
#       000  000   000  00     00  00000000 
#       000  000   000  000   000  000   000
#       000  000   000  000000000  00000000 
# 000   000  000   000  000 0 000  000      
#  0000000    0000000   000   000  000      

module.exports =
    name:       "jump"
    scheme:     "red_scheme"
    size:       [7,7,13]
    intro:      "jump"
    help:       """  
                $scale(1.5)mission:
                get to the exit!
                
                jump on the stones to reach it
                
                you can attach to a stone when falling
                if you move into its direction
                """
    player:   
        position: [0,0,5]
        orientation: rotx270
    exits:    [
        name:         "exit"
        active:       1
        position:     [0,0,4]
    ]
    create: ->

        s = world.size
        
        world.addObjectAtPos 'KikiWall', world.decenter 0,0,1 - s.z/2
        world.addObjectAtPos 'KikiWall', world.decenter 0,0,3 - s.z/2
        world.addObjectAtPos 'KikiWall', world.decenter 0,0,6 - s.z/2
        world.addObjectAtPos 'KikiWall', world.decenter 0,1,10 - s.z/2
        world.addObjectAtPos 'KikiWall', world.decenter 1,0,10 - s.z/2
        world.addObjectAtPos 'KikiWall', world.decenter -1,0,10 - s.z/2
        world.addObjectAtPos 'KikiWall', world.decenter 0,-1,10 - s.z/2
        