754 lines
28 KiB
C++
754 lines
28 KiB
C++
/***************************************************************************
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* Copyright (c) 2013 Luke Parry <l.parry@warwick.ac.uk> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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#include <cmath>
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#include <qmath.h>
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#include <QAction>
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#include <QApplication>
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#include <QContextMenuEvent>
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#include <QGraphicsScene>
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#include <QMenu>
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#include <QMouseEvent>
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#include <QGraphicsSceneHoverEvent>
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#include <QPainterPathStroker>
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#include <QPainter>
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#include <QTextOption>
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#include <QBitmap>
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#include <QImage>
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#include <QString>
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#include <QSvgRenderer>
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#endif // #ifndef _PreComp_
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#include <App/Application.h>
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#include <App/Document.h>
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#include <App/DocumentObject.h>
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#include <App/Material.h>
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#include <Base/Console.h>
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#include <Base/Vector3D.h>
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#include <Mod/TechDraw/App/DrawUtil.h>
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#include <Mod/TechDraw/App/DrawViewPart.h>
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#include <Mod/TechDraw/App/DrawViewSection.h>
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#include <Mod/TechDraw/App/DrawHatch.h>
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#include "ZVALUE.h"
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#include "QGIFace.h"
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#include "QGIEdge.h"
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#include "QGIVertex.h"
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#include "QGICMark.h"
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#include "QGISectionLine.h"
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#include "QGICenterLine.h"
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#include "QGCustomBorder.h"
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#include "QGCustomLabel.h"
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#include "QGIViewPart.h"
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using namespace TechDrawGui;
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using namespace TechDrawGeometry;
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const float lineScaleFactor = 1.; // temp fiddle for devel
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const float vertexScaleFactor = 2.; // temp fiddle for devel
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QGIViewPart::QGIViewPart()
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{
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setCacheMode(QGraphicsItem::NoCache);
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setHandlesChildEvents(false);
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setAcceptHoverEvents(true);
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setFlag(QGraphicsItem::ItemIsSelectable, true);
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setFlag(QGraphicsItem::ItemIsMovable, true);
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setFlag(QGraphicsItem::ItemSendsScenePositionChanges, true);
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setFlag(QGraphicsItem::ItemSendsGeometryChanges,true);
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showSection = false;
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}
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QGIViewPart::~QGIViewPart()
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{
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tidy();
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}
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QVariant QGIViewPart::itemChange(GraphicsItemChange change, const QVariant &value)
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{
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if (change == ItemSelectedHasChanged && scene()) {
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QList<QGraphicsItem*> items = childItems();
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for(QList<QGraphicsItem*>::iterator it = items.begin(); it != items.end(); ++it) {
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//Highlight the children if this is highlighted!? seems to mess up Face selection?
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QGIEdge *edge = dynamic_cast<QGIEdge *>(*it);
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QGIVertex *vert = dynamic_cast<QGIVertex *>(*it);
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QGIFace *face = dynamic_cast<QGIFace *>(*it);
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if(edge) {
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//edge->setHighlighted(isSelected());
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} else if(vert){
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//vert->setHighlighted(isSelected());
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} else if(face){
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//face->setHighlighted(isSelected());
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}
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}
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} else if(change == ItemSceneChange && scene()) {
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tidy();
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}
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return QGIView::itemChange(change, value);
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}
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//obs?
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void QGIViewPart::tidy()
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{
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//Delete any leftover items
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for(QList<QGraphicsItem*>::iterator it = deleteItems.begin(); it != deleteItems.end(); ++it) {
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delete *it;
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}
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deleteItems.clear();
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}
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void QGIViewPart::setViewPartFeature(TechDraw::DrawViewPart *obj)
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{
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if (!obj)
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return;
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// called from QGVPage
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setViewFeature(static_cast<TechDraw::DrawView *>(obj));
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draw();
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}
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QPainterPath QGIViewPart::drawPainterPath(TechDrawGeometry::BaseGeom *baseGeom) const
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{
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QPainterPath path;
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switch(baseGeom->geomType) {
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case TechDrawGeometry::CIRCLE: {
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TechDrawGeometry::Circle *geom = static_cast<TechDrawGeometry::Circle *>(baseGeom);
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double x = geom->center.fX - geom->radius;
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double y = geom->center.fY - geom->radius;
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path.addEllipse(x, y, geom->radius * 2, geom->radius * 2); //topleft@(x,y) radx,rady
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//Base::Console().Message("TRACE -drawPainterPath - making an CIRCLE @(%.3f,%.3f) R:%.3f\n",x, y, geom->radius);
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} break;
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case TechDrawGeometry::ARCOFCIRCLE: {
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TechDrawGeometry::AOC *geom = static_cast<TechDrawGeometry::AOC *>(baseGeom);
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//double x = geom->center.fX - geom->radius;
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//double y = geom->center.fY - geom->radius;
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pathArc(path, geom->radius, geom->radius, 0., geom->largeArc, geom->cw,
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geom->endPnt.fX, geom->endPnt.fY,
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geom->startPnt.fX, geom->startPnt.fY);
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//Base::Console().Message("TRACE -drawPainterPath - making an ARCOFCIRCLE @(%.3f,%.3f) R:%.3f\n",x, y, geom->radius);
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} break;
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case TechDrawGeometry::ELLIPSE: {
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TechDrawGeometry::Ellipse *geom = static_cast<TechDrawGeometry::Ellipse *>(baseGeom);
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// Calculate start and end points as ellipse with theta = 0 and pi
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double startX = geom->center.fX + geom->major * cos(geom->angle),
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startY = geom->center.fY + geom->major * sin(geom->angle),
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endX = geom->center.fX - geom->major * cos(geom->angle),
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endY = geom->center.fY - geom->major * sin(geom->angle);
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pathArc(path, geom->major, geom->minor, geom->angle, false, false,
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endX, endY, startX, startY);
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pathArc(path, geom->major, geom->minor, geom->angle, false, false,
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startX, startY, endX, endY);
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//Base::Console().Message("TRACE -drawPainterPath - making an ELLIPSE @(%.3f,%.3f) R1:%.3f R2:%.3f\n",x, y, geom->major, geom->minor);
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} break;
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case TechDrawGeometry::ARCOFELLIPSE: {
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TechDrawGeometry::AOE *geom = static_cast<TechDrawGeometry::AOE *>(baseGeom);
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pathArc(path, geom->major, geom->minor, geom->angle, geom->largeArc, geom->cw,
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geom->endPnt.fX, geom->endPnt.fY,
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geom->startPnt.fX, geom->startPnt.fY);
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//Base::Console().Message("TRACE -drawPainterPath - making an ARCOFELLIPSE R1:%.3f R2:%.3f From: (%.3f,%.3f) To: (%.3f,%.3f)\n",geom->major, geom->minor,geom->startPnt.fX, geom->startPnt.fY,geom->endPnt.fX, geom->endPnt.fY);
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} break;
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case TechDrawGeometry::BSPLINE: {
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TechDrawGeometry::BSpline *geom = static_cast<TechDrawGeometry::BSpline *>(baseGeom);
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std::vector<TechDrawGeometry::BezierSegment>::const_iterator it = geom->segments.begin();
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// Move painter to the beginning of our first segment
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path.moveTo(it->pnts[0].fX, it->pnts[0].fY);
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//Base::Console().Message("TRACE -drawPainterPath - making an BSPLINE From: (%.3f,%.3f)\n",it->pnts[0].fX,it->pnts[0].fY);
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for ( ; it != geom->segments.end(); ++it) {
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// At this point, the painter is either at the beginning
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// of the first segment, or end of the last
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if ( it->poles == 2 ) {
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// Degree 1 bezier = straight line...
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path.lineTo(it->pnts[1].fX, it->pnts[1].fY);
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} else if ( it->poles == 3 ) {
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path.quadTo(it->pnts[1].fX, it->pnts[1].fY,
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it->pnts[2].fX, it->pnts[2].fY);
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} else if ( it->poles == 4 ) {
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path.cubicTo(it->pnts[1].fX, it->pnts[1].fY,
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it->pnts[2].fX, it->pnts[2].fY,
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it->pnts[3].fX, it->pnts[3].fY);
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} else { //can only handle lines,quads,cubes
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Base::Console().Error("Bad pole count (%d) for BezierSegment of BSpline geometry\n",it->poles);
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path.lineTo(it->pnts[1].fX, it->pnts[1].fY); //show something for debugging
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}
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}
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} break;
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case TechDrawGeometry::GENERIC: {
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TechDrawGeometry::Generic *geom = static_cast<TechDrawGeometry::Generic *>(baseGeom);
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path.moveTo(geom->points[0].fX, geom->points[0].fY);
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std::vector<Base::Vector2D>::const_iterator it = geom->points.begin();
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//Base::Console().Message("TRACE -drawPainterPath - making an GENERIC From: (%.3f,%.3f)\n",geom->points[0].fX, geom->points[0].fY);
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for(++it; it != geom->points.end(); ++it) {
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path.lineTo((*it).fX, (*it).fY);
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//Base::Console().Message(">>>> To: (%.3f,%.3f)\n",(*it).fX, (*it).fY);
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}
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} break;
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default:
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Base::Console().Error("Error - drawPainterPath - UNKNOWN geomType: %d\n",baseGeom->geomType);
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break;
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}
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double rot = getViewObject()->Rotation.getValue();
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if (rot) {
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QTransform t;
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t.rotate(-rot);
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path = t.map(path);
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}
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return path;
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}
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void QGIViewPart::updateView(bool update)
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{
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auto viewPart( dynamic_cast<TechDraw::DrawViewPart *>(getViewObject()) );
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if( viewPart == nullptr ) {
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return;
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}
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QGIView::updateView(update);
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if (update ||
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viewPart->isTouched() ||
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viewPart->Source.isTouched() ||
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viewPart->Direction.isTouched() ||
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viewPart->XAxisDirection.isTouched() ||
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viewPart->Tolerance.isTouched() ||
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viewPart->Scale.isTouched() ||
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viewPart->ShowHiddenLines.isTouched() ||
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viewPart->ShowSmoothLines.isTouched() ||
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viewPart->ShowSeamLines.isTouched() ) {
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draw();
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} else if (update ||
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viewPart->LineWidth.isTouched() ||
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viewPart->HiddenWidth.isTouched()) {
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QList<QGraphicsItem*> items = childItems();
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for(QList<QGraphicsItem*>::iterator it = items.begin(); it != items.end(); ++it) {
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QGIEdge *edge = dynamic_cast<QGIEdge *>(*it);
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if(edge && edge->getHiddenEdge()) {
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edge->setWidth(viewPart->HiddenWidth.getValue() * lineScaleFactor);
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} else {
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edge->setWidth(viewPart->LineWidth.getValue() * lineScaleFactor);
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}
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}
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draw();
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} else {
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QGIView::draw();
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}
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}
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void QGIViewPart::draw() {
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drawViewPart();
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drawBorder();
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}
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void QGIViewPart::drawViewPart()
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{
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//Base::Console().Message("TRACE - QGIVP::drawViewPart\n");
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auto viewPart( dynamic_cast<TechDraw::DrawViewPart *>(getViewObject()) );
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if ( viewPart == nullptr ) {
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return;
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}
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float lineWidth = viewPart->LineWidth.getValue() * lineScaleFactor;
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float lineWidthHid = viewPart->HiddenWidth.getValue() * lineScaleFactor;
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prepareGeometryChange();
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removePrimitives(); //clean the slate
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removeDecorations();
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#if MOD_TECHDRAW_HANDLE_FACES
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// Draw Faces
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std::vector<TechDraw::DrawHatch*> hatchObjs = viewPart->getHatches();
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const std::vector<TechDrawGeometry::Face *> &faceGeoms = viewPart->getFaceGeometry();
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std::vector<TechDrawGeometry::Face *>::const_iterator fit = faceGeoms.begin();
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for(int i = 0 ; fit != faceGeoms.end(); fit++, i++) {
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QGIFace* newFace = drawFace(*fit,i);
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TechDraw::DrawHatch* fHatch = faceIsHatched(i,hatchObjs);
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if (fHatch) {
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if (!fHatch->HatchPattern.isEmpty()) {
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App::Color hColor = fHatch->HatchColor.getValue();
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newFace->setHatchColor(hColor.asCSSString());
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newFace->setHatch(fHatch->HatchPattern.getValue());
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}
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}
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newFace->setDrawEdges(false);
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newFace->setZValue(ZVALUE::FACE);
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newFace->setPrettyNormal();
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}
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#endif //#if MOD_TECHDRAW_HANDLE_FACES
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// Draw Edges
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const std::vector<TechDrawGeometry::BaseGeom *> &geoms = viewPart->getEdgeGeometry();
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std::vector<TechDrawGeometry::BaseGeom *>::const_iterator itEdge = geoms.begin();
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QGIEdge* item;
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for(int i = 0 ; itEdge != geoms.end(); itEdge++, i++) {
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bool showEdge = false;
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if ((*itEdge)->visible) {
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if (((*itEdge)->classOfEdge == ecHARD) ||
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((*itEdge)->classOfEdge == ecOUTLINE) ||
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(((*itEdge)->classOfEdge == ecSMOOTH) && viewPart->ShowSmoothLines.getValue()) ||
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(((*itEdge)->classOfEdge == ecSEAM) && viewPart->ShowSeamLines.getValue())) {
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showEdge = true;
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}
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} else {
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if (viewPart->ShowHiddenLines.getValue()) {
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showEdge = true;
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}
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}
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if (showEdge) {
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item = new QGIEdge(i);
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addToGroup(item); //item is at scene(0,0), not group(0,0)
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item->setPos(0.0,0.0); //now at group(0,0)
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item->setPath(drawPainterPath(*itEdge));
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item->setWidth(lineWidth);
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item->setZValue(ZVALUE::EDGE);
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if(!(*itEdge)->visible) {
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item->setWidth(lineWidthHid);
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item->setHiddenEdge(true);
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item->setZValue(ZVALUE::HIDEDGE);
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}
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item->setPrettyNormal();
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//debug a path
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//QPainterPath edgePath=drawPainterPath(*itEdge);
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//std::stringstream edgeId;
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//edgeId << "QGIVP.edgePath" << i;
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//dumpPath(edgeId.str().c_str(),edgePath);
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}
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}
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// Draw Vertexs:
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const std::vector<TechDrawGeometry::Vertex *> &verts = viewPart->getVertexGeometry();
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std::vector<TechDrawGeometry::Vertex *>::const_iterator vert = verts.begin();
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bool showCenters = viewPart->ShowCenters.getValue();
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double cAdjust = viewPart->CenterScale.getValue();
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for(int i = 0 ; vert != verts.end(); ++vert, i++) {
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if ((*vert)->isCenter) {
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if (showCenters) {
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QGICMark* cmItem = new QGICMark(i);
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addToGroup(cmItem);
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cmItem->setPos((*vert)->pnt.fX, (*vert)->pnt.fY); //this is in ViewPart coords
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cmItem->setThick(0.5 * lineWidth * lineScaleFactor); //need minimum?
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cmItem->setSize( cAdjust * lineWidth * vertexScaleFactor);
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cmItem->setZValue(ZVALUE::VERTEX);
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}
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} else {
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QGIVertex *item = new QGIVertex(i);
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addToGroup(item);
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item->setPos((*vert)->pnt.fX, (*vert)->pnt.fY); //this is in ViewPart coords
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item->setRadius(lineWidth * vertexScaleFactor);
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item->setZValue(ZVALUE::VERTEX);
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}
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}
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//draw section line
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if (viewPart->ShowSectionLine.getValue() &&
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viewPart->getSectionRef() ) {
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drawSectionLine(true);
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}
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//draw center lines
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drawCenterLines(true);
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}
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QGIFace* QGIViewPart::drawFace(TechDrawGeometry::Face* f, int idx)
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{
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std::vector<TechDrawGeometry::Wire *> fWires = f->wires;
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QPainterPath facePath;
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for(std::vector<TechDrawGeometry::Wire *>::iterator wire = fWires.begin(); wire != fWires.end(); ++wire) {
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QPainterPath wirePath;
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for(std::vector<TechDrawGeometry::BaseGeom *>::iterator edge = (*wire)->geoms.begin(); edge != (*wire)->geoms.end(); ++edge) {
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//Save the start Position
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QPainterPath edgePath = drawPainterPath(*edge);
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// If the current end point matches the shape end point the new edge path needs reversing
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QPointF shapePos = (wirePath.currentPosition()- edgePath.currentPosition());
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if(sqrt(shapePos.x() * shapePos.x() + shapePos.y()*shapePos.y()) < 0.05) { //magic tolerance
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edgePath = edgePath.toReversed();
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}
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wirePath.connectPath(edgePath);
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}
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//dumpPath("wirePath:",wirePath);
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facePath.addPath(wirePath);
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}
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facePath.setFillRule(Qt::OddEvenFill);
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QGIFace* gFace = new QGIFace(idx);
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addToGroup(gFace);
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gFace->setPos(0.0,0.0);
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gFace->setPath(facePath);
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//debug a path
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//std::stringstream faceId;
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//faceId << "facePath " << idx;
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//dumpPath(faceId.str().c_str(),facePath);
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return gFace;
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}
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//! Remove all existing QGIPrimPath items(Vertex,Edge,Face)
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void QGIViewPart::removePrimitives()
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{
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QList<QGraphicsItem*> children = childItems();
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for (auto& c:children) {
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QGIPrimPath* prim = dynamic_cast<QGIPrimPath*>(c);
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if (prim) {
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removeFromGroup(prim);
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scene()->removeItem(prim);
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// deleteItems.append(prim); //pretty sure we could just delete here since not in scene anymore
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delete prim;
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}
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}
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}
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//! Remove all existing QGIDecoration items(SectionLine,SectionMark,...)
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void QGIViewPart::removeDecorations()
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{
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QList<QGraphicsItem*> children = childItems();
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for (auto& c:children) {
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QGIDecoration* decor = dynamic_cast<QGIDecoration*>(c);
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if (decor) {
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removeFromGroup(decor);
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scene()->removeItem(decor);
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delete decor;
|
|
}
|
|
}
|
|
}
|
|
|
|
void QGIViewPart::drawSectionLine(bool b)
|
|
{
|
|
//Base::Console().Message("TRACE - QGIVP::drawSectionLine);
|
|
|
|
TechDraw::DrawViewPart *viewPart = static_cast<TechDraw::DrawViewPart *>(getViewObject());
|
|
TechDraw::DrawViewSection *viewSection = viewPart->getSectionRef();
|
|
if (!viewPart ||
|
|
!viewSection) {
|
|
return;
|
|
}
|
|
if (b) {
|
|
QGISectionLine* sectionLine = new QGISectionLine();
|
|
addToGroup(sectionLine);
|
|
sectionLine->setSymbol(const_cast<char*>(viewPart->SymbolSection.getValue()));
|
|
Base::Vector3d sectionDir(0,1,0);
|
|
Base::Vector3d up(0,1,0);
|
|
Base::Vector3d down(0,-1,0);
|
|
Base::Vector3d right(1,0,0);
|
|
Base::Vector3d left(-1,0,0);
|
|
bool horiz = viewPart->HorizSectionLine.getValue();
|
|
bool normal = viewPart->ArrowUpSection.getValue();
|
|
if (horiz && normal) {
|
|
sectionDir = up;
|
|
} else if (horiz && !normal) {
|
|
sectionDir = down;
|
|
} else if (!horiz && normal) {
|
|
sectionDir = right;
|
|
} else if (!horiz && !normal) {
|
|
sectionDir = left;
|
|
}
|
|
sectionLine->setDirection(sectionDir.x,sectionDir.y);
|
|
|
|
Base::Vector3d org = viewSection->SectionOrigin.getValue();
|
|
double scale = viewPart->Scale.getValue();
|
|
Base::Vector3d pOrg = scale * viewPart->projectPoint(org);
|
|
pOrg.y = -1 * pOrg.y;
|
|
//now project pOrg onto sectionDir
|
|
Base::Vector3d displace;
|
|
displace.ProjectToLine(pOrg, sectionDir);
|
|
Base::Vector3d offset = pOrg + displace;
|
|
|
|
sectionLine->setPos(offset.x,offset.y);
|
|
double sectionSpan;
|
|
double sectionFudge = 10.0;
|
|
double xVal, yVal;
|
|
if (horiz) {
|
|
sectionSpan = m_border->rect().width() + sectionFudge;
|
|
xVal = sectionSpan / 2.0;
|
|
yVal = 0.0;
|
|
} else {
|
|
sectionSpan = (m_border->rect().height() - m_label->boundingRect().height()) + sectionFudge;
|
|
xVal = 0.0;
|
|
yVal = sectionSpan / 2.0;
|
|
}
|
|
sectionLine->setBounds(-xVal,-yVal,xVal,yVal);
|
|
sectionLine->setWidth(viewPart->LineWidth.getValue()); //TODO: add fudge to make sectionLine thinner than reg lines?
|
|
sectionLine->setFont(m_font,6.0);
|
|
sectionLine->setZValue(ZVALUE::SECTIONLINE);
|
|
sectionLine->draw();
|
|
}
|
|
}
|
|
|
|
void QGIViewPart::drawCenterLines(bool b)
|
|
{
|
|
TechDraw::DrawViewPart *viewPart = dynamic_cast<TechDraw::DrawViewPart *>(getViewObject());
|
|
if (!viewPart) {
|
|
return;
|
|
|
|
}
|
|
if (b) {
|
|
bool horiz = viewPart->HorizCenterLine.getValue();
|
|
bool vert = viewPart->VertCenterLine.getValue();
|
|
|
|
QGICenterLine* centerLine;
|
|
double sectionSpan;
|
|
double sectionFudge = 10.0;
|
|
double xVal, yVal;
|
|
if (horiz) {
|
|
centerLine = new QGICenterLine();
|
|
addToGroup(centerLine);
|
|
centerLine->setPos(0.0,0.0);
|
|
sectionSpan = m_border->rect().width() + sectionFudge;
|
|
xVal = sectionSpan / 2.0;
|
|
yVal = 0.0;
|
|
centerLine->setBounds(-xVal,-yVal,xVal,yVal);
|
|
//centerLine->setWidth(viewPart->LineWidth.getValue());
|
|
centerLine->setZValue(ZVALUE::SECTIONLINE);
|
|
centerLine->draw();
|
|
}
|
|
if (vert) {
|
|
centerLine = new QGICenterLine();
|
|
addToGroup(centerLine);
|
|
centerLine->setPos(0.0,0.0);
|
|
sectionSpan = (m_border->rect().height() - m_label->boundingRect().height()) + sectionFudge;
|
|
xVal = 0.0;
|
|
yVal = sectionSpan / 2.0;
|
|
centerLine->setBounds(-xVal,-yVal,xVal,yVal);
|
|
//centerLine->setWidth(viewPart->LineWidth.getValue());
|
|
centerLine->setZValue(ZVALUE::SECTIONLINE);
|
|
centerLine->draw();
|
|
}
|
|
}
|
|
}
|
|
|
|
// As called by arc of ellipse case:
|
|
// pathArc(path, geom->major, geom->minor, geom->angle, geom->largeArc, geom->cw,
|
|
// geom->endPnt.fX, geom->endPnt.fY,
|
|
// geom->startPnt.fX, geom->startPnt.fY);
|
|
void QGIViewPart::pathArc(QPainterPath &path, double rx, double ry, double x_axis_rotation,
|
|
bool large_arc_flag, bool sweep_flag,
|
|
double x, double y,
|
|
double curx, double cury) const
|
|
{
|
|
double sin_th, cos_th;
|
|
double a00, a01, a10, a11;
|
|
double x0, y0, x1, y1, xc, yc;
|
|
double d, sfactor, sfactor_sq;
|
|
double th0, th1, th_arc;
|
|
int i, n_segs;
|
|
double dx, dy, dx1, dy1, Pr1, Pr2, Px, Py, check;
|
|
|
|
rx = qAbs(rx);
|
|
ry = qAbs(ry);
|
|
|
|
sin_th = qSin(x_axis_rotation);
|
|
cos_th = qCos(x_axis_rotation);
|
|
|
|
dx = (curx - x) / 2.0;
|
|
dy = (cury - y) / 2.0;
|
|
dx1 = cos_th * dx + sin_th * dy;
|
|
dy1 = -sin_th * dx + cos_th * dy;
|
|
Pr1 = rx * rx;
|
|
Pr2 = ry * ry;
|
|
Px = dx1 * dx1;
|
|
Py = dy1 * dy1;
|
|
/* Spec : check if radii are large enough */
|
|
check = Px / Pr1 + Py / Pr2;
|
|
if (check > 1) {
|
|
rx = rx * qSqrt(check);
|
|
ry = ry * qSqrt(check);
|
|
}
|
|
|
|
a00 = cos_th / rx;
|
|
a01 = sin_th / rx;
|
|
a10 = -sin_th / ry;
|
|
a11 = cos_th / ry;
|
|
x0 = a00 * curx + a01 * cury;
|
|
y0 = a10 * curx + a11 * cury;
|
|
x1 = a00 * x + a01 * y;
|
|
y1 = a10 * x + a11 * y;
|
|
/* (x0, y0) is current point in transformed coordinate space.
|
|
(x1, y1) is new point in transformed coordinate space.
|
|
|
|
The arc fits a unit-radius circle in this space.
|
|
*/
|
|
d = (x1 - x0) * (x1 - x0) + (y1 - y0) * (y1 - y0);
|
|
sfactor_sq = 1.0 / d - 0.25;
|
|
if (sfactor_sq < 0)
|
|
sfactor_sq = 0;
|
|
|
|
sfactor = qSqrt(sfactor_sq);
|
|
|
|
if (sweep_flag == large_arc_flag)
|
|
sfactor = -sfactor;
|
|
|
|
xc = 0.5 * (x0 + x1) - sfactor * (y1 - y0);
|
|
yc = 0.5 * (y0 + y1) + sfactor * (x1 - x0);
|
|
/* (xc, yc) is center of the circle. */
|
|
|
|
th0 = qAtan2(y0 - yc, x0 - xc);
|
|
th1 = qAtan2(y1 - yc, x1 - xc);
|
|
|
|
th_arc = th1 - th0;
|
|
if (th_arc < 0 && sweep_flag)
|
|
th_arc += 2 * M_PI;
|
|
else if (th_arc > 0 && !sweep_flag)
|
|
th_arc -= 2 * M_PI;
|
|
|
|
n_segs = qCeil(qAbs(th_arc / (M_PI * 0.5 + 0.001)));
|
|
|
|
path.moveTo(curx, cury);
|
|
|
|
for (i = 0; i < n_segs; i++) {
|
|
pathArcSegment(path, xc, yc,
|
|
th0 + i * th_arc / n_segs,
|
|
th0 + (i + 1) * th_arc / n_segs,
|
|
rx, ry, x_axis_rotation);
|
|
}
|
|
}
|
|
|
|
void QGIViewPart::pathArcSegment(QPainterPath &path,
|
|
double xc, double yc,
|
|
double th0, double th1,
|
|
double rx, double ry, double xAxisRotation) const
|
|
{
|
|
double sinTh, cosTh;
|
|
double a00, a01, a10, a11;
|
|
double x1, y1, x2, y2, x3, y3;
|
|
double t;
|
|
double thHalf;
|
|
|
|
sinTh = qSin(xAxisRotation);
|
|
cosTh = qCos(xAxisRotation);
|
|
|
|
a00 = cosTh * rx;
|
|
a01 = -sinTh * ry;
|
|
a10 = sinTh * rx;
|
|
a11 = cosTh * ry;
|
|
|
|
thHalf = 0.5 * (th1 - th0);
|
|
t = (8.0 / 3.0) * qSin(thHalf * 0.5) * qSin(thHalf * 0.5) / qSin(thHalf);
|
|
x1 = xc + qCos(th0) - t * qSin(th0);
|
|
y1 = yc + qSin(th0) + t * qCos(th0);
|
|
x3 = xc + qCos(th1);
|
|
y3 = yc + qSin(th1);
|
|
x2 = x3 + t * qSin(th1);
|
|
y2 = y3 - t * qCos(th1);
|
|
|
|
path.cubicTo(a00 * x1 + a01 * y1, a10 * x1 + a11 * y1,
|
|
a00 * x2 + a01 * y2, a10 * x2 + a11 * y2,
|
|
a00 * x3 + a01 * y3, a10 * x3 + a11 * y3);
|
|
}
|
|
|
|
void QGIViewPart::toggleCache(bool state)
|
|
{
|
|
QList<QGraphicsItem*> items = childItems();
|
|
for(QList<QGraphicsItem*>::iterator it = items.begin(); it != items.end(); it++) {
|
|
//(*it)->setCacheMode((state)? DeviceCoordinateCache : NoCache); //TODO: fiddle cache settings if req'd for performance
|
|
(*it)->setCacheMode((state)? NoCache : NoCache);
|
|
(*it)->update();
|
|
}
|
|
}
|
|
|
|
void QGIViewPart::toggleCosmeticLines(bool state)
|
|
{
|
|
QList<QGraphicsItem*> items = childItems();
|
|
for(QList<QGraphicsItem*>::iterator it = items.begin(); it != items.end(); it++) {
|
|
QGIEdge *edge = dynamic_cast<QGIEdge *>(*it);
|
|
if(edge) {
|
|
edge->setCosmetic(state);
|
|
}
|
|
}
|
|
}
|
|
|
|
void QGIViewPart::toggleVertices(bool state)
|
|
{
|
|
QList<QGraphicsItem*> items = childItems();
|
|
for(QList<QGraphicsItem*>::iterator it = items.begin(); it != items.end(); it++) {
|
|
QGIVertex *vert = dynamic_cast<QGIVertex *>(*it);
|
|
QGICMark *mark = dynamic_cast<QGICMark *>(*it);
|
|
|
|
if(vert) {
|
|
if (!mark) { //leave center marks showing
|
|
if(state)
|
|
vert->show();
|
|
else
|
|
vert->hide();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
TechDraw::DrawHatch* QGIViewPart::faceIsHatched(int i,std::vector<TechDraw::DrawHatch*> hatchObjs) const
|
|
{
|
|
TechDraw::DrawHatch* result = nullptr;
|
|
for (auto& h:hatchObjs) {
|
|
const std::vector<std::string> &sourceNames = h->Source.getSubValues();
|
|
int fdx = TechDraw::DrawUtil::getIndexFromName(sourceNames.at(0));
|
|
if (fdx == i) {
|
|
result = h;
|
|
break;
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
void QGIViewPart::dumpPath(const char* text,QPainterPath path)
|
|
{
|
|
QPainterPath::Element elem;
|
|
Base::Console().Message(">>>%s has %d elements\n",text,path.elementCount());
|
|
char* typeName;
|
|
for(int iElem = 0; iElem < path.elementCount(); iElem++) {
|
|
elem = path.elementAt(iElem);
|
|
if(elem.isMoveTo()) {
|
|
typeName = "MoveTo";
|
|
} else if (elem.isLineTo()) {
|
|
typeName = "LineTo";
|
|
} else if (elem.isCurveTo()) {
|
|
typeName = "CurveTo";
|
|
} else {
|
|
typeName = "Unknown";
|
|
}
|
|
Base::Console().Message(">>>>> element %d: type:%d/%s pos(%.3f,%.3f) M:%d L:%d C:%d\n",iElem,
|
|
elem.type,typeName,elem.x,elem.y,elem.isMoveTo(),elem.isLineTo(),elem.isCurveTo());
|
|
}
|
|
}
|
|
|
|
QRectF QGIViewPart::boundingRect() const
|
|
{
|
|
return childrenBoundingRect();
|
|
}
|