cadquery-freecad-module/CadQuery/Libs/jedi/evaluate/precedence.py
2015-10-26 16:25:38 -04:00

175 lines
6.0 KiB
Python

"""
Handles operator precedence.
"""
import operator
from jedi._compatibility import unicode
from jedi.parser import tree
from jedi import debug
from jedi.evaluate.compiled import (CompiledObject, create, builtin,
keyword_from_value, true_obj, false_obj)
from jedi.evaluate import analysis
# Maps Python syntax to the operator module.
COMPARISON_OPERATORS = {
'==': operator.eq,
'!=': operator.ne,
'is': operator.is_,
'is not': operator.is_not,
'<': operator.lt,
'<=': operator.le,
'>': operator.gt,
'>=': operator.ge,
}
def _literals_to_types(evaluator, result):
# Changes literals ('a', 1, 1.0, etc) to its type instances (str(),
# int(), float(), etc).
for i, r in enumerate(result):
if is_literal(r):
# Literals are only valid as long as the operations are
# correct. Otherwise add a value-free instance.
cls = builtin.get_by_name(r.name.get_code())
result[i] = evaluator.execute(cls)[0]
return list(set(result))
def calculate_children(evaluator, children):
"""
Calculate a list of children with operators.
"""
iterator = iter(children)
types = evaluator.eval_element(next(iterator))
for operator in iterator:
right = next(iterator)
if tree.is_node(operator, 'comp_op'): # not in / is not
operator = ' '.join(str(c.value) for c in operator.children)
# handle lazy evaluation of and/or here.
if operator in ('and', 'or'):
left_bools = set([left.py__bool__() for left in types])
if left_bools == set([True]):
if operator == 'and':
types = evaluator.eval_element(right)
elif left_bools == set([False]):
if operator != 'and':
types = evaluator.eval_element(right)
# Otherwise continue, because of uncertainty.
else:
types = calculate(evaluator, types, operator,
evaluator.eval_element(right))
debug.dbg('calculate_children types %s', types)
return types
def calculate(evaluator, left_result, operator, right_result):
result = []
if not left_result or not right_result:
# illegal slices e.g. cause left/right_result to be None
result = (left_result or []) + (right_result or [])
result = _literals_to_types(evaluator, result)
else:
# I don't think there's a reasonable chance that a string
# operation is still correct, once we pass something like six
# objects.
if len(left_result) * len(right_result) > 6:
result = _literals_to_types(evaluator, left_result + right_result)
else:
for left in left_result:
for right in right_result:
result += _element_calculate(evaluator, left, operator, right)
return result
def factor_calculate(evaluator, types, operator):
"""
Calculates `+`, `-`, `~` and `not` prefixes.
"""
for typ in types:
if operator == '-':
if _is_number(typ):
yield create(evaluator, -typ.obj)
elif operator == 'not':
value = typ.py__bool__()
if value is None: # Uncertainty.
return
yield keyword_from_value(not value)
else:
yield typ
def _is_number(obj):
return isinstance(obj, CompiledObject) \
and isinstance(obj.obj, (int, float))
def is_string(obj):
return isinstance(obj, CompiledObject) \
and isinstance(obj.obj, (str, unicode))
def is_literal(obj):
return _is_number(obj) or is_string(obj)
def _is_tuple(obj):
from jedi.evaluate import iterable
return isinstance(obj, iterable.Array) and obj.type == 'tuple'
def _is_list(obj):
from jedi.evaluate import iterable
return isinstance(obj, iterable.Array) and obj.type == 'list'
def _element_calculate(evaluator, left, operator, right):
from jedi.evaluate import iterable, representation as er
l_is_num = _is_number(left)
r_is_num = _is_number(right)
if operator == '*':
# for iterables, ignore * operations
if isinstance(left, iterable.Array) or is_string(left):
return [left]
elif isinstance(right, iterable.Array) or is_string(right):
return [right]
elif operator == '+':
if l_is_num and r_is_num or is_string(left) and is_string(right):
return [create(evaluator, left.obj + right.obj)]
elif _is_tuple(left) and _is_tuple(right) or _is_list(left) and _is_list(right):
return [iterable.MergedArray(evaluator, (left, right))]
elif operator == '-':
if l_is_num and r_is_num:
return [create(evaluator, left.obj - right.obj)]
elif operator == '%':
# With strings and numbers the left type typically remains. Except for
# `int() % float()`.
return [left]
elif operator in COMPARISON_OPERATORS:
operation = COMPARISON_OPERATORS[operator]
if isinstance(left, CompiledObject) and isinstance(right, CompiledObject):
# Possible, because the return is not an option. Just compare.
left = left.obj
right = right.obj
try:
return [keyword_from_value(operation(left, right))]
except TypeError:
# Could be True or False.
return [true_obj, false_obj]
elif operator == 'in':
return []
def check(obj):
"""Checks if a Jedi object is either a float or an int."""
return isinstance(obj, er.Instance) and obj.name.get_code() in ('int', 'float')
# Static analysis, one is a number, the other one is not.
if operator in ('+', '-') and l_is_num != r_is_num \
and not (check(left) or check(right)):
message = "TypeError: unsupported operand type(s) for +: %s and %s"
analysis.add(evaluator, 'type-error-operation', operator,
message % (left, right))
return [left, right]