection:
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Tree.cpp gives: "Cannot reparent unknown object", probably because the signalNewObject is emitted
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before the duplication of the object has been completely finished
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void Workbench::slotNewObject(const App::DocumentObject& obj)
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{
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if ((obj.getDocument() == ActiveAppDoc) && (ActivePartObject != NULL)) {
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// Add the new object to the active Body
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// Note: Will this break Undo? But how else can we catch Edit->Duplicate selection?
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Gui::Command::doCommand(Gui::Command::Doc,"App.activeDocument().%s.addFeature(App.activeDocument().%s)",
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ActivePartObject->getNameInDocument(), obj.getNameInDocument());
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}
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}
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*/
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void Workbench::setupContextMenu(const char* recipient, Gui::MenuItem* item) const
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{
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if (strcmp(recipient,"Tree") == 0)
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{
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if (Gui::Selection().countObjectsOfType(PartDesign::Body::getClassTypeId()) +
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Gui::Selection().countObjectsOfType(PartDesign::Feature::getClassTypeId()) +
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Gui::Selection().countObjectsOfType(Part::Datum::getClassTypeId()) +
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Gui::Selection().countObjectsOfType(Part::Part2DObject::getClassTypeId()) > 0 )
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*item << "PartDesign_MoveTip";
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}
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}
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void Workbench::activated()
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{
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Gui::Workbench::activated();
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std::vector<Gui::TaskView::TaskWatcher*> Watcher;
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const char* Vertex[] = {
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"PartDesign_Plane",
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"PartDesign_Line",
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"PartDesign_Point",
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0};
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Watcher.push_back(new Gui::TaskView::TaskWatcherCommands(
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"SELECT Part::Feature SUBELEMENT Vertex COUNT 1..",
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Vertex,
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"Vertex tools",
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"Part_Box"
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));
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const char* Edge[] = {
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"PartDesign_Fillet",
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"PartDesign_Chamfer",
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"PartDesign_Plane",
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"PartDesign_Line",
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"PartDesign_Point",
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0};
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Watcher.push_back(new Gui::TaskView::TaskWatcherCommands(
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"SELECT Part::Feature SUBELEMENT Edge COUNT 1..",
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Edge,
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"Edge tools",
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"Part_Box"
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));
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const char* Face[] = {
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"PartDesign_NewSketch",
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"PartDesign_Fillet",
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"PartDesign_Chamfer",
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"PartDesign_Draft",
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"PartDesign_Plane",
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"PartDesign_Line",
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"PartDesign_Point",
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0};
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Watcher.push_back(new Gui::TaskView::TaskWatcherCommands(
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"SELECT Part::Feature SUBELEMENT Face COUNT 1",
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Face,
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"Face tools",
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"Part_Box"
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));
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const char* Body[] = {
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"PartDesign_NewSketch",
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0};
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Watcher.push_back(new Gui::TaskView::TaskWatcherCommands(
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"SELECT PartDesign::Body COUNT 1",
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Body,
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"Start Body",
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"Part_Box"
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));
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const char* Body2[] = {
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"PartDesign_Boolean",
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0};
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Watcher.push_back(new Gui::TaskView::TaskWatcherCommands(
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"SELECT PartDesign::Body COUNT 1..",
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Body2,
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"Start Boolean",
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"Part_Box"
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));
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const char* Plane1[] = {
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"PartDesign_NewSketch",
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"PartDesign_Plane",
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"PartDesign_Line",
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"PartDesign_Point",
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0};
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Watcher.push_back(new Gui::TaskView::TaskWatcherCommands(
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"SELECT App::Plane COUNT 1",
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Plane1,
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"Start Part",
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"Part_Box"
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));
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const char* Plane2[] = {
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"PartDesign_NewSketch",
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"PartDesign_Plane",
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"PartDesign_Line",
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"PartDesign_Point",
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0};
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Watcher.push_back(new Gui::TaskView::TaskWatcherCommands(
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"SELECT PartDesign::Plane COUNT 1",
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Plane2,
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"Start Part",
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"Part_Box"
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));
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const char* Line[] = {
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"PartDesign_Plane",
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"PartDesign_Line",
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"PartDesign_Point",
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0};
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Watcher.push_back(new Gui::TaskView::TaskWatcherCommands(
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"SELECT PartDesign::Line COUNT 1",
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Line,
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"Start Part",
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"Part_Box"
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));
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const char* Point[] = {
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"PartDesign_Plane",
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"PartDesign_Line",
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"PartDesign_Point",
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0};
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Watcher.push_back(new Gui::TaskView::TaskWatcherCommands(
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"SELECT PartDesign::Point COUNT 1",
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Point,
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"Start Part",
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"Part_Box"
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));
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const char* NoSel[] = {
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"PartDesign_Body",
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0};
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Watcher.push_back(new Gui::TaskView::TaskWatcherCommandsEmptySelection(
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NoSel,
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"Start Part",
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"Part_Box"
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));
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const char* Faces[] = {
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"PartDesign_Fillet",
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"PartDesign_Chamfer",
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"PartDesign_Draft",
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0};
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Watcher.push_back(new Gui::TaskView::TaskWatcherCommands(
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"SELECT Part::Feature SUBELEMENT Face COUNT 2..",
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Faces,
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"Face tools",
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"Part_Box"
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));
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const char* Sketch[] = {
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"PartDesign_NewSketch",
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"PartDesign_Pad",
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"PartDesign_Pocket",
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"PartDesign_Revolution",
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"PartDesign_Groove",
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0};
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Watcher.push_back(new Gui::TaskView::TaskWatcherCommands(
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"SELECT Sketcher::SketchObject COUNT 1",
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Sketch,
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"Sketch tools",
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"Part_Box"
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));
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const char* Transformed[] = {
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"PartDesign_Mirrored",
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"PartDesign_LinearPattern",
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"PartDesign_PolarPattern",
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// "PartDesign_Scaled",
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"PartDesign_MultiTransform",
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0};
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Watcher.push_back(new Gui::TaskView::TaskWatcherCommands(
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"SELECT PartDesign::SketchBased",
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Transformed,
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"Transformation tools",
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"PartDesign_MultiTransform"
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));
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// make the previously used active Body active again
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PartDesignGui::ActivePartObject = NULL;
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switchToDocument(App::GetApplication().getActiveDocument());
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addTaskWatcher(Watcher);
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Gui::Control().showTaskView();
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// Let us be notified when a document is activated, so that we can update the ActivePartObject
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Gui::Application::Instance->signalActiveDocument.connect(boost::bind(&Workbench::slotActiveDocument, this, _1));
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App::GetApplication().signalNewDocument.connect(boost::bind(&Workbench::slotNewDocument, this, _1));
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App::GetApplication().signalFinishRestoreDocument.connect(boost::bind(&Workbench::slotFinishRestoreDocument, this, _1));
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App::GetApplication().signalDeleteDocument.connect(boost::bind(&Workbench::slotDeleteDocument, this, _1));
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// Watch out for objects being added to the active document, so that we can add them to the body
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//App::GetApplication().signalNewObject.connect(boost::bind(&Workbench::slotNewObject, this, _1));
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}
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void Workbench::deactivated()
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{
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// Let us be notified when a document is activated, so that we can update the ActivePartObject
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Gui::Application::Instance->signalActiveDocument.disconnect(boost::bind(&Workbench::slotActiveDocument, this, _1));
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App::GetApplication().signalNewDocument.disconnect(boost::bind(&Workbench::slotNewDocument, this, _1));
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App::GetApplication().signalFinishRestoreDocument.disconnect(boost::bind(&Workbench::slotFinishRestoreDocument, this, _1));
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App::GetApplication().signalDeleteDocument.disconnect(boost::bind(&Workbench::slotDeleteDocument, this, _1));
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//App::GetApplication().signalNewObject.disconnect(boost::bind(&Workbench::slotNewObject, this, _1));
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removeTaskWatcher();
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// reset the active Body
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Gui::Command::doCommand(Gui::Command::Doc,"import PartDesignGui");
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Gui::Command::doCommand(Gui::Command::Doc,"PartDesignGui.setActivePart(None)");
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Gui::Workbench::deactivated();
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}
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Gui::MenuItem* Workbench::setupMenuBar() const
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{
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Gui::MenuItem* root = StdWorkbench::setupMenuBar();
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Gui::MenuItem* item = root->findItem("&Windows");
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Gui::MenuItem* geom = new Gui::MenuItem();
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geom->setCommand("Sketcher geometries");
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SketcherGui::addSketcherWorkbenchGeometries( *geom );
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Gui::MenuItem* cons = new Gui::MenuItem();
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cons->setCommand("Sketcher constraints");
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SketcherGui::addSketcherWorkbenchConstraints( *cons );
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Gui::MenuItem* consaccel = new Gui::MenuItem();
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consaccel->setCommand("Sketcher tools");
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SketcherGui::addSketcherWorkbenchTools(*consaccel);
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Gui::MenuItem* part = new Gui::MenuItem;
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root->insertItem(item, part);
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part->setCommand("&Part Design");
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SketcherGui::addSketcherWorkbenchSketchActions( *part );
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*part << "PartDesign_Body"
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<< "PartDesign_NewSketch"
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<< "Sketcher_LeaveSketch"
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<< "Sketcher_ViewSketch"
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<< "Sketcher_MapSketch"
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<< "Sketcher_ReorientSketch"
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<< geom
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<< cons
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<< consaccel
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<< "Separator"
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<< "PartDesign_Plane"
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<< "PartDesign_Line"
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<< "PartDesign_Point"
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<< "Separator"
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<< "PartDesign_Pad"
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<< "PartDesign_Pocket"
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<< "PartDesign_Revolution"
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<< "PartDesign_Groove"
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<< "PartDesign_Fillet"
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<< "PartDesign_Chamfer"
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<< "PartDesign_Draft"
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<< "PartDesign_Mirrored"
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<< "PartDesign_LinearPattern"
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<< "PartDesign_PolarPattern"
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// << "PartDesign_Scaled"
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<< "PartDesign_MultiTransform"
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<< "Separator"
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<< "PartDesign_Boolean";
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// For 0.13 a couple of python packages like numpy, matplotlib and others
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// are not deployed with the installer on Windows. Thus, the WizardShaft is
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// not deployed either hence the check for the existence of the command.
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if (Gui::Application::Instance->commandManager().getCommandByName("PartDesign_InvoluteGear")) {
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*part << "PartDesign_InvoluteGear";
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}
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if (Gui::Application::Instance->commandManager().getCommandByName("PartDesign_WizardShaft")) {
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*part << "Separator" << "PartDesign_WizardShaft";
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}
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// Replace the "Duplicate selection" menu item with a replacement that is compatible with Body
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item = root->findItem("&Edit");
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Gui::MenuItem* dup = item->findItem("Std_DuplicateSelection");
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dup->setCommand("PartDesign_DuplicateSelection");
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return root;
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}
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Gui::ToolBarItem* Workbench::setupToolBars() const
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{
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Gui::ToolBarItem* root = StdWorkbench::setupToolBars();
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Gui::ToolBarItem* part = new Gui::ToolBarItem(root);
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part->setCommand("Part Design");
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// SketcherGui::addSketcherWorkbenchSketchActions( *part );
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*part << "PartDesign_Body"
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<< "PartDesign_NewSketch"
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<< "Sketcher_ViewSketch"
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|
<< "Sketcher_MapSketch"
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<< "Sketcher_LeaveSketch"
|
|
<< "Separator"
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<< "PartDesign_Plane"
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<< "PartDesign_Line"
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<< "PartDesign_Point"
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<< "Separator"
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|
<< "PartDesign_Pad"
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|
<< "PartDesign_Pocket"
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<< "PartDesign_Revolution"
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|
<< "PartDesign_Groove"
|
|
<< "PartDesign_Fillet"
|
|
<< "PartDesign_Chamfer"
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|
<< "PartDesign_Draft"
|
|
<< "PartDesign_Mirrored"
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|
<< "PartDesign_LinearPattern"
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|
<< "PartDesign_PolarPattern"
|
|
// << "PartDesign_Scaled"
|
|
<< "PartDesign_MultiTransform"
|
|
<< "Separator"
|
|
<< "PartDesign_Boolean";
|
|
|
|
Gui::ToolBarItem* geom = new Gui::ToolBarItem(root);
|
|
geom->setCommand("Sketcher geometries");
|
|
SketcherGui::addSketcherWorkbenchGeometries( *geom );
|
|
|
|
Gui::ToolBarItem* cons = new Gui::ToolBarItem(root);
|
|
cons->setCommand("Sketcher constraints");
|
|
SketcherGui::addSketcherWorkbenchConstraints( *cons );
|
|
|
|
Gui::ToolBarItem* consaccel = new Gui::ToolBarItem(root);
|
|
consaccel->setCommand("Sketcher tools");
|
|
SketcherGui::addSketcherWorkbenchTools( *consaccel );
|
|
|
|
return root;
|
|
}
|
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Gui::ToolBarItem* Workbench::setupCommandBars() const
|
|
{
|
|
// Part tools
|
|
Gui::ToolBarItem* root = new Gui::ToolBarItem;
|
|
return root;
|
|
}
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|