Added last-frame-delay to the gif writing documentation.
svn: r10929 original commit: 0013f61f654dd33cfa6a941c344857d9ef88c335
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@ -25,7 +25,8 @@ transparent pixels in the generated GIF image.}
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(-> (is-a?/c bitmap%))))]
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[delay-csec (integer-in 0 #xFFFFFFFF)]
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[filename path-string]
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[#:one-at-a-time? one-at-a-time? any/c #f])
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[#:one-at-a-time? one-at-a-time? any/c #f]
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[#:last-frame-delay last-frame-delay (or/c (integer-in 0 #xFFFFFFFF) false/c) #f])
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void?]{
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Writes the bitmaps in @scheme[bitmap-list] to @scheme[filename] as an
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@ -48,3 +49,7 @@ written to the file one at a time; that is, for each thunk in
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another thunk is called. A drawback to this approach is that a
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separate colortable is written for each frame in the animation, which
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can make the resulting file large.}
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If @scheme[last-frame-delay] is not false, a delay of last-frame-delay
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will be added to the last frame. @scheme[last-frame-delay] is in 1/100s of a
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second units.
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