Commit Graph

7 Commits

Author SHA1 Message Date
Jay McCarthy
c1cddc538c Casting flag-x-error-handler in this case too. Necessary for getting GL working on my Linux/Nvidia box to test pict3d 2015-12-14 08:55:36 -05:00
Matthew Flatt
5a1d5557c4 implement GL screen sync for X11 canvases 2015-10-18 18:08:05 -06:00
Matthew Flatt
9058a148f8 another try at fixing graphics for GTK+ 3
The `gdk_window_ensure_native` call for window freeze and thaw
really is needed, but since it is incompatible with transparent
canvases, don't use freeze and thaw at all for those.

Meanwhile, repair the backing bitmap for both GTK+ 2 and 3
for a transparent canvas when a scale is in effect. And go
back to using X11 bitmaps for backing a canvas on GTK+ 3;
I'm not sure that's the right choice, but probably putting
the bitmap data on the X server instead of client is the
right thing.

Finally, restore GL bitmap support (partly by using X11 bitmaps
to back a canvas).

GL rendering to a canvas with a backing scale is not yet right,
either for GTK+ 2 or 3.
2015-08-18 09:01:28 -06:00
Matthew Flatt
63a62b0832 fixup for old versions of GTK+ 2
Restore support for Debian Lenny, at least.
2015-08-16 20:55:39 -06:00
Matthew Flatt
f42356da3f Support and prefer GTK+ 3 on Unix/X
The main advantage of GTK+ 3 is better support for HiDPI
displays. If GTK+ 3 libraries are not available or if the
`PLT_GTK2` environment variable is defined, GTK+ 2 is used
as before.
2015-08-16 20:55:35 -06:00
Neil Toronto
7541838b78 Check for X errors as well as NULL contexts to work around broken graphics drivers
From the ARB_create_context_profile standard:

  On failure glXCreateContextAttribsARB returns NULL and generates an
  X error with extended error information.

Some NVIDIA drivers on Linux won't return a core profile. When they don't,
they're supposed to return NULL as well as generate an X error, but they
only generate an X error and return a non-NULL, garbage context. This is
not only nonstandard behavior, but lame. It's a major pain to check for X
errors. But whatever, NVIDIA, you big old gorilla.

This may or may not fix segfaults some people are having with Pict3D. If
it does, they won't have to use (current-pict3d-legacy? #t) anymore.
2015-03-16 10:53:10 -04:00
Sam Tobin-Hochstadt
135e357a37 Remove extra directories. 2014-12-02 02:33:07 -05:00