#Inventor V2.1 ascii PickStyle { style UNPICKABLE } Coordinate3 { point [ 0 0 0, -1.7347235e-018 -0.30000001 1.3877788e-017, 1.7347235e-018 0.30000001 -2.1359844e-015, -1.7347235e-018 8.3193401e-018 0.30000001, 1.7347235e-018 0.30000001 -2.1359844e-015, 0 0 0, 1 -2.7755576e-017 -2.0816682e-017, -1.7347235e-018 -0.30000001 1.3877788e-017, -1.7347235e-018 -0.30000001 1.3877788e-017, 1 -2.7755576e-017 -2.0816682e-017, -1.7347235e-018 8.3193401e-018 0.30000001, 1 -2.7755576e-017 -2.0816682e-017, -1.7347235e-018 8.3193401e-018 0.30000001, 1.7347235e-018 0.30000001 -2.1359844e-015, 0 0 0, -1.7347235e-018 -0.30000001 1.3877788e-017, 1.7347235e-018 0.30000001 -2.1359844e-015, -1.7347235e-018 8.3193401e-018 0.30000001, 1 -2.7755576e-017 -2.0816682e-017 ] } Switch { whichChild 0 Separator { DEF myLines Separator { MaterialBinding { value OVERALL } Material { ambientColor 0.2 0.2 0.2 diffuseColor 0.33333334 0.65490198 0.87058824 specularColor 0 0 0 emissiveColor 0 0 0 shininess 1 transparency 0 } DrawStyle { style LINES lineWidth 2 linePattern 0xffff } SoBrepEdgeSet { fields [ SFNode vertexProperty, MFInt32 coordIndex, MFInt32 materialIndex, MFInt32 normalIndex, MFInt32 textureCoordIndex, SFInt32 highlightIndex, MFInt32 selectionIndex ] coordIndex [ 0, 1, -1, 2, 0, -1, 1, 3, -1, 3, 2, -1, 4, 6, -1, 7, 6, -1, 9, 10, -1 ] highlightIndex 6 selectionIndex -1 } } PolygonOffset { } DEF myFaces Separator { ShapeHints { vertexOrdering UNKNOWN_ORDERING shapeType UNKNOWN_SHAPE_TYPE } MaterialBinding { value OVERALL } Material { ambientColor 0.2 0.2 0.2 diffuseColor 0 0.66666669 1 specularColor 0 0 0 emissiveColor 0 0 0 shininess 0.2 transparency 0.5 } DrawStyle { style FILLED } Normal { vector [ -1 0 0, -1 0 0, -1 0 0, -1 0 0, 0 0 -1, 0 0 -1, 0 0 -1, 0 0 -1, 0.20751435 -0.69171447 0.69171447, 0.20751435 -0.69171447 0.69171447, 0.20751435 -0.69171447 0.69171447, 0.20751435 0.69171447 0.69171447, 0.20751435 0.69171447 0.69171447, 0.20751435 0.69171447 0.69171447 ] } NormalBinding { value PER_VERTEX_INDEXED } SoBrepFaceSet { fields [ SFNode vertexProperty, MFInt32 coordIndex, MFInt32 materialIndex, MFInt32 normalIndex, MFInt32 textureCoordIndex, MFInt32 partIndex, SFInt32 highlightIndex, MFInt32 selectionIndex ] coordIndex [ 1, 3, 0, -1, 0, 3, 2, -1, 4, 6, 5, -1, 5, 6, 7, -1, 10, 8, 9, -1, 13, 12, 11, -1 ] partIndex [ 2, 2, 1, 1 ] highlightIndex -1 selectionIndex -1 } } DEF myPoints Separator { MaterialBinding { value OVERALL } Material { ambientColor 0.2 0.2 0.2 diffuseColor 0.25490198 0.67450982 0.89803922 specularColor 0 0 0 emissiveColor 0 0 0 shininess 1 transparency 0 } DrawStyle { style POINTS pointSize 2 } SoBrepPointSet { fields [ SFNode vertexProperty, SFInt32 startIndex, SFInt32 numPoints, SFInt32 highlightIndex, MFInt32 selectionIndex ] startIndex 14 highlightIndex -1 selectionIndex [ 14, 15, 16, 17, 18 ] } } } USE myFaces Separator { USE myLines USE myPoints } USE myPoints }