module.exports = name: "chain" scheme: "candy_scheme" size: [9,9,5] intro: "chain" help: """ $scale(1.5)mission: activate the exit! to activate the exit, feed it with electricity: connect the generator with the motor place a wire stone next to the exit """ player: position: [1,2,0] exits: [ name: "exit" active: 0 position: [0,-1,0] ], create: -> s = world.getSize() d = s.z/2 world.addObjectAtPos(KikiWall(), KikiPos(0, 0, d)) world.addObjectAtPos(KikiBomb(), KikiPos(0, 1, d)) world.addObjectAtPos(KikiBomb(), KikiPos(1, 0, d)) world.addObjectAtPos(KikiBomb(), KikiPos(0, 7, d)) world.addObjectAtPos(KikiBomb(), KikiPos(5, 7, d)) world.addObjectAtPos(KikiBomb(), KikiPos(1, 3, d)) world.addObjectAtPos(KikiBomb(), KikiPos(5, 3, d)) world.addObjectAtPos(KikiWireStone(), KikiPos(1,5,d))