void
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;(setup-graphics chip8)
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;(setup-graphics chip8)
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;(setup-input chip8)
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;(setup-input chip8)
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;; Initialize the Chip8 system and load the game into the memory
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;; Initialize the Chip8 system and load the game into the memory
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#;(define (initialize c)
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;; Initialize registers and memory once
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)
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;(initialize chip8)
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;(initialize chip8)
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;(load-game chip8 "pong")
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;(load-game chip8 "pong")
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#;(define (emulate-cycle c)
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; // Fetch Opcode
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; // Decode Opcode
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; // Execute Opcode
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;
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; // Update timers
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)
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;; Emulation loop
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;; Emulation loop
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#;(let loop ()
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#;(let loop ()
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;; Emulate one cycle
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;; Emulate one cycle
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