// // Author: Wolfgang Spraul // // This is free and unencumbered software released into the public domain. // For details see the UNLICENSE file at the root of the source tree. // #include #include #include #include #include #define PROGRAM_REVISION "2012-06-27" void printf_help(); const char* bitstr(uint32_t value, int digits); void hexdump(int indent, const uint8_t* data, int len); uint16_t __swab16(uint16_t x); uint32_t __swab32(uint32_t x); #define __be32_to_cpu(x) __swab32((uint32_t)(x)) #define __be16_to_cpu(x) __swab16((uint16_t)(x)) #define __cpu_to_be32(x) __swab32((uint32_t)(x)) #define __cpu_to_be16(x) __swab16((uint16_t)(x)) #define __le32_to_cpu(x) ((uint32_t)(x)) #define __le16_to_cpu(x) ((uint16_t)(x)) #define __cpu_to_le32(x) ((uint32_t)(x)) #define __cpu_to_le16(x) ((uint16_t)(x)) #define ATOM_MAX_BITS 32+1 // -1 signals end of array typedef struct _cfg_atom { int must_0[ATOM_MAX_BITS]; int must_1[ATOM_MAX_BITS]; const char* str; int flag; // used to remember a state such as 'found' } cfg_atom_t; int atom_found(char* bits, const cfg_atom_t* atom); void atom_remove(char* bits, const cfg_atom_t* atom); int printf_header(uint8_t* d, int len, int inpos, int* outdelta); void printf_lut6(const char* cfg); // bits is tested only for 32 and 64 const char* lut2bool(const uint64_t lut, int bits, int (*logic_base)[6], int flip_b0); int printf_iob(uint8_t* d, int len, int inpos, int num_entries); void printf_ramb16_data(uint8_t* bits, int inpos); int is_empty(uint8_t* d, int l); int count_bits(uint8_t* d, int l); int bit_set(uint8_t* frame_d, int bit); // if row is negative, it's an absolute frame number and major and // minor are ignored int printf_frames(uint8_t* bits, int max_frames, int row, int major, int minor, int print_empty); void printf_clock(uint8_t* frame, int row, int major, int minor); int clb_empty(uint8_t* maj_bits, int idx); void printf_extrabits(uint8_t* maj_bits, int start_minor, int num_minors, int start_bit, int num_bits, int row, int major); uint64_t read_lut64(uint8_t* two_minors, int off_in_frame);