FreeCAD/src/Mod/Mesh/App/MeshPyImp.cpp
2015-03-10 22:47:46 +01:00

1634 lines
50 KiB
C++

/***************************************************************************
* Copyright (c) 2007 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#include <Base/VectorPy.h>
#include <Base/Handle.h>
#include <Base/Builder3D.h>
#include <Base/GeometryPyCXX.h>
#include <Base/MatrixPy.h>
#include "Mesh.h"
#include "MeshPy.h"
#include "MeshPointPy.h"
#include "FacetPy.h"
#include "MeshPy.cpp"
#include "MeshProperties.h"
#include "Core/Algorithm.h"
#include "Core/Triangulation.h"
#include "Core/Iterator.h"
#include "Core/Degeneration.h"
#include "Core/Elements.h"
#include "Core/Grid.h"
#include "Core/MeshKernel.h"
#include "Core/Segmentation.h"
#include "Core/Curvature.h"
using namespace Mesh;
struct MeshPropertyLock {
MeshPropertyLock(PropertyMeshKernel* p) : prop(p)
{ if (prop) prop->startEditing(); }
~MeshPropertyLock()
{ if (prop) prop->finishEditing(); }
private:
PropertyMeshKernel* prop;
};
int MeshPy::PyInit(PyObject* args, PyObject*)
{
PyObject *pcObj=0;
if (!PyArg_ParseTuple(args, "|O", &pcObj)) // convert args: Python->C
return -1; // NULL triggers exception
try {
this->parentProperty = 0;
// if no mesh is given
if (!pcObj) return 0;
if (PyObject_TypeCheck(pcObj, &(MeshPy::Type))) {
getMeshObjectPtr()->operator = (*static_cast<MeshPy*>(pcObj)->getMeshObjectPtr());
}
else if (PyList_Check(pcObj)) {
PyObject* ret = addFacets(args);
bool ok = (ret!=0);
Py_XDECREF(ret);
if (!ok) return -1;
}
else if (PyTuple_Check(pcObj)) {
PyObject* ret = addFacets(args);
bool ok = (ret!=0);
Py_XDECREF(ret);
if (!ok) return -1;
}
else if (PyString_Check(pcObj)) {
getMeshObjectPtr()->load(PyString_AsString(pcObj));
}
else {
PyErr_Format(PyExc_TypeError, "Cannot create a mesh out of a '%s'",
pcObj->ob_type->tp_name);
return -1;
}
}
catch (const Base::Exception &e) {
PyErr_SetString(Base::BaseExceptionFreeCADError,e.what());
return -1;
}
catch (const std::exception &e) {
PyErr_SetString(Base::BaseExceptionFreeCADError,e.what());
return -1;
}
catch (const Py::Exception&) {
return -1;
}
return 0;
}
// returns a string which represent the object e.g. when printed in python
std::string MeshPy::representation(void) const
{
// Note: As the return type is 'const char*' we cannot create a temporary char array neither on the stack because the array would be freed
// when leaving the scope nor on the heap because we would have a memory leak.
// So we use a static array that is used by all instances of this class. This, however, is not a problem as long as we only
// use this method in _repr().
MeshPy::PointerType ptr = reinterpret_cast<MeshPy::PointerType>(_pcTwinPointer);
return ptr->representation();
}
PyObject *MeshPy::PyMake(struct _typeobject *, PyObject *, PyObject *) // Python wrapper
{
// create a new instance of MeshPy and the Twin object
return new MeshPy(new MeshObject);
}
PyObject* MeshPy::copy(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
const MeshCore::MeshKernel& kernel = getMeshObjectPtr()->getKernel();
return new MeshPy(new MeshObject(kernel));
}
PyObject* MeshPy::read(PyObject *args)
{
const char* Name;
if (!PyArg_ParseTuple(args, "s",&Name))
return NULL;
PY_TRY {
getMeshObjectPtr()->load(Name);
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::write(PyObject *args)
{
const char* Name;
char* Ext=0;
char* ObjName=0;
PyObject* List=0;
if (!PyArg_ParseTuple(args, "s|ssO!",&Name,&Ext,&ObjName,&PyList_Type,&List))
return NULL;
MeshCore::MeshIO::Format format = MeshCore::MeshIO::Undefined;
if (Ext) {
std::map<std::string, MeshCore::MeshIO::Format> ext;
ext["BMS" ] = MeshCore::MeshIO::BMS;
ext["STL" ] = MeshCore::MeshIO::BSTL;
ext["AST" ] = MeshCore::MeshIO::ASTL;
ext["OBJ" ] = MeshCore::MeshIO::OBJ;
ext["OFF" ] = MeshCore::MeshIO::OFF;
ext["IV" ] = MeshCore::MeshIO::IV;
ext["X3D" ] = MeshCore::MeshIO::X3D;
ext["VRML"] = MeshCore::MeshIO::VRML;
ext["WRL" ] = MeshCore::MeshIO::VRML;
ext["WRZ" ] = MeshCore::MeshIO::WRZ;
ext["NAS" ] = MeshCore::MeshIO::NAS;
ext["BDF" ] = MeshCore::MeshIO::NAS;
ext["PLY" ] = MeshCore::MeshIO::PLY;
ext["APLY"] = MeshCore::MeshIO::APLY;
ext["PY" ] = MeshCore::MeshIO::PY;
if (ext.find(Ext) != ext.end())
format = ext[Ext];
};
PY_TRY {
if (List) {
MeshCore::Material mat;
Py::List list(List);
for (Py::List::iterator it = list.begin(); it != list.end(); ++it) {
Py::Tuple t(*it);
float r = (float)Py::Float(t.getItem(0));
float g = (float)Py::Float(t.getItem(1));
float b = (float)Py::Float(t.getItem(2));
mat.diffuseColor.push_back(App::Color(r,g,b));
}
if (mat.diffuseColor.size() == getMeshObjectPtr()->countPoints())
mat.binding = MeshCore::MeshIO::PER_VERTEX;
else if (mat.diffuseColor.size() == getMeshObjectPtr()->countFacets())
mat.binding = MeshCore::MeshIO::PER_FACE;
else
mat.binding = MeshCore::MeshIO::OVERALL;
getMeshObjectPtr()->save(Name, format, &mat, ObjName);
}
else {
getMeshObjectPtr()->save(Name, format, 0, ObjName);
}
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::writeInventor(PyObject *args)
{
float creaseangle=0.0f;
if (!PyArg_ParseTuple(args, "|f",&creaseangle))
return NULL;
MeshObject* mesh = getMeshObjectPtr();
const MeshCore::MeshFacetArray& faces = mesh->getKernel().GetFacets();
std::vector<int> indices;
std::vector<Base::Vector3f> coords;
coords.reserve(mesh->countPoints());
for (MeshObject::const_point_iterator it = mesh->points_begin(); it != mesh->points_end(); ++it)
coords.push_back(Base::Vector3f((float)it->x,(float)it->y,(float)it->z));
indices.reserve(4*faces.size());
for (MeshCore::MeshFacetArray::_TConstIterator it = faces.begin(); it != faces.end(); ++it) {
indices.push_back(it->_aulPoints[0]);
indices.push_back(it->_aulPoints[1]);
indices.push_back(it->_aulPoints[2]);
indices.push_back(-1);
}
std::stringstream result;
Base::InventorBuilder builder(result);
builder.addIndexedFaceSet(coords, indices, creaseangle);
builder.close();
return Py::new_reference_to(Py::String(result.str()));
}
PyObject* MeshPy::offset(PyObject *args)
{
float Float;
if (!PyArg_ParseTuple(args, "f",&Float))
return NULL;
PY_TRY {
getMeshObjectPtr()->offsetSpecial2(Float);
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::offsetSpecial(PyObject *args)
{
float Float,zmin,zmax;
if (!PyArg_ParseTuple(args, "fff",&Float,&zmin,&zmax))
return NULL;
PY_TRY {
getMeshObjectPtr()->offsetSpecial(Float,zmax,zmin);
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::crossSections(PyObject *args)
{
PyObject *obj;
PyObject *poly=Py_False;
float min_eps = 1.0e-2f;
if (!PyArg_ParseTuple(args, "O|fO!", &obj, &min_eps, &PyBool_Type, &poly))
return 0;
Py::Sequence list(obj);
union PyType_Object pyType = {&(Base::VectorPy::Type)};
Py::Type vType(pyType.o);
std::vector<MeshObject::TPlane> csPlanes;
for (Py::Sequence::iterator it = list.begin(); it != list.end(); ++it) {
Py::Tuple pair(*it);
Py::Object p1 = pair.getItem(0);
Py::Object p2 = pair.getItem(1);
if (p1.isType(vType) && p2.isType(vType)) {
MeshObject::TPlane plane;
Base::Vector3d b = static_cast<Base::VectorPy*>(p1.ptr())->value();
Base::Vector3d n = static_cast<Base::VectorPy*>(p2.ptr())->value();
plane.first.Set((float)b.x,(float)b.y,(float)b.z);
plane.second.Set((float)n.x,(float)n.y,(float)n.z);
csPlanes.push_back(plane);
}
else if (p1.isTuple() && p2.isTuple()) {
Py::Tuple b(p1);
Py::Tuple n(p2);
float bx = (float)Py::Float(b.getItem(0));
float by = (float)Py::Float(b.getItem(1));
float bz = (float)Py::Float(b.getItem(2));
float nx = (float)Py::Float(n.getItem(0));
float ny = (float)Py::Float(n.getItem(1));
float nz = (float)Py::Float(n.getItem(2));
MeshObject::TPlane plane;
plane.first .Set(bx,by,bz);
plane.second.Set(nx,ny,nz);
csPlanes.push_back(plane);
}
}
std::vector<MeshObject::TPolylines> sections;
getMeshObjectPtr()->crossSections(csPlanes, sections, min_eps, PyObject_IsTrue(poly) ? true : false);
// convert to Python objects
Py::List crossSections;
for (std::vector<MeshObject::TPolylines>::iterator it = sections.begin(); it != sections.end(); ++it) {
Py::List section;
for (MeshObject::TPolylines::const_iterator jt = it->begin(); jt != it->end(); ++jt) {
Py::List polyline;
for (std::vector<Base::Vector3f>::const_iterator kt = jt->begin(); kt != jt->end(); ++kt) {
polyline.append(Py::Object(new Base::VectorPy(*kt)));
}
section.append(polyline);
}
crossSections.append(section);
}
return Py::new_reference_to(crossSections);
}
PyObject* MeshPy::unite(PyObject *args)
{
MeshPy *pcObject;
PyObject *pcObj;
if (!PyArg_ParseTuple(args, "O!", &(MeshPy::Type), &pcObj)) // convert args: Python->C
return NULL; // NULL triggers exception
pcObject = static_cast<MeshPy*>(pcObj);
PY_TRY {
MeshObject* mesh = getMeshObjectPtr()->unite(*pcObject->getMeshObjectPtr());
return new MeshPy(mesh);
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::intersect(PyObject *args)
{
MeshPy *pcObject;
PyObject *pcObj;
if (!PyArg_ParseTuple(args, "O!", &(MeshPy::Type), &pcObj)) // convert args: Python->C
return NULL; // NULL triggers exception
pcObject = static_cast<MeshPy*>(pcObj);
PY_TRY {
MeshObject* mesh = getMeshObjectPtr()->intersect(*pcObject->getMeshObjectPtr());
return new MeshPy(mesh);
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::difference(PyObject *args)
{
MeshPy *pcObject;
PyObject *pcObj;
if (!PyArg_ParseTuple(args, "O!", &(MeshPy::Type), &pcObj)) // convert args: Python->C
return NULL; // NULL triggers exception
pcObject = static_cast<MeshPy*>(pcObj);
PY_TRY {
MeshObject* mesh = getMeshObjectPtr()->subtract(*pcObject->getMeshObjectPtr());
return new MeshPy(mesh);
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::inner(PyObject *args)
{
MeshPy *pcObject;
PyObject *pcObj;
if (!PyArg_ParseTuple(args, "O!", &(MeshPy::Type), &pcObj)) // convert args: Python->C
return NULL; // NULL triggers exception
pcObject = static_cast<MeshPy*>(pcObj);
PY_TRY {
MeshObject* mesh = getMeshObjectPtr()->inner(*pcObject->getMeshObjectPtr());
return new MeshPy(mesh);
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::outer(PyObject *args)
{
MeshPy *pcObject;
PyObject *pcObj;
if (!PyArg_ParseTuple(args, "O!", &(MeshPy::Type), &pcObj)) // convert args: Python->C
return NULL; // NULL triggers exception
pcObject = static_cast<MeshPy*>(pcObj);
PY_TRY {
MeshObject* mesh = getMeshObjectPtr()->outer(*pcObject->getMeshObjectPtr());
return new MeshPy(mesh);
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::coarsen(PyObject *args)
{
PyErr_SetString(PyExc_NotImplementedError, "Not yet implemented");
return 0;
}
PyObject* MeshPy::translate(PyObject *args)
{
float x,y,z;
if (!PyArg_ParseTuple(args, "fff",&x,&y,&z))
return NULL;
PY_TRY {
Base::Matrix4D m;
m.move(x,y,z);
getMeshObjectPtr()->getKernel().Transform(m);
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::rotate(PyObject *args)
{
double x,y,z;
if (!PyArg_ParseTuple(args, "ddd",&x,&y,&z))
return NULL;
PY_TRY {
Base::Matrix4D m;
m.rotX(x);
m.rotY(y);
m.rotZ(z);
getMeshObjectPtr()->getKernel().Transform(m);
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::transform(PyObject *args)
{
PyObject *mat;
if (!PyArg_ParseTuple(args, "O!",&(Base::MatrixPy::Type), &mat))
return NULL;
PY_TRY {
getMeshObjectPtr()->getKernel().Transform(static_cast<Base::MatrixPy*>(mat)->value());
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::transformToEigen(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
getMeshObjectPtr()->transformToEigenSystem();
Py_Return;
}
PyObject* MeshPy::getEigenSystem(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
Base::Vector3d vec;
Base::Matrix4D mat = getMeshObjectPtr()->getEigenSystem(vec);
Py::Tuple t(2);
t.setItem(0, Py::Matrix(mat));
t.setItem(1, Py::Vector(vec));
return Py::new_reference_to(t);
}
PyObject* MeshPy::addFacet(PyObject *args)
{
double x1,y1,z1,x2,y2,z2,x3,y3,z3;
if (PyArg_ParseTuple(args, "ddddddddd",&x1,&y1,&z1,&x2,&y2,&z2,&x3,&y3,&z3)) {
getMeshObjectPtr()->addFacet(MeshCore::MeshGeomFacet(
Base::Vector3f((float)x1,(float)y1,(float)z1),
Base::Vector3f((float)x2,(float)y2,(float)z2),
Base::Vector3f((float)x3,(float)y3,(float)z3)));
Py_Return;
}
PyErr_Clear();
PyObject *v1, *v2, *v3;
if (PyArg_ParseTuple(args, "O!O!O!",&(Base::VectorPy::Type), &v1,
&(Base::VectorPy::Type), &v2,
&(Base::VectorPy::Type), &v3)) {
Base::Vector3d *p1 = static_cast<Base::VectorPy*>(v1)->getVectorPtr();
Base::Vector3d *p2 = static_cast<Base::VectorPy*>(v2)->getVectorPtr();
Base::Vector3d *p3 = static_cast<Base::VectorPy*>(v3)->getVectorPtr();
getMeshObjectPtr()->addFacet(MeshCore::MeshGeomFacet(
Base::Vector3f((float)p1->x,(float)p1->y,(float)p1->z),
Base::Vector3f((float)p2->x,(float)p2->y,(float)p2->z),
Base::Vector3f((float)p3->x,(float)p3->y,(float)p3->z)));
Py_Return;
}
PyErr_SetString(Base::BaseExceptionFreeCADError, "set 9 floats or three vectors");
return 0;
}
PyObject* MeshPy::addFacets(PyObject *args)
{
PyObject *list;
if (PyArg_ParseTuple(args, "O!", &PyList_Type, &list)) {
Py::List list_f(list);
union PyType_Object pyVType = {&(Base::VectorPy::Type)};
Py::Type vVType(pyVType.o);
union PyType_Object pyFType = {&(Mesh::FacetPy::Type)};
Py::Type vFType(pyFType.o);
std::vector<MeshCore::MeshGeomFacet> facets;
MeshCore::MeshGeomFacet facet;
for (Py::List::iterator it = list_f.begin(); it != list_f.end(); ++it) {
if ((*it).isType(vFType)) {
Mesh::FacetPy* face = static_cast<Mesh::FacetPy*>((*it).ptr());
facets.push_back(*face->getFacetPtr());
}
else if ((*it).isSequence()) {
Py::Sequence seq(*it);
if (seq.size() == 3) {
if (PyFloat_Check(seq[0].ptr())) {
// every three triples build a triangle
facet._aclPoints[0] = Base::getVectorFromTuple<float>((*it).ptr());
++it;
facet._aclPoints[1] = Base::getVectorFromTuple<float>((*it).ptr());
++it;
facet._aclPoints[2] = Base::getVectorFromTuple<float>((*it).ptr());
}
else if (seq[0].isSequence()) {
// a sequence of sequence of flots
for (int i=0; i<3; i++) {
facet._aclPoints[i] = Base::getVectorFromTuple<float>(seq[i].ptr());
}
}
else if (PyObject_TypeCheck(seq[0].ptr(), &(Base::VectorPy::Type))) {
// a sequence of vectors
for (int i=0; i<3; i++) {
Base::Vector3d p = Py::Vector(seq[i]).toVector();
facet._aclPoints[i].Set((float)p.x,(float)p.y,(float)p.z);
}
}
else {
PyErr_SetString(Base::BaseExceptionFreeCADError, "expect a sequence of floats or Vector");
return NULL;
}
facet.CalcNormal();
facets.push_back(facet);
}
else {
// 9 consecutive floats expected
int index=0;
for (int i=0; i<3; i++) {
facet._aclPoints[i].x = (float)(double)Py::Float(seq[index++]);
facet._aclPoints[i].y = (float)(double)Py::Float(seq[index++]);
facet._aclPoints[i].z = (float)(double)Py::Float(seq[index++]);
}
facet.CalcNormal();
facets.push_back(facet);
}
} // sequence
}
getMeshObjectPtr()->addFacets(facets);
Py_Return;
}
PyErr_Clear();
if (PyArg_ParseTuple(args, "O!", &PyTuple_Type, &list)) {
Py::Tuple tuple(list);
Py::List list_v(tuple.getItem(0));
std::vector<Base::Vector3f> vertices;
union PyType_Object pyVertType = {&(Base::VectorPy::Type)};
Py::Type vType(pyVertType.o);
for (Py::List::iterator it = list_v.begin(); it != list_v.end(); ++it) {
if ((*it).isType(vType)) {
Base::Vector3d v = static_cast<Base::VectorPy*>((*it).ptr())->value();
vertices.push_back(Base::Vector3f((float)v.x,(float)v.y,(float)v.z));
}
}
Py::List list_f(tuple.getItem(1));
MeshCore::MeshFacetArray faces;
for (Py::List::iterator it = list_f.begin(); it != list_f.end(); ++it) {
Py::Tuple f(*it);
MeshCore::MeshFacet face;
face._aulPoints[0] = (long)Py::Int(f.getItem(0));
face._aulPoints[1] = (long)Py::Int(f.getItem(1));
face._aulPoints[2] = (long)Py::Int(f.getItem(2));
faces.push_back(face);
}
getMeshObjectPtr()->addFacets(faces, vertices);
Py_Return;
}
PyErr_SetString(Base::BaseExceptionFreeCADError, "either expect\n"
"-- [Vector] (3 of them define a facet)\n"
"-- ([Vector],[(int,int,int)])");
return NULL;
}
PyObject* MeshPy::removeFacets(PyObject *args)
{
PyObject* list;
if (!PyArg_ParseTuple(args, "O", &list))
return 0;
std::vector<unsigned long> indices;
Py::Sequence ary(list);
for (Py::Sequence::iterator it = ary.begin(); it != ary.end(); ++it) {
Py::Int f(*it);
indices.push_back((long)f);
}
getMeshObjectPtr()->deleteFacets(indices);
Py_Return;
}
PyObject* MeshPy::getInternalFacets(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return 0;
const MeshCore::MeshKernel& kernel = getMeshObjectPtr()->getKernel();
MeshCore::MeshEvalInternalFacets eval(kernel);
eval.Evaluate();
const std::vector<unsigned long>& indices = eval.GetIndices();
Py::List ary(indices.size());
Py::List::size_type pos=0;
for (std::vector<unsigned long>::const_iterator it = indices.begin(); it != indices.end(); ++it) {
ary[pos++] = Py::Long(*it);
}
return Py::new_reference_to(ary);
}
PyObject* MeshPy::rebuildNeighbourHood(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return 0;
MeshCore::MeshKernel& kernel = getMeshObjectPtr()->getKernel();
kernel.RebuildNeighbours();
Py_Return;
}
PyObject* MeshPy::addMesh(PyObject *args)
{
PyObject* mesh;
if (!PyArg_ParseTuple(args, "O!",&(MeshPy::Type), &mesh))
return NULL;
PY_TRY {
getMeshObjectPtr()->addMesh(*static_cast<MeshPy*>(mesh)->getMeshObjectPtr());
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::setPoint(PyObject *args)
{
unsigned long index;
PyObject* pnt;
if (!PyArg_ParseTuple(args, "kO!",&index, &(Base::VectorPy::Type), &pnt))
return NULL;
PY_TRY {
getMeshObjectPtr()->setPoint(index, static_cast<Base::VectorPy*>(pnt)->value());
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::countSegments(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return 0;
unsigned long count = getMeshObjectPtr()->countSegments();
return Py_BuildValue("k",count);
}
PyObject* MeshPy::getSegment(PyObject *args)
{
unsigned long index;
if (!PyArg_ParseTuple(args, "k", &index))
return 0;
unsigned long count = getMeshObjectPtr()->countSegments();
if (index >= count) {
PyErr_SetString(PyExc_IndexError, "index out of range");
return 0;
}
Py::List ary;
const std::vector<unsigned long>& segm = getMeshObjectPtr()->getSegment(index).getIndices();
for (std::vector<unsigned long>::const_iterator it = segm.begin(); it != segm.end(); ++it) {
ary.append(Py::Int((int)*it));
}
return Py::new_reference_to(ary);
}
PyObject* MeshPy::getSeparateComponents(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
Py::List meshesList;
std::vector<std::vector<unsigned long> > segs;
segs = getMeshObjectPtr()->getComponents();
for (unsigned int i=0; i<segs.size(); i++) {
MeshObject* mesh = getMeshObjectPtr()->meshFromSegment(segs[i]);
meshesList.append(Py::Object(new MeshPy(mesh),true));
}
return Py::new_reference_to(meshesList);
}
PyObject* MeshPy::getFacetSelection(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return 0;
Py::List ary;
std::vector<unsigned long> facets;
getMeshObjectPtr()->getFacetsFromSelection(facets);
for (std::vector<unsigned long>::const_iterator it = facets.begin(); it != facets.end(); ++it) {
ary.append(Py::Int((int)*it));
}
return Py::new_reference_to(ary);
}
PyObject* MeshPy::getPointSelection(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return 0;
Py::List ary;
std::vector<unsigned long> points;
getMeshObjectPtr()->getPointsFromSelection(points);
for (std::vector<unsigned long>::const_iterator it = points.begin(); it != points.end(); ++it) {
ary.append(Py::Int((int)*it));
}
return Py::new_reference_to(ary);
}
PyObject* MeshPy::meshFromSegment(PyObject *args)
{
PyObject* list;
if (!PyArg_ParseTuple(args, "O", &list))
return 0;
std::vector<unsigned long> segment;
Py::Sequence ary(list);
for (Py::Sequence::iterator it = ary.begin(); it != ary.end(); ++it) {
Py::Int f(*it);
segment.push_back((long)f);
}
MeshObject* mesh = getMeshObjectPtr()->meshFromSegment(segment);
return new MeshPy(mesh);
}
PyObject* MeshPy::clear(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
getMeshObjectPtr()->clear();
Py_Return;
}
PyObject* MeshPy::isSolid(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
bool ok = getMeshObjectPtr()->isSolid();
return Py_BuildValue("O", (ok ? Py_True : Py_False));
}
PyObject* MeshPy::hasNonManifolds(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
bool ok = getMeshObjectPtr()->hasNonManifolds();
return Py_BuildValue("O", (ok ? Py_True : Py_False));
}
PyObject* MeshPy::removeNonManifolds(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
getMeshObjectPtr()->removeNonManifolds();
Py_Return
}
PyObject* MeshPy::hasSelfIntersections(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
bool ok = getMeshObjectPtr()->hasSelfIntersections();
return Py_BuildValue("O", (ok ? Py_True : Py_False));
}
PyObject* MeshPy::fixSelfIntersections(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
try {
getMeshObjectPtr()->removeSelfIntersections();
}
catch (const Base::Exception& e) {
PyErr_SetString(Base::BaseExceptionFreeCADError, e.what());
return NULL;
}
Py_Return;
}
PyObject* MeshPy::removeFoldsOnSurface(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
try {
getMeshObjectPtr()->removeFoldsOnSurface();
}
catch (const Base::Exception& e) {
PyErr_SetString(Base::BaseExceptionFreeCADError, e.what());
return NULL;
}
Py_Return;
}
PyObject* MeshPy::hasInvalidPoints(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
bool ok = getMeshObjectPtr()->hasInvalidPoints();
return Py_BuildValue("O", (ok ? Py_True : Py_False));
}
PyObject* MeshPy::removeInvalidPoints(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
try {
getMeshObjectPtr()->removeInvalidPoints();
}
catch (const Base::Exception& e) {
PyErr_SetString(Base::BaseExceptionFreeCADError, e.what());
return NULL;
}
Py_Return;
}
PyObject* MeshPy::flipNormals(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
PY_TRY {
MeshPropertyLock lock(this->parentProperty);
getMeshObjectPtr()->flipNormals();
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::hasNonUniformOrientedFacets(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
bool ok = getMeshObjectPtr()->countNonUniformOrientedFacets() > 0;
return Py_BuildValue("O", (ok ? Py_True : Py_False));
}
PyObject* MeshPy::countNonUniformOrientedFacets(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
unsigned long count = getMeshObjectPtr()->countNonUniformOrientedFacets();
return Py_BuildValue("k", count);
}
PyObject* MeshPy::harmonizeNormals(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
PY_TRY {
MeshPropertyLock lock(this->parentProperty);
getMeshObjectPtr()->harmonizeNormals();
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::countComponents(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
unsigned long count = getMeshObjectPtr()->countComponents();
return Py_BuildValue("k",count);
}
PyObject* MeshPy::removeComponents(PyObject *args)
{
unsigned long count;
if (!PyArg_ParseTuple(args, "k", &count))
return NULL;
PY_TRY {
if (count > 0) {
getMeshObjectPtr()->removeComponents(count);
}
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::fillupHoles(PyObject *args)
{
unsigned long len;
int level = 0;
float max_area = 0.0f;
if (!PyArg_ParseTuple(args, "k|if", &len,&level,&max_area))
return NULL;
try {
std::auto_ptr<MeshCore::AbstractPolygonTriangulator> tria;
if (max_area > 0.0f) {
tria = std::auto_ptr<MeshCore::AbstractPolygonTriangulator>
(new MeshCore::ConstraintDelaunayTriangulator(max_area));
}
else {
tria = std::auto_ptr<MeshCore::AbstractPolygonTriangulator>
(new MeshCore::FlatTriangulator());
}
MeshPropertyLock lock(this->parentProperty);
getMeshObjectPtr()->fillupHoles(len, level, *tria);
}
catch (const Base::Exception& e) {
PyErr_SetString(Base::BaseExceptionFreeCADError, e.what());
return NULL;
}
Py_Return;
}
PyObject* MeshPy::fixIndices(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
PY_TRY {
getMeshObjectPtr()->validateIndices();
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::fixDeformations(PyObject *args)
{
float fMaxAngle;
if (!PyArg_ParseTuple(args, "f", &fMaxAngle))
return NULL;
PY_TRY {
getMeshObjectPtr()->validateDeformations(fMaxAngle);
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::fixDegenerations(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
PY_TRY {
getMeshObjectPtr()->validateDegenerations();
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::removeDuplicatedPoints(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
PY_TRY {
getMeshObjectPtr()->removeDuplicatedPoints();
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::removeDuplicatedFacets(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
PY_TRY {
getMeshObjectPtr()->removeDuplicatedFacets();
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::refine(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
PY_TRY {
getMeshObjectPtr()->refine();
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::optimizeTopology(PyObject *args)
{
float fMaxAngle=-1.0f;
if (!PyArg_ParseTuple(args, "|f; specify the maximum allowed angle between the normals of two adjacent facets", &fMaxAngle))
return NULL;
PY_TRY {
MeshPropertyLock lock(this->parentProperty);
getMeshObjectPtr()->optimizeTopology(fMaxAngle);
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::optimizeEdges(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
PY_TRY {
MeshPropertyLock lock(this->parentProperty);
getMeshObjectPtr()->optimizeEdges();
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::splitEdges(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
PY_TRY {
getMeshObjectPtr()->splitEdges();
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::splitEdge(PyObject *args)
{
unsigned long facet, neighbour;
PyObject* vertex;
if (!PyArg_ParseTuple(args, "kkO!", &facet, &neighbour, &Base::VectorPy::Type, &vertex))
return NULL;
Base::VectorPy *pcObject = static_cast<Base::VectorPy*>(vertex);
Base::Vector3d* val = pcObject->getVectorPtr();
Base::Vector3f v((float)val->x,(float)val->y,(float)val->z);
const MeshCore::MeshKernel& kernel = getMeshObjectPtr()->getKernel();
PY_TRY {
if (facet >= kernel.CountFacets()) {
PyErr_SetString(PyExc_IndexError, "Facet index out of range");
return NULL;
}
if (neighbour >= kernel.CountFacets()) {
PyErr_SetString(PyExc_IndexError, "Facet index out of range");
return NULL;
}
const MeshCore::MeshFacet& rclF = kernel.GetFacets()[facet];
if (rclF._aulNeighbours[0] != neighbour && rclF._aulNeighbours[1] != neighbour &&
rclF._aulNeighbours[2] != neighbour) {
PyErr_SetString(PyExc_IndexError, "No adjacent facets");
return NULL;
}
getMeshObjectPtr()->splitEdge(facet, neighbour, v);
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::splitFacet(PyObject *args)
{
unsigned long facet;
PyObject* vertex1;
PyObject* vertex2;
if (!PyArg_ParseTuple(args, "kO!O!", &facet, &Base::VectorPy::Type, &vertex1,
&Base::VectorPy::Type, &vertex2))
return NULL;
Base::VectorPy *pcObject = static_cast<Base::VectorPy*>(vertex1);
Base::Vector3d* val = pcObject->getVectorPtr();
Base::Vector3f v1((float)val->x,(float)val->y,(float)val->z);
pcObject = static_cast<Base::VectorPy*>(vertex2);
val = pcObject->getVectorPtr();
Base::Vector3f v2((float)val->x,(float)val->y,(float)val->z);
const MeshCore::MeshKernel& kernel = getMeshObjectPtr()->getKernel();
PY_TRY {
if (facet >= kernel.CountFacets()) {
PyErr_SetString(PyExc_IndexError, "Facet index out of range");
return NULL;
}
getMeshObjectPtr()->splitFacet(facet, v1, v2);
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::swapEdge(PyObject *args)
{
unsigned long facet, neighbour;
if (!PyArg_ParseTuple(args, "kk", &facet, &neighbour))
return NULL;
const MeshCore::MeshKernel& kernel = getMeshObjectPtr()->getKernel();
PY_TRY {
if (facet >= kernel.CountFacets()) {
PyErr_SetString(PyExc_IndexError, "Facet index out of range");
return NULL;
}
if (neighbour >= kernel.CountFacets()) {
PyErr_SetString(PyExc_IndexError, "Facet index out of range");
return NULL;
}
const MeshCore::MeshFacet& rclF = kernel.GetFacets()[facet];
if (rclF._aulNeighbours[0] != neighbour && rclF._aulNeighbours[1] != neighbour &&
rclF._aulNeighbours[2] != neighbour) {
PyErr_SetString(PyExc_IndexError, "No adjacent facets");
return NULL;
}
getMeshObjectPtr()->swapEdge(facet, neighbour);
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::collapseEdge(PyObject *args)
{
unsigned long facet, neighbour;
if (!PyArg_ParseTuple(args, "kk", &facet, &neighbour))
return NULL;
const MeshCore::MeshKernel& kernel = getMeshObjectPtr()->getKernel();
PY_TRY {
if (facet >= kernel.CountFacets()) {
PyErr_SetString(PyExc_IndexError, "Facet index out of range");
return NULL;
}
if (neighbour >= kernel.CountFacets()) {
PyErr_SetString(PyExc_IndexError, "Facet index out of range");
return NULL;
}
const MeshCore::MeshFacet& rclF = kernel.GetFacets()[facet];
if (rclF._aulNeighbours[0] != neighbour && rclF._aulNeighbours[1] != neighbour &&
rclF._aulNeighbours[2] != neighbour) {
PyErr_SetString(PyExc_IndexError, "No adjacent facets");
return NULL;
}
getMeshObjectPtr()->collapseEdge(facet, neighbour);
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::collapseFacet(PyObject *args)
{
unsigned long facet;
if (!PyArg_ParseTuple(args, "k", &facet))
return NULL;
PY_TRY {
if (facet >= getMeshObjectPtr()->countFacets()) {
PyErr_SetString(PyExc_IndexError, "Facet index out of range");
return NULL;
}
getMeshObjectPtr()->collapseFacet(facet);
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::insertVertex(PyObject *args)
{
unsigned long facet;
PyObject* vertex;
if (!PyArg_ParseTuple(args, "kO!", &facet, &Base::VectorPy::Type, &vertex))
return NULL;
Base::VectorPy *pcObject = static_cast<Base::VectorPy*>(vertex);
Base::Vector3d* val = pcObject->getVectorPtr();
Base::Vector3f v((float)val->x,(float)val->y,(float)val->z);
PY_TRY {
if (facet >= getMeshObjectPtr()->countFacets()) {
PyErr_SetString(PyExc_IndexError, "Facet index out of range");
return NULL;
}
getMeshObjectPtr()->insertVertex(facet, v);
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::snapVertex(PyObject *args)
{
unsigned long facet;
PyObject* vertex;
if (!PyArg_ParseTuple(args, "kO!", &facet, &Base::VectorPy::Type, &vertex))
return NULL;
Base::VectorPy *pcObject = static_cast<Base::VectorPy*>(vertex);
Base::Vector3d* val = pcObject->getVectorPtr();
Base::Vector3f v((float)val->x,(float)val->y,(float)val->z);
PY_TRY {
if (facet >= getMeshObjectPtr()->countFacets()) {
PyErr_SetString(PyExc_IndexError, "Facet index out of range");
return NULL;
}
getMeshObjectPtr()->snapVertex(facet, v);
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::printInfo(PyObject *args)
{
if (!PyArg_ParseTuple(args, ""))
return NULL;
return Py_BuildValue("s", getMeshObjectPtr()->topologyInfo().c_str());
}
PyObject* MeshPy::collapseFacets(PyObject *args)
{
PyObject *pcObj=0;
if (!PyArg_ParseTuple(args, "O", &pcObj)) // convert args: Python->C
return 0; // NULL triggers exception
// if no mesh is given
if (PyList_Check(pcObj)) {
std::vector<unsigned long> facets;
for (int i = 0; i < PyList_Size(pcObj); i++) {
PyObject *idx = PyList_GetItem(pcObj, i);
if (PyInt_Check(idx)){
unsigned long iIdx = PyInt_AsLong(idx);
facets.push_back(iIdx);
}
else {
Py_Error(Base::BaseExceptionFreeCADError, "list of integers needed");
}
}
getMeshObjectPtr()->collapseFacets(facets);
}
else {
Py_Error(Base::BaseExceptionFreeCADError, "List of Integers needed");
}
Py_Return;
}
PyObject* MeshPy::foraminate(PyObject *args)
{
PyObject* pnt_p;
PyObject* dir_p;
if (!PyArg_ParseTuple(args, "OO", &pnt_p, &dir_p))
return NULL;
try {
Py::Tuple pnt_t(pnt_p);
Py::Tuple dir_t(dir_p);
Base::Vector3f pnt((float)Py::Float(pnt_t.getItem(0)),
(float)Py::Float(pnt_t.getItem(1)),
(float)Py::Float(pnt_t.getItem(2)));
Base::Vector3f dir((float)Py::Float(dir_t.getItem(0)),
(float)Py::Float(dir_t.getItem(1)),
(float)Py::Float(dir_t.getItem(2)));
Base::Vector3f res;
MeshCore::MeshFacetIterator f_it(getMeshObjectPtr()->getKernel());
int index = 0;
Py::Dict dict;
for (f_it.Begin(); f_it.More(); f_it.Next(), index++) {
if (f_it->Foraminate(pnt, dir, res)) {
Py::Tuple tuple(3);
tuple.setItem(0, Py::Float(res.x));
tuple.setItem(1, Py::Float(res.y));
tuple.setItem(2, Py::Float(res.z));
dict.setItem(Py::Int(index), tuple);
}
}
return Py::new_reference_to(dict);
}
catch (const Py::Exception&) {
return 0;
}
}
PyObject* MeshPy::cut(PyObject *args)
{
PyObject* poly;
int mode;
if (!PyArg_ParseTuple(args, "Oi", &poly, &mode))
return NULL;
Py::Sequence list(poly);
std::vector<Base::Vector3f> polygon;
polygon.reserve(list.size());
for (Py::Sequence::iterator it = list.begin(); it != list.end(); ++it) {
Base::Vector3d pnt = Py::Vector(*it).toVector();
polygon.push_back(Base::convertTo<Base::Vector3f>(pnt));
}
MeshCore::FlatTriangulator tria;
tria.SetPolygon(polygon);
// this gives us the inverse matrix
Base::Matrix4D inv = tria.GetTransformToFitPlane();
// compute the matrix for the coordinate transformation
Base::Matrix4D mat = inv;
mat.inverseOrthogonal();
polygon = tria.ProjectToFitPlane();
Base::ViewProjMatrix proj(mat);
Base::Polygon2D polygon2d;
for (std::vector<Base::Vector3f>::const_iterator it = polygon.begin(); it != polygon.end(); ++it)
polygon2d.Add(Base::Vector2D(it->x, it->y));
getMeshObjectPtr()->cut(polygon2d, proj, MeshObject::CutType(mode));
Py_Return;
}
PyObject* MeshPy::trim(PyObject *args)
{
PyObject* poly;
int mode;
if (!PyArg_ParseTuple(args, "Oi", &poly, &mode))
return NULL;
Py::Sequence list(poly);
std::vector<Base::Vector3f> polygon;
polygon.reserve(list.size());
for (Py::Sequence::iterator it = list.begin(); it != list.end(); ++it) {
Base::Vector3d pnt = Py::Vector(*it).toVector();
polygon.push_back(Base::convertTo<Base::Vector3f>(pnt));
}
MeshCore::FlatTriangulator tria;
tria.SetPolygon(polygon);
// this gives us the inverse matrix
Base::Matrix4D inv = tria.GetTransformToFitPlane();
// compute the matrix for the coordinate transformation
Base::Matrix4D mat = inv;
mat.inverseOrthogonal();
polygon = tria.ProjectToFitPlane();
Base::ViewProjMatrix proj(mat);
Base::Polygon2D polygon2d;
for (std::vector<Base::Vector3f>::const_iterator it = polygon.begin(); it != polygon.end(); ++it)
polygon2d.Add(Base::Vector2D(it->x, it->y));
getMeshObjectPtr()->trim(polygon2d, proj, MeshObject::CutType(mode));
Py_Return;
}
PyObject* MeshPy::smooth(PyObject *args)
{
int iter=1;
float d_max=FLOAT_MAX;
if (!PyArg_ParseTuple(args, "|if", &iter,&d_max))
return NULL;
PY_TRY {
MeshPropertyLock lock(this->parentProperty);
getMeshObjectPtr()->smooth(iter, d_max);
} PY_CATCH;
Py_Return;
}
PyObject* MeshPy::nearestFacetOnRay(PyObject *args)
{
PyObject* pnt_p;
PyObject* dir_p;
if (!PyArg_ParseTuple(args, "OO", &pnt_p, &dir_p))
return NULL;
try {
Py::Tuple pnt_t(pnt_p);
Py::Tuple dir_t(dir_p);
Py::Dict dict;
Base::Vector3f pnt((float)Py::Float(pnt_t.getItem(0)),
(float)Py::Float(pnt_t.getItem(1)),
(float)Py::Float(pnt_t.getItem(2)));
Base::Vector3f dir((float)Py::Float(dir_t.getItem(0)),
(float)Py::Float(dir_t.getItem(1)),
(float)Py::Float(dir_t.getItem(2)));
unsigned long index = 0;
Base::Vector3f res;
MeshCore::MeshAlgorithm alg(getMeshObjectPtr()->getKernel());
#if 0 // for testing only
MeshCore::MeshFacetGrid grid(getMeshObjectPtr()->getKernel(),10);
// With grids we might search in the opposite direction, too
if (alg.NearestFacetOnRay(pnt, dir, grid, res, index) ||
alg.NearestFacetOnRay(pnt, -dir, grid, res, index)) {
#else
if (alg.NearestFacetOnRay(pnt, dir, res, index)) {
#endif
Py::Tuple tuple(3);
tuple.setItem(0, Py::Float(res.x));
tuple.setItem(1, Py::Float(res.y));
tuple.setItem(2, Py::Float(res.z));
dict.setItem(Py::Int((int)index), tuple);
}
#if 0 // for testing only
char szBuf[200];
std::ofstream str("grid_test.iv");
Base::InventorBuilder builder(str);
MeshCore::MeshGridIterator g_it(grid);
for (g_it.Init(); g_it.More(); g_it.Next()) {
Base::BoundBox3f box = g_it.GetBoundBox();
unsigned long uX,uY,uZ;
g_it.GetGridPos(uX,uY,uZ);
builder.addBoundingBox(Base::Vector3f(box.MinX,box.MinY, box.MinZ),
Base::Vector3f(box.MaxX,box.MaxY, box.MaxZ));
sprintf(szBuf, "(%lu,%lu,%lu)", uX, uY, uZ);
builder.addText(box.CalcCenter(), szBuf);
}
builder.addSingleArrow(pnt-20.0f*dir, pnt+10.0f*dir);
builder.close();
str.close();
#endif
return Py::new_reference_to(dict);
}
catch (const Py::Exception&) {
return 0;
}
}
PyObject* MeshPy::getPlanarSegments(PyObject *args)
{
float dev;
unsigned long minFacets=0;
if (!PyArg_ParseTuple(args, "f|k",&dev,&minFacets))
return NULL;
Mesh::MeshObject* mesh = getMeshObjectPtr();
std::vector<Mesh::Segment> segments = mesh->getSegmentsFromType
(Mesh::MeshObject::PLANE, Mesh::Segment(mesh,false), dev, minFacets);
Py::List s;
for (std::vector<Mesh::Segment>::iterator it = segments.begin(); it != segments.end(); ++it) {
const std::vector<unsigned long>& segm = it->getIndices();
Py::List ary;
for (std::vector<unsigned long>::const_iterator jt = segm.begin(); jt != segm.end(); ++jt) {
ary.append(Py::Int((int)*jt));
}
s.append(ary);
}
return Py::new_reference_to(s);
}
PyObject* MeshPy::getSegmentsByCurvature(PyObject *args)
{
PyObject* l;
if (!PyArg_ParseTuple(args, "O",&l))
return NULL;
const MeshCore::MeshKernel& kernel = getMeshObjectPtr()->getKernel();
MeshCore::MeshSegmentAlgorithm finder(kernel);
MeshCore::MeshCurvature meshCurv(kernel);
meshCurv.ComputePerVertex();
Py::Sequence func(l);
std::vector<MeshCore::MeshSurfaceSegment*> segm;
for (Py::Sequence::iterator it = func.begin(); it != func.end(); ++it) {
Py::Tuple t(*it);
float c1 = (float)Py::Float(t[0]);
float c2 = (float)Py::Float(t[1]);
float tol1 = (float)Py::Float(t[2]);
float tol2 = (float)Py::Float(t[3]);
int num = (int)Py::Int(t[4]);
segm.push_back(new MeshCore::MeshCurvatureFreeformSegment(meshCurv.GetCurvature(), num, tol1, tol2, c1, c2));
}
finder.FindSegments(segm);
Py::List list;
for (std::vector<MeshCore::MeshSurfaceSegment*>::iterator segmIt = segm.begin(); segmIt != segm.end(); ++segmIt) {
const std::vector<MeshCore::MeshSegment>& data = (*segmIt)->GetSegments();
for (std::vector<MeshCore::MeshSegment>::const_iterator it = data.begin(); it != data.end(); ++it) {
Py::List ary;
for (MeshCore::MeshSegment::const_iterator jt = it->begin(); jt != it->end(); ++jt) {
ary.append(Py::Int((int)*jt));
}
list.append(ary);
}
delete (*segmIt);
}
return Py::new_reference_to(list);
}
Py::Int MeshPy::getCountPoints(void) const
{
return Py::Int((long)getMeshObjectPtr()->countPoints());
}
Py::Int MeshPy::getCountEdges(void) const
{
return Py::Int((long)getMeshObjectPtr()->countEdges());
}
Py::Int MeshPy::getCountFacets(void) const
{
return Py::Int((long)getMeshObjectPtr()->countFacets());
}
Py::Float MeshPy::getArea(void) const
{
return Py::Float(getMeshObjectPtr()->getSurface());
}
Py::Float MeshPy::getVolume(void) const
{
return Py::Float(getMeshObjectPtr()->getVolume());
}
PyObject *MeshPy::getCustomAttributes(const char* attr) const
{
return 0;
}
int MeshPy::setCustomAttributes(const char* attr, PyObject *obj)
{
return 0;
}
Py::List MeshPy::getPoints(void) const
{
Py::List PointList;
unsigned int Index=0;
MeshObject* mesh = getMeshObjectPtr();
for (MeshObject::const_point_iterator it = mesh->points_begin(); it != mesh->points_end(); ++it) {
PointList.append(Py::Object(new MeshPointPy(new MeshPoint(*it,getMeshObjectPtr(),Index++)), true));
}
return PointList;
}
Py::List MeshPy::getFacets(void) const
{
Py::List FacetList;
MeshObject* mesh = getMeshObjectPtr();
for (MeshObject::const_facet_iterator it = mesh->facets_begin(); it != mesh->facets_end(); ++it) {
FacetList.append(Py::Object(new FacetPy(new Facet(*it)), true));
}
return FacetList;
}
Py::Tuple MeshPy::getTopology(void) const
{
std::vector<Base::Vector3d> Points;
std::vector<Data::ComplexGeoData::Facet> Facets;
getMeshObjectPtr()->getFaces(Points, Facets, 0.0f);
Py::Tuple tuple(2);
Py::List vertex;
for (std::vector<Base::Vector3d>::const_iterator it = Points.begin();
it != Points.end(); ++it)
vertex.append(Py::Object(new Base::VectorPy(*it)));
tuple.setItem(0, vertex);
Py::List facet;
for (std::vector<Data::ComplexGeoData::Facet>::const_iterator
it = Facets.begin(); it != Facets.end(); ++it) {
Py::Tuple f(3);
f.setItem(0,Py::Int((int)it->I1));
f.setItem(1,Py::Int((int)it->I2));
f.setItem(2,Py::Int((int)it->I3));
facet.append(f);
}
tuple.setItem(1, facet);
return tuple;
}