FreeCAD/src/Mod/Path/Gui/AppPathGui.cpp
Zheng, Lei a3f46a40e9 Path: added Path.fromShapes and Path.sortWires
* Path.fromShapes can now convert any number of shapes to Path with
optimzied travel distances. It internally uses Path.sortWires to
minimize travel distances, and also sort wires by its Z height in case
of sectioned wires.

* The above python function is impelmented in Path::Area class.

* Path::FeatureShape is rewrote to take advantage of these two
functions.

* Add Path::FeatureAreaView to partially display a Path::FeatureArea's
sections.
2017-01-27 17:13:16 +08:00

92 lines
3.6 KiB
C++

/***************************************************************************
* Copyright (c) Yorik van Havre (yorik@uncreated.net) 2014 *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <Python.h>
#endif
#include <Base/Console.h>
#include <Base/Interpreter.h>
#include <Gui/Application.h>
#include <Gui/WidgetFactory.h>
#include <Gui/Language/Translator.h>
#include "ViewProviderPath.h"
#include "DlgSettingsPathColor.h"
#include "ViewProviderPathCompound.h"
#include "ViewProviderPathShape.h"
#include "ViewProviderArea.h"
// use a different name to CreateCommand()
void CreatePathCommands(void);
void loadPathResource()
{
// add resources and reloads the translators
Q_INIT_RESOURCE(Path);
Gui::Translator::instance()->refresh();
}
namespace PathGui {
extern PyObject* initModule();
}
/* Python entry */
PyMODINIT_FUNC initPathGui()
{
if (!Gui::Application::Instance) {
PyErr_SetString(PyExc_ImportError, "Cannot load Gui module in console application.");
return;
}
try {
Base::Interpreter().runString("import PartGui");
Base::Interpreter().runString("import Path");
}
catch(const Base::Exception& e) {
PyErr_SetString(PyExc_ImportError, e.what());
return;
}
(void)PathGui::initModule();
Base::Console().Log("Loading GUI of Path module... done\n");
// instantiating the commands
CreatePathCommands();
// addition objects
PathGui::ViewProviderPath ::init();
PathGui::ViewProviderPathCompound ::init();
PathGui::ViewProviderPathCompoundPython ::init();
PathGui::ViewProviderPathShape ::init();
PathGui::ViewProviderPathPython ::init();
PathGui::ViewProviderArea ::init();
PathGui::ViewProviderAreaPython ::init();
PathGui::ViewProviderAreaView ::init();
PathGui::ViewProviderAreaViewPython ::init();
// add resources and reloads the translators
loadPathResource();
// register preferences pages
new Gui::PrefPageProducer<PathGui::DlgSettingsPathColor> ("Path");
}