Added last-frame-delay to the gif writing documentation.

svn: r10929

original commit: 0013f61f654dd33cfa6a941c344857d9ef88c335
This commit is contained in:
Danny Yoo 2008-07-26 21:48:35 +00:00
parent a955e39302
commit 62010ffec9

View File

@ -25,7 +25,8 @@ transparent pixels in the generated GIF image.}
(-> (is-a?/c bitmap%))))]
[delay-csec (integer-in 0 #xFFFFFFFF)]
[filename path-string]
[#:one-at-a-time? one-at-a-time? any/c #f])
[#:one-at-a-time? one-at-a-time? any/c #f]
[#:last-frame-delay last-frame-delay (or/c (integer-in 0 #xFFFFFFFF) false/c) #f])
void?]{
Writes the bitmaps in @scheme[bitmap-list] to @scheme[filename] as an
@ -48,3 +49,7 @@ written to the file one at a time; that is, for each thunk in
another thunk is called. A drawback to this approach is that a
separate colortable is written for each frame in the animation, which
can make the resulting file large.}
If @scheme[last-frame-delay] is not false, a delay of last-frame-delay
will be added to the last frame. @scheme[last-frame-delay] is in 1/100s of a
second units.