FreeCAD/cMake/FindCoin3D.cmake
2011-10-10 13:44:52 +00:00

91 lines
2.3 KiB
CMake

# Try to find Coin3D
# Once done this will define
#
# COIN3D_FOUND - system has Coin3D - Open Inventor
# COIN3D_INCLUDE_DIR - where the Inventor include directory can be found
# COIN3D_LIBRARY - Link this to use Coin3D
#
IF (WIN32)
IF (CYGWIN)
FIND_PATH(COIN3D_INCLUDE_DIR Inventor/So.h
/usr/include
/usr/local/include
)
FIND_LIBRARY(COIN3D_LIBRARY Coin
/usr/lib
/usr/local/lib
)
ELSE (CYGWIN)
FIND_PATH(COIN3D_INCLUDE_DIR Inventor/So.h
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/include"
)
FIND_LIBRARY(COIN3D_LIBRARY_DEBUG coin2d
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/lib"
)
FIND_LIBRARY(COIN3D_LIBRARY_RELEASE coin2
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/lib"
)
IF (COIN3D_LIBRARY_DEBUG AND COIN3D_LIBRARY_RELEASE)
SET(COIN3D_LIBRARY optimized ${COIN3D_LIBRARY_RELEASE}
debug ${COIN3D_LIBRARY_DEBUG})
ELSE (COIN3D_LIBRARY_DEBUG AND COIN3D_LIBRARY_RELEASE)
IF (COIN3D_LIBRARY_DEBUG)
SET (COIN3D_LIBRARY ${COIN3D_LIBRARY_DEBUG})
ENDIF (COIN3D_LIBRARY_DEBUG)
IF (COIN3D_LIBRARY_RELEASE)
SET (COIN3D_LIBRARY ${COIN3D_LIBRARY_RELEASE})
ENDIF (COIN3D_LIBRARY_RELEASE)
ENDIF (COIN3D_LIBRARY_DEBUG AND COIN3D_LIBRARY_RELEASE)
IF (COIN3D_LIBRARY)
# ADD_DEFINITIONS ( -DCOIN_NOT_DLL )
#ELSE (COIN3D_LIBRARY)
# SET (COIN3D_LIBRARY coin2d CACHE STRING "Coin3D Library (Debug) - Open Inventor API")
ENDIF (COIN3D_LIBRARY)
ENDIF (CYGWIN)
ELSE (WIN32)
IF(APPLE)
FIND_PATH(COIN3D_INCLUDE_DIR Inventor/So.h
/Library/Frameworks/Inventor.framework/Headers
/usr/local/include
/usr/include
)
FIND_LIBRARY(COIN3D_LIBRARY Coin
/Library/Frameworks/Inventor.framework/Libraries
/usr/lib
/usr/local/lib
)
SET(COIN3D_LIBRARY "-framework Coin3d" CACHE STRING "Coin3D library for OSX")
ELSE(APPLE)
FIND_PATH(COIN3D_INCLUDE_DIR Inventor/So.h
/usr/include
/usr/local/include
)
FIND_LIBRARY(COIN3D_LIBRARY Coin
/usr/lib
/usr/local/lib
)
ENDIF(APPLE)
ENDIF (WIN32)
SET( COIN3D_FOUND "NO" )
IF(COIN3D_LIBRARY)
SET( COIN3D_FOUND "YES" )
ENDIF(COIN3D_LIBRARY)