FreeCAD/src/App/Annotation.cpp
jriegel 664c1d4862 Integrate Werners & Jans double branch
Move from float to double
Further suggestions for float -> double move
Moved Tools2D from float to double
More suggestions for float->double move from Gui subdirectory
Changes to FEM constraint visuals for float->double move
Suggested changes for float -> double move
Suggestions for Part module moving float -> double
2013-09-24 11:00:57 +02:00

61 lines
2.4 KiB
C++

/***************************************************************************
* Copyright (c) 2008 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#endif
#include "Annotation.h"
using namespace App;
PROPERTY_SOURCE(App::Annotation, App::DocumentObject)
Annotation::Annotation()
{
ADD_PROPERTY(LabelText ,(""));
ADD_PROPERTY(Position,(Base::Vector3d()));
}
Annotation::~Annotation()
{
}
// --------------------------------------------------
PROPERTY_SOURCE(App::AnnotationLabel, App::DocumentObject)
AnnotationLabel::AnnotationLabel()
{
ADD_PROPERTY_TYPE(LabelText,(""),"Label",Prop_Output,"Text label of the annotation");
ADD_PROPERTY_TYPE(BasePosition,(Base::Vector3d()),"Label",Prop_Output,"Base position");
ADD_PROPERTY_TYPE(TextPosition,(Base::Vector3d()),"Label",Prop_Output,"Text position");
}
AnnotationLabel::~AnnotationLabel()
{
}