150 lines
3.1 KiB
Plaintext
150 lines
3.1 KiB
Plaintext
#Inventor V2.1 ascii
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PickStyle {
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style UNPICKABLE
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}
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Coordinate3 {
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point [ 2.4286127e-017 2.3747374e-017 0,
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1 0 0,
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-0.28144613 -0.48747897 0,
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2.4286127e-017 2.3747374e-017 0,
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-0.28144613 0.48747897 0,
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1 0 0,
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2.4286127e-017 2.3747374e-017 0,
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1 0 0,
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0 -6.3415941e-017 -0.28560001,
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2.4286127e-017 2.3747374e-017 0,
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1 0 0,
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-0.28144613 -0.48747897 0,
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-0.28144613 0.48747897 0,
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0 -6.3415941e-017 -0.28560001 ]
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}
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Switch {
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whichChild 0
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Separator {
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DEF myLines Separator {
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MaterialBinding {
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value OVERALL
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}
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Material {
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ambientColor 0.2 0.2 0.2
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diffuseColor 0.33333334 0.65490198 0.87058824
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specularColor 0 0 0
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emissiveColor 0 0 0
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shininess 1
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transparency 0
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}
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DrawStyle {
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style LINES
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lineWidth 2
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linePattern 0xffff
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}
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SoBrepEdgeSet {
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fields [ SFNode vertexProperty, MFInt32 coordIndex, MFInt32 materialIndex, MFInt32 normalIndex, MFInt32 textureCoordIndex, SFInt32 highlightIndex, MFInt32 selectionIndex ]
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coordIndex [ 0, 1, -1, 1, 2, -1, 2, 0,
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-1, 3, 4, -1, 4, 5, -1, 8,
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6, -1, 7, 8, -1 ]
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highlightIndex -1
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selectionIndex -1
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}
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}
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PolygonOffset {
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}
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DEF myFaces Separator {
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ShapeHints {
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vertexOrdering UNKNOWN_ORDERING
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shapeType UNKNOWN_SHAPE_TYPE
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}
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MaterialBinding {
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value OVERALL
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}
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Material {
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ambientColor 0.2 0.2 0.2
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diffuseColor 0 0.66666669 1
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specularColor 0 0 0
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emissiveColor 0 0 0
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shininess 0.2
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transparency 0.5
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}
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DrawStyle {
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style FILLED
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}
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Normal {
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vector [ 0 0 1,
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0 0 1,
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0 0 1,
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0 0 1,
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0 0 1,
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0 0 1,
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0 -1 2.220446e-016,
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0 -1 2.220446e-016,
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0 -1 2.220446e-016 ]
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}
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NormalBinding {
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value PER_VERTEX_INDEXED
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}
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SoBrepFaceSet {
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fields [ SFNode vertexProperty, MFInt32 coordIndex, MFInt32 materialIndex, MFInt32 normalIndex, MFInt32 textureCoordIndex, MFInt32 partIndex, SFInt32 highlightIndex, MFInt32 selectionIndex ]
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coordIndex [ 1, 0, 2, -1, 5, 4, 3, -1,
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7, 6, 8, -1 ]
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partIndex [ 1, 1, 1 ]
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highlightIndex -1
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selectionIndex -1
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}
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}
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DEF myPoints Separator {
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MaterialBinding {
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value OVERALL
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}
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Material {
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ambientColor 0.2 0.2 0.2
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diffuseColor 0.25490198 0.67450982 0.89803922
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specularColor 0 0 0
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emissiveColor 0 0 0
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shininess 1
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transparency 0
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}
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DrawStyle {
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style POINTS
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pointSize 2
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}
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SoBrepPointSet {
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fields [ SFNode vertexProperty, SFInt32 startIndex, SFInt32 numPoints, SFInt32 highlightIndex, MFInt32 selectionIndex ]
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startIndex 9
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highlightIndex -1
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selectionIndex [ 9, 10, 11, 12, 13 ]
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}
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}
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}
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USE myFaces
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Separator {
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USE myLines
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USE myPoints
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}
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USE myPoints
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}
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