+
Selector Methods
+ CadQuery selector strings allow filtering various types of object lists.
+ Most commonly, Edges, Faces, and Vertices are used, but all objects types can be filtered.
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+
Selector String Modifiers
Selectors are a complex topic: see
CadQuery String Selectors for more information.
Axis Strings are: X, Y, Z, XY, YZ, XZ
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Examples of Filtering Faces
+ All types of filters work on faces. In most cases, the selector refers to the direction of the normal vector of the face.
+ If a face is not planar, selectors are evaluated at the center of mass of the face. This can lead to results that are quite unexpected.
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+
+ Selector |
+ Selector Class |
+ Selects |
+ # Objects Returned |
+
+
+ +Z |
+ DirectionSelector |
+ Faces with normal in +z direction |
+ 0 or 1 |
+
+
+ |Z |
+ ParallelDirSelector |
+ Faces parallel to xy plane |
+ 0..many |
+
+
+ -X |
+ DirectionSelector |
+ Faces with normal in neg x direction |
+ 0..many |
+
+
+ #Z |
+ PerpendicularDirSelector |
+ Faces perpendicular to z direction |
+ 0..many |
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+
+ %Plane |
+ TypeSelector |
+ Faces of type plane |
+ 0..many |
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+
+ >Y |
+ DirectionMinMaxSelector |
+ Face farthest in the positive y dir |
+ 0 or 1 |
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+
+ <Y |
+ DirectionMinMaxSelector |
+ Face farthest in the negative y dir |
+ 0 or 1 |
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Examples of Filtering Edges
+ Some filter types are not supported for edges. The selector usually refers to the direction of the edge.
+ Non-linear edges are not selected for any selectors except type (%). Non-linear edges are never returned when these filters are applied.
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+
+ Selector |
+ Selector Class |
+ Selects |
+ # Objects Returned |
+
+
+ +Z |
+ DirectionSelector |
+ Edges aligned in the Z direction |
+ 0..many |
+
+
+ |Z |
+ ParallelDirSelector |
+ Edges parallel to z direction |
+ 0..many |
+
+
+ -X |
+ DirectionSelector |
+ Edges aligned in neg x direction |
+ 0..many |
+
+
+ #Z |
+ PerpendicularDirSelector |
+ Edges perpendicular to z direction |
+ 0..many |
+
+
+ %Plane |
+ TypeSelector |
+ Edges type line |
+ 0..many |
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+
+ >Y |
+ DirectionMinMaxSelector |
+ Edges farthest in the positive y dir |
+ 0 or 1 |
+
+
+ <Y |
+ DirectionMinMaxSelector |
+ Edges farthest in the negative y dir |
+ 0 or 1 |
+
+
+
+
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Examples of Filtering Vertices
+ Only a few of the filter types apply to vertices. The location of the vertex is the subject of the filter.
+
+
+ Selector |
+ Selector Class |
+ Selects |
+ # Objects Returned |
+
+
+ >Y |
+ DirectionMinMaxSelector |
+ Vertices farthest in the positive y dir |
+ 0 or 1 |
+
+
+ <Y |
+ DirectionMinMaxSelector |
+ Vertices farthest in the negative y dir |
+ 0 or 1 |