FreeCAD/src/Mod/Arch/ArchStructure.py
2012-08-15 12:20:19 -03:00

248 lines
11 KiB
Python

#***************************************************************************
#* *
#* Copyright (c) 2011 *
#* Yorik van Havre <yorik@uncreated.net> *
#* *
#* This program is free software; you can redistribute it and/or modify *
#* it under the terms of the GNU Lesser General Public License (LGPL) *
#* as published by the Free Software Foundation; either version 2 of *
#* the License, or (at your option) any later version. *
#* for detail see the LICENCE text file. *
#* *
#* This program is distributed in the hope that it will be useful, *
#* but WITHOUT ANY WARRANTY; without even the implied warranty of *
#* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
#* GNU Library General Public License for more details. *
#* *
#* You should have received a copy of the GNU Library General Public *
#* License along with this program; if not, write to the Free Software *
#* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
#* USA *
#* *
#***************************************************************************
import FreeCAD,FreeCADGui,Draft,ArchComponent,DraftVecUtils,ArchCommands
from FreeCAD import Vector
from PyQt4 import QtCore
from DraftTools import translate
__title__="FreeCAD Structure"
__author__ = "Yorik van Havre"
__url__ = "http://free-cad.sourceforge.net"
def makeStructure(baseobj=None,length=1,width=1,height=1,name=str(translate("Arch","Structure"))):
'''makeStructure([obj],[length],[width],[heigth],[swap]): creates a
structure element based on the given profile object and the given
extrusion height. If no base object is given, you can also specify
length and width for a cubic object.'''
obj = FreeCAD.ActiveDocument.addObject("Part::FeaturePython",name)
_Structure(obj)
_ViewProviderStructure(obj.ViewObject)
if baseobj:
obj.Base = baseobj
obj.Base.ViewObject.hide()
obj.Width = width
obj.Height = height
obj.Length = length
obj.ViewObject.ShapeColor = ArchCommands.getDefaultColor("Structure")
return obj
def makeStructuralSystem(objects,axes):
'''makeStructuralSystem(objects,axes): makes a structural system
based on the given objects and axes'''
result = []
if objects and axes:
for o in objects:
s = makeStructure(o)
s.Axes = axes
result.append(s)
FreeCAD.ActiveDocument.recompute()
return result
class _CommandStructure:
"the Arch Structure command definition"
def GetResources(self):
return {'Pixmap' : 'Arch_Structure',
'MenuText': QtCore.QT_TRANSLATE_NOOP("Arch_Structure","Structure"),
'Accel': "S, T",
'ToolTip': QtCore.QT_TRANSLATE_NOOP("Arch_Structure","Creates a structure object from scratch or from a selected object (sketch, wire, face or solid)")}
def Activated(self):
FreeCAD.ActiveDocument.openTransaction(str(translate("Arch","Create Structure")))
FreeCADGui.doCommand("import Arch")
sel = FreeCADGui.Selection.getSelection()
if sel:
# if selection contains structs and axes, make a system
st = Draft.getObjectsOfType(sel,"Structure")
ax = Draft.getObjectsOfType(sel,"Axis")
if st and ax:
FreeCADGui.doCommand("Arch.makeStructuralSystem(" + ArchCommands.getStringList(st) + "," + ArchCommands.getStringList(ax) + ")")
else:
# else, do normal structs
for obj in sel:
FreeCADGui.doCommand("Arch.makeStructure(FreeCAD.ActiveDocument." + obj.Name + ")")
else:
FreeCADGui.doCommand("Arch.makeStructure()")
FreeCAD.ActiveDocument.commitTransaction()
FreeCAD.ActiveDocument.recompute()
class _Structure(ArchComponent.Component):
"The Structure object"
def __init__(self,obj):
ArchComponent.Component.__init__(self,obj)
obj.addProperty("App::PropertyLength","Length","Base",
str(translate("Arch","The length of this element, if not based on a profile")))
obj.addProperty("App::PropertyLength","Width","Base",
str(translate("Arch","The width of this element, if not based on a profile")))
obj.addProperty("App::PropertyLength","Height","Base",
str(translate("Arch","The height or extrusion depth of this element. Keep 0 for automatic")))
obj.addProperty("App::PropertyLinkList","Axes","Base",
str(translate("Arch","Axes systems this structure is built on")))
obj.addProperty("App::PropertyVector","Normal","Base",
str(translate("Arch","The normal extrusion direction of this object (keep (0,0,0) for automatic normal)")))
obj.addProperty("App::PropertyIntegerList","Exclude","Base",
str(translate("Arch","The element numbers to exclude when this structure is based on axes")))
self.Type = "Structure"
def execute(self,obj):
self.createGeometry(obj)
def onChanged(self,obj,prop):
if prop in ["Base","Length","Width","Height","Normal","Additions","Subtractions","Axes"]:
self.createGeometry(obj)
def getAxisPoints(self,obj):
"returns the gridpoints of linked axes"
import DraftGeomUtils
pts = []
if len(obj.Axes) == 1:
for e in obj.Axes[0].Shape.Edges:
pts.append(e.Vertexes[0].Point)
elif len(obj.Axes) >= 2:
set1 = obj.Axes[0].Shape.Edges
set2 = obj.Axes[1].Shape.Edges
for e1 in set1:
for e2 in set2:
pts.extend(DraftGeomUtils.findIntersection(e1,e2))
return pts
def getAxisPlacement(self,obj):
"returns an axis placement"
if obj.Axes:
return obj.Axes[0].Placement
return None
def createGeometry(self,obj):
import Part, DraftGeomUtils
# getting default values
height = width = length = 1
if hasattr(obj,"Length"):
if obj.Length:
length = obj.Length
if hasattr(obj,"Width"):
if obj.Width:
width = obj.Width
if hasattr(obj,"Height"):
if obj.Height:
height = obj.Height
# creating base shape
pl = obj.Placement
base = None
if obj.Base:
if obj.Base.isDerivedFrom("Part::Feature"):
if obj.Normal == Vector(0,0,0):
p = FreeCAD.Placement(obj.Base.Placement)
normal = p.Rotation.multVec(Vector(0,0,1))
else:
normal = Vector(obj.Normal)
normal = normal.multiply(height)
base = obj.Base.Shape.copy()
if base.Solids:
pass
elif base.Faces:
base = base.extrude(normal)
elif (len(base.Wires) == 1):
if base.Wires[0].isClosed():
base = Part.Face(base.Wires[0])
base = base.extrude(normal)
elif obj.Base.isDerivedFrom("Mesh::Feature"):
if obj.Base.Mesh.isSolid():
if obj.Base.Mesh.countComponents() == 1:
sh = ArchCommands.getShapeFromMesh(obj.Base.Mesh)
if sh.isClosed() and sh.isValid() and sh.Solids:
base = sh
else:
if obj.Normal == Vector(0,0,0):
normal = Vector(0,0,1)
else:
normal = Vector(obj.Normal)
normal = normal.multiply(height)
l2 = length/2 or 0.5
w2 = width/2 or 0.5
v1 = Vector(-l2,-w2,0)
v2 = Vector(l2,-w2,0)
v3 = Vector(l2,w2,0)
v4 = Vector(-l2,w2,0)
base = Part.makePolygon([v1,v2,v3,v4,v1])
base = Part.Face(base)
base = base.extrude(normal)
if base:
# applying adds and subs
if not base.isNull():
for app in obj.Additions:
if hasattr(app,"Shape"):
if not app.Shape.isNull():
base = base.fuse(app.Shape)
app.ViewObject.hide() # to be removed
for hole in obj.Subtractions:
if hasattr(hole,"Shape"):
if not hole.Shape.isNull():
base = base.cut(hole.Shape)
hole.ViewObject.hide() # to be removed
# applying axes
pts = self.getAxisPoints(obj)
apl = self.getAxisPlacement(obj)
if pts:
fsh = []
for i in range(len(pts)):
if hasattr(obj,"Exclude"):
if i in obj.Exclude:
continue
sh = base.copy()
if apl:
sh.Placement.Rotation = apl.Rotation
sh.translate(pts[i])
fsh.append(sh)
obj.Shape = Part.makeCompound(fsh)
# finalizing
else:
if base:
if not base.isNull():
if base.isValid() and base.Solids:
if base.Volume < 0:
base.reverse()
if base.Volume < 0:
FreeCAD.Console.PrintError(str(translate("Arch","Couldn't compute the wall shape")))
return
base = base.removeSplitter()
obj.Shape = base
if not DraftGeomUtils.isNull(pl):
obj.Placement = pl
class _ViewProviderStructure(ArchComponent.ViewProviderComponent):
"A View Provider for the Structure object"
def __init__(self,vobj):
ArchComponent.ViewProviderComponent.__init__(self,vobj)
def getIcon(self):
import Arch_rc
return ":/icons/Arch_Structure_Tree.svg"
FreeCADGui.addCommand('Arch_Structure',_CommandStructure())