geom
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8605b93909
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@ -4,28 +4,15 @@
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# 000 000 000 000 000 000
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# 0000000 000 000 0000000 00000000
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log = require '/Users/kodi/s/ko/js/tools/log'
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log = require '/Users/kodi/s/ko/js/tools/log'
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Material = require './material'
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class Cage
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@cageMat = new THREE.MeshPhongMaterial
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color: 0x880000
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side: THREE.FrontSide
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shading: THREE.SmoothShading
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shininess: 10
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emissive: 0x880000
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emissiveIntensity: 0.02
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@rasterMat = new THREE.MeshPhongMaterial
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color: 0x880000
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side: THREE.FrontSide
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shading: THREE.SmoothShading
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shininess: 20
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constructor: (@size, gap) ->
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Cage.gap = gap
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geom = Cage.wallTiles @size, 'inside', 0
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@raster = new THREE.Mesh geom, Cage.rasterMat
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@raster = new THREE.Mesh geom, Material.raster
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@raster.translateX -0.5
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@raster.translateY -0.5
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@raster.translateZ -0.5
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@ -33,7 +20,7 @@ class Cage
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world.scene.add @raster
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geom = Cage.wallTiles @size, 'inside', Cage.gap
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@cage = new THREE.Mesh geom, Cage.cageMat
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@cage = new THREE.Mesh geom, Material.plate
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@cage.translateX -0.5
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@cage.translateY -0.5
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@cage.translateZ -0.5
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@ -4,10 +4,10 @@
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# 000 000 000 000 0000 000 000 000 000 000 000 000 000 000 000
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# 0000000 00000000 000 000 00000000 000 000 000 000 000 0000000 000 000
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Gear = require './gear'
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Geom = require './geom'
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Cage = require './cage'
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Wire = require './wire'
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Gear = require './gear'
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Geom = require './geom'
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Wire = require './wire'
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Material = require './material'
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class Generator extends Gear
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@ -15,8 +15,8 @@ class Generator extends Gear
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super face
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createMesh: ->
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@mesh = new THREE.Mesh Geom.generator(), Cage.cageMat
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@mesh.add new THREE.Mesh Geom.gear(), Cage.rasterMat
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@mesh = new THREE.Mesh Geom.generator(), Material.plate
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@mesh.add new THREE.Mesh Geom.gear(), Material.gear
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@mesh.receiveShadow = true
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activateWires: ->
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1466
coffee/geom.coffee
1466
coffee/geom.coffee
File diff suppressed because it is too large
Load Diff
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@ -18,8 +18,11 @@ module.exports =
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create: ->
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s = world.size
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{Gear,Generator,MotorCylinder,MotorGear,Face} = require '../items'
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# world.addObjectAtPos new Generator(Face.Z), 5, 5, 0
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{Gear,Generator,MotorCylinder,MotorGear,Face,Wall} = require '../items'
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world.addObjectAtPos new Generator(Face.Z), 5, 7, 0
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world.addObjectAtPos new Wall(), 6, 7, 0
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world.addObjectAtPos new Wall(), 6, 7, 1
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world.addObjectAtPos new Wall(), 6, 7, 2
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world.addObjectAtPos new MotorCylinder(Face.Z), 4, 5, 1
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world.addObjectAtPos new MotorGear(Face.Z), 4, 5, 0
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@ -18,7 +18,13 @@ module.exports =
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side: THREE.FrontSide
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shading: THREE.SmoothShading
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shininess: 20
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wall: new THREE.MeshPhongMaterial
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color: 0x770000
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side: THREE.FrontSide
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shading: THREE.SmoothShading
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shininess: 10
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plate: new THREE.MeshPhongMaterial
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color: 0x880000
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side: THREE.FrontSide
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@ -5,37 +5,30 @@
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# 000 000 000 000 000 000
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# 00 00 000 000 0000000 0000000
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Pos = require './lib/pos'
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Item = require './item'
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Cage = require './cage'
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Pos = require './lib/pos'
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Item = require './item'
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Cage = require './cage'
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Material = require './material'
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class Wall extends Item
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@rasterMat = new THREE.MeshPhongMaterial
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color: 0x770000
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side: THREE.FrontSide
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shading: THREE.SmoothShading
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shininess: 10
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isSpaceEgoistic: -> true
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constructor: ->
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geom = Cage.wallTiles new Pos(1,1,1), 'outside', 0
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geom.translate -0.5, -0.5, -0.5
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@raster = new THREE.Mesh geom, Wall.rasterMat
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constructor: -> super
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createMesh: ->
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geom = new THREE.BoxGeometry 1,1,1
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@raster = new THREE.Mesh geom, Material.wall
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@raster.receiveShadow = true
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@raster.castShadow = true
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geom = Cage.wallTiles new Pos(1,1,1), 'outside', Cage.gap
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geom.translate -0.5, -0.5, -0.5
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@plates = new THREE.Mesh geom, Cage.cageMat
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@plates = new THREE.Mesh geom, Material.plate
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@plates.receiveShadow = true
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@mesh = new THREE.Object3D
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@mesh.add @raster
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@mesh.add @plates
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super
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module.exports = Wall
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