This commit is contained in:
monsterkodi 2016-08-31 00:38:41 +02:00
parent fb68cfbd18
commit e5853e8765
6 changed files with 142 additions and 60 deletions

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@ -30,6 +30,10 @@ class Action
@LOOK_RESET = 19
@TUCKER = 20
@SHOW = 1
@HIDE = 2
@DELETE = 3
@ONCE = 0
@CONTINUOUS = 1
@REPEAT = 2

View File

@ -62,21 +62,21 @@ class Camera extends Matrix
@cam.lookAt @getPosition().plus @getZVector()
updateViewport: ->
ss = world.screenSize
vp = []
vp[0] = @viewport[0] * ss.w + @border[0]
vp[1] = @viewport[1] * ss.h + @border[1]
vp[2] = @viewport[2] * ss.w - @border[0] - @border[2]
vp[3] = @viewport[3] * ss.h - @border[1] - @border[3]
# ss = world.screenSize
# vp = []
# vp[0] = @viewport[0] * ss.w + @border[0]
# vp[1] = @viewport[1] * ss.h + @border[1]
# vp[2] = @viewport[2] * ss.w - @border[0] - @border[2]
# vp[3] = @viewport[3] * ss.h - @border[1] - @border[3]
setViewportBorder: (l, b, r, t) ->
@border = [l,b,r,t]
@updateViewport()
# @border = [l,b,r,t]
# @updateViewport()
setViewport: (l, b, w, h) ->
@viewport = [l,b,w,h]
@updateViewport()
# @viewport = [l,b,w,h]
# @updateViewport()
#
setFov: (fov) -> @fov = Math.max(2.0, Math.min fov, 175.0)
# 00000000 00000000 0000000 000 00000000 0000000 000000000 000 0000000 000 000

View File

@ -32,6 +32,12 @@ module.exports =
transparent: true
opacity: 1
text: new THREE.MeshPhongMaterial
side: THREE.FrontSide
shading: THREE.SmoothShading
specular: 0xffff00
transparent: true
mutant: new THREE.MeshPhongMaterial
color: 0x888888
side: THREE.FrontSide

View File

@ -41,8 +41,6 @@ module.exports =
color: rgb 0, 0, 0.2
text:
color: rgb 0.8, 0.8, 0
bright: rgb 1, 1, 0
dark: rgb 0.6, 0.4, 0
gear:
color: rgb 0.1, 0.1, 0.9
wire:
@ -78,9 +76,7 @@ module.exports =
mutantTire:
color: rgb 0, 0, 0.2
text:
color: rgb 0.8, 0.8, 0
bright: rgb 1, 1, 0
dark: rgb 0.6, 0.4, 0
color: rgb 0.3, 0.3, 0.9
gear:
color: rgb 0.1, 0.1, 0.9
wire:
@ -117,9 +113,7 @@ module.exports =
mutantTire:
color: rgb 0.5, 0, 0
text:
color: rgb 0.8, 0.8, 0
bright: rgb 1, 1, 0
dark: rgb 0.6, 0.4, 0
color: rgb 0.8, 0.8, 0.8
gear:
color: rgb 0.1, 0.1, 0.9
wire:
@ -142,8 +136,6 @@ module.exports =
color: rgb 1, 1, 1
text:
color: rgb 0.7, 0, 0.7
bright: rgb 1, 0, 1
dark: rgb 0.4, 0, 0.4
bomb:
color: rgb 1, 0.8, 0
stone:
@ -206,9 +198,7 @@ module.exports =
bomb:
color: rgb 0.9, 0.7, 0.1
text:
color: rgb 0.7, 0.5, 0.1
bright: rgb 0.9, 0.7, 0.15
dark: rgb 0.6, 0.4, 0
color: rgb 0.9, 0.7, 0.1
# 00000000 00000000 0000000
# 000 000 000 000 000
@ -245,9 +235,7 @@ module.exports =
wire:
color: rgb 0.5, 0, 0
text:
color: rgb 1, 0.5, 0
bright: rgb 1, 0.8, 0
dark: rgb 0.4, 0.2, 0
color: rgb 1, 0, 0
# 0000000 000 000 000 00000000
# 000 000 000 000 000 000
@ -279,9 +267,7 @@ module.exports =
mutantTire:
color: rgb 0, 0, 0.7
text:
color: rgb 0.2, 0.4, 0.8
bright: rgb 0.7, 0.8, 1
dark: rgb 0, 0, 0.6
color: rgb 0.8, 0.4, 0
gear:
color: rgb 0.8, 0.4, 0
shininess: 80
@ -336,8 +322,6 @@ module.exports =
color: rgb 1, 1, 0
text:
color: rgb 0.7, 0.7, 0
bright: rgb 1, 1, 0
dark: rgb 0.4, 0.4, 0
# 0000000 00000000 00000000 00000000 000 000
# 000 000 000 000 000 0000 000
@ -352,7 +336,6 @@ module.exports =
color: rgb 0.3, 1, 0.3
stone:
color: rgb 0, 0.2, 0
# specular: rgb 0, 0.01, 0
opacity: 0.8
shininess: 60
switch:
@ -371,8 +354,6 @@ module.exports =
color: rgb 0, 0.7, 0
text:
color: rgb 0, 0.4, 0
bright: rgb 0, 0.6, 0
dark: rgb 0, 0.2, 0
gear:
color: rgb 0, 0.2, 0
wire:
@ -415,9 +396,7 @@ module.exports =
glow:
color: rgb 1, 1, 1
text:
color: rgb 0.2, 0.4, 0.5
bright: rgb 0.3, 0.9, 1
dark: rgb 0.1, 0.3, 0.4
color: rgb 0.8, 0.8, 0.8
# 0000000 00000000 0000000 0000000 000 000
# 000 000 000 000 000 000 000 000
@ -463,9 +442,7 @@ module.exports =
glow:
color: rgb 0, 0, 1
text:
color: rgb 0.2, 0.4, 0.5
bright: rgb 0.3, 0.9, 1
dark: rgb 0.1, 0.3, 0.4
color: rgb 1, 0, 0
# 0000000 00000000 000 000
# 000 000 0000 000
@ -504,7 +481,5 @@ module.exports =
color: rgb 0, 0, 1
text:
color: rgb 0.2, 0.4, 0.5
bright: rgb 0.3, 0.9, 1
dark: rgb 0.1, 0.3, 0.4

93
coffee/screentext.coffee Normal file
View File

@ -0,0 +1,93 @@
# 0000000 0000000 00000000 00000000 00000000 000 000 000000000 00000000 000 000 000000000
# 000 000 000 000 000 000 0000 000 000 000 000 000 000
# 0000000 000 0000000 0000000 0000000 000 0 000 000 0000000 00000 000
# 000 000 000 000 000 000 000 0000 000 000 000 000 000
# 0000000 0000000 000 000 00000000 00000000 000 000 000 00000000 000 000 000
Camera = require './camera'
Action = require './action'
Timer = require './timer'
Actor = require './actor'
Vector = require './lib/vector'
Material = require './material'
class ScreenText extends Actor
@init: -> @font = new THREE.Font require 'three/examples/fonts/helvetiker_bold.typeface.json'
constructor: (text) ->
super
@addAction new Action @, Action.SHOW, "show", 500
@addAction new Action @, Action.HIDE, "hide", 500
@scene = new THREE.Scene()
sun = new THREE.PointLight 0xffffff
sun.position.set -1,1,10
@scene.add sun
@width = @height = 0
@mesh = new THREE.Object3D
@scene.add @mesh
@fov = 20
@aspect = world.screenSize.w/world.screenSize.h
@near = 0.1
@far = 100
@camera = new THREE.PerspectiveCamera @fov, @aspect, @near, @far
if text?
@addText text
@show()
show: -> @startTimedAction @getActionWithId Action.SHOW
addText: (str, scaleFactor) ->
@height += 1
geom = new THREE.TextGeometry str,
font: ScreenText.font
size: 1
height: 0.5
bevelEnabled: true
bevelThickness: 0.1
bevelSize: 0.04
@width = Math.max str.length, @width
geom.computeBoundingBox()
geom.normalize()
min = geom.boundingBox.min
max = geom.boundingBox.max
mesh = new THREE.Mesh geom, Material.text
@mesh.add mesh
# adjust projection
@camera.position.copy new Vector 0,0,6*@height
@camera.lookAt new Vector 0,0,0
resized: (w,h) ->
@aspect = w/h
@camera.aspect = @aspect
@camera.updateProjectionMatrix()
performAction: (action) ->
switch action.id
when Action.SHOW
Material.text.opacity = action.getRelativeTime()
when Action.HIDE
Material.text.opacity = 1 - action.getRelativeTime()
actionFinished: (action) ->
switch action.id
when Action.HIDE
@emit 'hidden'
when Action.SHOW
Material.text.opacity = 1
fadeOut: ->
return if @fadingOut
@fadingOut = true
@stopAction @getActionWithId Action.SHOW
@startTimedAction @getActionWithId Action.HIDE
module.exports = ScreenText

View File

@ -25,6 +25,7 @@ Timer = require './timer'
Actor = require './actor'
Item = require './item'
Action = require './action'
ScreenText = require './screentext'
TmpObject = require './tmpobject'
Pushable = require './pushable'
Material = require './material'
@ -74,10 +75,10 @@ class World extends Actor
@renderer = new THREE.WebGLRenderer
antialias: true
logarithmicDepthBuffer: false
autoClear: true
autoClear: false
sortObjects: true
@renderer.setClearColor 0x000000
# @renderer.setClearColor 0x000000
@renderer.setSize @view.offsetWidth, @view.offsetHeight
@renderer.shadowMap.type = THREE.PCFSoftShadowMap
@ -127,9 +128,11 @@ class World extends Actor
@initGlobal: () ->
return if @levels?
Sound.init()
global.log = log
ScreenText.init()
Sound.init()
global.rot0 = Quaternion.rot_0
global.rotx90 = Quaternion.rot_90_X
global.roty90 = Quaternion.rot_90_Y
@ -190,19 +193,14 @@ class World extends Actor
@creating = true
@setSize @dict["size"] # this removes all objects
@setSize @dict.size # this removes all objects
@applyScheme @dict.scheme ? 'default'
# ............................................................ intro text
# if "intro" in @dict
# if not @preview
# intro_text = KikiScreenText()
# intro_text.addText @dict["intro"]
# intro_text.show()
# @setName @dict["intro"]
# else
# @setName "noname"
if not @preview
@text = new ScreenText @dict.name
# ............................................................ escape
# escape_event = Controller.getEventWithName ("escape")
@ -278,6 +276,7 @@ class World extends Actor
opacity =
stone: 0.7
bomb: 0.9
text: 0
shininess =
tire: 4
@ -286,6 +285,7 @@ class World extends Actor
wall: 20
stone: 20
gear: 20
text: 200
colors.plate.emissive ?= colors.plate.color
colors.bulb.emissive ?= colors.bulb.color
@ -297,7 +297,7 @@ class World extends Actor
colors.wirePlate.color ?= colors.wire.color
for k,v of colors
# log "#{k} #{v.color?.r} #{v.color?.g} #{v.color?.b}", v
continue if k == 'text'
# continue if k == 'text'
mat = Material[k]
mat.color = v.color
mat.opacity = v.opacity ? opacity[k] ? 1
@ -690,7 +690,9 @@ class World extends Actor
order += 1
@sun.position.copy camera.position
@renderer.autoClearColor = false
@renderer.render @scene, camera
@renderer.render @text.scene, @text.camera if @text
# 000000000 000 00 00 00000000
# 000 000 000 000 000
@ -729,11 +731,12 @@ class World extends Actor
camera?.updateProjectionMatrix()
@renderer?.setSize w,h
@screenSize = new Size w,h
@text?.resized w,h
getNearestValidPos: (pos) ->
new KikiPos Math.min(size.x-1, Math.max(pos.x, 0)),
Math.min(size.y-1, Math.max(pos.y, 0)),
Math.min(size.z-1, Math.max(pos.z, 0))
new Pos Math.min(@size.x-1, Math.max(pos.x, 0)),
Math.min(@size.y-1, Math.max(pos.y, 0)),
Math.min(@size.z-1, Math.max(pos.z, 0))
isUnoccupiedPos: (pos) -> not @isOccupiedPos pos
isOccupiedPos: (pos) ->
@ -915,6 +918,7 @@ class World extends Actor
# 000 000 00000000 000
modKeyComboEventDown: (mod, key, combo, event) ->
@text?.fadeOut()
return if @player?.modKeyComboEventDown mod, key, combo, event
switch combo
when '=' then @speed = Math.min 10, @speed+1