Fix source comment typos and whitespace
Found via `codespell -q 3 -S ./slvs -L vertexes,dof`
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@ -2050,7 +2050,7 @@ class AsmConstraint(AsmGroup):
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firstChild.Proxy.infos = order
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firstChild.Proxy.infos = order
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self.prevOrder = used
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self.prevOrder = used
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# now for thos instances that are 'out of place', lets assign some
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# now for those instances that are 'out of place', lets assign some
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# initial placement
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# initial placement
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partGroup = self.getAssembly().getPartGroup()
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partGroup = self.getAssembly().getPartGroup()
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@ -2347,7 +2347,7 @@ class AsmConstraint(AsmGroup):
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info = elements[0].Proxy.getInfo()
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info = elements[0].Proxy.getInfo()
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if not isinstance(info.Part,tuple):
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if not isinstance(info.Part,tuple):
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# The first element must be an link array in order to get
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# The first element must be an link array in order to get
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# multiplied.
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# multiplied.
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#First, check if it is a link (with element count)
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#First, check if it is a link (with element count)
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if getLinkProperty(info.Part,'ElementCount') is None:
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if getLinkProperty(info.Part,'ElementCount') is None:
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@ -3759,7 +3759,7 @@ class Assembly(AsmGroup):
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recursive: If True, continue finding the child of the next assembly.
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recursive: If True, continue finding the child of the next assembly.
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relativeToChild: If True, the returned subname is realtive to the child
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relativeToChild: If True, the returned subname is relative to the child
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object found, or else, it is relative to the assembly, i.e., including
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object found, or else, it is relative to the assembly, i.e., including
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the child's name
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the child's name
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@ -4483,4 +4483,3 @@ class ViewProviderAsmPlainGroup(object):
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children = vobj.Object.Group + children
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children = vobj.Object.Group + children
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editGroup(parent,group)
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editGroup(parent,group)
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editGroup(vobj.Object,children)
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editGroup(vobj.Object,children)
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@ -286,7 +286,7 @@ def _c(solver,partInfo,subname,shape,requireArc=False,retAll=False):
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if requireArc and not isinstance(r,tuple):
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if requireArc and not isinstance(r,tuple):
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return 'an arc edge'
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return 'an arc edge'
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return
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return
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return 'a cicular edge'
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return 'a circular edge'
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if requireArc:
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if requireArc:
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key = subname+'.a'
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key = subname+'.a'
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else:
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else:
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@ -353,7 +353,7 @@ def _c(solver,partInfo,subname,shape,requireArc=False,retAll=False):
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pln = _w(solver,partInfo,subname,shape,True)
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pln = _w(solver,partInfo,subname,shape,True)
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r = utils.getElementCircular(shape)
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r = utils.getElementCircular(shape)
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if not r:
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if not r:
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raise RuntimeError('shape is not cicular')
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raise RuntimeError('shape is not circular')
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system.NameTag = nameTag + '.r'
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system.NameTag = nameTag + '.r'
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hr = system.addDistanceV(r)
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hr = system.addDistanceV(r)
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if requireArc or isinstance(r,(list,tuple)):
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if requireArc or isinstance(r,(list,tuple)):
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@ -1284,7 +1284,7 @@ class PlaneCoincident(BaseCascade):
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_iconName = 'Assembly_ConstraintCoincidence.svg'
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_iconName = 'Assembly_ConstraintCoincidence.svg'
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_props = ['Multiply','Cascade','Offset','OffsetX','OffsetY'] + _AngleProps
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_props = ['Multiply','Cascade','Offset','OffsetX','OffsetY'] + _AngleProps
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_tooltip = \
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_tooltip = \
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'Add a "{}" constraint to conincide planar faces of two or more parts.\n'\
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'Add a "{}" constraint to coincide planar faces of two or more parts.\n'\
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'The faces are coincided at their centers with an optional distance.'
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'The faces are coincided at their centers with an optional distance.'
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@ -1380,7 +1380,7 @@ class PointsCoincident(Base):
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_entityDef = (_p,_p)
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_entityDef = (_p,_p)
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_workplane = True
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_workplane = True
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_iconName = 'Assembly_ConstraintPointCoincident.svg'
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_iconName = 'Assembly_ConstraintPointCoincident.svg'
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_tooltips = 'Add a "{}" constraint to conincide two points in 2D or 3D'
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_tooltips = 'Add a "{}" constraint to coincide two points in 2D or 3D'
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class PointInPlane(BaseMulti):
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class PointInPlane(BaseMulti):
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@ -1665,10 +1665,10 @@ class SketchPlane(BaseSketch):
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# if there is any child element in this constraint, we expect the first
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# if there is any child element in this constraint, we expect the first
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# one to be a planar face or edge to define the work plane. The rest of
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# one to be a planar face or edge to define the work plane. The rest of
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# entities must be from some draft wire or circle/arc
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# entities must be from some draft wire or circle/arc
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#
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#
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# Base.prepare() will call system.addSketchPlane() with all contained
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# Base.prepare() will call system.addSketchPlane() with all contained
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# element below. However, the default implementation,
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# element below. However, the default implementation,
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# SystemExtension.addSketchPlane(), only really uses the first one,
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# SystemExtension.addSketchPlane(), only really uses the first one,
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# i.e. the one obtained by _wa(), i.e. a tuple of entities
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# i.e. the one obtained by _wa(), i.e. a tuple of entities
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# (workplane,base,normal).
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# (workplane,base,normal).
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@ -1786,7 +1786,7 @@ class MidPoint(BaseSketch):
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if not func:
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if not func:
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return
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return
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params = cls.getPropertyValues(obj) + cls.getEntities(obj,solver)
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params = cls.getPropertyValues(obj) + cls.getEntities(obj,solver)
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# temparary fix of slvs.addMidPoint(), which should have made wrkpln
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# temporary fix of slvs.addMidPoint(), which should have made wrkpln
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# argument optional and defaults to 0
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# argument optional and defaults to 0
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if len(params)==2:
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if len(params)==2:
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params.append(0)
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params.append(0)
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