FreeCAD/src/App/Enumeration.h
2015-11-21 22:46:42 +01:00

198 lines
7.6 KiB
C++

/***************************************************************************
* Copyright (c) Ian Rees (ian.rees@gmail.com) 2015 *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef BASE_ENUMERATION_H
#define BASE_ENUMERATION_H
#include <string>
#include <vector>
//#include <App/PropertyStandard.h>
namespace App
{
class PropertyEnumeration;
/// A bidirectional string-integer mapping
/*!
* This is mainly intended for two purposes: working around the difficulty
* in C++ of sharing enumerations between different source files,
* namespaces, etc. and as the data type stored by App::PropertyEnumeration
*
* Internally, Enumeration maintains
* -# Either a const pointer to an array of C-style strings, or a vector
* of C++ std::strings
* -# An integer index into that array/vector representing the string
* representing the instance's value.
*
* If built with FC_DEBUG defined, some boundaries of passed in pointers
* will be checked. Otherwise, the caller has the responsibility of
* checking the limits of given indices.
*
* \todo Implement lazy copy
*/
class AppExport Enumeration
{
friend class App::PropertyEnumeration;
public:
/// Constructs an empty Enumeration object
Enumeration();
/// Standard copy constructor
Enumeration(const Enumeration& other);
/// Constructs an Enumeration with a single element
Enumeration(const char *valStr);
/// Constructs an Enumeration using val within list
Enumeration(const char **list, const char *valStr);
/// Standard destructor
~Enumeration();
/** Sets the enumeration string list
* The list is a NULL terminated array of pointers to const
* char* strings.
* \code
* const char enums[] = {"Black","White","Other",NULL}
* \endcode
*
* If Enumeration was already valid, will attempt to preserve
* the string-representation value of the Enumeration
*
* Enumeration does not take ownership of the passed object
*/
void setEnums(const char **plEnums);
/// Set all enum values as vector of strings
/*!
* This method causes the Enumeration to dynamically allocate
* it's own array of C Strings, which will be deleted by the
* destructor or subsequent calls to setEnums(). So, it is
* important to make sure the Enumeration stays in scope as
* long as values returned by getCStr are in use.
*
* If Enumeration was already valid, will attempt to preserve
* the string-representation value of the Enumeration
*/
void setEnums(const std::vector<std::string> &values);
/// Set the enum using a C string
void setValue(const char *value);
/// Overload of setValue(const char *value)
void setValue(const std::string &value) {setValue(value.c_str());}
/// Set the enum using a long
/*!
* if checkRange is set to true, throws Base::ValueError when
* values are set out of range
*
* Checks for boundaries via assert()
*/
void setValue(long value, bool checkRange = false);
/// Checks if the property is set to a certain string value
bool isValue(const char *value) const;
/// Checks if a string is included in the enumeration
bool contains(const char *value) const;
/// Return the value as C string
/*!
* Returns NULL if the enumeration is invalid.
*/
const char * getCStr(void) const;
/// Return value as integer
/*!
* Returns -1 if the Enumeration isn't valid
*/
int getInt(void) const;
/// get all possible enum values as vector of strings
std::vector<std::string> getEnumVector(void) const;
/// get pointer to the enum list
const char ** getEnums(void) const;
/// Returns true if the instance is in a usable state
bool isValid(void) const;
/// Returns the highest usable integer value for this enum
/*!
* Returns -1 if the enumeration is not valid according to isValid()
*/
int maxValue(void) const {return _maxVal;};
/// Assignment operator
Enumeration & operator=(const Enumeration &other);
/// true iff our string representation matches other's
/*!
* Returns false if either Enumeration is not valid.
*/
bool operator==(const Enumeration &other) const;
/// true iff our string representation matches other
/*!
* Returns false if Enumeration is not valid.
*/
bool operator==(const char *other) const;
protected:
/// Returns true if instance was not initialized via static string list
bool isCustom(void) const {return _ownEnumArray;};
/// Updates _maxVal
void findMaxVal(void);
/// De-allocates memory used in _EnumArray
/*!
* Important to not call this unless this Enumeration owns array.
*/
void tearDown(void);
private:
/// Handle to C Strings of possible enumeration values
const char **_EnumArray;
/// Whether instance owns _EnumArray
bool _ownEnumArray;
/// Integer value of the enumeration
/*!
* This serves as an index into _EnumArray to get the string
* representation.
*/
int _index;
/*! Cached result from findMaxVal()
* Value should either be the maximum allowable integer value for
* the Enumeration, or -1 if not initialized
*/
int _maxVal;
}; // class Enumeration
} // namespace App
#endif // #ifndef BASE_ENUMERATION_H