# level design by Michael Abel # 0000000 0000000 00000000 0000000 # 000 000 000 000 000 000 000 # 0000000 000 000 0000000 000 0000 # 000 000 000 000 000 000 000 000 # 0000000 0000000 000 000 0000000 module.exports = name: 'borg' scheme: "default_scheme" size: [9,9,9] intro: "borg" help: """ Believe me, they are CRAZY! """ player: coordinates: [0,0,0] nostatus: 0 exits: [ name: "exit" active: 1 position: [0,0,0] ] create: -> world.addObjectAtPos 'KikiLight', 7,7,7 for i in [0...150] world.setObjectRandom KikiMutant()