split up image into core library (required for copy & paste) and other stuff (implementation of the combinators, mostly)
svn: r16141 original commit: 982f533d28636bea44e4a6912092186d65ddd6c9
This commit is contained in:
parent
bd025dddc7
commit
f372cf7dc4
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@ -2,6 +2,8 @@
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#|
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(error 'fix-me-later)
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improvments/changes wrt to htdp/image:
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- copying and pasting does not introduce jaggies
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@ -51,42 +53,10 @@ and they all have good sample contracts. (It is amazing what we can do with kids
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(require scheme/class
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scheme/gui/base
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htdp/error
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scheme/math
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(for-syntax scheme/base))
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(provide overlay
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overlay/places
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overlay/xy
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beside
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beside/places
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rotate
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frame
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ellipse
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rectangle
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;; internal stuff, for the test suite
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show-image
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normalize-shape
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rotate-atomic
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rotate-simple
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simple-bb
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make-image image-shape
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make-bb
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make-overlay
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make-translate
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make-ellipse
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make-text
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make-polygon
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make-point
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bring-between)
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(define-for-syntax id-constructor-pairs '())
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@ -179,10 +149,12 @@ and they all have good sample contracts. (It is amazing what we can do with kids
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(define-struct/reg-mk ellipse (width height angle mode color) #:transparent #:omit-define-syntaxes)
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;;
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;; - (make-text string angle font)
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;; NOTE: font can't be the raw mred font or else copy & paste won't work
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(define-struct/reg-mk text (string angle font) #:omit-define-syntaxes #:transparent)
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;;
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;; - (make-bitmap (is-a?/c bitmap%) angle)
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(define-struct/reg-mk bitmap (bitmap angle))
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;; NOTE: bitmap copying needs to happen in 'write' and 'read' methods
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(define-struct/reg-mk bitmap (bitmap angle) #:omit-define-syntaxes #:transparent)
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;; a polygon is:
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;;
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@ -301,7 +273,7 @@ and they all have good sample contracts. (It is amazing what we can do with kids
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(make-image (list-ref lst 0)
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(list-ref lst 1)
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#f)
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(rectangle 20 20 'solid 'black))))
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(make-image (error 'fix-me-later)))))
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(super-new)))
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(provide snip-class)
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@ -330,8 +302,6 @@ and they all have good sample contracts. (It is amazing what we can do with kids
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(define-id->constructor id->constructor)
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; normalize-shape : shape (atomic-shape -> atomic-shape) -> normalized-shape
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;; normalizes 'shape', calling 'f' on each atomic shape in the normalized shape.
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(define (normalize-shape shape [f values])
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@ -379,148 +349,6 @@ and they all have good sample contracts. (It is amazing what we can do with kids
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(text? shape)
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(bitmap? shape)))
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;; rotate-point : x,y angle -> x,y
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(define (rotate-point x y θ)
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(c->xy (* (make-polar 1 (degrees->radians θ))
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(xy->c x y))))
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(define (xy->c x y) (make-rectangular x (- y)))
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(define (c->xy c)
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(values (real-part c)
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(- (imag-part c))))
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;
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;
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;
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;
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;
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;
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; ;; ;; ;;
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; ;; ;; ;;
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; ;;;; ;;;;;;;;; ;;;; ;;;; ;;;; ;;;;;; ;;;; ;;;; ;; ;;; ;; ;; ;;; ;;;;;;
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; ;; ;; ;;;; ;;;; ;;;;;; ;;;; ;;;;;; ;;;;;; ;; ;; ;;;;;; ;;;;; ;; ;;;;;; ;;;;;;
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; ;;;;;;;; ;; ;; ;;; ;;; ;; ;;; ;; ;; ;;;;;;;;;;; ;;;;; ;; ;; ;; ;;; ;;
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; ;;; ;; ;; ;;; ;;; ;; ;;; ;; ;; ;;; ;;; ;;;;; ;; ;; ;; ;;; ;;
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; ;;; ;; ;; ;; ;;;;;; ;; ;;;;;; ;; ;; ;;; ;; ;;;;;; ;; ;; ;; ;; ;; ;;;;;;
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; ;;;; ;; ;; ;;;; ;; ;;;; ;; ;; ;;;; ;;;; ;; ;;; ;; ;; ;; ;;;;;
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; ;; ;;;
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; ;;;;;
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;
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;
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(define-syntax define/chk
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(λ (stx)
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(syntax-case stx ()
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[(define/chk (fn-name args ... . final-arg) body ...)
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(identifier? #'final-arg)
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(let ([len (length (syntax->list #'(args ...)))])
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(with-syntax ([(i ...) (build-list len values)])
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#`(define (fn-name args ... . final-arg)
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(let ([args (check/normalize 'fn-name 'args args i)] ...
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[final-arg (map/i (λ (x j) (check/normalize 'fn-name 'final-arg x (+ #,len j)))
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final-arg)])
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body ...))))]
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[(define/chk (fn-name args ...) body ...)
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(with-syntax ([(i ...) (build-list (length (syntax->list #'(args ...))) add1)])
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#'(define (fn-name args ...)
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(let ([args (check/normalize 'fn-name 'args args i)] ...)
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body ...)))])))
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(define (map/i f l)
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(let loop ([l l]
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[i 0])
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(cond
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[(null? l) null]
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[else (cons (f (car l) i)
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(loop (cdr l) (+ i 1)))])))
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;; check/normalize : symbol symbol any number -> any
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;; based on the name of the argument, checks to see if the input
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;; is valid and, if so, transforms it to a specific kind of value
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;; width, height -> number
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;; mode -> 'outline 'solid
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;; color -> (is-a?/c color<%>)
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(define (check/normalize fn-name argname arg i)
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(case argname
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[(x-place)
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(check-arg fn-name
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(member arg '("left" left "right" right "middle" middle "center" center))
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'x-place
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i
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arg)
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(let ([sym (if (string? arg)
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(string->symbol arg)
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arg)])
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(if (eq? sym 'center)
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'middle
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sym))]
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[(y-place)
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(check-arg fn-name
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(member arg '("top" top "bottom" bottom "middle" middle "center" center "baseline" baseline))
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'y-place
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i
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arg)
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(let ([sym (if (string? arg)
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(string->symbol arg)
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arg)])
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(if (eq? sym 'center)
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'middle
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sym))]
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[(image image1 image2 image3)
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(check-arg fn-name
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(image? arg)
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'image
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i
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arg)
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arg]
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[(mode)
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(check-arg fn-name
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(member arg '(solid outline "solid" "outline"))
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'mode
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i
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arg)
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(if (string? arg)
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(string->symbol arg)
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arg)]
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[(width height)
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(check-arg fn-name
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(and (number? arg)
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(not (negative? arg)))
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'non-negative-number
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i arg)
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arg]
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[(dx dy)
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(check-arg fn-name
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(number? arg)
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'number
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i arg)
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arg]
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[(angle)
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(check-arg fn-name
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(and (number? arg)
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(<= 0 arg)
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(< arg 360))
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'angle\ in\ degrees
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i arg)
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arg]
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[(color)
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(check-color fn-name i arg)
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(let ([color-str
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(cond
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[(symbol? arg)
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(symbol->string arg)]
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[(string? arg)
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(symbol->string arg)]
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[else arg])])
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(if (send the-color-database find-color color-str)
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color-str
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"black"))]
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[else
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(error 'check "the function ~a has an argument with an unknown name: ~s"
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fn-name
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argname)]))
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@ -574,7 +402,7 @@ and they all have good sample contracts. (It is amazing what we can do with kids
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(send sl set-value (max min-scale (min max-scale (f (send sl get-value)))))
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(send c refresh))])
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(send (new button% [label "√"] [callback (λ x (scale-adjust sub1))] [parent bp]) min-width 100)
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(send (new button% [label "²"] [callback (λ x (scale-adjust add1))] [parent bp]) min-width 100)
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(send (new button% [label "2"] [callback (λ x (scale-adjust add1))] [parent bp]) min-width 100)
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(send f show #t)))
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;; render-image : normalized-shape dc dx dy -> void
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@ -624,330 +452,6 @@ and they all have good sample contracts. (It is amazing what we can do with kids
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(* θ 2 pi (/ 360)))
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;
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;
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;
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; ;;
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; ;;
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; ;;
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; ;;;; ;;; ;;;;;; ;; ; ;; ;;;;; ;;; ;
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; ;; ;; ;; ;;;; ;; ;;;; ;; ; ;; ;; ;;
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; ;;; ;; ;;;; ;;;;;; ;; ;; ;;;; ;;;;
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; ;;; ;; ;;;; ;; ;; ;; ;; ;; ;;;
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; ;; ;; ;;; ;;; ; ;; ;; ;; ;; ;;;
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; ;;;; ;; ;;;; ;; ;; ;;;;;;; ;;
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; ;;
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; ;
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; ;;
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;; bitmap : string -> image
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;; gets one of the bitmaps that comes with drscheme, scales it down by 1/8 or something
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;; so that later scaling /translation/whatever will look reasonable.
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;; (the error message for a bad argument will list all of the currently installed example images;
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;; we may want to have some way teachers can stick new ones in there)
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;; overlay : image image image ... -> image
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;; places images on top of each other with their upper left corners aligned. last one goes on the bottom
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(define/chk (overlay image image2 . image3)
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(overlay/internal 'left 'top image (cons image2 image3)))
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;; overlay/places : string string image image image ... -> image
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;; the first string has to be one of "center" "middle" "left" or "right" (or symbols)
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;; the second string has to be one of "center" "middle" "top" "bottom" or "baseline" (or symbols)
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;; behaves like overlay, but lines up the images in the various places.
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;; overlay without string arguments is the same as passing "left" and "top"
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;; for the two string arguments. Passing, eg, "center" "center" lines the
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;; images up at their centers.
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(define/chk (overlay/places x-place y-place image image2 . image3)
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(overlay/internal x-place y-place image (cons image2 image3)))
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(define (overlay/internal x-place y-place fst rst)
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(let loop ([fst fst]
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[rst rst])
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(cond
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[(null? rst) fst]
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[else
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(let* ([fst-x-spot (find-x-spot x-place fst)]
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[fst-y-spot (find-y-spot y-place fst)]
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[snd-x-spot (find-x-spot x-place (car rst))]
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[snd-y-spot (find-y-spot y-place (car rst))]
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[dx (- fst-x-spot snd-x-spot)]
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[dy (- fst-y-spot snd-y-spot)])
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(loop (overlay/δ fst
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(if (< dx 0) (- dx) 0)
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(if (< dy 0) (- dy) 0)
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(car rst)
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(if (< dx 0) 0 dx)
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(if (< dy 0) 0 dy))
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(cdr rst)))])))
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(define (find-x-spot x-place image)
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(case x-place
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[(left) 0]
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[(middle) (/ (image-right image) 2)]
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[(right) (image-right image)]))
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(define (find-y-spot y-place image)
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(case y-place
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[(top) 0]
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[(middle) (/ (image-bottom image) 2)]
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[(bottom) (image-bottom image)]
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[(baseline) (image-baseline image)]))
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;; overlay/xy : image number number image -> image
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;; places images on top of each other with their upper-left corners offset by the two numbers
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(define/chk (overlay/xy image dx dy image2)
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(overlay/δ image
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(if (< dx 0) (- dx) 0)
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(if (< dy 0) (- dy) 0)
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image2
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(if (< dx 0) 0 dx)
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(if (< dy 0) 0 dy)))
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(define (overlay/δ image1 dx1 dy1 image2 dx2 dy2)
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(make-image (make-overlay (make-translate dx1 dy1 (image-shape image1))
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(make-translate dx2 dy2 (image-shape image2)))
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(make-bb (max (+ (image-right image1) dx1)
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(+ (image-right image2) dx2))
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(max (+ (image-bottom image1) dy1)
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(+ (image-bottom image2) dy2))
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(max (+ (image-baseline image1) dy1)
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(+ (image-baseline image2) dy2)))
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#f))
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;; beside : image image image ... -> image
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;; places images in a single horizontal row, top aligned
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(define/chk (beside image1 image2 . image3)
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(beside/internal 'top image1 (cons image2 image3)))
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;; beside/places : string image image image ... -> image
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;; places images in a horizontal row where the vertical alignment is
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;; covered by the string argument
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(define/chk (beside/places y-place image1 image2 . image3)
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(beside/internal y-place image1 (cons image2 image3)))
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(define (beside/internal y-place fst rst)
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(let loop ([fst fst]
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[rst rst])
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(cond
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[(null? rst) fst]
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[else
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(let* ([snd (car rst)]
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[fst-y-spot (find-y-spot y-place fst)]
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[snd-y-spot (find-y-spot y-place (car rst))]
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[dy (- fst-y-spot snd-y-spot)])
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(loop (overlay/δ fst
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0
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(if (< dy 0) (- dy) 0)
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(car rst)
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(image-right fst)
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(if (< dy 0) 0 dy))
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(cdr rst)))])))
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;; above : image image image ... -> image
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;; above/places : string I I I ... -> I
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;; like beside, but vertically
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;
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; ;; ;; ;;
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; ;; ;; ;;;
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; ;;;; ;;;; ;;;;;; ;;; ;;;;; ;; ;; ;;; ;;;; ;;;;; ;;;; ;;;; ;;;;;
|
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; ;;;;;; ;;;;;; ;;;;;;;;;; ;;;;;; ;; ;;;;;; ;; ;; ;;;; ;;;;;; ;;;; ;; ;;
|
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; ;;; ;;; ;;; ;; ;; ;; ;; ;;; ;; ;; ;; ;;;; ;;; ;;; ;;; ;; ;;;;;
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; ;;; ;;; ;;; ;; ;; ;; ;; ;;; ;; ;; ;; ;;; ;; ;;; ;;; ;;; ;; ;;;;
|
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; ;;;;;; ;;;;;; ;; ;; ;; ;;;;;; ;; ;; ;; ;;; ;; ;;;; ;;;;;; ;; ;; ;;;
|
||||
; ;;;; ;;;; ;; ;; ;; ;; ;; ;; ;; ;; ;;;;;; ;;; ;;;; ;; ;;;;;
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;
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;
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;
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|
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;; frame : image -> image
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;; draws a black frame around a image where the bounding box is
|
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;; (useful for debugging images)
|
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(define/chk (frame image)
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(make-image (make-overlay (image-shape image)
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(image-shape
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(rectangle (image-right image)
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(image-bottom image)
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'outline
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'black)))
|
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(make-bb (image-right image)
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(image-bottom image)
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(image-baseline image))
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#f))
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;; scale : I number -> I
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;; scales the I by the given factor
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|
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;; rotate : I number -> I
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;; rotates the I around the top-left corner by the given angle
|
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;; (in degrees)
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;; LINEAR TIME OPERATION (sigh)
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(define/chk (rotate angle image)
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(define left #f)
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(define top #f)
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(define right #f)
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(define bottom #f)
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(define (add-to-bounding-box/rotate simple-shape)
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(let ([rotated-shape (rotate-simple angle simple-shape)])
|
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(let-values ([(this-left this-top this-right this-bottom) (simple-bb rotated-shape)])
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(set! left (if left (min this-left left) this-left))
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(set! top (if top (min this-top top) this-top))
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(set! right (if right (max this-right right) this-right))
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(set! bottom (if bottom (max this-bottom bottom) this-bottom)))
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rotated-shape))
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(let* ([rotated (normalize-shape (image-shape image) add-to-bounding-box/rotate)])
|
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(make-image (make-translate (- left) (- top) rotated)
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(make-bb (- right left) (- bottom top) (- bottom top))
|
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#f)))
|
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|
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;; simple-bb : simple-shape -> (values number number number number)
|
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;; returns the bounding box of 'shape'
|
||||
;; (only called for rotated shapes, so bottom=baseline)
|
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(define (simple-bb simple-shape)
|
||||
(cond
|
||||
[(polygon? simple-shape)
|
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(let ([points (polygon-points simple-shape)])
|
||||
(let* ([fx (point-x (car points))]
|
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[fy (point-y (car points))]
|
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[left fx]
|
||||
[top fy]
|
||||
[right fx]
|
||||
[bottom fy])
|
||||
(for-each (λ (point)
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||||
(let ([new-x (point-x point)]
|
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[new-y (point-y point)])
|
||||
(set! left (min new-x left))
|
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(set! top (min new-y top))
|
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(set! right (max new-x right))
|
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(set! bottom (max new-y bottom))))
|
||||
(cdr points))
|
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(values left top right bottom)))]
|
||||
[else
|
||||
(let ([dx (translate-dx simple-shape)]
|
||||
[dy (translate-dy simple-shape)]
|
||||
[atomic-shape (translate-shape simple-shape)])
|
||||
(fprintf (current-error-port) "BAD bounding box\n")
|
||||
(values 0 0 100 100))]))
|
||||
|
||||
|
||||
;; rotate-simple : angle simple-shape -> simple-shape
|
||||
(define (rotate-simple θ simple-shape)
|
||||
(cond
|
||||
[(polygon? simple-shape)
|
||||
(make-polygon (map (λ (p)
|
||||
(let-values ([(xn yn) (rotate-point (point-x p) (point-y p) θ)])
|
||||
(make-point xn yn)))
|
||||
(polygon-points simple-shape))
|
||||
(polygon-mode simple-shape)
|
||||
(polygon-color simple-shape))]
|
||||
[else
|
||||
(let-values ([(dx dy) (c->xy (* (make-polar 1 (degrees->radians θ))
|
||||
(xy->c (translate-dx simple-shape)
|
||||
(translate-dy simple-shape))))])
|
||||
(make-translate
|
||||
dx
|
||||
dy
|
||||
(rotate-atomic θ (translate-shape simple-shape))))]))
|
||||
|
||||
;; rotate-atomic : angle np-atomic-shape -> np-atomic-shape
|
||||
(define (rotate-atomic θ atomic-shape)
|
||||
(cond
|
||||
[(ellipse? atomic-shape)
|
||||
(cond
|
||||
[(= (ellipse-width atomic-shape)
|
||||
(ellipse-height atomic-shape))
|
||||
atomic-shape]
|
||||
[else
|
||||
(let ([new-angle (bring-between (+ θ (ellipse-angle atomic-shape)) 180)])
|
||||
(cond
|
||||
[(< new-angle 90)
|
||||
(make-ellipse (ellipse-width atomic-shape)
|
||||
(ellipse-height atomic-shape)
|
||||
new-angle
|
||||
(ellipse-mode atomic-shape)
|
||||
(ellipse-color atomic-shape))]
|
||||
[else
|
||||
(make-ellipse (ellipse-height atomic-shape)
|
||||
(ellipse-width atomic-shape)
|
||||
(- new-angle 90)
|
||||
(ellipse-mode atomic-shape)
|
||||
(ellipse-color atomic-shape))]))])]
|
||||
[(text? atomic-shape)
|
||||
(make-text (text-string atomic-shape)
|
||||
(bring-between (+ θ (text-angle atomic-shape)) 360)
|
||||
(text-font atomic-shape))]
|
||||
[(bitmap? atomic-shape)
|
||||
(make-bitmap (bitmap-bitmap atomic-shape)
|
||||
(bring-between (+ θ (bitmap-angle atomic-shape)) 360))]))
|
||||
|
||||
;; bring-between : number number -> number
|
||||
;; returns a number that is much like the modulo of 'x' and 'upper-bound'
|
||||
;; but does this by repeated subtraction, since modulo only works on integers
|
||||
(define (bring-between x upper-bound)
|
||||
(let loop ([x x])
|
||||
(cond
|
||||
[(< x 0)
|
||||
(loop (+ x upper-bound))]
|
||||
[(< x upper-bound)
|
||||
x]
|
||||
[else
|
||||
(loop (- x upper-bound))])))
|
||||
|
||||
;; stamp : I I -> I
|
||||
;; treats the first I as if it were a mask and uses that mask to
|
||||
;; mask out parts of the first I (the mask is solid; no alpha stuff
|
||||
;; here, even if dim were used).
|
||||
;; only accepts solid black Is
|
||||
|
||||
;; see-thru : I number -> I
|
||||
;; applies an alpha value to the I, making it translucent
|
||||
|
||||
|
||||
;; -- as in the current I library, but they don't actually create
|
||||
;; bitmaps, but instead just records that are rendered right as they are
|
||||
;; about to be drawn
|
||||
|
||||
;; rectangle
|
||||
|
||||
(define/chk (rectangle width height mode color)
|
||||
(make-image (make-polygon (rectangle-points width height)
|
||||
mode
|
||||
color)
|
||||
(make-bb width
|
||||
height
|
||||
height)
|
||||
#f))
|
||||
|
||||
(define (rectangle-points width height)
|
||||
(list (make-point 0 0)
|
||||
(make-point width 0)
|
||||
(make-point width height)
|
||||
(make-point 0 height)))
|
||||
|
||||
|
||||
;; circle
|
||||
;; ellipse
|
||||
;; triangle
|
||||
;; line
|
||||
;; star
|
||||
;; text
|
||||
;; regular-polygon
|
||||
|
||||
(define/chk (ellipse width height mode color)
|
||||
(make-image (make-ellipse width height
|
||||
0
|
||||
mode
|
||||
color)
|
||||
(make-bb width height height)
|
||||
#f))
|
||||
|
||||
(define (mode-color->pen mode color)
|
||||
(send the-pen-list find-or-create-pen color 1
|
||||
(case mode
|
||||
|
@ -960,15 +464,24 @@ and they all have good sample contracts. (It is amazing what we can do with kids
|
|||
[(outline) 'transparent]
|
||||
[(solid) 'solid])))
|
||||
|
||||
;; add-line : I number number number number -> I
|
||||
;; add-line : string string I number number number number -> I
|
||||
;; like add-line, but adapted to use coordinates relative the top-left of the I,
|
||||
;; or to the user-specified spot
|
||||
|
||||
;; add-curve : I posn number number posn number number -> I
|
||||
;; add-curve : string string I posn number number posn number number -> I
|
||||
;; the posns are the start and end points of the curve
|
||||
;; the pair of numbers following each posn are the angle and "pull" of the curve
|
||||
;; see pin-line in slideshow
|
||||
;; the initial strings in the second instance of add-curve are like the strings in add-line
|
||||
(provide make-image image-shape
|
||||
|
||||
(struct-out bb)
|
||||
(struct-out point)
|
||||
make-overlay overlay? overlay-top overlay-bottom
|
||||
make-translate translate? translate-dx translate-dy translate-shape
|
||||
make-ellipse ellipse? ellipse-width ellipse-height ellipse-angle ellipse-mode ellipse-color
|
||||
make-text text? text-string text-angle text-font
|
||||
make-polygon polygon? polygon-points polygon-mode polygon-color
|
||||
make-bitmap bitmap? bitmap-bitmap bitmap-angle
|
||||
|
||||
degrees->radians
|
||||
normalize-shape
|
||||
|
||||
image?
|
||||
image-right
|
||||
image-bottom
|
||||
image-baseline
|
||||
|
||||
show-image)
|
Loading…
Reference in New Issue
Block a user